Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.Key Features Find all the ways back home - some logical, some abstract Explore a strange mountainside Unlock abilities, build cannons and spaceships No...
Uživatelské recenze: Smíšené (145 recenzí) - 62% z 145 uživatelů ohodnotilo tuto hru kladně.

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Obsahuje následující položky (celkem 2): Lunnye Devitsy, Wake

 

Informace o hře

Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.

Key Features

  • Find all the ways back home - some logical, some abstract
  • Explore a strange mountainside
  • Unlock abilities, build cannons and spaceships
  • No death
  • Relaxing exploration gameplay
  • Fully universal - no in-game text
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

Systémové požadavky

    Minimum:
    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Sound:Any
    Recommended:
    Užitečné recenze od zákazníků
    1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
    2.0 hodin celkem
    Přidáno: 30. ledna
    I bought this game as part of a bundle along with Wake, for $5. Yeah, this is one of those games (along with Wake) that you kinda are willing to spend money on just because you can. "Ah, I got like 5 bucks left... Can't really buy anything. I guess I'll just take this..."

    At first I was intrigued and relaxed. But upon only finding half of the ways to get to the moon, the game because so boring, I had to quit in order to save some sanity. So, I got a better computer and played this on it as one of the first games to test its intensity of RAM (since it lagged like crazy on my laptop). So yes, I gave it a second go. Appearently, it was not my laptop...

    The game was just so SLOW paced that you can't get anywhere in a decent time. The level design along with the slow paced gameplay makes finding all the endings take probably more than several days. That's just not how to design a game. I explored every area and got two powerups, then there was nothing to do, so I stopped. For good. I will never come back to this game because I'm one of those people who want to experience everything for themselves. If you tell me what powerup you get in a game, that will suddenly render the game unplayable for me, because I want everything to be exciting, new, and not spoiled.

    I don't like writing down rates for games that are pretty good, but really, this belongs on a flash website. It's one of those flash games that you really shouldn't spend money on. Not because it's short or anything, but just the amount of enjoyment you'll get out of it. Again, it's soooo boooring. I understand it's supposed to be atmospheric, and it was. But after about halfway through the game, you just simply cannot find any ways back to the moon, no more upgrades, and literally nothing to do.

    Call me biased because I didn't technically complete the game, but a human being cannot go through so much loss of sanity by playing a game like this. Again, it's "okay" but the pace is way too slow, goal way too indirect, and progression even worse so.



    I don't know what else to say for this other than to save your money. I don't know about anyone else, but I'm one of those people that would rather spend on a game I end up disliking due to genre or whatever rather than a game I just end up not enjoying because of its experience. Buy it if you want, but I don't want anyone else losing any sanity or time either.

    My suggestions to developer (even though I know the game won't get updated ever):
    - Smaller level design or less filler areas just to slow you down
    - More quick movement speed and not so much "moon" gravity
    - Add a decent title screen with some possible, oh I don't know, options, then tell the player what to do in some way fitting to the game's atmosphere (basically, not a tutorial, but still telling them what to do)
    Byla tato recenze užitečná? Ano Ne Vtipná
    2 z 4 osob (50%) ohodnotilo tuto recenzi jako užitečnou
    1.8 hodin celkem
    Přidáno: 4. prosince 2015
    A very nice sandbox open-world platformer with a nice atmosphere. Very simple in gameplay, but quite fun. However, it's not a game to be played for hours, but rather a small little game for an evening or two. Hence I do recommend it, but only on a sale.
    Byla tato recenze užitečná? Ano Ne Vtipná
    1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
    3.3 hodin celkem
    Přidáno: 5. června 2015
    Fajn hra, 2D skákačka s pěkným pozadím, doprovázející přijemnou hudbou.
    Byla tato recenze užitečná? Ano Ne Vtipná
    1 z 4 osob (25%) ohodnotilo tuto recenzi jako užitečnou
    0.3 hodin celkem
    Přidáno: 27. listopadu 2013
    obraz vypadá rozmazaně, ovládání taky neni nic moc.
    Byla tato recenze užitečná? Ano Ne Vtipná
    46 z 50 osob (92%) ohodnotilo tuto recenzi jako užitečnou
    2 osob ohodnotilo tuto recenzi jako vtipnou
    4.0 hodin celkem
    Přidáno: 22. února 2014
    Lunnye Devitsy has taught me that I am secretly a homing pigeon.

    A simple platformer/exploration game, you play a little alien that has fallen from the moon and now wishes to find its way back. Lunnye Devitsy boasts a great deal of atmosphere and many different paths to take... eventually. Until you find all the necessary 'powerups' to properly explore, though, there are relatively few paths you can take, and some of these are dead ends with no escape. This, combined with a labyrinthian world to explore, can make early progress frustrating if you aren't very good at picking out different paths through the overwhelming particle effects and sometimes washed-out graphics. Which I at least, was not, resulting in getting stuck in the same dang place several times. Since there seems to be no ingame restart feature, quitting and restarting can be the only way to get out of some of these traps.

    Once you find the double jump, though, the game is so much less frustrating and exploration so much more engaging that it boggles the mind a bit that it wasn't implemented right out of the gate (right when you drop off of the moon?). Immediately more paths are open to you and those traps are less common. That you can miss this entirely for the first part of the game if you go the wrong way- and the game offers no hints of which direction to head- is a confusing choice. So, head right first, is my advice. Your salvation is in the forest.

    The game does save what collectibles you find along the way, though, which is helpful in decreasing frustration. The controls are simple enough, the alien is a little floaty and can get difficult to land precisely, and nothing aside from dead ends are a threat, so explore and enjoy the music. Even falling (or in my case, purposefully flinging myself) off the world is only a minor incovenience.

    Normally I'm inclined to give higher ranking to games with an interesting visual presence; I love my shinies. At first glance, Lunnye Devitsy does seem to have this in spades. The stark, sharp black landscapes and flashes of color are gorgeous, but the particle effects and glow of some of the areas makes things difficult to see at times. It could've been toned down just a bit and would've improved the atmosphere they were going for. The wind and water effects and sounds are very cool, though a little too loud for the rest of the soundtrack.

    So, as a casual exploration platformer, it doesn't offer too much new or different. If you really enjoy that sort of game, though, like I do, you'll probably enjoy it for awhile.
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