Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.Key Features Find all the ways back home - some logical, some abstract Explore a strange mountainside Unlock abilities, build cannons and spaceships No...
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Indeholder 2 emner: Lunnye Devitsy, Wake


Om dette spil

Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.

Key Features

  • Find all the ways back home - some logical, some abstract
  • Explore a strange mountainside
  • Unlock abilities, build cannons and spaceships
  • No death
  • Relaxing exploration gameplay
  • Fully universal - no in-game text
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack


    • OS:Windows XP
    • Processor:2 GHz Core 2 Duo
    • Hukommelse:512 MB RAM
    • Grafik:DirectX 9.0c
    • DirectX®:9.0c
    • Harddisk:400 MB harddiskplads
    • Lyd:Enhver
    Hjælpsomme kundeanmeldelser
    5 af 7 brugere (71%) fandt denne anmeldelse brugbar
    1.8 timer bogført
    Indsendt: 4. december 2015
    A very nice sandbox open-world platformer with a nice atmosphere. Very simple in gameplay, but quite fun. However, it's not a game to be played for hours, but rather a small little game for an evening or two. Hence I do recommend it, but only on a sale.
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    4 af 6 brugere (67%) fandt denne anmeldelse brugbar
    1 person fandt denne anmeldelse sjov
    2.0 timer bogført
    Indsendt: 30. januar
    I bought this game as part of a bundle along with Wake, for $5. Yeah, this is one of those games (along with Wake) that you kinda are willing to spend money on just because you can. "Ah, I got like 5 bucks left... Can't really buy anything. I guess I'll just take this..."

    At first I was intrigued and relaxed. But upon only finding half of the ways to get to the moon, the game because so boring, I had to quit in order to save some sanity. So, I got a better computer and played this on it as one of the first games to test its intensity of RAM (since it lagged like crazy on my laptop). So yes, I gave it a second go. Appearently, it was not my laptop...

    The game was just so SLOW paced that you can't get anywhere in a decent time. The level design along with the slow paced gameplay makes finding all the endings take probably more than several days. That's just not how to design a game. I explored every area and got two powerups, then there was nothing to do, so I stopped. For good. I will never come back to this game because I'm one of those people who want to experience everything for themselves. If you tell me what powerup you get in a game, that will suddenly render the game unplayable for me, because I want everything to be exciting, new, and not spoiled.

    I don't like writing down rates for games that are pretty good, but really, this belongs on a flash website. It's one of those flash games that you really shouldn't spend money on. Not because it's short or anything, but just the amount of enjoyment you'll get out of it. Again, it's soooo boooring. I understand it's supposed to be atmospheric, and it was. But after about halfway through the game, you just simply cannot find any ways back to the moon, no more upgrades, and literally nothing to do.

    Call me biased because I didn't technically complete the game, but a human being cannot go through so much loss of sanity by playing a game like this. Again, it's "okay" but the pace is way too slow, goal way too indirect, and progression even worse so.

    I don't know what else to say for this other than to save your money. I don't know about anyone else, but I'm one of those people that would rather spend on a game I end up disliking due to genre or whatever rather than a game I just end up not enjoying because of its experience. Buy it if you want, but I don't want anyone else losing any sanity or time either.

    My suggestions to developer (even though I know the game won't get updated ever):
    - Smaller level design or less filler areas just to slow you down
    - More quick movement speed and not so much "moon" gravity
    - Add a decent title screen with some possible, oh I don't know, options, then tell the player what to do in some way fitting to the game's atmosphere (basically, not a tutorial, but still telling them what to do)
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    2 af 4 brugere (50%) fandt denne anmeldelse brugbar
    2.7 timer bogført
    Indsendt: 15. februar
    I am the biggest sucker for exploration games. By that I mean I will play anything that gives me a wide open world to explore, and doesn't make it too onerous to explore. Platformers usually do exploration the metroidvania route, but there are a few quality indie games that just let you run freely around their world. Lunnye Devitsy is one of those.

    The only story you're going to get is that you're a tiny alien who fell off his tiny planet and onto a great big mountain. You want to get home, and as it turns out there are six ways to do that, but you have to find them and piece together a few puzzles to make them work. Some are as simple as jumping on a springboard, some are as complex as building a rocket, and some defy any sort of logic whatsoever.

    You can run and you can jump, and that's all you need to unlock Lunnye Devitsy's secrets. The running takes a little getting used to, since you have to build up momentum before you can really get going, but there's plenty of space to practice your sprinting. You also can't die here, which takes any possible edge off the game. Anything that looks lethal most assuredly is not, and falling off the screen just wraps you around to the other side.

    It's not hard to sink a few hours into this one trying to divine its secrets, but without any sort of character progression, collectibles, or story, it's also not hard to get bored quickly. I certainly appreciate it for its stark, otherworldly atmosphere and simple exploration, but not enough to suss out all the endings. Still, I'd say it's worth a look, especially if you're a fan of games like Knytt.
    Fandt du denne anmeldelse brugbar? Ja Nej Sjov
    47 af 51 brugere (92%) fandt denne anmeldelse brugbar
    2 personer fandt denne anmeldelse sjov
    4.0 timer bogført
    Indsendt: 22. februar 2014
    Lunnye Devitsy has taught me that I am secretly a homing pigeon.

    A simple platformer/exploration game, you play a little alien that has fallen from the moon and now wishes to find its way back. Lunnye Devitsy boasts a great deal of atmosphere and many different paths to take... eventually. Until you find all the necessary 'powerups' to properly explore, though, there are relatively few paths you can take, and some of these are dead ends with no escape. This, combined with a labyrinthian world to explore, can make early progress frustrating if you aren't very good at picking out different paths through the overwhelming particle effects and sometimes washed-out graphics. Which I at least, was not, resulting in getting stuck in the same dang place several times. Since there seems to be no ingame restart feature, quitting and restarting can be the only way to get out of some of these traps.

    Once you find the double jump, though, the game is so much less frustrating and exploration so much more engaging that it boggles the mind a bit that it wasn't implemented right out of the gate (right when you drop off of the moon?). Immediately more paths are open to you and those traps are less common. That you can miss this entirely for the first part of the game if you go the wrong way- and the game offers no hints of which direction to head- is a confusing choice. So, head right first, is my advice. Your salvation is in the forest.

    The game does save what collectibles you find along the way, though, which is helpful in decreasing frustration. The controls are simple enough, the alien is a little floaty and can get difficult to land precisely, and nothing aside from dead ends are a threat, so explore and enjoy the music. Even falling (or in my case, purposefully flinging myself) off the world is only a minor incovenience.

    Normally I'm inclined to give higher ranking to games with an interesting visual presence; I love my shinies. At first glance, Lunnye Devitsy does seem to have this in spades. The stark, sharp black landscapes and flashes of color are gorgeous, but the particle effects and glow of some of the areas makes things difficult to see at times. It could've been toned down just a bit and would've improved the atmosphere they were going for. The wind and water effects and sounds are very cool, though a little too loud for the rest of the soundtrack.

    So, as a casual exploration platformer, it doesn't offer too much new or different. If you really enjoy that sort of game, though, like I do, you'll probably enjoy it for awhile.
    Fandt du denne anmeldelse brugbar? Ja Nej Sjov
    30 af 31 brugere (97%) fandt denne anmeldelse brugbar
    5 personer fandt denne anmeldelse sjov
    9.9 timer bogført
    Indsendt: 11. januar 2015
    LD is a metroidvania-lite platformer thats exploration based with good music and ambient sounds. Basically you are running and jumping all over the map trying to find items to help you find a way back to your moon. The visual design is distinctive and well done, if it's to your taste that's another matter entirely though. If you are a genre fan you chould check it out.
    Fandt du denne anmeldelse brugbar? Ja Nej Sjov