Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active...
Análises de usuários:
Todas:
Muito positivas (4,095 análises) - 83% das 4,095 análises de usuários deste jogo são positivas.
Data de lançamento: 4/abr/2013

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Comprar Evoland

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-25%
$9.99
$7.49
 

Análises

“If You Like Final Fantasy Or Zelda, You Need To Play Evoland”
Kotaku

“Evoland is a fascinating study of the adventure game genre, and surprisingly funny at the same time.”
Wired

“Evoland's elements form a love letter to some of the most venerated games in their respective genres, and it's surprising just how well the shifting gameplay types work together”
Destructoid

“Evoland is a fantastic advert for indie gaming. It's creative, unique, highly entertaining and wonderfully nostalgic. This is a must-play.”
eGamer

Steam Greenlight

Sobre este jogo

Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor and references to many classic games.

Key Features

  • Play through the history of action-adventure video games
  • Discover many evolutions, from old school 2D action/adventure to active time battles and full 3D action
  • Revisit the starting area rendered in full 3D or explore the overworld with your own airship!
  • And have fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect

Requisitos de sistema

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP2 or later
    • Processor:1.7 GHz single-core
    • Memory:1 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:2.5 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    Minimum:
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:1 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
    Recommended:
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:2 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
Análises úteis de usuários
6 de 6 pessoas (100%) acharam esta análise útil
8.1 horas registradas
Publicada: 8 de janeiro
O jogo é muito bom! Embora apresente uma história típica de RPGs, a ideia de evoluir as funções do jogo juntamente com o personagem foi um toque genial. Além disso, a técnica de junção de vários estilos de RPG em um só deixa o jogador mais animado, pois, a curiosidade faz com que o mesmo tenha mais um motivo para chegar até o final.
A trilha sonora é cativante e os puzzles, são muito bem feitos (embora o lance de paredes secretas seja apelativo).
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3 de 3 pessoas (100%) acharam esta análise útil
10.2 horas registradas
Publicada: 28 de dezembro de 2015
Nostalgia pura!
Uma homenagem aos RPGs old school, o jogo mostra a evolução desse gênero com uma pitada de humor.
A jogabilidade alterna entre Final Fantasy, Zelda e Diablo, além de referências a vários outros títulos que marcaram época.
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39 de 65 pessoas (60%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
7.5 horas registradas
Publicada: 2 de dezembro de 2015
Don't be misled by the 100% completion I have or the hours invested, this game is not worth playing.
It starts out sort of cute and novel, the premise being that you unlock new abilities as a sort of video game history unfolds before you. But don't be fooled, the facade begins to fall apart within the first 20-30 minutes. A game pitched as a delve into gaming history very quickly unveils its true colors as a simple list of tired references to "gaming culture" with a few lines from movies thrown in for variety. Even if you can handle the completely unsubtle references (the earliest and most glaring one being the retrieval of the buster sword, where they literally say "doesn't this look familiar?" with a straight face) the game doesn't stand on its own in any fashion.

The art is uninspired.

The multiple battle systems suffer every issue from miserable and unfair hit boxes to simple math miscalculations for damage. It pretends to be Zelda, Diablo, FF, and more, and yet pales in comparison to the most rudimentary of battle systems (I wrote a more complex system on my graphing calculator back in 10th grade math) and has zero loot system whatsoever.

The RPG system is literally nonexistant save for 3 items you can buy in the first hour. It pretends to have progression but the numbers don't effectively change anything as the whole game scales directly to you.

The puzzles are long, boring, and unforgiving in required precision at times.

The bosses are tedious and boring, even worse than the 20-year old counterparts they are rehashing.

The random battles do nothing but draw out the length, and trigger frustratingly often.

The writing is sad.

The plot is nonexistant (references=/=plot).

The ending is anticlimactic.

And to top it all off, there's the option to use a gamepad, but it is never mentioned, let alone recommended, and without it, you are limited to 8-way movement, making much of the game much harder than it already is.

I know this was originally part of Ludum Dare, but trying to pitch this for $10 is hilarious. Even at $1 I don't think it's worth playing simply because it intentionally disrespects your time by dragging things out. I'd honestly be more happy with the money I paid if it were 45 minutes long.

Do yourself a favor and don't waste your time or self respect.
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27 de 46 pessoas (59%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.5 horas registradas
Publicada: 29 de dezembro de 2015
Funny for about 15 minutes. Then it goes from being parody to self parody when the developer decides to throw you into 100% unfun random encouters after every three steps. After about 50 of those I was done.
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22 de 37 pessoas (59%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
0.8 horas registradas
Publicada: 20 de dezembro de 2015
This game isn't nearly as cute as it thinks it is.

One of the devs must have wrote an exhaustive list of every cliche in video games, and then put every single one in a checkbox, to use once and then ignore. Pushbutton switches? Okay, walk over one and then never see one again. An enemy you defeat by bumping into a hole instead of attacking? Great, you've got it, moving on now...

Evoland never does anything interesting with any of the mechanics it shows you; it just points out that they exist and then hurries you on to the next mini-achievement or lame fourth-wall-breaking gag. I suspect the developers do this because they realize the gimmick of the game runs thin fast, and they're just trying to get you through it mercifully quickly. Hopefully, they reason, you'll be too distracted by the next flashy graphical effect to realize the game is all smirking irreverence and no substance.

This attitude reveals that the devs don't understand why the games they're aping are great. People didn't like Zelda becuase it had 8-bit graphics, a sword that you can cut bushes with, and the ability to move from one tiny corridor and cramped room to the next. They liked it because the world was expansive and interesting, the combat was challenging but fair, there were actual puzzles where the solution wasn't immediately obvious (because, haha, the JOKE is that the solution is obvious, get it? Isn't this a fun way to spend your time? Haha!)

Evoland isn't a good game, and it's not even a good homage to actually good games, because it merely mimicks the surface of classic gaming. This game is the kind of mass-produced soulless single-severing Nostalgia™ that you see on ThinkGeek or LootCrate. Don't support this.
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