Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.
Nutzerreviews:
Kürzlich:
Äußerst positiv (595 Reviews) - 96nbsp;595er 595 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Äußerst positiv (21,807 Reviews) - 96 % der 21,807 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 4. Sep. 2013

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Reviews

“Easily one of the scariest games I've ever played”
9.5/10 – Bloody Disgusting

“"...what (Outlast) can definitely claim to be is a great game... It’ll also intrigue, terrify and surprise you. Outlast is not an experiment in how games can be scary, it’s an exemplification...”
Rock Paper Shotgun

“Outlast is the perfect nightmare. ...it's absolutely petrifying. I love it”
4.5/5 – Joystiq

Über dieses Spiel

Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.

Synopsis:

In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now.

Acting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive.

Outlast is a true survival horror experience which aims to show that the most terrifying monsters of all come from the human mind.

Features:

  • True Survival Horror Experience: You are no fighter - if you want to survive the horrors of the asylum, your only chance is to run... or hide
  • Immersive Graphics: AAA-quality graphics give players a detailed, terrifying world to explore
  • Hide and Sneak: Stealth-based gameplay, with parkour-inspired platforming elements
  • Unpredictable Enemies: Players cannot know when - and from where - one of the asylum’s terrifying inhabitants will finally catch up to them
  • Real Horror: Outlast’s setting and characters are inspired by real asylums and cases of criminal insanity

Warning:

Outlast contains intense violence, gore, graphic sexual content, and strong language. Please enjoy.

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP / Vista / 7 / 8 - 64 bits *
    • Prozessor: 2.2 GHz Dual Core CPU
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: 512 MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series
    • DirectX: Version 9.0c
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible
    • Zusätzliche Anmerkungen: * 32 bits systems are not officially supported, but should work if configured to provide 3Gb of user-mode address space. See http://msdn.microsoft.com/en-us/windows/bb613473 or http://steamcommunity.com/sharedfiles/filedetails/?id=175801311
    Empfohlen:
    • Betriebssystem: Windows Vista / 7 / 8 - 64 bits
    • Prozessor: 2.8 GHz Quad Core CPU
    • Arbeitsspeicher: 3 GB RAM
    • Grafik: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • DirectX: Version 9.0c
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX Compatible
    Minimum:
    • Betriebssystem: OS X 10.9
    • Prozessor: 2.2 GHz Dual Core CPU
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: GeForce GT 750M / Intel Iris Pro 5200 / Radeon HD 3xxx
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Soundkarte: Standard
    Empfohlen:
    • Betriebssystem: OS X 10.9
    • Prozessor: 2.8 GHz Quad Core CPU
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Soundkarte: Standard
    Minimum:
    • Betriebssystem: Ubuntu 12 / Fedora 20 / Steam OS
    • Prozessor: 2.2 GHz Dual Core CPU
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: GeForce GT 750M / 9800GTX / Radeon HD 3xxx. OpenGL 3.2+
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Soundkarte: Standard
    Empfohlen:
    • Betriebssystem: Ubuntu 14 / Fedora 21 / Steam OS
    • Prozessor: 2.8 GHz Quad Core CPU
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850. OpenGL 4.x+
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    • Soundkarte: Standard
Nutzerreviews
Customer Review system updated! Learn more
Kürzlich:
Äußerst positiv (595 Reviews)
Insgesamt:
Äußerst positiv (21,807 Reviews)
Kürzlich verfasst
petercote2004
( 5.0 Std. insgesamt )
Verfasst: 5. Mai
its terrifying as all hell and amazing for lets plays also i cant wait to play it!! 10/10
Hilfreich? Ja Nein Lustig
Osama Bin Liftin'
( 1.0 Std. insgesamt )
Verfasst: 5. Mai
Great game!
PROS-
The night vision camera effect really does add that bit more of spookiness
Can run even on the worst of PC's at a solid frame rate
Immersive experience
Great puzzles

CONS
Maybe a longer story line
More enemies would've been good
Hilfreich? Ja Nein Lustig
JohnnyTheWolf
( 5.3 Std. insgesamt )
Verfasst: 5. Mai
Product received for free
***REVIEW IN PROGRESS***

A decent horror game that unfortunately outstays its welcome and does not offer much in terms of gameplay.

PROS:
+ Intriguing story
+ Excellent sound design
+ Original use of the camcorder
+ Convincing use of full body awareness

CONS:
- Cliched setting
- Silent protagonist
- Cheap jump scares
- Lackluster enemy AI
- No option to disable music
- Stigmatisation of mental illness
- No tool at your disposal to defend yourself or distract enemies
- Not much to do outside of walking around and playing hide and seek
Hilfreich? Ja Nein Lustig
EpinatorLP
( 6.3 Std. insgesamt )
Verfasst: 5. Mai
Outlast ist einfach das beste Horrorspiel, dass ich bis jetzt gespielt habe.
Hilfreich? Ja Nein Lustig
mkciwis
( 1.3 Std. insgesamt )
Verfasst: 5. Mai
Sehr zu empfehlen für jeden der Horrorspiele mag
Hilfreich? Ja Nein Lustig
emiluuh
( 12.0 Std. insgesamt )
Verfasst: 5. Mai
This game scared the ♥♥♥♥ out of me in more ways than I needed or wanted, and I loved every second of it. Highly recommend. This is what horror games should be.
Hilfreich? Ja Nein Lustig
IamDinosaur ッ 2.0
( 9.0 Std. insgesamt )
Verfasst: 4. Mai
Outlast is a survival horror game created by Red Barrels. This game sets on fictional asylum, investigating the Murkoff Industries about the experiments. You play as Miles Upshur, a journalist, trying to expose the truth about Murkoff's plans. Let's talk about the game, you cannot fight back, all you need to do is to hide and run away from those creepy deranged human. Also, you have a night vision camera to guide through darkness BUT you need a battery to use a night vision, so use it well or you will have to find batteries if you are running out of battery. Outlast's setting is dark yet creepy soundscape, that gives you an immersive experience of the game (if you are playing at night with headphones and no lights on XD). The gameplay time, it's about 2 - 6 hours if you are searching for documents and notes. The backstory seems to be interesting about what happen during and before the events of the game if you are reading the documents. The story, I don't know about it, I'd say it is average, better than generic. The most annoying sections are finding three keys for a key(yo dawg) or opening a door, it's a rinse a repeat process.

+Pros
+ Dark and Creepy atmosphere
+ Forgot to mention, jumpscares
+ Detailed graphics running with Unreal Engine 3 (not bad for an indie developer)
+ Chase scenes are heart pumping
+ Story
+ Controls

-Cons
- 3 keys sequence throughout the story
- Ending of the game

Overall, this game is recommended if you want to sign up for it. It is not recommended if you have a heart related sickness or phobia of the dark. The only thing that frustrates me is finding 3 keys sections. The game is still the best horror game I have ever experienced. I will post a review of Whistleblower DLC soon. Also I am going to thank Sparky for giving this game as a gift last year December.
Hilfreich? Ja Nein Lustig
isaiaseth900
( 2.6 Std. insgesamt )
Verfasst: 4. Mai
The nicest guy in the game stops you from getting out when you super close. The second nicest guy tricks you into goin to him then cuts off some of your fingers.

Seriously though im afraid of my shadow now 10/10
Hilfreich? Ja Nein Lustig
Dream_unstopable
( 3.7 Std. insgesamt )
Verfasst: 4. Mai
im actually scared to play any more of this game haha 10/10 brilliant game :)
Hilfreich? Ja Nein Lustig
somanylimbs
( 13.8 Std. insgesamt )
Verfasst: 4. Mai
I love the atmosphere and wacky characters. It was such a joy to interact with the patients and its always an adventure crawling through air vents and sewer pipes. Who knows where you'll end up! From incompetent yet enthusiastic medical practicers to giant angry bald men, and smoking hot priests, Outlast has something to tickle anyones fancy. This is a bloodbath I'd recommend to anyone whos super apprehensive about getting stabbed by naked people and likes some good ole fashioned virtual cardio. Who doesn't love videotaping corpses and g-g-g-ghosts! I know I sure do.

I'd rate Outlast 9/10
Interesting story, spooky, nice graphics, pretty graphic, crazy maze level design, but also it did get a bit repetitive and Walker needs a punch in the eye.
Hilfreich? Ja Nein Lustig
Xyoit
( 9.8 Std. insgesamt )
Verfasst: 4. Mai
Game is fantastic. You can say it's not scary that's fine, but I have to disagree.
Basically you are a bunny trapped in a wolfs den. Running is your only means of survival, and that's part of whats Outlast so intense. Picture being a little kid, chased down by an older bully. Only this bully wants to kill you. That's the feeling the game focuses on. That frantic primal fear.

Short, but great stuff

i'm biased so for me 5/5
Hilfreich? Ja Nein Lustig
Get Snapped
( 10.6 Std. insgesamt )
Verfasst: 4. Mai
Definitiv spannendes Gameplay!
Hilfreich? Ja Nein Lustig
Pcoman
( 67.6 Std. insgesamt )
Verfasst: 3. Mai
"Engrossing, stimulating and gripping, the definitive proof that survival horror is alive and well-fed in indie gaming."

Outlast is the first game created at Red Barrels, a relatively recent indie company based in Montreal, Canada. Indie gaming has been rising in notoriety in the last five years, reviving old-school genres, like platforming and horror, and offering generally good and refreshing experiences. Red Barrels, a team made of no-more-than-a-handful of veteran dissidents from BIG companies (like Ubisoft, Naughty Dog and EA), and graduates from NAD (National Animation and Design) Center, delivers just that: a good, refreshing experience that shows, just as Amnesia did, that the horror genre is still thriving and innovative, especially in the indie part of the industry.


You play as Miles Upshur, an investigative journalist that seeks to uncover the truth behind Murkoff Corporation and its operations at Mount Massive Asylum, in Colorado. As any true horror-game protagonist...hrm, I mean, as any true journalist, he decides to force his way in. However, bad luck strikes, and Miles sees himself trapped as (and with) the inmates of the asylum, with nothing but his camcorder.

The story revolves around the 'predicaments' that Miles has to go through in his attempt to escape. Most or all of them are caused by the asylum's inmates, which have taken control of it after a series of shady events, research and experiments. Yeah, cliche as hell itself, but that's how you know it's a horror game. I mean, if it's stupid but it works, it's not stupid. What I'm trying to say is: what matters is how it's worked out. How it's developed, and how it's 'acted'. And it is rather well, I must say. The whole mood is ingeniously maintained at the same tone throughout the game, and the tone is panic-struck after-a-marathon racing-heart beat. Mostly because there is no combat. The only thing you can do besides recording a lunatic violating a dead body, is flee from said lunatic when it goes ape-sh*t on you. Apart for some short interludes, most of your time will be spent either trying to get somewhere while running from someone who is chasing you, or asking yourself how long it has been since the last jump scare, and dreading the impending proximity of the next.

I can't emphasize enough how much I love this game's atmosphere. The thrill of carefully opening a door and peer inside to make sure it's safe, or make it to a room before a chaser, and slam the door just barely before he gets there, to slow him down. Looking around a corner or waiting in a locker before the coast is clear, praying that the guy who's after you won't check the one you're in...The sole exception to this rule is the abundance of batteries (needed to use the camera, and its night-vision feature), which are sometimes placed in meaningful places, like next to a radio, but, unfortunately, most are just scattered around. It's not that it's not realistic, but it kinda of spoils the fear of running out of something we desperately need. However, in my second playthrough, I didn't find this to be such an issue, as I wasted far more batteries using night vision, looking for all the documents scattered in the environment (that serve for exactly what you think they serve).

But getting back on the discussion of the story, the mood is also really well achieved and maintained when it comes to the characters you meet. They're all completely deranged and insane, obviously, but most have relevant personalities and a good design behind them. I'll point out two examples. First there's this duo you meet relatively early in the game that, albeit their savage and aggressive look and stance, have a somewhat cheeky, but nevertheless dark, dialogue between themselves. Second, sometimes you'll find harmless characters, which come as a great complement to the regular loud murdering sicko. They'll be just minding their business, doing like...things crazy people do.

Many say that the story takes a sour turn in the last hour or so, but I don't think it does. What basically happens is, the answer to something that is happening at the asylum slowly begins to turn mythological...but you also feel like it could be dismissed as an illusion or a mirage or something like that. It's never actually explained except in the very end, and this part is somewhat different from the rest of the game. But, it's still very exciting and climatic. The ending is worth it, and the plot twist is probably not what you expected.

In the graphics department, I'll kick it off by praising what I think this game does best, and that is lighting. I mean, it's nothing short of perfectly adequate and neatly executed. The light fills the room like it's supposed to, never too dark, never too bright. It really maintains the overall consistency and tone of the game in the best way. But it's even better when there is NO light. Then, Miles will need to use his camcorder handy night-vision feature, which is implemented in a terrific way, not only as a graphical treat but also as a neat gameplay mechanic. The environment is sometimes confusing, but not enough to be a bad thing (it's a horror game, after all, and for better or for worse, it adds to the panic and agitation). The environment design fits the ruined and decadent asylum ambiance like a glove, just like the grainy effects on the screen, when you're using the camera, match the found-footage effect. The animations are competent, not awesome, but, in general the graphics are great.

The sound is also top-notch, from the simplest sound effect to voice-acting, even the musical score played when you're being chased. I can't point out one sound I was displeased to hear or that I felt didn't belong there.

In conclusion, I say that Outlast is a definite must-buy for all horror games fans. At 20 bucks, it offers one of the best experiences of the genre. It highlights the indie gaming quality and stands as one of the best examples of it (along many other, and increasingly more). The only sour feeling I had playing this game was when I finished it. The game is short (it only takes 5 hours or so) but it doesn't feel short. And that is the mark of a great game.
Hilfreich? Ja Nein Lustig
RadioActiveMan
( 3.1 Std. insgesamt )
Verfasst: 3. Mai
That game is scary as hell. And not as usual horror games. It build up some uncomfortableness alone with its environment and atmosphere. And it happens so much ♥♥♥♥ed up stuff. Must play!
Hilfreich? Ja Nein Lustig
Mòe
( 9.1 Std. insgesamt )
Verfasst: 2. Mai
1$ for this game into humble bundle
and i spent 40$ to buy Pants
10/10
now i have to go change my pant
Hilfreich? Ja Nein Lustig
Bernard
( 6.7 Std. insgesamt )
Verfasst: 2. Mai
you get such a rush when being chased 10/10
Hilfreich? Ja Nein Lustig
timhurley
( 2.8 Std. insgesamt )
Verfasst: 2. Mai
a lovely game about hugs and kisses
Hilfreich? Ja Nein Lustig
Praduitoru'
( 8.5 Std. insgesamt )
Verfasst: 2. Mai
Bagami-as pula in jocul vostru de cacat ma chinui 2 zile sa joc si ma omoara swat-ul deci mai dati-va in pula mea
Hilfreich? Ja Nein Lustig
Bill Slothsby
( 12.6 Std. insgesamt )
Verfasst: 2. Mai
I spent 11 hours on a 4 hour game.
Hilfreich? Ja Nein Lustig
0ddC4pher
( 2.1 Std. insgesamt )
Verfasst: 2. Mai
Ich kann mich dem ganzen Hype zu dem Spiel nicht anschließen, der Anfang war ja noch ganz vielversprechend, die Grafik ist gut, die Soundkulisse auch, aber irgendwie will sich der wirkliche Horror nicht einstellen, denn letzten Endes verkommt das dann doch(wie übrigens auch The Evil within) zu einem Stealthgame, mit ein paar Jumpscares, Torture und Gore. Wenn ich Gore will, schaue ich SAW-Filme, wenn ich Stealthhorror will, spiele ich Alien: Isolation.

Hätte ich mich nur nicht so hypen lassen!
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
3 von 4 Personen (75 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
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6.7 Std. insgesamt
Verfasst: 9. April
Sta da vam kazem ?! Najbolja horor igra ! Puno Scare Jump momenta, strasna muzika i goli ljudi ? Hahaha ! Preporucujem !!
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
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0.7 Std. insgesamt
Verfasst: 17. April
Hello darkness, my old friend
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14 von 15 Personen (93 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
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16.4 Std. insgesamt
Verfasst: 7. April
Story:
You're reporter heading to an Asylum and after that u basically run, hide and close doors.. often!
The whole concept is disturbing as ♥♥♥♥ and It will mess with you head for sure if you pay attention of what's goin on.
plus you got an night-vision supported camera to see in the dark.

DLC:
It takes place before and some after (at the end) the events of the main storyline.
Furthermore, It gets even more disturbing than the main at some scenes, not that scary but still worth it. (2h long+-)

---info---
Dark atmosphere that it gives u the chills
Deep chilling story ('just chillin' phrase is irrelevant in this game)
Freaky background sounds perfecly synced too.
High tension gameplay and always vigilant
Macabre element everywhere
It gets a little repetitive when it comes to objectives
A bit silly AI design. (body, faces)
The Twins should have more story.

...
Quick tip: consider to turn off steam notifications :)
War dieses Review hilfreich? Ja Nein Lustig
5 von 5 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
9.0 Std. insgesamt
Verfasst: 4. Mai
Outlast is a survival horror game created by Red Barrels. This game sets on fictional asylum, investigating the Murkoff Industries about the experiments. You play as Miles Upshur, a journalist, trying to expose the truth about Murkoff's plans. Let's talk about the game, you cannot fight back, all you need to do is to hide and run away from those creepy deranged human. Also, you have a night vision camera to guide through darkness BUT you need a battery to use a night vision, so use it well or you will have to find batteries if you are running out of battery. Outlast's setting is dark yet creepy soundscape, that gives you an immersive experience of the game (if you are playing at night with headphones and no lights on XD). The gameplay time, it's about 2 - 6 hours if you are searching for documents and notes. The backstory seems to be interesting about what happen during and before the events of the game if you are reading the documents. The story, I don't know about it, I'd say it is average, better than generic. The most annoying sections are finding three keys for a key(yo dawg) or opening a door, it's a rinse a repeat process.

+Pros
+ Dark and Creepy atmosphere
+ Forgot to mention, jumpscares
+ Detailed graphics running with Unreal Engine 3 (not bad for an indie developer)
+ Chase scenes are heart pumping
+ Story
+ Controls

-Cons
- 3 keys sequence throughout the story
- Ending of the game

Overall, this game is recommended if you want to sign up for it. It is not recommended if you have a heart related sickness or phobia of the dark. The only thing that frustrates me is finding 3 keys sections. The game is still the best horror game I have ever experienced. I will post a review of Whistleblower DLC soon. Also I am going to thank Sparky for giving this game as a gift last year December.
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80 %) fanden dieses Review hilfreich
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13.1 Std. insgesamt
Verfasst: 27. April
In Outlast, you are investigative journalist Miles Upshur. You've decided to act on an anonymous tip, and so you set off to explore Mount Massive Asylum, an old and decrepit building that has recently been re-opened by the Murkoff Corporation. The nightmares and horrors that lie in wait are beyond anything that you can imagine, and your only possible way out is through hordes of deranged mental patients who've fallen victim to hellish experiments and medical torture. Armed with only a camcorder that has night vision capabilities, you must survive.

Set in a first-person point of view, Outlast is very much like a playable "found footage" horror movie; most of your time will be spent looking through your trusty camcorder, which will help you navigate immensely dark areas. Crazed lunatics and mental patients litter the tight corridors and open expanses of the game, most of which have some sort of deformity; be it mutilated flesh, or stumps where a limb should be. Many are harmless, and will chatter nonsensically, while others are out for blood... your blood. There are a small handful of primary bad guys that you will repeatedly encounter, all of whom are utterly gruesome and terrifying in their own way. You're no fighter, so you must run, hide, and outsmart your foes in order to navigate beyond them.

Much of the interaction between you and the enemies in the game consists of a mixture of chase and stealth sequences. An enemy will burst in out of nowhere, and it's up to you to find the nearest place to duck into; a locker, under a bed, behind a shelf. Sometimes the only thing that you can do is keep running. While these intense moments will make your heart palpitate, and the hair on the back of your neck stand up, near the end of the game it really gets both redundant and expected. Found a key? Well, I guess I'll go hide in this conveniently placed locker because Mr. Huge Pecks is going to come stomping down the hallway any second now! This is really the only downfall of Outlast, and honestly with the deep atmosphere and immersive graphic quality of the game itself, it hardly takes away from the scare factor that the title has. Not to mention, each of these foes has a lavish background to indulge in if you take care to read the collectible documents and notes.

While exploring the gore-soaked, entrail-laden rooms, hallways, and basements of Mount Massive Asylum, you will come across various documents and camcorder notes (if you have your camcorder on during certain events) that will give a large insight into the storyline of Outlast. It seems that the facility that you're exploring has been used for religious surgeries and scientific experiments that have turned many patients into unholy abominations. Many of the ill have been subjected to deranged forms of hypnosis, which has caused their mental state to deteriorate rapidly. Even the doctors have gone rabidly insane. It would be a travesty to suggest that this title relies on jump scares, but the ones that are placed sparsely throughout the gameplay are completely unexpected and scream inducing.

The biggest majority of Outlast centers around navigating from one area to the next, although the game never feels like a walking or key-finding simulator. There are a few puzzles to solve, which usually involve turning a couple of things on or grabbing a couple of items to help you progress; typically while avoiding an enemy that's filled with bloodlust. While this may sound tried, true, and typical for so many horror games, Outlast just does it the way it should be done. This title really brings out all of the stops with AAA quality graphics, detailed atmospheric lighting, memorable characters, constant environment and AI interaction, an extraordinarily suspenseful soundtrack, excellent enemy AI, and some of the most dense atmosphere of any horror game that I've ever experienced; and trust me, I've played nearly every horror game that there is.

Beyond a shadow of a doubt, Outlast is one of the greatest survival horror games since Silent Hill 2 and Resident Evil 4. I would go as far to say that as of this moment in time, it is the best modern horror survival title. No, you don't fight. No, you don't have a gun. You're a regular journalist, and you must use your wits to survive truly insane, deadly enemies. If you're like me, and you love games that are dripping from every corner with blood and gore, boast noteworthy bad guys, have a captivating storyline, and pull you in with an impenetrable atmosphere, then Outlast is the horror game for you. Also consider picking up the Whistleblower DLC, which is a phenomenal prequel addition to the main game.

Rating: 5.0/5.0 - An astonishing achievement, this game must be played.
Belphegore's Hell House Reviews (Group)
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3 von 4 Personen (75 %) fanden dieses Review hilfreich
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9.0 Std. insgesamt
Verfasst: 19. April
If you're Australian, you'll know where to find Tony Abbott (former PM) in this game.
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3 von 4 Personen (75 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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6.6 Std. insgesamt
Verfasst: 7. April
This game was soooo good. If you love Amnesia then you'd love this ^^

oh and don't forget the DLC :3
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3 von 4 Personen (75 %) fanden dieses Review hilfreich
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3.9 Std. insgesamt
Verfasst: 9. April
I really enjoyed this game and it actually does have a lot of legitimate spookers, the story isn't actually amazing or anything but it really is a themepark ride of a game.

If you're looking for a less pussified and less boring version of Amnesia I'd highly reccomend, same goes for Alien Isolation which is also a good game if you enjoyed Outlast.
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
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3.1 Std. insgesamt
Verfasst: 3. Mai
That game is scary as hell. And not as usual horror games. It build up some uncomfortableness alone with its environment and atmosphere. And it happens so much ♥♥♥♥ed up stuff. Must play!
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
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4.3 Std. insgesamt
Verfasst: 23. April
I just wanted to investigate an old asylum if everything was ok..
Ended up with an underground nano facility inspired by Nazi-Germany who tries to make
a ♥♥♥♥ing super humman.
They broke my camera, cut my 2 fingers and shot me in the face..
I dont even know who the ♥♥♥♥ shot me..
And ♥♥♥♥ the billy..
And the batteries..

Would get chased by 2 naked man in the asylum again.
But not in that ♥♥♥♥♥♥♥ nazi-facility..
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
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3.0 Std. insgesamt
Verfasst: 30. April
This game becomes funny when you play with your girlfriend to be honest.....
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
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3.5 Std. insgesamt
Verfasst: 11. April
Nice horror game, but I think that I'm going to play a game of My Little Pony for a time :)
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8.1 Std. insgesamt
Verfasst: 29. April
Gets in
farts and scares whats inside
but i hear the fart and run to my car because
the fart scared me but thinking about going back but instead burps the abc's til i fall asleep so the next time i repeat the same thing again.
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12.5 Std. insgesamt
Verfasst: 26. April
Short but amazing, it took me 12 hours to beat this and Wistleblower, still that doesn't mean it's bad.

I'm SO hyped for Outlast 2
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3 von 5 Personen (60 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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1.7 Std. insgesamt
Verfasst: 16. April
Great game to play at nightime!Thank PewDiePie for making me buy this. 10/10
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10.6 Std. insgesamt
Verfasst: 30. April
This game is amazing, scary and mind-stunning. I think I've never seen anything like this in my whole gaming life. This game takes Horror games to a new level.Best Indie game i have played.
i rate this 10/10, couldn't be better
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3 von 5 Personen (60 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
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10.1 Std. insgesamt
Verfasst: 20. April
BEST HORROR GAME EVER
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6.7 Std. insgesamt
Verfasst: 2. Mai
you get such a rush when being chased 10/10
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1.4 Std. insgesamt
Verfasst: 17. April
I was a young youtube letsplayer, but recently i have found my true purpose. one day i was sitting making a outlast video and something clicked. my ♥♥♥♥♥♥♥ started to quiver and my ♥♥♥♥♥ got hard as ♥♥♥♥in kryptonite. i was screaming in agony and i started to vomit. diahreah came out with a blast as big as hiroshima it burned like the jews durring the holocaust. i was sent to an asylum and i got scared that it would be a real life outlast letsplay. i quickly jumped out of my bed and took a nurse hostage. i was ♥♥♥ naked because my clothes had fallen off. i stole the nurses car (and her virginity) and got in to a extreme high speed police chase. after about 1 hour of listening to Bring me to life by Evanescence on replay thew cops got me cornered and i got ouyt of my car (still naked btw) and they said "PUT YOUR HANDS IN THE AIR" and i started to recite the song Bring me to life by Evanescence and the cops started singing along. they let me go and one month later i found my self part of the Evanescence band, i was thier new lead singer! I quickly realized my mistake and went home. I realised my mistake by buying outlast./ i swore to myself and my family (who had abanded me) that i would never plkay outlast again. Now i am here, sitting at my desk writing this. For my sake get this hell off my computer.

-Bettsma
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67.6 Std. insgesamt
Verfasst: 3. Mai
"Engrossing, stimulating and gripping, the definitive proof that survival horror is alive and well-fed in indie gaming."

Outlast is the first game created at Red Barrels, a relatively recent indie company based in Montreal, Canada. Indie gaming has been rising in notoriety in the last five years, reviving old-school genres, like platforming and horror, and offering generally good and refreshing experiences. Red Barrels, a team made of no-more-than-a-handful of veteran dissidents from BIG companies (like Ubisoft, Naughty Dog and EA), and graduates from NAD (National Animation and Design) Center, delivers just that: a good, refreshing experience that shows, just as Amnesia did, that the horror genre is still thriving and innovative, especially in the indie part of the industry.


You play as Miles Upshur, an investigative journalist that seeks to uncover the truth behind Murkoff Corporation and its operations at Mount Massive Asylum, in Colorado. As any true horror-game protagonist...hrm, I mean, as any true journalist, he decides to force his way in. However, bad luck strikes, and Miles sees himself trapped as (and with) the inmates of the asylum, with nothing but his camcorder.

The story revolves around the 'predicaments' that Miles has to go through in his attempt to escape. Most or all of them are caused by the asylum's inmates, which have taken control of it after a series of shady events, research and experiments. Yeah, cliche as hell itself, but that's how you know it's a horror game. I mean, if it's stupid but it works, it's not stupid. What I'm trying to say is: what matters is how it's worked out. How it's developed, and how it's 'acted'. And it is rather well, I must say. The whole mood is ingeniously maintained at the same tone throughout the game, and the tone is panic-struck after-a-marathon racing-heart beat. Mostly because there is no combat. The only thing you can do besides recording a lunatic violating a dead body, is flee from said lunatic when it goes ape-sh*t on you. Apart for some short interludes, most of your time will be spent either trying to get somewhere while running from someone who is chasing you, or asking yourself how long it has been since the last jump scare, and dreading the impending proximity of the next.

I can't emphasize enough how much I love this game's atmosphere. The thrill of carefully opening a door and peer inside to make sure it's safe, or make it to a room before a chaser, and slam the door just barely before he gets there, to slow him down. Looking around a corner or waiting in a locker before the coast is clear, praying that the guy who's after you won't check the one you're in...The sole exception to this rule is the abundance of batteries (needed to use the camera, and its night-vision feature), which are sometimes placed in meaningful places, like next to a radio, but, unfortunately, most are just scattered around. It's not that it's not realistic, but it kinda of spoils the fear of running out of something we desperately need. However, in my second playthrough, I didn't find this to be such an issue, as I wasted far more batteries using night vision, looking for all the documents scattered in the environment (that serve for exactly what you think they serve).

But getting back on the discussion of the story, the mood is also really well achieved and maintained when it comes to the characters you meet. They're all completely deranged and insane, obviously, but most have relevant personalities and a good design behind them. I'll point out two examples. First there's this duo you meet relatively early in the game that, albeit their savage and aggressive look and stance, have a somewhat cheeky, but nevertheless dark, dialogue between themselves. Second, sometimes you'll find harmless characters, which come as a great complement to the regular loud murdering sicko. They'll be just minding their business, doing like...things crazy people do.

Many say that the story takes a sour turn in the last hour or so, but I don't think it does. What basically happens is, the answer to something that is happening at the asylum slowly begins to turn mythological...but you also feel like it could be dismissed as an illusion or a mirage or something like that. It's never actually explained except in the very end, and this part is somewhat different from the rest of the game. But, it's still very exciting and climatic. The ending is worth it, and the plot twist is probably not what you expected.

In the graphics department, I'll kick it off by praising what I think this game does best, and that is lighting. I mean, it's nothing short of perfectly adequate and neatly executed. The light fills the room like it's supposed to, never too dark, never too bright. It really maintains the overall consistency and tone of the game in the best way. But it's even better when there is NO light. Then, Miles will need to use his camcorder handy night-vision feature, which is implemented in a terrific way, not only as a graphical treat but also as a neat gameplay mechanic. The environment is sometimes confusing, but not enough to be a bad thing (it's a horror game, after all, and for better or for worse, it adds to the panic and agitation). The environment design fits the ruined and decadent asylum ambiance like a glove, just like the grainy effects on the screen, when you're using the camera, match the found-footage effect. The animations are competent, not awesome, but, in general the graphics are great.

The sound is also top-notch, from the simplest sound effect to voice-acting, even the musical score played when you're being chased. I can't point out one sound I was displeased to hear or that I felt didn't belong there.

In conclusion, I say that Outlast is a definite must-buy for all horror games fans. At 20 bucks, it offers one of the best experiences of the genre. It highlights the indie gaming quality and stands as one of the best examples of it (along many other, and increasingly more). The only sour feeling I had playing this game was when I finished it. The game is short (it only takes 5 hours or so) but it doesn't feel short. And that is the mark of a great game.
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