Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!Key Features Run and swim to escape a sinking ship Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
User reviews: Mostly Negative (126 reviews)
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Buy Lunar Pack

Includes 2 items: Lunnye Devitsy, Wake


Recent updates View all (2)

September 1

A little update

Hi everybody!
I've pushed out an update that fixes one cause of slowdown for some users. Also if the game crashes when you quit, please delete the "steam_api.dll" file located in the game's folder (Steam\steamapps\common\Wake). This file is no longer included in the game files so if you delete or reinstall the game you won't need to remove this file.

Cheerio, and have a good un,
- James @ Boss Baddie

1 comments Read more

About This Game

Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!

Key Features

  • Run and swim to escape a sinking ship
  • Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
  • Randomised areas change the ship every time
  • Tense, close-quarters gameplay
  • Collect keys, torches and other items to stay alive
  • Unravel the truth behind the sinking of the ship
  • Multiple difficulty modes and end-game challenges
  • Compete against others with online scoreboards
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

System Requirements

    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • Sound:Any
    • Other Requirements:Broadband Internet connection
    Helpful customer reviews
    14 of 16 people (88%) found this review helpful
    3.9 hrs on record
    Wake me when the menu loads.
    Posted: June 27
    Was this review helpful? Yes No
    10 of 12 people (83%) found this review helpful
    11.7 hrs on record
    Wouldn't recommend it even for my enemies, the menu is laggy, the music is repetitive and annoying, and you will get frustrated really, really fast while playing, there's no "pause" button and no in-game menu, and there's just no excitement at all!
    Posted: June 1
    Was this review helpful? Yes No
    8 of 9 people (89%) found this review helpful
    5.8 hrs on record
    Wake is the type of game that seems promising at first and keeps you entertained for a while, but fails to deliver once you got the idea behind its concept. That concept is as simple as it can get: you are on a ship that is slowly sinking and the only way to escape is by climbing all the way up to the top where the three exists are located, avoiding fire, debris and for some reason automated machine guns that will be shooting at you on your way up. Besides that, little is known about your character, what sunk the ship or why are you the only one inside it and even though the game doesn't give you any direction or indications, your purpose is pretty obvious, but on your way to the exit, you might encounter some difficulties. As you make your way up to the top the only thing you know is that you must head upwards and to help with that you have a map of the entire ship meant to display all the chambers, notifying you of the one you are currently in and giving you a sense of direction to where you should head next depending on where the hallways from one chamber to the next one are located; however inside the actual game that isn't executed as smoothly as it sounds, as most of the doors leading to those hallways are locked and the only way to unlock them is by using one of the keys you collected to unlock the terminal which will most likely be placed at the other end of the chamber, so until you memorize the layout of those chambers, which differs each time you restart the game, but not in a definitive way, you'll have to needlessly move from one end of the chamber to the other and repeat. There is no actual story to follow as the game takes an arcade style, focusing more on replayability, but for a game that centers around that the radio transmitter messages that will randomly pop up as you make your way up top are a futility as they only state obvious things such as the alarming amount of water around you and there is no way to disable them either, so you will have to skip those each time you replay the game.
    Rating: 4

    Your most useful tool, at least until you familiarize yourself with the ship is your map, as you will constantly use it to orientate yourself and find the easiest way up top, but at the same time it can become your worst nightmare as the doors or terminals aren't marked, so making your way to where the hallway of a chamber appears on the map will send you back to where you came from most of the times simply because there is a locked door between you and that hallway. Aside from that, your most useful items will be the axe which can be used to smash wooden doors, opening up new routes out of a chamber and the keys which are used to unlock terminals for electronic doors. There are three levels of difficulty, but that isn't where the challenge is supposed to be, as even the most inexperienced player can finish the game on hard as by default if you die, instead of having to restart the game the water level will simply rise all the way to your location, but even if it does get above your level your character can swim just fine, so as long as you have the patience to find a way out, you shouldn't have any problem escaping. The real challenge comes in the form of achievements, as they will put different conditions in which you have to escape, such as avoiding water entirely or escaping without collecting any keys. Those challenges might keep the hardcore achievement hunters around for a while longer, but even if they manage to do that, the game is still a half frustrating, half boring experience. No matter how many times you change the condition under which you have to escape, the way up there is always the same: avoiding machine guns and fire, struggling to jump from one block to another because the jump mechanic only works when it wants to and finally escaping through one of the three exits just to see the same ending. On top of that the game has a large number of technical issues, starting with the menu that takes way too much time to load, random crashes or the classic character stuck in the environment cases.
    Rating: 4.5

    Just like Lunnye Devitsy, Boss Baddie's other game included in The Lunar Pack, Wake also launches at a fixed resolution and apart from choosing between fullscreen, small windowed mode or large windowed mode, there is no way to change that. Once again, playing in fullscreen becomes an issue on bigger displays. The effects range from horrible to even more horrible as they often disturb the eye more than they please and apart from telling you where the fire is or in which part a machine gun is shooting they really are useless to the overall design. The ship might not be the largest map and it doesn't need to be considering its purpose, but for a ship that has over 15 different chambers, it's shocking to see that the only thing helping you differentiate one from another is the wall colour in the background.
    Rating: 3.5

    Wake sounds just as bad as it looks, with effects for basic things such as jumping or pushing objects around sounding mediocre and in the heat of the running, feeling even absent. Machine guns shots sound just as bad, with obvious tonality issues and the water sound effects that are just not there. Even worse, this game features possibly one of the worst soundtracks in the gaming history, with the same annoying song playing in the background over and over again, and no way to turn it off, but I guess since the effects are just as useless you could just play the entire game on mute.
    Rating: 1.5

    Getting to one of the three exits shouldn't take longer than 5-10 minutes, but considering you have to familiarize yourself with the map first, your first playthrough will probably take around 30. Once you get that over with, it really depends on how many achievements you're aiming for, since that's your only motivation to replay the game on different scenarios, but even so earning each one of them shouldn't take longer than 4-5 hours.
    Rating: 3

    Wake is an arcade game, even though it is not aware of that, trying to force obvious story bits on you, but it is a very bad arcade game, since it is boring more than challenging, and frustrating more than enjoyable, making it a bygone in your library of games once you got the idea and got bored of hunting for the remaining achievements.
    Rating Overall: 3.3

    Check out the full review and a lot more about Wake at http://gamedragons.net/viewtopic.php?f=7&t=245
    Posted: May 3
    Was this review helpful? Yes No
    2 of 2 people (100%) found this review helpful
    2.6 hrs on record
    I don't enjoy this game in fact I just like the whole idea of the story. Anyhow this is just my opinion but, please be aware that this game has many cons...A LOT!! Oh also my main pro is that there is a lot of card drops so sell them cheap or make a badge.
    Posted: June 26
    Was this review helpful? Yes No
    2 of 2 people (100%) found this review helpful
    0.2 hrs on record
    I only bought this game because it was part of the Lunar Pack (which also includes Lunnye Devisty) and on sale. During my first time playing, I gave up after about 5 minutes. I wasn't really sure what to do or how to progress. The next time I went to play it, the game took 5 minutes just to load. Then, it crashed! Regardless of how bad this game may be, if it can't even load quickly and/or successfully, don't bother.
    Posted: June 29
    Was this review helpful? Yes No
    64 of 68 people (94%) found this review helpful
    11.1 hrs on record
    Don't play this if you are prone to rage. I don't usually get mad at games, but for this game I made an exception.

    It's a Semi-roguelike escape platformer, except the only thing that really changes is where some flames and blocks spawn.
    It does have some interesting modes and options to chose from though (like the ship sinking in LAVA).

    Now for the rage:

    The menus load very slowly.
    You can't skip some of the tutorial screens.
    You CANT PAUSE EVER unless you get the radio which then RANDOMLY keeps popping up and pausing the game while you are trying to make tricky jumps.
    You can't restart a failed run quickly (basically the fastest way is to Alt-F4 and restart the game).
    When you change screens you can sometimes get stuck going back and forth in a loop.
    While losing the power is a cool effect you cant see fire in the dark (WTF?).
    The post processing effect lags the game a lot and makes it even harder to see what's going on.
    The ship rocks side to side, which is fine, but there's also a weird jumping gravity mechanic that does weird things like make you no longer be able to air turn, or dead stop over fire/pits, so you have to be EXTREMELY careful all the time.
    You literally jump higher if you run downhill first because of the way speed influences jump height.
    I'm not sure if it was related to the gravity/jump thing but sometimes I would just completely lose control midair as the ship rocked.

    Imagine playing Mario brothers and then the lights go out while jumping and you stop in midair and fall straight down into dark fire and then you have this game.

    If the weird jumping/gravity/air turn thing was fixed, and the unresponsive turning, and the dark fire, this would actually be a much more enjoyable game.
    Posted: January 7
    Was this review helpful? Yes No