Featured Items
Games
Software Demos News Recommended
Verdun is a squad-based multiplayer FPS in a realistic WW1 setting. The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.
Release Date: Sep 19, 2013
Watch all 3 trailers

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“M2H and BlackMill Games took the opportunity to work with you on polishing the game Verdun. By entering Steam Early Access in September 2013 we managed to get the attention needed to vastly improve the gameplay and user experience. Verdun will leave Early Access this summer, tied in with the WW1 centenary.”

How long will this game be in Early Access?

“Verdun will leave Early Access this summer, tied in with the WW1 centenary.”

How is the full version planned to differ from the Early Access version?

“We are set to take Verdun to the next level in terms of visuals, but also mature its gameplay to become a more tactical game in which our unique squad co-op gameplay flourishes. In addition there will be more maps and more squad types available at launch.”

What is the current state of the Early Access version?

“Verdun is very stable in its current form with most of the gameplay fully operational. Visually mostly the characters and their animations are heavily Work In Progress (Early July will see their complete overhaul). Also the immersion will be massively improved in the months to come.”

Will the game be priced differently during and after Early Access?

“The Game will remain at the same price point.”

How are you planning on involving the Community in your development process?

“Since the alpha in April of 2013 we have continuously involved the community. It has helped shaping the tactical frontline gameplay that mimics the trench warfare. We have taken many community features and implemented them into the game.”
Read more

Buy Verdun

$18.99

Buy Verdun 4 Pack

$49.99

Recent updates View all (13)

Game update, exclusive WW1 Centenary newspaper, WW1 giveaway and a -66% Daily Steam sale!!

July 28th, 2014

Trailer: http://youtu.be/gZefYG8nwo0

Verdun just released a new patch with renewing characters and animations!! More is yet to come, but we hope this update will answer some of your prays ;).
The countdown towards today, must have hinted that developers M2H and BlackMill Games have come up with a way to reflect back to the 100year anniversary of WW1. With an exclusive WW1 newspaper from July 28 until August 4 2014; Daily War Journal - http://www.verdungame.com/centenary/ , we hope to give you some insight in the WW1 and Verdun update. We made sure to add a giveaway event in the newspaper, which gives you the opportunity to win WW1 retail such as Trench Whistle’s, booklets, banners, medals, maps, etc. and Verdun Steam keys. You have a chance to win something every day, so you better bookmark; http://www.verdungame.com/centenary/.

26 comments Read more

Update 153

July 3rd, 2014



This update polishes the character voices and packs some minor fixes. Bigger improvements are in the works, with the character overhaul being the most promising as you can see from the images in this post

Changelog V153 - July 3rd 2014

  • More ambience character voices (e.g.: "Incoming grenade!") & tweaked 3D sound range
  • Temp. voice command menu: press E and then 1-6 to use. Will be revised.
  • Flanders fixes
  • Friend only lobbies are now truly locked to friends-only
  • Role locking in lobbies will now persist (used to reset when a new player joined)

Want to know what we are working on next? Read our roadmap here




68 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About the Game

Verdun is a squad-based multiplayer FPS set in First World War (WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as realistic WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the gritty Frontlines game mode, and raw pure gameplay in the rifle Deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!


Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch


The team has done extensive research in the field at Verdun and has been advised by knowledgeable historians to make sure Verdun is historically accurate. Uniforms have been recreated to the tiniest details, weapons modeled to exact references and maps created from real-life elements.


Teamplay is what lies at the heart of Verdun. You fight for either the Entente or the Central Powers. Within each side up to 4 players can form 1 of the different squad types available to that side. These squads each have a specific tactic, and are based on real historical units of that time. Depending on your squad’s type, players can choose a specific role within the squad, complete with the historical attire, weapons and abilities. The more experience (XP) you and your squad mates earn together, the more powerful your squad will become..



A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.


A true WW1 experience has been captured by the historically accurate battlefields, divided into multiple sectors that can be captured by either side. The real-time dynamic frontline shows every captured or lost meter by your side. Staying true to the warfare of that time, both sides attack and counter-attack each other in turn, where you will be forced to defend each captured each sector of trenches.

PC System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space

Mac System Requirements

    Minimum:
    • OS: 10.8
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Helpful customer reviews
643 of 875 people (73%) found this review helpful
206 products in account
2 reviews
212.9 hrs on record
Early Access Review
So, I don't usually write reviews, but on this one, I thought I would finally write one.

First off, I like the WW1 setting and the trench warfare gamemode, Frontlines. Attacking and defending trenches, back and forth. Some games become quite intense. Be mindful that at the time of writing this, there is no bullet drop, allowing you to snipe within visible range with extreme accuracy.

The Good:
-----------------
*Frontlines: Fun trench warfare (Each side randomly attacks the enemy's trench, or defends their own at the start of battle. You get 1 point for a successful attack/defense. Team with the highest points wins the match, regardless of who got the most kills. After each successful attack, you have to defend your newly-earned trench. After each successful defense, you get to attack the next trench line. The more players you have in the trench line over the other team, the faster you capture the trench. =Teamwork is what it's all about!= Just because you can single-handedly sneak in to an enemy trench and wipe them out yourself, (I've done it before on several occasions) doesn't mean you'll capture the trench, or your teammates will come up to join you quick-enough to stop the flood of enemy players from swamping you and taking back their trench from your lone-assault)
*Authentic voices (french/german)
*Attention to detail when it comes to historical accuracy
*Classes which vary per squad type (currently, there are two types of squads per side. Each squad has 4 different classes from each other. This generates a lot of replayability trying to gain all the class unlocks for each squad type on each side)
*Each gun has its own sighting (even without bullet drop, learning how to properly aim each gun is a fun, and rewarding, part of the learning curve)
*As you play more with the same players, you unlock higher squad levels which have varying effects on everyone's classes. Most-notably, the mortar upgrade. (which can be extremely devastating)
*Overall, it can be very fun to play, especially with a few friends. (best with VOIP, of course)
*Small, attentive development team. (I count this as a plus, personally)

The Bad:
-----------
*EXTREME Sync/net-code issues ("dancing" doesn't hardly work here, unless they are a battlefield away. Many times, you will see the bullet zoom past you, then you will drop dead)
*No bullet drop (even at long distances. At the short distances which trench warfare can take place, bullet drop wouldn't make much sense, it would be based on how you aim your gun... Which is how it's set up currently. However, when you start sniping across the battlefield as some do, myself included, the lack of bullet drop is a bit much for those extreme distances, even if the maximum draw distance does make it hard to see someone because of the fog it adds)
*Misaligned sniper optic (been broken for a very long time)
*No VAC or other system (with seemingly no intent to add any such system at any recent time. You WILL run into several people who take advantage of this to some extent)
*Players with higher ping have advantage (round a corner with someone who has extremely higher ping than you--garentee, on your screen, it will seem as if you dropped dead instantly from a shot behind the corner)
*Misaligned camera (this will cause you to get shot more than almost anything. Think you're safely behind cover? BAM, caught a bullet in your head, which appeared to be completely out-of-sight to you)
*Shot Processing (Shots are chronologically sent to the server as fast as possible, or so they CLAIM. Whichever shot reaches the server first, no matter if both shots were kill shots, the shot that wins kills its target, and the remaining bullet is completely deleted. This, coupled with sync/net-code issues will cause you to, many many many times, click to fire and nothing will happen, then you click again fast, and suddenly see a flash from someone's gun and you drop dead. OR, you see your gun go off, full animation, sound effect, everything... Then, you drop dead. Your opponent, however? Perfectly fine. This "bullet erasure" is unacceptable)
*"Failed to add local player" (this error is a fairly recent one, that I've noticed. It began with the addition of Flanders. However, of late, it's seemed to take a liking to Vosages. This will bug a map so that you are unable to join the game on that map. This is extremely unlucky, if you are trying to join with your own squad of friends, and it keeps dropping you in the same bugged map, causing you to have to remake your squad)
*"Ghost Bug" (To you, the match will looked bugged, you will be unable to die for any reason, no one can see you, and you can not cause any damage--like a spectator mode, but tied to an invisible participant. Almost all the time lately though, it will simply instantly kick you out of the game and say "Had to quit because of Ghost Bug. This is our top prio to fix." --it's been that way for a while, but at least they're trying to fix it!)
**Numerous other small issues/bugs
This "Failed to add local player" and "Ghost Bug" are two major issues that I hope are solved ASAP, since they make even attempting to enjoy the game impossible when they strike you. Usually, you can get around these bugs by joining already-made squads on the map of your choice.

My take: Personally, I love the game--when I don't run into tons of sync/net-code/shot processing/non-VAC issues. Many times, I find myself making perfectly aimed shots, only to have the bullet pass through my opponent, without it even registering, or some of the other Shot Processing problems. Also, lately, graphics are rendering improperly. Causing players to appear out in the open at distance (even with the "EXTRA" detail setting on everything) when really, they're behind dirt, sandbags, or even a tree. That being said, I've had many fun, and quite intense, games of Verdun. It's just, when the BS starts to mount up, its better to put the game down for a while, and come back in a few hours.

So, with all that said...

Do I like the game? Yes.
Can I recommend this game? No, not in its current state.
Could I recommend this game at $10? No, not in its current state.
Could I recommend this game at $5? Yes, perhaps. Even in its current state, you would find a decent-enough amount of value in this product, over time, to call for such a price. (if it's on sale for $6-7, then perhaps, as well)
Do I regret buying this game? I can't really give a definitive answer. I have A LOT of fun playing it sometimes. However, when I first started playing, the issues overwhelmed me and I would rarely have higher than 10 kills with some 30 deaths... Now, I'm usually around a 2:1 k/d ratio per game. This varies of course... But, on average, it's about that. I fought through the issues the game had, because there was just "something" that kept calling me back to it. I improved and learned to deal with the issues, until how I feel about the game now. Some nights, I am happy I bought the game, even at list price. Other nights, I'd like nothing more than to uninstall it and never play it again. Moderating the frustration I have some nights, I find myself coming back to the game over and over again... So, I would have to say, overall, I don't regret buying it. However, it really depends on the night.

This game is considered Early Access, and will change, and (I hope) improve over time. They are currently working on adding gas squads, amongst other things, ...so we'll see how things go. Should the game improve and/or my recommendation change, I'll change this review.

5/10 -- Fun, but too frustratingly buggy and without VAC (or the like) to provide a fair experience for all, all of the time.

(This review was written before the July 28th WW1 anniversary update, I'll edit it appropriately once I've played enough with the various new changes)
Posted: July 23rd, 2014
Was this review helpful? Yes No
92 of 113 people (81%) found this review helpful
137 products in account
24 reviews
16.2 hrs on record
Early Access Review
This being a WW1 game and that I have a keen interest in it's history, I was determined to look for any historical flaws or gameplay flaws that contradicted anything from WW1. Well I have to say, based on those factors and the gameplay itself, I am very impressed!

The maps are designed in a way that would either mean the player has to resort to trench warfare, long distance warfare or even a mixture of both, getting the player to adapt to their surroundings and making them become more tactical in their decisions and how they would approah the enemy, which is an excellent feature! The maps also contain a lot of hidden elemnts and restricitons that relate to the kinds of conditions of WW1 (e.g. barbed wire hazards and execution for desertion), which make the game very knowledgable to its historical context as well as adding challenge for players.

The weapons are also historically accurate as they should be and although there is not much variety in weapon types (5-7 rifles, 1 pistol type each team, 1 MG type each team), there is definitely a sense of competitivity through its ranking systems for weapons, classes and overall all personel rank. This makes the game a hell of a lot more addicting and can make players determined to reach target ranks to unlock more classes for frontline gameplay and unlocks for more rifles in deathmatch gameplay. Although most weapon damage is quite powerful since most rifles tend to kill either instantly or sometimes after 2 shots (depedning on player distance from target), they do allow the player to experiment with different fighting tactics in which pistol classes can be used in trench combat and MGs for defensive purposes as examples.

Squad systems are also a good element which gets the player to think greatly about his fellow team members rather than his own killstreaks. Squad ranking is used in each game and the more experience points recieved together as a group, the more bonus perks can be used to give them greater advantages in frontline combat. There are also a set of 4 classes in the squadron which each have different roles and weapons like the commander, who can give movement orders, mortar strikes andrecon planes but is only equiped with a pistol and binoculars. These types of loadouts in squads allow the player to think more about their class role and how they assist their team members in different situations

All these features do make quite an interesting game on it's own, however it is an early access game and it of course will have its flaws. Aside animation errors and sudden lags during or other glitches during gameplay, the game itself does not offer you much choice as to what game modes you can play or how you can play. A the moment, there are only 2 game modes, both of which require many people to just run around and shoot people. That's more or less it. Even objectives in Frontlines is obtained through killing players, it doesnt allow player much to do and can easily become quite a boring process for most. If it were to add more game modes with extra objective features that require players to for example arm bombs, use artillery equipement or maybe even use chlorine gas artilery to get players to use gas masks or avoid certain areas of the battlefield. It could do with graphic improvement and model improvements to, but like I said, it is an early access. As far as I'm aware, apparently a free download of the game can be aquired legally on the internet somewhere, which leaves reason to suggest why they would con people to pay money for a free access beta.

All things aside, this game has definitely been through a thoughtful and well put development process and is generally a great war based game. We could do with more WW1 games, and this seems to pull of it's aspects brilliantly.
Posted: June 16th, 2014
Was this review helpful? Yes No
51 of 66 people (77%) found this review helpful
78 products in account
15 reviews
7.2 hrs on record
Early Access Review
What do i think of Verdun?

I think ti's a really good concept that they tried to grasp and make into a video game, you don't see many fps games during WWl or before so to see this out on the market really caught my attention by itself.

I'll start by saying i got this game early december and there was a update or two but that was it, i began to think the devs just took my money and ran away. However recently they just had a update and i've gotta say they've improved the game a lot and it looks a lot nicer too.

The game is unique in its own way because the fighting style is just like WWl and if you don't know what i mean well then it's all pretty much trench warfare so close combat kinda stuff and it's a attack/defend style. So one side, ex. the germans, will leave their own trench and run across no mans land. No mans land is pretty self explanitory it's called that because no one wants to be there. It's covered in barbed wire (which if you run in will slow you down and kill you) and is just an open field, the only cover you can use to help yourself are the shell holes that are scatered around. While all this is going on the french are sitting in their trench with their rifles/mgs just mowing you guys down, and you're just praying that you'll somehow sneak into their trench and capture it.

The game trys to make teamplay an important thing by giving you extra points if you work as a squad. There are 4 different roles in each squad that are all unique in their own ways.
You have a NCO that carries a pistol and commands orders of where to attack or can place motor fire down on a position
There's the classic rifleman you obviously has a rifle, pretty basic
You can be the Support role which carrys an old WWl mg (which is ♥♥♥♥ btw) and covers your teammates as they move up or you can be that badass mowing down the enemy as they advance forward
Lastly there's the sniper which is pretty self explanitory

The game is also somewhat active, you can find games to play in and have fun and even every now and again join a full game.

The downsides.

Even though you can find games like i just said it's also a down side because there are usually only 3, 4 at the most you can join.
The lag can be pretty bad at times and you can't vote kick people out of games. For example i was playing last night and a guy on my squad had a ping of +650. He was making the whole game lag up and there was nothing we could do and he wouldn't leave so therefor i had to leave.
They only have two gamemodes to play, The classic attack/defend and the other is free for all.
Free for all is a lot of fun....IF you can get a game going. There's usually only about 2-4 people playing free for all so you're never getting the full expierence that they wanted you have with the gamemode. so you're always stuck then playing attack/defend

The other thing that's bad about this game is it's community. The people you play with are either a complete ♥♥♥♥♥♥♥ to you or don't know what the ♥♥♥♥ they're doing and while they should b rushing and attacking they are camping in the back with rifles sniping so you never advance and you lose every match. Every time i've told my team to push up or ask them why they aren't helping me they all tell me to stop complaining.

Over all i give this game a solid 7/10
I think the price may be a tad bit overpriced, i'm not saying they are ripping you off, but if this game goes on sale you should pick up a copy of it for sure.
Posted: May 3rd, 2014
Was this review helpful? Yes No
45 of 61 people (74%) found this review helpful
649 products in account
46 reviews
21.2 hrs on record
Early Access Review
Having bought this game yesterday when there were some huge bugs that were introduced with a patch some hours before, I was pleasantly surprised to see the devs release a patch to fix the issue within a few hours. As soon as I had left the game out of frustration with the bugs, a patch came through. I hopped back on and all the huge issues I had before were gone - hit detection and low latency and no server latency.. and no random invisible god mode!!!

So now that these issues were fixed so quickly, I am optimistic this is going to be a great game. I loved the WW1 HL1 mod 'The Trenches' but not enough servers were ever around and not enough players. That was a long time ago so the greyness was really hard to stand with HL1 engine. But Verdun is a great game and I suggest fans of shooters like the Red Orchestra series should check it out. It's not as hardcore as Red Orchestra but features are being added regularly. It's a pretty solid game so far with only a handful of maps. The maps are pretty great though, really capture the spirit of the first world war mud fest. I might suggest some fallen horses or donkeys or other animals as some form of cover. Not too much but a war horse or two fallen would look pretty cool.

I ended up playing through the night since I was enjoying myself so much after the patch. Before, with players from all over the world on the EU or US servers, it was almost impossible to hit people with the lag/latency, but now with the patch I can hit people fine. Also there is a Japan server for people in SE asia such as myself so this is great. We just need an iinet or similar Australian server to complete the region mix I think. But I get decent pings on the Japan servers.
Posted: February 4th, 2014
Was this review helpful? Yes No
33 of 45 people (73%) found this review helpful
206 products in account
20 reviews
5.0 hrs on record
Early Access Review
Pure trench warfare! Your fightin in the mud, clawing the ground, inching forward to take enemy positions, just to get caught in barbed wire. Lots of fun. I have fps issues, freezes and lag from time to time. You need really good rig if you wanna run it on high settings. There are a few buggy spots on the map where u can get stuck in places where you shouldn't. It also seems sometimes you get shot through areas you shouldnt. Could use a little polish, but i reccomend. Frenchies. ;)
Posted: June 14th, 2014
Was this review helpful? Yes No
308 of 355 people (87%) found this review helpful
85 products in account
18 reviews
8.9 hrs on record
Early Access Review
8.7/10
+Unique Gameplay
+Very well thoughtout
+Dedicated/ Receptive Creators
+Helpful Communtiy
-Few Bugs
-Weird animations
-Some Maps are cluttered


Look, the word "indie" I feel has a more negative connotation. Especially when you learn about an "indie" game that has only a handful of developers. At that point you might start to think that the game will suck because it isn't AAA or owned by a major company. Well, this game will change your mind. It is an indie game being developed by three individuals, and their work thus far has been amazing.

Verdun is a WW1 game set on the Western Front. Think of it as a mix of Battlefield, and COD with old weapons and trenches. The gameplay has some bugs, as I am writing this while the beta is out, but it hasn't affected my experience. You play on servers with up to 24 people, in squads of 4. These squads serve different purposes and have different traits. You pick what you want to play as and have at it. The maps are well designed and thought out. The community is small, but very dedicated. This game deserves to be experienced, because it is unique in itself, and very fun.

Don't pass it up because it is "indie". Go buy it and enjoy!
Posted: November 1st, 2013
Was this review helpful? Yes No