Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has...
User reviews: Very Positive (11,782 reviews)
Release Date: Jan 27, 2015

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"Incredibly satisfying ground based traversal and excellent sound overcomes rote combat and average writing to make for a game worth playing."

Recent updates View all (7)

March 20

Dying Light Developer Tools closed beta

Hello everyone,

Developer tools for Dying Light are coming and they’re almost there. We’ll be releasing them soon, but before that happens we want to invite you to a closed beta. You can be one of the first people to create content for Dying Light and influence the development of our tools!

As this is still an early version of the developer tools, be prepared to come across some difficulties. But that’s exactly why we’re reaching to you – we need your insightful feedback. If you feel up to the task, contact us at:

devtools@techland.pl

We’re waiting for you!

71 comments Read more

March 10

Patch 1.5 - 'Hard Mode' - release notes

Features:

* Hard Mode added
* National outfits added
* 4 outfits as a reward for finishing the story campaign added
* Over 50 new weapons added
* New weapon rarity level – extremely rare Gold weapons added

Gameplay:

* Various balance tweaks of weapons, loot chests, shops and crafting
* Various improvements to game quests
* Improvements in natural movement flow

Technical:

* Resolved various stability issues including co-op
* Improved overall game performance

Visuals:

* Various improvements in world and character art

Be the Zombie:

* New option to enable zombie invasions with co-op disabled added



Linux specific improvements:

* Added AMD Radeon support (Please note - the NPC dialogue lip-sync will be enabled in a future patch)
* Improved performance significantly
* Fixed glitch when changing resolution
* Improved mouse scroll speed in map menu
* Disabled SSAO and AA options (TBD)
* Fixed minor rendering issues
* Fixed screenshots capturing
* Fixed crashed related to audio driver

290 comments Read more

Just Updated



Take control of the Night Hunter and begin your hunt for human survivors. As the ultimate zombie predator, you can invade other players’ games and add even more terror to their quest for survival. Kill your prey and develop superhuman skills to become the worst nightmare Harran has ever seen. Experience intense asymmetric multiplayer as the horrifying force behind invasions.

This DLC is available for free

About This Game

Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has created. At night, the hunter becomes the prey as the infected grow in strength and aggression - but even more lethal are the nocturnal, inhuman predators that leave their hives to feed. You will need to make use of all your skills and any available means to survive till dawn.

Good Night. Good Luck.

  • Welcome to the Quarantine – Experience an original and intense story set in an infected city cut off from the outside world. Only the fittest have any hope of survival.

  • Vast Open World – Dying Light lets you traverse an extensive world plunged into chaos and destruction. In this diverse environment, you fight for survival against many kinds of enemies since the infected are not the only threat: facing down other desperate humans is often the only way to get precious supplies.

  • Night Changes the Rules – In daylight you explore the city searching for supplies and weapons. After nightfall, though, this infected world undergoes a dramatic transformation that gives the gameplay a new dimension. You, a hunter by day, become prey. The infected grow in strength, but something even more sinister looms in the darkness to begin its hunt.

  • Parkour-Style Movement – Whether you hunt or escape the hunters, you can move around the city with ease and speed. Jump between rooftops, climb walls, and attack your foes from above. Dying Light gives players a freedom of movement never seen in open world games before.

  • Brutal, Visceral Combat – Fight face to face using a diverse selection of melee weapons: knives, bats, axes, or more unusual tools of destruction. Strike down your enemies, cut off their limbs, save your own life!

  • Firearms – Powerful but noisy. Use pistols, shotguns, and rifles to gain an advantage over enemies, but remember that gunfire can and will attract unwanted attention.

  • Craft Your Weapons – Why use an ordinary cleaver when you can attach a lighter for burning damage? Or wrap a hammer in electrified barbed wire? Dying Light lets you create your own weapon upgrades and construct increasingly efficient tools of combat.

  • Be the Quarantine Hero – Dying Light features RPG elements that let you develop the protagonist and adjust him to your play style. It’s a long and difficult journey from rookie to badass.

  • Choose Your Play Style – Make use of weapons, your surroundings, and traps set by other survivors. Provoke groups of enemies to attack each other. Complete objectives by day or at night. Take advantage of darkness, fog, and storm to remain unseen. Turn the odds in your favor with offensive and defensive gadgets. It’s always your call!

  • Hours of Gameplay – Discover a thrilling story, complete more than a hundred side-quests, and put your skills to the test in special challenges.

  • Co-op Mode for 4 Players – Cooperate with other players in the extreme conditions of a zombie apocalypse. Show your individuality and customize your character.

  • Be the Zombie – Unique online mode where you play as a zombie. If you ever dreamed of stalking other survivors, now is your chance. Let the hunt begin!

  • Breathtaking Visuals and Realism – Dying Light is the first game based on the Chrome Engine 6 – the latest revolutionary incarnation of Techland’s proprietary technology. Built from the ground up with next-generation consoles and advanced DirectX 11 graphics in mind, it delivers a new level of visual quality, special effects, and dynamic weather conditions, maintaining unparalleled efficiency at the same time.

System Requirements

Windows
SteamOS + Linux
    MINIMUM:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    RECOMMENDED:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    MINIMUM:
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
    RECOMMENDED:
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
Helpful customer reviews
1,301 of 1,438 people (90%) found this review helpful
107 people found this review funny
87.8 hrs on record
Posted: February 24
It's like Far Cry and Mirrors Edge got married and then later had a divorce and Mirrors Edge married Dead Island. They had a baby but the baby actually belonged to Far Cry and Mirrors Edge knew that but Dead Island was all, "What the ♥♥♥♥ is this, where are the zombies?" And then they had another baby and this one belonged to Dead Island and Dead Island found out that Mirrors Edge was lying to him so Dead Island shot his wife and then himself. So then afterwards Far Cry's kid and Dead Island's kid had incest, and out popped Dying Light... So yeah Dying Light is pretty good.
Was this review helpful? Yes No Funny
82 of 85 people (96%) found this review helpful
2 people found this review funny
44.5 hrs on record
Posted: February 28
I don't often sit down and write game reviews, but I had to make an exception for Dying Light. It has been a very long time since I dropped $60 on a game and felt this good about it. I am a zombie game junkie, I play as many as I can. This one is hands down the most satisfying experience I've ever had. These are a few of the ways this game stands out to me as head and shoulders above the rest:

Combat- The combat feels amazing in this game. From jabbing at things with pipes and wooden boards in the early game, to a slow motion decap later on, it just feels amazing to kill the zombies. They're an actual threat to you, and you can quickly find yourself overwhelmed if you linger in the streets. There are so many ways to dispose of them. About 23 hours into the game, I have several different guns, swords, axes, throwing weapons, molotovs, and a variety of combat moves that let me stomp on their heads when I knock them down. That's another thing I love so much. This game isn't just another start game, grab a gun, shoot everything game. You don't even SEE a gun till you've done quite a bit of getting your hands dirty. Guns also present their own danger. If you shoot a gun, or set off an alarm, you bring the attention of the masses of zombies in the streets. Not just one or two, they swarm you and it happens fast. The decision to pick off an enemy with a firearm is one you make very very carefully. There are genuine consequences to how you choose to confront your enemies.

Progression - I can't say enough good about it. They have done an absolutely brilliant job with the balance and overall gameplay in Dying Light. In the beginning, the first time you poke your head out of the building you start in, you are terrified by the strength of the zombies, and they are everywhere. The entire game grows with your character. Searching boxes early on you get low end gear, but the stronger you get, the stronger the enemies get across the entire city. New zombie types start to appear, even in the daytime. Night time is just a NOPE! Unless of course you rock the stealth thing. I myself am too prone to running in wth my machete swinging. Eventually you are driven by the story and quests to HAVE to complete missions at night, and it's a rush from beginning to end. Loot gets progressively better based on your own progress, there are no "junk" areas of the game where the mobs become laughable and the loot even worse.

The overall experience- If you're an adrenaline junkie, you WANT this game. You learn very quickly that your life depends on mastering not only the weapons and combat, but also the parkour. You don't ever stop running and jumping, leaping to and from rooftops, over fences, cars and other obstacles. If you miss a jump, the horde will be right on you, grabbing and clawing and biting, and bringing plenty of their friends along for the snack. I would highly recommend this game to people looking for a truly action packed experience, this one is not for the faint of heart!!
Was this review helpful? Yes No Funny
23 of 24 people (96%) found this review helpful
39.7 hrs on record
Posted: February 24
Pros
- Huge map
- Freerunning is probably the best I've seen in a game
- Skill trees
- Extremely fun
- Can take the game at your own pace
- The nighttime play is very scary and equally thrilling
- Weapon and item crafting
- Crafting crazy electric and fire axes
- Good story
- Lots of side quests
- Believable envvironment (environment tells the story of the apocalypse)

Cons
- Lack of weapon variation at completetion

That is probably the only con I can come with after playing 32 hours. This game is an easy 10/10
Was this review helpful? Yes No Funny
18 of 18 people (100%) found this review helpful
13 people found this review funny
15.1 hrs on record
Posted: February 28
Day = Lots of fun killing zombies, jumping around with friends finding epic loot.


Night = If there is a god out there, please help me
Was this review helpful? Yes No Funny
23 of 27 people (85%) found this review helpful
1 person found this review funny
40.7 hrs on record
Posted: March 15
Now that I finished the game 100%, I can give my honest opinion.

It was pretty fun and worth the 60 dollars, but the only reason i had so much fun was because I was playing with a friend. The side missions were really plain, and the story wasn't the best. Some of it felt really .. .Anti-Climatic. 1 Death shocked me, But the other one, it took so long to happen (for those who play, you probably know which one) you were trying to finish the climbing / jumping event just to get on with the story. The gripping Hook will become your best friend, saves you so much time!

The game ran OK for me, I had no problems after I turn down view distance, But the game didn't have amazing graphics to begin with to be excited with. The graphics remind me of Dead Island, just lighter. The issue was with the graphics is , when we got to the last 2-3 side missions, all the cut scenes seem to bug out, the person talking was lending on nothing or facing the wrong way.

My finale Rating:
7.5/10

Why so High? well I do love games that are co-op the whole story (besides first mission, and last)
If you can find a friend(or 3) that will play the whole story with you, go for it! I got 40 hours out of it, from doing the story AND side missions (all of them), so you will get your money out of it.
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21 of 26 people (81%) found this review helpful
1 person found this review funny
42.4 hrs on record
Posted: March 4
I guess we can all admit this is one of the recommended Zombie games out there besides Left 4 Dead 1/2 or Day Z or State of Decay.

If not, one of the most fun ones that is not just action, but horror.

Pros:
-Parkour (Who doesn't like that ♥♥♥♥?)
-Zombies
-Storyline is fine.
-Two areas to visit which makes exploring better and more fun.
-Great graphics. The AMD issue has been resolved so kudos to the company for listening to the consumers.
-Great skills and items. Especially *SPOILER*(grappling hook).
-Way better when playing co-op with a friend (Been playing this with a friend entire playthrough)
-Combat system is alright.

Cons:
-Still some game-breaking bugs.
-The one we encountered is where the elevator does not move and we are stuck in the elevator. Great save point too. That is when we stopped playing and are waiting for a patch.
-Funny how jumping from a building and getting incapicated lets you get revived besides getting blown from explosive barrel which kills you instantly.
-Needs more content. Legit. Weapons and such.
-No facial expressions when NPCs talk. Sad about that. Makes it less immersive.
-Note: The hitboxes in this game are sort of ♥♥♥♥. So, expect a hard time when trying to aim somewhere besides the head. You will do a headshot even though you aimed at the leg or torso.

All in all, until the bug is fixed, 8.5/10. That game-breaking point destroyed the fun out of it.
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16 of 19 people (84%) found this review helpful
82.3 hrs on record
Posted: March 20
To be honest the storyline was pretty predictible BUT don't let that stop you from buying this game. It was and it still is a joy for me to play everyday. I always find something to do when I run, jump around places. Should've been more quarantine zones and more side quests for people like me but still with all the things coming our way as DLCs and patches, I'm probably going to be playing this game a lot more. Definitely a must buy!
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
2 people found this review funny
18.2 hrs on record
Posted: March 18
Amazing gameplay. The combat system is fun. The leveling system is descent and allows for customization which is nice. Clothing options are fun and weapon mods are great additions to the game.

- Free running / parkour system is flawless and I hate saying 'Parkour'.
- Day / Night clock adds so much depth to the game.
- Story isn't horrible and co-operative game play takes this to the next level.
- Going out at night NEVER GETS OLD - Scares me every freaking time!
- If you have guts playing such games then this is the game you need to play.

Best zombie theme'd game I've played yet. They really did it right this time.
Was this review helpful? Yes No Funny
16 of 21 people (76%) found this review helpful
4 people found this review funny
141.1 hrs on record
Posted: March 13
"Just wanted to remind you not to be playing heroes in the dark."
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
1 person found this review funny
109.1 hrs on record
Posted: March 6
I don't often sit down and write game reviews, but I had to make an exception for Dying Light. It has been a very long time since I dropped $60 on a game and felt this good about it. I am a zombie game junkie, I play as many as I can. This one is hands down the most satisfying experience I've ever had. These are a few of the ways this game stands out to me as head and shoulders above the rest:

Combat- The combat feels amazing in this game. From jabbing at things with pipes and wooden boards in the early game, to a slow motion decap later on, it just feels amazing to kill the zombies. They're an actual threat to you, and you can quickly find yourself overwhelmed if you linger in the streets. There are so many ways to dispose of them. About 23 hours into the game, I have several different guns, swords, axes, throwing weapons, molotovs, and a variety of combat moves that let me stomp on their heads when I knock them down. That's another thing I love so much. This game isn't just another start game, grab a gun, shoot everything game. You don't even SEE a gun till you've done quite a bit of getting your hands dirty. Guns also present their own danger. If you shoot a gun, or set off an alarm, you bring the attention of the masses of zombies in the streets. Not just one or two, they swarm you and it happens fast. The decision to pick off an enemy with a firearm is one you make very very carefully. There are genuine consequences to how you choose to confront your enemies.

Progression - I can't say enough good about it. They have done an absolutely brilliant job with the balance and overall gameplay in Dying Light. In the beginning, the first time you poke your head out of the building you start in, you are terrified by the strength of the zombies, and they are everywhere. The entire game grows with your character. Searching boxes early on you get low end gear, but the stronger you get, the stronger the enemies get across the entire city. New zombie types start to appear, even in the daytime. Night time is just a NOPE! Unless of course you rock the stealth thing. I myself am too prone to running in wth my machete swinging. Eventually you are driven by the story and quests to HAVE to complete missions at night, and it's a rush from beginning to end. Loot gets progressively better based on your own progress, there are no "junk" areas of the game where the mobs become laughable and the loot even worse.

The overall experience- If you're an adrenaline junkie, you WANT this game. You learn very quickly that your life depends on mastering not only the weapons and combat, but also the parkour. You don't ever stop running and jumping, leaping to and from rooftops, over fences, cars and other obstacles. If you miss a jump, the horde will be right on you, grabbing and clawing and biting, and bringing plenty of their friends along for the snack. I would highly recommend this game to people looking for a truly action packed experience, this one is not for the faint of heart!!
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7 of 7 people (100%) found this review helpful
53.1 hrs on record
Posted: February 24
This is going to be my full, honest opinion on this game.

I love it. The gameplay, story, visuals and characters are, in my opinion, great.

However, I was disappointed when a lot of gameplay elements weren't added into the final game. In the E3 2014 gameplay, they show the player along a wall horizontally before smashing in a zombies head. There is no horizontal wall running in this game, I guess the devs decided to scrap that feature :(

The only other disappointing thing for me is the lack of side quests. There are 44 side quests in total, however, they make up for their lack of quantity with their quality. The majority of the side quests actually have significant stories with new characters and interesting events, rather than just being "Give Taheer 10 insulin"-style missions.

I'm not that good at making in-depth reviews so this is pretty much the end, should you buy this game?

Absolutely.

Oh and sometimes it's hard as hell to find a game to invade in the "Be The Zombie" lobby, that's a pain in the ♥♥♥ but yeah, great game.

9.5/10
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7 of 7 people (100%) found this review helpful
1 person found this review funny
36.4 hrs on record
Posted: March 13
"Do you live by your own rules? Or are you someone else's puppet?"
-Rais

Kyle Crane, agent of GRE corporacy, is sent to city of Harran to fight virus that turns people to zombies. He meets Jade Aldemir, Mr. Brecken, Rais and etc... Corporacy gives him inhuman tasks and Crane has to decide what to do....

Pros
+ Not special story, but full of plot-twists
+Coop
+Challenges
+Leveling and Crafting
+Gameplay time is about 30-40 hours (if you do sidequests)
+Reallistic physics, parkour and acrobatic abilities
+Fighting system similiar to Dead Island

Cons
-From beggining it was really bad optimalised for AMDs (Now it is better)
-I imagined last boss fight better, but they made it good

9/10

Thanks for reading !
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
29.3 hrs on record
Posted: March 7
Movement and combat feel great and the game looks quite nice when obnoxious effects aren't hiding it. The ability repertoire ends up a bit limited though and different weapon types don't do enough to change things up. Upgrade and crafting systems are both underwhelming and nothing that interesting can be done with them. Honestly, even no crafting system at all would be better than this because you wouldn't have to pause to craft mundane items all the time.

The first impression is good but you may quickly lose interest once you realize that most of the game is spent doing fetch quests and lockpicking containers for pieces of string and vendor trash.
I'd still recommend trying it out after a few price cuts, at least if you have someone to co-op with. Just don't expect anything particularly memorable.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
31.0 hrs on record
Posted: March 5
Falling results in more deaths than zombies do.
When you hear a child crying avoid that area completley.
It's fun to just watch zombies fall over or into spikes.

10/10 Great family game!
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5 of 5 people (100%) found this review helpful
1 person found this review funny
29.8 hrs on record
Posted: February 28
After Dead Island I was incredibly dubious about this game. Same developer, another zombie game, ugh. I had no interest in buying it.

Then the game released, more and more people were praising it over the internet, people like myself who were expecting another lackluster Dead Island-y thing. Eventually I caved and bought the thing, curious as to how "another zombie game" could be rated so highly by people who were sick of zombie games.

Simply put, the game looks gorgeous, and is a hell of a lot of fun. The story's nothing to shout about, and is rather cliché, but the acting mainly on the part of the main character is good enough for me to actually feel some things coming from him at certain moments.

I still haven't completed the game, but I highly recommend everyone complete as many side quests as they can before doing any main quests, just to help increase the longevity of the game. The majority of side quests aren't bad either, and make you explore the map more.

In summary, highly unexpectedly great game, even if you're sick of the zombie survival genre of games, give this one a try, you'll have a lot of fun regardless.
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4 of 4 people (100%) found this review helpful
18.7 hrs on record
Posted: March 18
BEST ZOMBIE GAME I have played.. I was not so sure at first as it starts a little slow but the game got better and better as I progressed through the storyline.

The leveling system is descent and allows for customization which is nice. Clothing options are fun and weapon mods are great additions to the game..

I really enjoyed dead isalnd as a Zombie game before this and played L4D but never had this much fun especially in multiplayer which this game has done very well on.

Single Player is fun especially if you like following storylines but multiplayer is AWESOME as you can just mess around and have plenty of fun too.

I got my copy of this for a really good deal and helped my brothers both get the game too but probably would not have paid the retail price for it. I do think many people would find it worth the $60 and if you can get it any cheaper like $40-50 it is definetly worth the money if you even slightly enjoy zombie games.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
67.4 hrs on record
Posted: February 24
Great game, surpases Dead Island with ease. My only real complaint is there isn't any real variation to how you level up your character. Nothing that will distinguish one playthrough from another. Other than that the melee is fun, gunplay is nothing special but gets the job done, the world and everything in it look fantastic and at least for the most part run fine.

i5 2500k
8gb ddr3 ram
gtx 660 (soon to be 780)
Windows 7 64bit
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5 of 6 people (83%) found this review helpful
1 person found this review funny
82.2 hrs on record
Posted: March 13
Gameplay
The gameplay is very interesting because the day you are a hunter and the night you are hunted. The mechanics are very well done and you enjoy ether running around, scavenging, killing zombies or doing all of em. I like that even though the game is action fps it also has RPG elements which makes it interesting when it comes to loot. Crafting is very good as well and the feature to add effects on the weapons is sweet.
Gameplay Rate:10/10

Story
I liked the story but I didn't like the way things turned out. I felt like I've seen that ending before. The game left many questions at the end which i hope they will cover in the future. Other than that the story rolled smoothly and it was intense enough to make me nervous, sad and angry at some points.
Story Rate:6/10

Graphics
The graphics are simply beautiful. I wouldn't mind standing around looking at the mountains or the city. The textures are clear and HD. The models are well made and the visual effects are amazing. The detail of the graphics are very interesting and breath taking from the props to the models and the gore.
Graphics Rate:10/10

Overall
All in all i think the game is great. It's got a long and interesting story, the characters are really cool and it's worth it's price. But when you finish the game you have nothing left to do. I hope we get to see some good dlc that will bring us to the game again and keep us for a while.
Overall Rate:9/10
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5 of 6 people (83%) found this review helpful
49.9 hrs on record
Posted: March 18
Recensione Italiana in fondo

---

Welcome to Dead Island 2 Dying Light.

For the one who already know Dead Island's saga: Dying Light is heavily, really a lot, based on DI's mechanics, you will still find a distant tropical city with an unknown infection, a huge load of loot and weapons that can be upgraded with projects, all of this while you level up your character in 3 different skill trees.
Plus you will have parkour style movements that will allow you to jump over obstacles, climbs on various surfaces, run over cables between roofs and many other things, including a grappling hook later in the game.

For the one that don't know the Dead Island's saga: Add to what we said above that the game is an open world first person shooter where the weapon you will usually use are melee weapons, not guns, and you will have a questlog system to keep track on what missions you have and what to follow. The main focus of the game is that you will find various components during the game (iron pieces, gauze, electric cables,...) by looting item and corpses and with those things you will be able to upgrade your weapons with projects you will learn around. Plus the various actions you will perform (doing missions, do parkour, fighting, ...) will give you experience points in 3 different branch (Survival, Agility e Combat) that work like 3 independent skill-tree that will grand abilities to your character making him stronger.

Dying Light has a slighty more serious feel compared to his two predecessor(the 2 Dead Island) with more aggresive and resistant zombies that will force you at the low levels to stay on the roofs, plus the Night that not only will increase the zombies stats but will spwan the Nocturnal, ferocius zombies that will be your nightmare at least until halfway the game. The story looks like to be trying to follow a more mature and emotional path but in my opinion they did not meet the wanted results, it's clique and not engaging with predictable plot twists. Even your big nemesis that I think was born like an evil, slightly mad but charismatic character is a collage of boring catchphrases and "already heard" speeches.

The good side is that this is a big game with two ample maps (Slums and Old Town) where you can't fast travel (except from map to map) and with various random events that vary with the story. Even the secondary missions are many (more than 50 if you count every mission that lands in your questlog) and the main story count a quite good amount of missions as well. To complete it with almost all the secondaty missions done (except the single players one, see below) it took me 45 hours in coop.

Pro:
  • Many missions, many hours of gameplay
  • Stunning graphics
  • Really beautiful to play with friends
  • Thousands of moddable weapons
  • Parkour movements system is well done and funny

Cons:
  • Story lack of originality
  • As well as the npc characters, clique and don't develop
  • At high levels the fear for the night and the zombies hordes goes away, you are Terminator
  • If you want high graphics you will need a really good computer
  • Single player mode only for the protection missions, a weird choice for a coop oriented game. Even more if you think that they were coop in Dead Island
  • Weird choice as well to make the FINAL mission single player only
  • It remembers WAY TOO MUCH Dead Island (excluded parkour), they should have tried something more

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Benvenuti in Dead Island 2 Dying Light.

Per quelli che già conoscono la saga di Dead Island: Dying Light è fortemente, molto fortemente, basato sulle meccaniche di DI, troverete ancora una remota città tropicale con una infezione misteriosa, loot a non finire con svariate armi alle quali applicare progetti mentre sviluppate il vostro personaggio tramite 3 skill set differenti.
In più avrete dei movimenti in stile parkour che vi permetteranno di superare ostacoli, correre, scalare edifici, sfruttare corde sospese e più avanti nel gioco anche un rampino.

Per quelli che non conoscono la saga di Dead Island: Oltre ciò detto sopra sappiate che il gioco è un first person shooter open world dove le armi che andrete ad usare principalmente sono le armi da mischia, non quelle da fuoco, e avrete un sistema di questlog che vi permetterà di scegliere quale missione seguire in un dato momento. La caratteristica del gioco è il poter trovare componenti vari (pezzi di metallo, garze, componenti elettronici,...) con le quali potrete creare dei potenziamenti per le vostre armi. Inoltre le differenti azioni che farete (completare missioni, fare parkour, combattere, ...) vi daranno punti esperienza in 3 diversi settori (Sopravvivenza, Agilità e Combattimento) che funzionano come skill-tree indipendenti dai quali scegliere varie abilità che renderanno il vostro personaggio migliore.

Dying Light è caratterizzato da un'impronta leggermente più seria dei suoi predecessori (I 2 Dead Island) con zombie più cattivi e resistenti che ai livelli bassi vi costringeranno a stare sui tetti e l'avvento della notte che non solo migliorerà la forza dei non morti ma farà anche comparire i tremendi notturni che fino ad almeno metà gioco saranno il vostro incubo. Anche la storia sembra voglia seguire un'impronta più matura ed emozionale anche se a mio avviso non hanno centrato il bersaglio, risulta scontata e poco coinvolgente con colpi di scena facilmente prevedibili. Anche la vostra grande nemesi che penso avessero inteso come una persona malvagia, un po' pazza ma carismatica è un'insieme di frasi "ad effetto" poco originali.

Il lato buono però è che si tratta di un gioco molto vasto con due grandi mappe (Bassifondi e Città Vecchia) nella quali non è possibile viaggiare rapidamente (a parte da una maxi mappa all'altra) e con svariati eventi casuali che mutano ad un certo punto del gioco. Anche le missioni secondarie sono svariate (più di 50 se si tiene conto di ogni missione che va nel quest log) e la storia principale si difende bene in termini di numero di missioni. In tutto per completarlo con quasi tutte le missioni secondarie fatte (tranne le singleplayer, vedi poi) ci ho messo 45 ore in coop.

Pro:
  • Tante missioni, tante ore di gioco
  • Grafica mozzafiato
  • Bellissimo da giocare con altre persone
  • Migliaia di armi modificabili
  • Il sistema di movimento a parkour è molto divertente e ben fatto

Contro:
  • La storia non brilla certo per originalità
  • Così come i personaggi che incontrerete sono alquanto piatti
  • Ai livelli alti la paura della notte e delle folle di zombie scompare, siete Terminator
  • Requisiti di sistema esosi se volete alzare il livello della grafica
  • Missioni di protezione solo single player, scelta bizzarra in un gioco che punta al coop. Ancora di più considerando che esistevano coop in Dead Island
  • Così come la missione finale è solo single player, scelta strana
  • Ricorda davvero troppo Dead Island nelle meccaniche (escluso il parkour), avrebbero dovuto osare di più
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3 of 3 people (100%) found this review helpful
36.3 hrs on record
Posted: February 26
The story was predictable, side quests were mediocre and the final boss was a Vaas wannabe that was simply awful (it was the worst QTE that I've seen in years).

And yet I've loved it! It soaked me for 31 hours and I know I'll be returning to this game. Combat is satisfying, parkour in my opinion was even better than in Mirror's Edge and the atmosphere! The first 10 hours of the game were incredibly tense and the first night was simply terrifying!

Pick it up, trust me. I don't like Dead Island, I'm not really interested in zombie games but this one was worth every penny.
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