Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!Key Features Run and swim to escape a sinking ship Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
Gebruikersrecensies: Grotendeels negatief (159 recensies)
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Bevat 2 items: Lunnye Devitsy, Wake

 

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Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!

Key Features

  • Run and swim to escape a sinking ship
  • Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
  • Randomised areas change the ship every time
  • Tense, close-quarters gameplay
  • Collect keys, torches and other items to stay alive
  • Unravel the truth behind the sinking of the ship
  • Multiple difficulty modes and end-game challenges
  • Compete against others with online scoreboards
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

Systeemeisen

    Minimum:
    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • Sound:Any
    • Other Requirements:Broadband Internet connection
    Recommended:
    Nuttige klantrecensies
    13 van de 14 mensen (93%) vonden deze recensie nuttig
    0.9 uur in totaal
    Geplaatst: 17 januari
    I recommend this game under one stipulation. You buy it for a 1 hour experience and do not expect more than than that. Treat this game like "They Breathe". Not like an action platformer.

    The sensation of being trapped at the bottom of a sinking ship. The utter seclusion and panic you feel as all is falling apart around you. These were real emotions that I felt during my first half hour playthrough of the game. Then I went in for a second time and wasn't nearly as impressed. The following is a list of problems that hurt the experience of this game.

    ---

    1: Rising water should cause players to feel a sense of panic. Unfortunately, the water is almost no threat to you as you are given plenty of lung capacity AND you can find plentiful air bubbles. In fact, there were a few occasions where I actually waited for water to rise so a platforming section would be easier. So the main enemy of the game is a flop.

    2: I can't explain what's going on with this start screen menu. Sometimes it slows to a near hault and doesn't let you input anything, forcing you to reboot the game. (I did this three times in a row and the same thing happened). Sometimes if you let the animation in the background play for too long, the same thing will happen. I just don't get it...

    3: The start menu music is very good and conveys a sense of foreboding, but the music that plays during the game I find very repetitive and unappealing.

    4: The majority of the game seems to indicate that the devs were going for a serious experience. If this is true, then why are most of the radio transmissions trying to come off as humorous? Not to mention they keep coming up and stopping you in your tracks until you finish the message; Castlevania 2 style. This can be avoided by just not getting the radio, but with darkness covering the terrain most of the time, it's easy to pick it up by accident.

    5: I actually like that there is no pause button in the game. It helps to convey the urgency of steadily sinking to the bottom of the ocean. I would like to believe that the devs made that choice on purpose, until I discovered that the radio transmissions pause the game when they come up. *headdesk*

    6: This is more of a personal issue, but where does this game get off having so many trading cards to unlock? Not only does it take around 14 to craft a badge, but the 7 that the game gives you for purchasing it come at such a slow rate that you'd have to play the game for around 5 hours or more to get all of them. Sorry devs, but you are just way too big for your britches if you think people are going to play this game for that long.

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    Like I said, buy this on sale one day or in a bundle and enjoy the experience for an hour or so. Maybe you can find enough enjoyment to play for longer, but I found myself putting the controller down after 3 playthroughs. I don't regret playing the game, but I do regret that it isn't better. This could have been something truly memorable.
    Was deze recensie nuttig? Ja Nee Grappig
    13 van de 15 mensen (87%) vonden deze recensie nuttig
    4.3 uur in totaal
    Geplaatst: 2 maart
    Wake is a nicely put together platformer where your aim is to escape a sinking boat. Although the game doesn't do a very good job at all of explaining this to you, as all you get told are the controls.

    There is no objective screen, no missions, no quest, you are quite litterally thrown in at the deepend and made to swim your way to safety. It took me a good hour or two before I worked out what had to be done, and as there is little help online for this game, it felt quite the achivement once I managed to complete the game.

    All the regular platforming type mechanics are here, it is just mainly focused on the swimming and underwater level design, I might add is done very well, which is more than can be said for most underwater levels.
    Was deze recensie nuttig? Ja Nee Grappig
    15 van de 22 mensen (68%) vonden deze recensie nuttig
    1 persoon vond deze recensie grappig
    2.8 uur in totaal
    Geplaatst: 11 januari
    Deserving of every negative review to date. Just an absolute terrible game. I'm trying to remap the keys because I don't like using my left to use the arrow keys to move around. It took me five minutes to figure out the "A" key was effectively "Enter" because you can't get to "config" without knowing so - I clicked every button until something took. I tried the original setup. Didn't like it. So I went back and tried to get to the keyboard remap a second time - it simply won't respond.

    The graphics are poor - can't tell what is what.
    And even when you do something right in the game, the response from the game is inconsistent.

    A complete and utter waste of time.

    I got it in a bundle effectively for free and if given the choice to get it for free and get the cards or recoupe the one hour I've played to date - I'd choose the one hour back to sit and stare at a wall and chew gum.

    AWFUL !!!

    Was deze recensie nuttig? Ja Nee Grappig
    7 van de 8 mensen (88%) vonden deze recensie nuttig
    1 persoon vond deze recensie grappig
    1,476.1 uur in totaal
    Geplaatst: 20 april
    A fun game for an hour or so, but barely any replayability.
    Was deze recensie nuttig? Ja Nee Grappig
    3 van de 3 mensen (100%) vonden deze recensie nuttig
    1 persoon vond deze recensie grappig
    2.2 uur in totaal
    Geplaatst: 21 juni
    If you like to swallow hot warm dog crap. This game is for you. My 4 year old child would be able to code shiny colors on a screen that would present a better picture than this bloom filled eldery catarac nightmare. I don't even care if I spelled catarac wrong, because the devs couldn't even make a clear screened game that looks like it was filmed on a cell phone. You are better off spending your money on a thirsty homeless man who would better drink his sorrows away than invest in this lunar 2013 pack of spiral of garbage slander.
    Was deze recensie nuttig? Ja Nee Grappig