Bybyggestrategispillet Imperium Romanum foregår under det berømte romerske imperiets tid, og spillerne vil bli forbauset over den utrolige detaljrikdommen de finner når de bygger en velorganisert, suksessrik og imponerende koloni. Som guvernør for en romersk provins avhenger lykken til spillerne i svært høy grad av hva de selv gjør.
Brukeranmeldelser:
Overall:
Veldig positive (142 anmeldelser) - 81% av 142 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 30. okt, 2008

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Om dette spillet

Bybyggestrategispillet Imperium Romanum foregår under det berømte romerske imperiets tid, og spillerne vil bli forbauset over den utrolige detaljrikdommen de finner når de bygger en velorganisert, suksessrik og imponerende koloni. Som guvernør for en romersk provins avhenger lykken til spillerne i svært høy grad av hva de selv gjør.
Imperium Romanum er proppfull av en rekke av nye funksjoner for å forbedre spillet, inkludert en fullstendig overhaling av grafikkmotoren, haugevis av autentiske historiske bygninger som det verdensberømte Circus Maximus eller gladiatorskolene.
Emperor-utvidelsen tar spilleren med på en reise gjennom oldtiden, fra det kalde Britannia via de ville skogene i Germania til det fruktbare deltaet ved Nilen i Kleopatras Egypt.
19 utfordrende nye scenarier som foregår på historiske steder som Aquae Sulis (Bath), Hadrians mur, Massilia eller Treverorum kommer til å kreve at du utnytter alle de omfattende økonomiske og strategiske lederegenskapene dine for at du skal lykkes. Ikke bare kompetansen din, men også forholdet ditt til religion og de romerske gudene som Jupiter eller Venus vil spille en viktig rolle i å gjennomføre oppdraget ditt som romersk guvernør.
Vil du tilfredsstile gudene og lykkes som hersker over imperiet?
Funksjoner
  • Inneholder den fullversjonen av Imperium Romanum i tillegg til ekstramaterialet i Emperor-utvidelsen
  • Forbedret kampsystem med beleiringsmaskiner
  • Livlige spillmiljøer der dag og natt samt været endres
  • Nye historisk korrekte innstillinger, enheter og hendelser
  • Ny myntenhet og forbedret handelsmekanisme
  • Kriminalitet, opprør og naturkatastrofer
  • Mange nye enheter (f. eks. romerske ryttere)
  • Historisk korrekte bygninger (Circus Maximus, Colosseum, Insulate osv.)
  • Interaktiv oppdragsmodus: Aktiver hver oppgave når du vil
  • Konstruksjon av broer, befestninger, bymurer og akvedukter
  • Fantastisk, storslått lydspor
  • Fotorealistisk og livlig 3D-miljø
    Funksjoner i Emperor-utvidelsen
  • Forbedret grafikk og ny utforming av bygningene
  • Fire nye, utfordrende kampanjer:
  • Erobringen av Britannia
  • Det ville Germania
  • Koloniseringen av Afrika
  • Cæsars borgerkrig
  • 19 nye, omfattende scenarier
  • Større kart for Cæsars borgerkrigskampanje
  • Mange nye oppgaver og ekstra tale
  • Nytt spillhastighetsnivå og større kart
  • Religion og fem guder har innflytelse på spillet
  • Inkluderer alle tidligere lanserte pakkeløsninger og oppgraderinger

    Systemkrav

      • Operativsystem som støttes: Windows XP/Vista
      • Prosessor: minimum 1,6 GHz
      • Minne: 512 MB RAM
      • DirectX-versjon: DirectX 9
      • Skjermkort: DirectX 9-kompatibelt med 128 MB VRAM
      • Harddiskplass: 2 GB ledig harddiskplass

      What Curators Say

      4 Curators have reviewed this product. Click here to see them.
      Customer reviews
      Customer Review system updated Sept. 2016! Learn more
      Overall:
      Veldig positive (142 anmeldelser)
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      (what is this?)
      69 reviews match the filters above ( Veldig positive)
      Most Helpful Reviews  In the past 30 days
      1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
      Anbefalt
      14.4 timer registrert
      Publisert: 5. desember
      I feel like this game starts to seriously lack in replayability value over time, The city building aspect is fine, I like the Upkeep system and so on, but there are many smaller things that literally prevents me in my opinion to use whatever map I deem to my wishes and build freely, Terraforming Is one of them this very feature of not being able to change the ground you wish to build on as far as I know, really keeps this title back...
      And also the Military aspect of this game, is really extremely simplisic its almost ♥♥♥♥♥♥♥♥, you have to build 20 and what not amount of barracks to just be able to have an respectively sized army, not that its an issue but you can only have 1 Squad each barrack. fine enough if you lose your soldiers in battle they will retreat and head back to their barracks, but it leads to a dissappointment with this aspect. The entire military and warfare part of this game is CHEAP!

      Buildings and Varieties: Buildings and so on can't really complain about them, they do their job and it works. But just because it works dont mean it's nearly as good as It could have been, yeah yeah I know I know its an old game, but i've played older games with far more depth and refined complexity but still overcomeable aspects. To move on about it, It becomes really linear what you can do at the end of the day in this game, I feel very obstructed compared to other games, but yeah I get the vibe this game is very casual and its doing good in being casual but I would always appreciate a more depth into it all. But the gameplay and building mechanics are Good, dont get me wrong.

      Performance and Stability: For me I have no issues with this game I run it on Windows 10, with relevant hardware of today with no stuttering, lag or and game breaking bugs, So far I haven't seen any direct bugs, Very Good stability A+ for a game that age well.

      All In All: Yeah I can recommend the game no problem, its a good game for the price, even though I wish there were alot more to it. I haven't played the campaign myself so I might miss something important, but If you're looking for a building game that is not too expensive and is relatively okay, well this might be for you :) Thanks for reading and also keep in mind some people on the forum has some issues with the game with Windows 10. But that might be more Hardware related.
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      2 av 5 personer (40%) syntes denne anmeldelsen var hjelpsom
      1 person syntes at denne anmeldelsen var morsom
      Anbefalt
      11.8 timer registrert
      Publisert: 8. november
      -Video Review-
      https://youtu.be/Wi2AM6l2lFw

      If you want a written version of the review, I am providing a "normal" written review which will contain more of a standard review review, they will not be exact copies, I'll move more of my humor into my video review, so please do check it out if you have the time! If not, read on!

      -Quick Review-
      Imperium Romanum: Gold Edition is a Romen City Builder Simulation game developed by Haemimont Games and released Oct 30, 2008. Haemimont Games published another similar game people are probably more familiar with: "Tropico 4".

      -Detailed breakdown review-
      Story: The setting for the whole game is that you're the governor of a Roman city/Provence. It's up to you to provide/grow food, distribute that food, manage housing and logistics of laborer's (That's my fancy way of saying "slaves"... It's ancient Rome, calm down), and generally provide for your people's needs. Have you ever played the sim's? Imagine having a bunch of them, but they all collectively want close to the same thing at the same time... That being sausages or bread.

      Gameplay: The controls of the game are almost identical to Tropico 4, so when I started playing the game I was able to get the hang of the wonky camera controls relatively quickly. middle mouse wheel to scroll in and out, arrow keys to speed your camera around. I'll warn you right now, generally learning the basic game camera movement functions is a learning curve, which will be a thorn in many people's sides.
      You also can adjust the direction your buildings are being placed with the scroll wheel, I believe you can adjust the game camera rotation by holding down your middle mouse button. (always a favorite control for 3d graphic designers) There are alternative controls so you can use your keyboard and mouse differently then me, but I'm just letting you know what worked for me.

      Tropico has three types of game modes plus a set of tutorials, the types of game modes are: Tutorials, Campaigns, Scenarios, and the Rome Scenario. I would say "Each game mode is different", but the whole thing feels about the game regardless of game mode, the differences are settings, goals, and challenges. In one you might need to trade goods to get your objective, in another you might need to kick the barbarians out of your neck of the woods.
      Regardless, I highly suggest starting with the tutorial so you can learn the basics of city management and how to build stuff. The tutorial is very detailed and should help most people get into the game.

      But the fun doesn't stop there, once I was finished with the tutorial I jumped in to play the campaign, there are several different campaigns. You can play; History of the roman Empire, Conquest of Britannia, Wilds of Germania, Colonation of Africa, Caesar's Civil War. Each campaign has about 4 levels, except for the history of the roman empire which has about 18 levels.

      There isn't much else to say about the game, Imperium Romanum: Gold Edition will satisfy a very specific type of gamer, and will provide a lot of levels for that type of gamer. If you like this type of game, I highly suggest checking out the Tropico Franchise when you're finished.

      http://steamcommunity.com/sharedfiles/filedetails/?id=759428051

      Conclusion: I feel like I haven't said much about a very VERY big game, but unless you want me to reinvent the wheel and give you the tutorial all over again, that's about all there is to be said about Imperium Romanum: Gold Edition. The camera controls take some time getting used too, your people are always demanding something from you, so from the spacing between buildings, building roads, food, to production... it's all city management simulator based in ancient Rome.

      There's actually a downloadable demo on the steam store front, so you can check it out for yourself before you purchase the game! *mumbles* I haven't played the demo for myself so it might be crap, or have like half a level, but you can at least formulate your own opinion on the game prior to purchase.

      ------Edits and updates------
      Hey there, Thanks for reading my review! I've been writing reviews for several years now, and will have been making video reviews for a month now, and I've decided I'll start adding a call to action plug on the bottom of my written reviews! It means a lot to me that people are enjoying my content, if you want more please do check out my channel and social mediaz.
      As always, my name is Atratzu, and I approve this review.

      YouTube, Steam Curator , Twitter,
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      Most Helpful Reviews  Overall
      113 av 117 personer (97%) syntes denne anmeldelsen var hjelpsom
      8 personer syntes at denne anmeldelsen var morsom
      Anbefalt
      4.5 timer registrert
      Publisert: 20. august, 2014
      Imperium Romanum is a city-builder set in the ancient Roman Empire. If you're thinking, "Hey that sounds just like the old Caesar series" then you're not far off. Much like the old Sierra series, Imperium Romanum places you in a series of towns and settlements and asks you to build housing, establish farming and resource production, and set up industries. You'll also build defenses and armies to protect yourself from barbarian hordes and conquer nearby villages.

      I think Imperium Romanum takes a slightly more casual and less complex approach to the genre. First, at least in the missions I played, each level seemed to be completely contained and it didn't seem as though your city carried over throughout multiple stages of the campaign. Rather, each mission starts in a different settlement and gives you goals to accomplish there and then you move on to the next. There is a sandbox gameplay option so if you want to build a super-city, you can do that, but the campaign missions don't seem to be cumulative.

      Combat is rather simplistic and basically your troops are limited to a couple of formations, neither of which can actually be changed on the fly once battle has begun.

      One thing I did notice here is that unlike a lot of the "historical" city management titles, the game doesn't skirt around the issue that slavery was a common practice. Slaves will do all the building and hauling here, and they get separate "housing" and will not be able to fill the "free" jobs that your settlers will take. If you overwork your slaves (i.e. don't build enough slave shelters) then they are likely to revolt until you get their workload under control.

      The graphics are pretty detailed and there is a nice variety of industries and buildings you can introduce in your town.

      Overall, it's a nice little city builder for the history buffs, and it offers a more forgiving approach to planning than some of the other similar games I've played. (read this as: I never had to break out a spreadsheet to lay out perfect housing and industrial blocks in Imperium Romanum in order to beat a level. Then again, I might have been an overly compulsive Caesar player. ymmv)

       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      105 av 150 personer (70%) syntes denne anmeldelsen var hjelpsom
      18 personer syntes at denne anmeldelsen var morsom
      Ikke anbefalt
      9.3 timer registrert
      Publisert: 13. juni, 2014
      Tedious game. Mediocre at best. Old games like Zeus and Pharoah still surpass this game by miles. I'd say skip this one and get Caesar instead.


      You can't build too far from your Forum and will require Marketplaces to expand to other portions of the map. The problem is that each building will require a house nearby to employ it.

      You won't be able to design a city that has different zones (residential, industrial, agriculture and so on) everything becomes mashed up.

      This in turn creates a snowball effect. For example: You want to build a mining camp for a marble deposit that is on the outskirts of your city. So you create a marketplace, the mine, then houses.

      Here's the fun part: The houses will require supporting structures e.g. bakery, altar, butcher. Now each building will require a certain material upkeep which leeches into your economy as well.

      So your little expansion becomes a city of it's own. I tried ignoring their need for clothes and sausages but then that little town became rebellious. So for one little mine on the outskirts, I had to create a new town and the supporting structures to it.

      The people in the houses seem to randomly choose their jobs. So you might have some unemployment in one sector and a lack of employees in the other. This game just becomes very grating after a while.

      Why do they want so many sausages anyways? Every game it's always about sausages.

      Look, I enjoyed the game but I dreaded having to start a new sandbox or campaigns. This is coming from someone who enjoys punishing City games like Banished.
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      27 av 29 personer (93%) syntes denne anmeldelsen var hjelpsom
      Anbefalt
      6.8 timer registrert
      Publisert: 3. juni
      It's hard to look at a Roman city-building game and not think of the venerable Caesar series, but I encourage you to put it out of your mind. There are no wandering agents and maze-like roadways to be found here, but there is some solid construction and management. Having more in common with titles like Children of the Nile or Tropico, Imperium Romanum takes a simple system and spreads it across a bewildering array of scenarios and challenges.

      Each scenario sets you as the praetor of a city somewhere in the empire, anywhere from Alexandria to Pompeii to Rome itself. Most of the time you'll be starting from just a forum and stockpile, but some scenarios give you a whole city right from the get-go. From there you have to build houses, mines, farms, woodcutters, and other basics to get the town running. Once your settlement is established you can start looking into trade routes, fortifications, temples, schools, and other advanced constructions. There's a fair number of buildings to build, and you'll be building most of them in each scenario.

      What keeps things fresh as you bounce from province to province are the scenario conditions. Many will limit you in some way, like not having any wood or stone on the map. Instead you'll get supplied by Rome while you get established, and then have to fulfill some goal or start trading to make up the difference. These goals and events are conveyed through the tablet system, which you can trigger whenever you want. You can accept up to three tablets at once, and they can give new objectives, bonuses, or serious curveballs. It's an interesting system to direct the scenarios but some of the tablets can be unexpectedly brutal. One map tasks you with establishing a port, and one of the tablets about halfway through is a tidal wave that wipes out anything you've built up to that point.

      I know that sounds absolutely terrible, but Imperium Romanum is so relaxed and simple that it's hard to get mad at it. Buildings are usually constructed swiftly and your resource production is very generous in its quantities. There is warfare as well, but it's as simple as building barracks and sending your regiments out to conquer barbarians. About the only real frustration I've found is that our citizens have needs that must be fulfilled to keep them happy and out of trouble, and after six hours and as many scenarios I still can't keep them from turning irate and rebellious. Even if you build them everything you can think of, some of them always seem to get mad about something.

      Part of the problem is a lack of information available. You have almost no charts or graphs for your citizens or your resources, and clicking on buildings only gives general information about their contents. This means there's a rough learning curve while you figure out how many wheat farms and bakeries it takes to supply your citizens with bread, but like I mentioned, the game is too relaxed to ever really punish you for it. There's no fail state that I can see, and citizens never move out, instead opting to complain endlessly and maybe riot.

      The presentation does a lot to endear Imperium Romanum in spite of its shortcomings as well. The clean, detailed graphics make for picturesque settlements and countryside in every scenario. You can follow your citizens around and watch them gesticulate wildly as they chat or pray. Construction is a bit unpolished, going from a pile of materials to a whole building in the blink of an eye, but the buildings themselves are magnificent. The sound design is fine with its understated bustle and alerts, and it includes some oddly jazzy tunes as well.

      While not one of the best city builders I've played, Imperium Romanum still manages to be one of the most enjoyable. The charming look and feel of the game, coupled with the simple building and tablet guidance, make this a great title to relax with. You're bound to run into some small faults and frustrations, but odds are it will win you back across its wealth of scenarios. It might be a bit barebones, but there's a good heart in there that makes it worth a look.
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      33 av 41 personer (80%) syntes denne anmeldelsen var hjelpsom
      1 person syntes at denne anmeldelsen var morsom
      Anbefalt
      26.2 timer registrert
      Publisert: 28. desember, 2013
      This literally was my Rome fix while I waited for Total War Rome II to be developed. But its a gem on its own. Looking to kill some time at a coffee shop or blow some steam - get out of the real world for a minute - good one. Especially if you're a rome history buff like me.
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      28 av 40 personer (70%) syntes denne anmeldelsen var hjelpsom
      22 personer syntes at denne anmeldelsen var morsom
      Anbefalt
      5.3 timer registrert
      Publisert: 30. juni, 2015
      Although you will NEVER have a positive reputation this game is still one of the best RTS games i've EVER played. I love this game so much. My only advice? WELLS. TONS AND TONS OF WELLS. If you do not build wells... well just build wells.
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      23 av 32 personer (72%) syntes denne anmeldelsen var hjelpsom
      Anbefalt
      12.4 timer registrert
      Publisert: 28. desember, 2013
      Build your civilization house by house! Dominate in scenarios by defeating brutal barbarians and finish the campaign. I've spent lots of time on this fun game!
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      19 av 25 personer (76%) syntes denne anmeldelsen var hjelpsom
      Anbefalt
      2.5 timer registrert
      Publisert: 26. juli, 2013
      A great city management game! Worth a go! The cities you build look wonderful and very realistic (not only graphically but because of the complex game mechanics)
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      11 av 12 personer (92%) syntes denne anmeldelsen var hjelpsom
      2 personer syntes at denne anmeldelsen var morsom
      Anbefalt
      4.3 timer registrert
      Publisert: 13. juni, 2011
      Really quite fun. Probably the best city-building game I've played. I like it better than CivCity: Rome. This is a lot like Sim City Societies, but with some actual goals. Societies suffered from the problem of "well, now my city has enough X to make more Y. And now I have enough Y to build Z. Great. So?" There was no reason to do anything.

      Imperium Romanum is a city builder with very definite goals. "Grow your town to X population. But in this scenario you can only farm wheat." So to keep you upper crust happy, you'll need to export a lot of grain and import things like meat and cloth. There's also a military aspect, but it's somewhat downplayed. This isn't an RTS; it's a city builder. You definitely need a militia, but you don't need to be a tactical genius to make them effective.

      You need to keep your economy going by producing... something, keep production running by growing your population, keep your population happy by importing luxuries.
       
      Var denne anmeldelsen til hjelp? Ja Nei Morsom
      Recently Posted
      420Cats
      78.7 timer
      Publisert: 13. november
      If it wasn't free I probably wouldn't have gotten it.
       
      Helpful? Ja Nei Morsom
      𝓐𝓢𝓗𝓛𝓔𝓨⚡⚡
      1.4 timer
      Publisert: 19. oktober
      Extremely fun. 10/10 soundtrack and very nice aesthetic. Worth every penny
       
      Helpful? Ja Nei Morsom
      .:SocraM:.
      59.7 timer
      Publisert: 1. oktober
      I have dedicated 60 hours to this game and I can honestly say I have enjoyed each one of them.
      As a big fan of Caesar III, I have always searched for a worthy successor for that game in this greatly overlooked area of historical City-Building games.
      Imperium Romanum and Grand Ages: Rome are such successors.

      They are flawed, of course, with their poor military control and weak camera freedom.
      But the quality in the detail, visual and historical, compensates those weak points.

      I recommend this game to anyone who is searching for a good city-building title.
       
      Helpful? Ja Nei Morsom
      TheJoker116
      1.5 timer
      Publisert: 17. september
      It seemed like a nice little city-building game at first, especially since it was made by Kalypso, who brought us the excellent Tropico series, which I enjoyed. Boy, was I wrong. the game itself is fine but it has one fatal flaw that entirely ruined it for me: Snowball effect. Let me explain.

      Just about every building relies on other buildings, mostly houses. That means for every building you build to accomodate some citizen's complaint, you need to build a house or two nearby and sometimes, the building you need relies on another production building. And the problem stems from the evolution of houses, they upgrade automatically and so does the inhabitants' needs, which leads to YOUR need of constructing specific buildings that leech on your already bad economy. The best example are sausages. People will complain that there are no sausages so, naturally, you build a pig farm to produce meat that the butcher shop you're gonna build will make into sausages. And you basically need one house for each of these buildings, growing your upkeep needs, it's all a huge buildup of needs that only pile up until you're overwhelmed.

      And you have to take into account the disasters that might hit your little community: riots, fires, plagues, barbarian attacks and so on. It takes barely 5 minutes of gameplay before that little thumb up on the left side of the screen becomes a thumb down and your citizen start rioting. It's unbelievable how impossible this game is. I saw reviews saying that this game is more casual and more forgiving than say Banished ... well for all the trouble I had with banished, I had my town last a whole lot longer than in Imperium Romanum, in which I can barely make enough production building to sustain my town, let alone build a growing economy.

      Well, just like this game gives me a thumb down early because of sausage shortage, I'm giving it a thumb down too, there are much more memorable and playable city builders out there, Cities: Skylines, Tropico and Banished being three fine examples of good city builders that don't rely on overwhelming you with ♥♥♥♥♥♥♥t to make it challenging.
       
      Helpful? Ja Nei Morsom
      TheFlyingCommunist
      16.0 timer
      Publisert: 8. september
      Nice little game, if you're looking to kill a few hours you can't go wrong, however it does get stale after the sort of ten hours mark.
       
      Helpful? Ja Nei Morsom
      SouthernMouse
      20.4 timer
      Publisert: 2. september
      Awesome game. It's like Ceasar III from my early days, but much better. So far I played 5+ hours and I'm very pleased with gameplay and in-game economy. Although Windows 10 is not listed as supported platform, works well on Windows 10 Toshiba laptop.
       
      Helpful? Ja Nei Morsom
      [StarGazer] MasterQ
      0.7 timer
      Publisert: 14. august
      Product received for free
      A quite old looking game, although with fairly good graphics for the time it came out. Keeps you entertained for a good while even compared to modern games. I did receive this game for free in a news letter, but if I had known about it before, I probably would have bought it.
       
      Helpful? Ja Nei Morsom
      bonty48
      4.0 timer
      Publisert: 14. august
      Product received for free
      I don't know why I have this game. I just find it on my library. Game is good by the way. Roman empire syle city building with a little fighting against barbarians. Cool stuff.
       
      Helpful? Ja Nei Morsom