Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!Key Features Run and swim to escape a sinking ship Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
Brukeranmeldelser:
Overall:
Stort sett negative (178 anmeldelser) - 28% av 178 brukeranmeldelser for dette spillet er positive.

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Pakker som inkluderer dette spillet

Kjøp Lunar Pack

Inkluderer 2 objekter: Lunnye Devitsy, Wake

 

Om dette spillet

Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!

Key Features

  • Run and swim to escape a sinking ship
  • Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
  • Randomised areas change the ship every time
  • Tense, close-quarters gameplay
  • Collect keys, torches and other items to stay alive
  • Unravel the truth behind the sinking of the ship
  • Multiple difficulty modes and end-game challenges
  • Compete against others with online scoreboards
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

Systemkrav

    Minimum:
    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • Sound:Any
    • Other Requirements:Broadband Internet connection
    Recommended:
    Hjelpsomme kundeanmeldelser
    20 av 22 personer (91%) syntes denne anmeldelsen var hjelpsom
    2 personer syntes at denne anmeldelsen var morsom
    2.9 timer registrert
    Publisert: 4. desember, 2015
    A very boring platformer with no unique qualities but annoying forced blur in graphics, so you don't see much what is going on. I do not recommend wasting time on it. +1 Steamcount at its best.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    13 av 13 personer (100%) syntes denne anmeldelsen var hjelpsom
    7 personer syntes at denne anmeldelsen var morsom
    2.8 timer registrert
    Publisert: 14. januar
    Wake is a "race to the top" type platformer. It features the following:

    • Looping 1 minute song
    • A control system that may or may not listen to your inputs (controller)
    • Randomly placed squares that obviously resemble a ship... /s
    • Immediate game crash after closing game
    • 42 minutes of waiting to float to the top of the "ship"
    • Absolutely no reason to try again
    • All of the Instagram filters at once

     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    5 av 7 personer (71%) syntes denne anmeldelsen var hjelpsom
    3.9 timer registrert
    Publisert: 15. februar
    I hate seeing a good concept go to waste. Wake certainly has a good one, placing you in the soggy workboots of an engineer on a sinking ship. Starting in the bowels of the hull, you must find your way topside before the ship fills with water. Along the way you'll find keys to open doors, fire axes to bash down less sturdy doors, flashlights and flares, and bits of meteor that apparently started this whole mess. Another survivor pesters you over the radio, but I have no idea what his deal is and he doesn't really add anything to the game.

    It's a good concept to be sure, but the execution leaves a lot to be desired. The rooms of the ship are huge and sprawling, with extremely contrived platforming challenges to overcome like floating platforms and crate mazes. There are tons of dead-ends, which wouldn't be so bad if the map were clearer or if they didn't come at the end of an arduous hallway spanning half the ship. You're also bound to reach jumps you can't make, even with the touchy climbing controls, which leaves you waiting for the water level to rise so you can swim up through the passage. The water rises at a glacial pace, though, so I actually resorted to killing myself which catches the water level up to you instantly.

    Wake really fails the first measure of a good platformer, having reliable control over your character. You sprint at inconsistent speeds, you sometimes have air control and sometimes don't, and some jumps can be rendered impossible by the angles the ship lists at. Add some over-processed, blurry pixel graphics and a mysterious story that's never resolved (or is resolved at higher difficulties, which you won't play) and you have a real mess on your hands. I love the idea of escaping a sinking ship via skillful platforming, but I guess I'll have to keep waiting for someone to do it well.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    89 av 97 personer (92%) syntes denne anmeldelsen var hjelpsom
    2 personer syntes at denne anmeldelsen var morsom
    11.1 timer registrert
    Publisert: 7. januar, 2014
    Don't play this if you are prone to rage. I don't usually get mad at games, but for this game I made an exception.

    It's a Semi-roguelike escape platformer, except the only thing that really changes is where some flames and blocks spawn.
    It does have some interesting modes and options to chose from though (like the ship sinking in LAVA).

    Now for the rage:

    The menus load very slowly.
    You can't skip some of the tutorial screens.
    You CAN'T PAUSE EVER unless you get the radio which then RANDOMLY keeps popping up and pausing the game while you are trying to make tricky jumps.
    You can't restart a failed run quickly (basically the fastest way is to Alt-F4 and restart the game).
    When you change screens you can sometimes get stuck going back and forth in a loop.
    While losing the power is a cool effect you cant see fire in the dark (WTF?).
    The post processing effect lags the game a lot and makes it even harder to see what's going on.
    The ship rocks side to side, which is fine, but there's also a weird jumping gravity mechanic that does weird things like make you no longer be able to air turn, or dead stop over fire/pits, so you have to be EXTREMELY careful all the time.
    You literally jump higher if you run downhill first because of the way speed influences jump height.
    I'm not sure if it was related to the gravity/jump thing but sometimes I would just completely lose control midair as the ship rocked.

    Imagine playing Mario brothers and then the lights go out while jumping and you stop in midair and fall straight down into dark fire and then you have this game.

    If the weird jumping/gravity/air turn thing was fixed, and the unresponsive turning, and the dark fire, this would actually be a much more enjoyable game.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom
    32 av 37 personer (86%) syntes denne anmeldelsen var hjelpsom
    2.7 timer registrert
    Publisert: 10. november, 2014
    Wake pits the player alone on a sinking ship that got hit by a meteor shower. The goal is to find your way to the surface by climbing, swimming, and collecting keys and meteor fragments along the way. There's plenty of water and fire along with a few out of place security drones that shoot you on sight.

    The graphics are blurry. The game menu is slow. The platforming is frustratingly painful, although the ship sway effects are kind of nice. It's not randomized so there's very little replayability. It works for one playthrough or two, but doesn't leave any lasting impressions although I did get a nice chuckle when I became a human flame.
     
    Var denne anmeldelsen til hjelp? Ja Nei Morsom