The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands.
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Дата выхода: 30 окт. 2008

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The city builder strategy game Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands.
Imperium Romanum is packed with a variety of new features to enhance the gameplay such as a complete overhaul of the graphic engine, a mass of authentic historical buildings such as the world famous Circus Maximus or Gladiator schools.
The Emperor Expansion pack takes the player to voyage through ancient history, from cold Britannia via the wild forests of Germania to the fertile Nile Delta in Cleopatra's Egypt.
19 challenging, new scenarios at historic places such as Aquae Sulis (Bath), Hadrians Wall, Massilia or Treverorum will require all your comprehensive economic and strategic leadership abilities to succeed. Not only your competence, but also your exposure with religion and the Roman deities like Jupiter or Venus will play an important role to accomplish your mission as a Roman governor.
Will you be able to earn the mercy of the gods and rule the empire successfully?
Features
  • Contains Imperium Romanum full version plus the AddOn "Emperor Expansion"
  • Improved battle system with siege machines
  • Vivid game environments with change of day and night as well as weather changes
  • New historically accurate settings, units and event
  • New currency and improved trade mechanics
  • Crime, riots and natural disasters
  • Many new units (i.e. Equites — Roman horsemen)
  • Historically authentic buildings (Circus Maximus, Colosseum, Insulate etc.)
  • Interactive mission-mode: Activate each task when you want
  • Construction of bridges, fortifications, city walls, and aqueducts
  • Stunning, epic soundtrack
  • Photorealistic and lively 3D-environment
    Features for Emperor Expansion
  • Enhanced graphics and new building designs
  • 4 new, challenging campaigns:
  • Conquest of Britannia
  • Wilds of Germania
  • Colonization of Africa
  • Caesar's Civil War
  • 19 new, comprehensive scenarios
  • Bigger maps for Ceasar's Civil War campaign
  • Many new task tablets and additional speech
  • New game speed level and larger maps
  • Religion and 5 deities influence the gameplay
  • Includes all prior released value packs and patches

Системные требования

    • Поддерживаемые ОС: Windows XP/Vista
    • Процессор: с тактовой частотой 1,6 ГГц (минимум)
    • Оперативная память: 512 МБ
    • DirectX: DirectX 9
    • Видеокарта: со 128 МБ видеопамяти, совместимая с DirectX 9
    • Жесткий диск: 2 ГБ свободного места
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Recently Posted
ThePCGamer101
( 6.2 ч. в игре )
Опубликовано: 23 июня
Product received for free
DISCLAIMER: This is a first impressions review, and NOT a full review, if you want a full review, then please read better reviews then mine

Imperium Romanum is a game developed by Haemimont Games, the same people behind the Tropico revival series, and published by Kalypso Media Digital

It is a mixture of city building and defense, like a mixture of Tropico and the Total War series. You build all the places in Italy and abroad according to the Roman empires reign and defend against Barbarians and other threats such as fires and plague

The game is entertaining and fun to play and I really appreciate it that the game gives you historical events that happened during the actual Roman reign. You can tell if you have played the Tropico revival series that this game inspired the developers to make the Tropico series

Only one complaint I have is the clipping of buildings, roads, aqeducts and walls. They all clip to a certain area and if you move them slightly they clip to another area which is mildly annoying when you want to build a nice Roman city

However, Imperium Romanum is a very interesting strategy game to play in short bursts and I'd highly recommend it to anyone who loves Roman history or strategy city building games

RECOMMENDED :)
computertech82
( 2.5 ч. в игре )
Опубликовано: 13 июня
Even for free, it's not really worth it. It is pretty tedious to play. Instead of ONE city, you really have to make multple cities beside each other. The reason is simple, limited range of all buildings. Want to build a mine a bit of a distance away? have to build a warehouse first, have to build houses too, then have to make temple, have to make taylor, food, etc etc, it snowballs everytime. Make too many houses in one area, automatically have unemployed that can never get jobs. The tropico series is a much better city building game.
Zen Kiivi
( 15.1 ч. в игре )
Опубликовано: 13 июня
Product received for free
Pretty good for killing time. Takes a little while to get inside the game, but after that pretty simple and nice game. Not the best of it's genre, but not the worst either. I'm not sure if it's worth it's normal price anymore, but with 50% or better sale, why not?
SW Indy
( 10.0 ч. в игре )
Опубликовано: 12 июня
Product received for free
Kalypso Media gave this game away to newsletter subscribers; that said, it's alright.

Imperium Romanum is one of the company's earlier games and it serves as an example to learn and improve upon. The graphics are relatively smooth, and the interface is simple to learn. Everything is very proto-Tropico, which is not an insult for a game almost a decade old.

My biggest complaint is the difficulty curve. At the earliest part of the scenario, you will face wave after wave of problems that stem from citizens wanting everything. I like that feeling, it's what makes a city builder so satisfactory. Imperium Romanum's difficulty is loaded in the first hour or so of playtime. A moderately efficient economy with segmented industry zones tends to solve almost every problem in the game. After that, the game becomes a "watch and see" style simulator with some novel monument building and internal accomplishments.

The best analogy I can think of for this game is a really comfortable set of pajamas. It may be older and kind of worn, but there's always a bit of satisfaction when you know you've got nothing better to do than waste time and lay around all day.

For the more intense city builder/manager, look into Sierra's oft-heralded "Caesar" or "Pharoah" lines. For the casual player, pick it up on a steam sale and get 10-15 hours from a good-enough title.
Hiræther Harbinger de Behçet
( 8.2 ч. в игре )
Опубликовано: 8 июня
Perhaps better than its sequel due to ease of play, Imperium is as much a fun simulation of building and economy as it is a strategy war game. It plays a lot like Tropico with a Roman flair. The circular building system is practical. The grand scale of the civ planning is quite enjoyable.
Mat-Anpu
( 6.3 ч. в игре )
Опубликовано: 8 июня
Product received for free
While not living up to the standard set by the Caesar series, it is a very relaxed city-building/management game. Even as old as it is now, the graphics are quite lovely as the building designs and environment are well crafted. The in-game mechanics are simple enough, and the large number of sandbox scenarios, standard campaign and the Rome campaign will give you hours of enjoyment.

I received a copy of the game free as part of Kalypso's 10th anniversary event. Not sure I would have paid for it otherwise, but having received it I'm quite happy to have it. It's in that foggy middle-ground for an older game.

Overall, I'd give it a 68/100 rating, as there are some annoyances (the people's behavior might be a little too realistic: getting irate and/or turning criminal even if you give them the moon), building effect radii being a little small so you have to really plan out your neighborhoods so you have room to rinse and repeat as you grow your population. Otherwise it's still a fun casual city builder.
Audish
( 5.5 ч. в игре )
Опубликовано: 3 июня
It's hard to look at a Roman city-building game and not think of the venerable Caesar series, but I encourage you to put it out of your mind. There are no wandering agents and maze-like roadways to be found here, but there is some solid construction and management. Having more in common with titles like Children of the Nile or Tropico, Imperium Romanum takes a simple system and spreads it across a bewildering array of scenarios and challenges.

Each scenario sets you as the praetor of a city somewhere in the empire, anywhere from Alexandria to Pompeii to Rome itself. Most of the time you'll be starting from just a forum and stockpile, but some scenarios give you a whole city right from the get-go. From there you have to build houses, mines, farms, woodcutters, and other basics to get the town running. Once your settlement is established you can start looking into trade routes, fortifications, temples, schools, and other advanced constructions. There's a fair number of buildings to build, and you'll be building most of them in each scenario.

What keeps things fresh as you bounce from province to province are the scenario conditions. Many will limit you in some way, like not having any wood or stone on the map. Instead you'll get supplied by Rome while you get established, and then have to fulfill some goal or start trading to make up the difference. These goals and events are conveyed through the tablet system, which you can trigger whenever you want. You can accept up to three tablets at once, and they can give new objectives, bonuses, or serious curveballs. It's an interesting system to direct the scenarios but some of the tablets can be unexpectedly brutal. One map tasks you with establishing a port, and one of the tablets about halfway through is a tidal wave that wipes out anything you've built up to that point.

I know that sounds absolutely terrible, but Imperium Romanum is so relaxed and simple that it's hard to get mad at it. Buildings are usually constructed swiftly and your resource production is very generous in its quantities. There is warfare as well, but it's as simple as building barracks and sending your regiments out to conquer barbarians. About the only real frustration I've found is that our citizens have needs that must be fulfilled to keep them happy and out of trouble, and after six hours and as many scenarios I still can't keep them from turning irate and rebellious. Even if you build them everything you can think of, some of them always seem to get mad about something.

Part of the problem is a lack of information available. You have almost no charts or graphs for your citizens or your resources, and clicking on buildings only gives general information about their contents. This means there's a rough learning curve while you figure out how many wheat farms and bakeries it takes to supply your citizens with bread, but like I mentioned, the game is too relaxed to ever really punish you for it. There's no fail state that I can see, and citizens never move out, instead opting to complain endlessly and maybe riot.

The presentation does a lot to endear Imperium Romanum in spite of its shortcomings as well. The clean, detailed graphics make for picturesque settlements and countryside in every scenario. You can follow your citizens around and watch them gesticulate wildly as they chat or pray. Construction is a bit unpolished, going from a pile of materials to a whole building in the blink of an eye, but the buildings themselves are magnificent. The sound design is fine with its understated bustle and alerts, and it includes some oddly jazzy tunes as well.

While not one of the best city builders I've played, Imperium Romanum still manages to be one of the most enjoyable. The charming look and feel of the game, coupled with the simple building and tablet guidance, make this a great title to relax with. You're bound to run into some small faults and frustrations, but odds are it will win you back across its wealth of scenarios. It might be a bit barebones, but there's a good heart in there that makes it worth a look.
m.kernahan.mk
( 6.2 ч. в игре )
Опубликовано: 29 мая
THis game made so little impression I dont even remember it.
craigmclaughlin10
( 0.8 ч. в игре )
Опубликовано: 16 мая
Fun game
christineewing1337
( 38.2 ч. в игре )
Опубликовано: 26 марта
1 hour in and I'm loving it. The gameplay and graphics are good. Quite similar to the old Caesar game, which I played A LOT, but still different enough to not feel redundant. It's better in that it's a bit more realistic as to what we "know" of ancient roman society. Allthough not politically correct, the inclusion of slaves really does help as slavery was BIG trade in ancient Rome and Rome wouldn't have been what it was without them. And yes water water everywhere!! Rome's big thing was the aquaduct/public water system, people cannot live without it so, build LOTS of wells. Each business needs houses and water nearby, and those houses need their provisions nearby, so you will have several outposts in one city. Haven't done any battling other than the tutorial, but will update my review once I do more of that. In short: RECOMMENDED
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5.5 ч. в игре
Опубликовано: 3 июня
It's hard to look at a Roman city-building game and not think of the venerable Caesar series, but I encourage you to put it out of your mind. There are no wandering agents and maze-like roadways to be found here, but there is some solid construction and management. Having more in common with titles like Children of the Nile or Tropico, Imperium Romanum takes a simple system and spreads it across a bewildering array of scenarios and challenges.

Each scenario sets you as the praetor of a city somewhere in the empire, anywhere from Alexandria to Pompeii to Rome itself. Most of the time you'll be starting from just a forum and stockpile, but some scenarios give you a whole city right from the get-go. From there you have to build houses, mines, farms, woodcutters, and other basics to get the town running. Once your settlement is established you can start looking into trade routes, fortifications, temples, schools, and other advanced constructions. There's a fair number of buildings to build, and you'll be building most of them in each scenario.

What keeps things fresh as you bounce from province to province are the scenario conditions. Many will limit you in some way, like not having any wood or stone on the map. Instead you'll get supplied by Rome while you get established, and then have to fulfill some goal or start trading to make up the difference. These goals and events are conveyed through the tablet system, which you can trigger whenever you want. You can accept up to three tablets at once, and they can give new objectives, bonuses, or serious curveballs. It's an interesting system to direct the scenarios but some of the tablets can be unexpectedly brutal. One map tasks you with establishing a port, and one of the tablets about halfway through is a tidal wave that wipes out anything you've built up to that point.

I know that sounds absolutely terrible, but Imperium Romanum is so relaxed and simple that it's hard to get mad at it. Buildings are usually constructed swiftly and your resource production is very generous in its quantities. There is warfare as well, but it's as simple as building barracks and sending your regiments out to conquer barbarians. About the only real frustration I've found is that our citizens have needs that must be fulfilled to keep them happy and out of trouble, and after six hours and as many scenarios I still can't keep them from turning irate and rebellious. Even if you build them everything you can think of, some of them always seem to get mad about something.

Part of the problem is a lack of information available. You have almost no charts or graphs for your citizens or your resources, and clicking on buildings only gives general information about their contents. This means there's a rough learning curve while you figure out how many wheat farms and bakeries it takes to supply your citizens with bread, but like I mentioned, the game is too relaxed to ever really punish you for it. There's no fail state that I can see, and citizens never move out, instead opting to complain endlessly and maybe riot.

The presentation does a lot to endear Imperium Romanum in spite of its shortcomings as well. The clean, detailed graphics make for picturesque settlements and countryside in every scenario. You can follow your citizens around and watch them gesticulate wildly as they chat or pray. Construction is a bit unpolished, going from a pile of materials to a whole building in the blink of an eye, but the buildings themselves are magnificent. The sound design is fine with its understated bustle and alerts, and it includes some oddly jazzy tunes as well.

While not one of the best city builders I've played, Imperium Romanum still manages to be one of the most enjoyable. The charming look and feel of the game, coupled with the simple building and tablet guidance, make this a great title to relax with. You're bound to run into some small faults and frustrations, but odds are it will win you back across its wealth of scenarios. It might be a bit barebones, but there's a good heart in there that makes it worth a look.
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4 из 5 пользователей (80%) посчитали этот обзор полезным
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6.3 ч. в игре
Опубликовано: 8 июня
Product received for free
While not living up to the standard set by the Caesar series, it is a very relaxed city-building/management game. Even as old as it is now, the graphics are quite lovely as the building designs and environment are well crafted. The in-game mechanics are simple enough, and the large number of sandbox scenarios, standard campaign and the Rome campaign will give you hours of enjoyment.

I received a copy of the game free as part of Kalypso's 10th anniversary event. Not sure I would have paid for it otherwise, but having received it I'm quite happy to have it. It's in that foggy middle-ground for an older game.

Overall, I'd give it a 68/100 rating, as there are some annoyances (the people's behavior might be a little too realistic: getting irate and/or turning criminal even if you give them the moon), building effect radii being a little small so you have to really plan out your neighborhoods so you have room to rinse and repeat as you grow your population. Otherwise it's still a fun casual city builder.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
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8.2 ч. в игре
Опубликовано: 8 июня
Perhaps better than its sequel due to ease of play, Imperium is as much a fun simulation of building and economy as it is a strategy war game. It plays a lot like Tropico with a Roman flair. The circular building system is practical. The grand scale of the civ planning is quite enjoyable.
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2 из 4 пользователей (50%) посчитали этот обзор полезным
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2.5 ч. в игре
Опубликовано: 13 июня
Even for free, it's not really worth it. It is pretty tedious to play. Instead of ONE city, you really have to make multple cities beside each other. The reason is simple, limited range of all buildings. Want to build a mine a bit of a distance away? have to build a warehouse first, have to build houses too, then have to make temple, have to make taylor, food, etc etc, it snowballs everytime. Make too many houses in one area, automatically have unemployed that can never get jobs. The tropico series is a much better city building game.
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15.2 ч. в игре
Опубликовано: 28 июля 2014
Ни чем не примечательный градостроительный симулятор. Экономическая с-ма скудная, военная - еще более скудна, спасает только ресурсоемкость военных действий. Интерфейс мало функционален, например даты найти так и не удалось, какой в игре идет год и месяц приходиться гадать, статистики почти нет, присутствуют лишь не значительные экономические сводки. Основные принципы градостроительства и градоначальства более или менее работают и на этом спасибо. Номинально в игре четыре режима, но наибольшую ценность представляет один - История, где есть 5 компаний. Гафика хорошая, особенно с большой высоты, а вот саундтрек аутентичностью не отличается.

6,6 из 10.
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13 из 16 пользователей (81%) посчитали этот обзор полезным
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0.6 ч. в игре
Опубликовано: 7 декабря 2013
Отличная игра, жаль только нет русского языка.
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7 из 8 пользователей (88%) посчитали этот обзор полезным
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9.6 ч. в игре
Опубликовано: 18 июня 2015
Эхх... старая добрая Imperium Romanum.
Все супер. Покупайте игру! Не пожалеете!
10 императоров/10
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6.8 ч. в игре
Опубликовано: 14 марта 2015
Ребят это очень веселая, и интересная игра! 200 рублей, а заменит вам Banished, при том что здесь есть военные действия. Берите не пожалеете, то что нет мульти, он вроде бы есть, но не сказано об этом!!
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15.8 ч. в игре
Опубликовано: 15 марта 2014
Классная игра !
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5.7 ч. в игре
Опубликовано: 19 марта 2014
Простенькая стратегия с элементами экономики в сеттинге и времени рассввета Рима и всем оттуда вытекающим.
Это вам конечно не Цезар 3 с замудренной экономикой и странной боевкой.Тут взято со всего по чут-чуть и в упрощенной форме.В первой же миссий все понятно что строить для того,чтобы к тебе приходили люди и развивался город.Даже знание английского языка вам почти не понадобится.Захват городов,да и в общем управление армией сводится к постройки здания с определенным видом юнитов,выжидании когда наберется армия и становление флага атаки в тот город,который нужно захватить.
ВЫВОД: упрощенная,достаточно симпатичная Римостроилка. Всем любителям построить свой Рим понравится.
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