My opinion: Evoland was a good game, but I was expecting way too much from it.
I was sorely disappointed when the game ended. But that doesn't mean it was bad. On the contrary, it was, for the most part, pretty enjoyable. Evoland shows the history of game design (limited exclusively to adventure games) from it's very beginnings, but disappointingly stops short of modern day. This made the game surprisingly short, but they weren't kidding when they said 'A Short Story'. My major gripe with it, is that it's not the evolution of adventure games as much as it is 'The Evolution of The Legend of Zelda and Final Fantasy Games'. There's obviously more to adventure than that, and even though those two are both superb series in themselves, the spotlight could have been cast to others. And the fact that those two games are featured so predominately kind of makes the slight reference to Skyrim and League of Legends seem out of place.
But aside from the limited scope, that limited scope is done fantastically. Since this is a game about gameplay evolution, new mechanics and features are introduced constantly. But their introduced so seamlessly that it feels natural. You never have to take a pause to read instructions or do a tutorial, you just get it. That's where the game shines. It sets out to show gameplay evolution, and that's what it does. If you're an veteran of video games, you'll enjoy being able to relive some past experiences that you just don't get in AAA titles today. But, if you're a veteran gamer, then you'll be annoyed at some just as you smile at others.
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