Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!Key Features Run and swim to escape a sinking ship Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
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Об этой игре

Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!

Key Features

  • Run and swim to escape a sinking ship
  • Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
  • Randomised areas change the ship every time
  • Tense, close-quarters gameplay
  • Collect keys, torches and other items to stay alive
  • Unravel the truth behind the sinking of the ship
  • Multiple difficulty modes and end-game challenges
  • Compete against others with online scoreboards
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

Системные требования

    Minimum:
    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • Sound:Any
    • Other Requirements:Broadband Internet connection
    Recommended:
    Полезные обзоры покупателей
    14 из 16 пользователей (88%) посчитали этот обзор полезным
    4.3 ч. в игре
    Опубликовано: 2 марта
    Wake is a nicely put together platformer where your aim is to escape a sinking boat. Although the game doesn't do a very good job at all of explaining this to you, as all you get told are the controls.

    There is no objective screen, no missions, no quest, you are quite litterally thrown in at the deepend and made to swim your way to safety. It took me a good hour or two before I worked out what had to be done, and as there is little help online for this game, it felt quite the achivement once I managed to complete the game.

    All the regular platforming type mechanics are here, it is just mainly focused on the swimming and underwater level design, I might add is done very well, which is more than can be said for most underwater levels.
    Был ли этот обзор полезен? Да Нет Забавный
    8 из 11 пользователей (73%) посчитали этот обзор полезным
    Пользователей, посчитавших этот обзор забавным: 1
    1,476.1 ч. в игре
    Опубликовано: 20 апреля
    A fun game for an hour or so, but barely any replayability.
    Был ли этот обзор полезен? Да Нет Забавный
    6 из 10 пользователей (60%) посчитали этот обзор полезным
    2.9 ч. в игре
    Опубликовано: 26 апреля
    It’s difficult to mess up the basics of a platformer, but this game does its best. Controls are horrible, the menu is painfully sluggish and the graphics means it’s difficult to see anything. I award you no stars.
    Был ли этот обзор полезен? Да Нет Забавный
    1 из 1 пользователей (100%) посчитали этот обзор полезным
    3.6 ч. в игре
    Опубликовано: 18 мая
    Well...it's definitely interesting, definitely atmospheric (even if the groovy-♥♥♥ music belies this a little, but at least it slows down as you die), and definitely, erm...CONFUSING?! I'll be honest and say that while I don't really have the patience for it at this precise moment in my life, this is one game I may well return to when I'm feeling more adventurous and more willing to plumb the depths of its ambition...and yes, "plumb" is indeed meant as an allusion to the Mario-in-watery-Hell graphics style, and "depths" is indeed meant as an allusion to a sinking ship...clever, ain't I? Not clever enough to get my head around this GAME for the time being, though! I will recommend it, however, to anyone who's looking for something very "different" and kinda challenging (to the brain more than to the reflexes, I suspect). A definite oddity...

    Verdict: 6.5/10.
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    1 из 1 пользователей (100%) посчитали этот обзор полезным
    0.1 ч. в игре
    Опубликовано: 6 июля
    It lags itself out in the menu while rocking out at a massive 1280 resolution.

    Pixel games are fine, but why does the menu screen look like it is from 1980?


    It took me 3 attempts to load the game's menu; finally figured out "A" is select to get to keybinds; couldn't select difficulty due to more bugs; finally got in a game, fell into water (2nd room) and couldn't get out....reloaded the game and it lagged out loading the main menu (again).

    Enough of that garbage.
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