As someone with over 2000 hours clocked into this game, I can say without a shadow of a doubt that this is a pay to win game. You can travel through most of the game without cash, but if you wish to succeed at all in it, you will need cash. $10 for a repair scroll. $13 for a marriage (Note, the site only manages increments of 5, 10, 20 and 100 so anything odd numbered requires a larger than your desire purchase), as well as other 'interesting' payment methods. Such as if you wish to expedite your Hyper Skill work and just buy it, it's 550 KC, however, they don't dabble in "pay what you need", so you need to pay 10 just for that 550.
The PVP is by far one of the worst pvp systems I have ever had the sheer disgust of dealing with. It's almost 100% completely gear based. Someone with a highly reinforced weapon and armor 'will' plow through you with little effort. If it's not their gear ending your chances, it's their character. The balancing in this game only grows worse and worse each big update. Chung, the gun user, when built right, now has almost infinite Super Armor capabilities. Making him impossible to combo against. AND THEN IF THOSE 2 aren't stopping you, it's lag. Opponents randomly walking out of your combos, dropping away from them, with 0 care in the world.
MP Breaking is a method to escape combos, but there have been many times where I simply saw them walk away from my attack, no Super Armor, not even any damage, just walked away. It's so infuriating seeing hours of progress in your pvp rank get taken down in 1 to 2 matches NOT because you were outclassed, NOT because you were outskilled, but because the person had stronger gear than you, or lagged, or simply was better than the class you used.
The only redeeming thing this game has is it's community. You can literally trust a stranger with 2 Billion ED (Ingame currnecy) and actually receive your item you payed for. The reason why that's an issue is you can only trade in increments of 700 million, so you will end up accepting a trade twice to 3 times over giving them all your money before you receive your item. They could so easily run away, but they don't, they're trustworthy. Everyone there is kind, enjoyable, very, very weeaboo not gonna lie. But at least they were cool.
The gameplay itself is still enjoyable in dungeon runs, it's fast, fluid action slashing and destroying enemies. And that's enjoyable, or at least it is to me, for 3 level cap characters. But once you get that far, you have to start grinding and start paying to keep up, needing to buy Ores and garbage to make your weapon stronger so you can actually excel at your class. And that just wont happen if you run free the entire time.
With that said, I can't recommend this game to users that want an mmo they can really dive into. This game is worth a look at best, but barely worth truly getting into for the long run. The Pay to Win model becomes all the more apparent as you level up and the sense of feeling cheated out of victory as well as simply too weak (even when you have end-game gear) is a feeling games like this should not generate within their players. It's a sense of worthlessness that you can't ignore, and when you've reached such a feeling, you start questioning if the game is really worth your time, rather than if it's worth your time to achieve the stronger gear that you were just clobbered with.
Опубликовано: 18 сентября