What if someone knew your mind better than you did? The Swapper is an award-winning, narrative driven puzzle game set in the furthest reaches of space.
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Çıkış Tarihi: 30 May 2013

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“I came away from The Swapper with nothing but amazement. From the first time you see the literally hand-crafted visuals until the final moment in the game, which is sure to give you pause for thought, you will be in complete awe.

Brilliant puzzles with even more brilliant solutions compliment the philosophical plotline, leaving an unforgettable experience unlike any other.”
10/10 – Destructoid

“The Swapper tempted me with ingenious puzzles, transported me to a fully realized science-fiction world, and made me ask questions about mortality and morality that few video games have ever dared to explore.

Very few puzzle games have ever managed to marry impeccable challenges with a mature storytelling quite like this – there's no fluff or extraneous content here, only a prime example of how to create a tight, unforgettable gaming experience.”
9.3 – IGN

“It didn’t take me long to fall in love with The Swapper; it continuously surprised and impressed me from its intriguing first moments to its fantastic ending.”
9.25 – Game Informer

“Think, rethink. Get stumped. Take a break. Go outside. Have some ice crea- wait, no. Pet a dog. Or maybe go for a stroll in the park, because that would- Oh god, now Swapper’s thought process has invaded your mind. You can’t escape.”
Rock, Paper, Shotgun

Steam Big Picture

Bu Oyun Hakkında

What if someone knew your mind better than you did?

The Swapper is an award-winning, narrative driven puzzle game set in the furthest reaches of space.

The Swapper takes place in an isolated and atmospheric sci-fi world. Players wield an experimental device which allows them to create clones of themselves, swapping their entire consciousness into new bodies to overcome the challenges of the environment.

Key Features:

  • Think: Fiendishly designed puzzles with equally clever solutions that are never more than a few steps away.
  • Wonder: The art in The Swapper is constructed using clay models and everyday materials, which combine to create truly unique visuals in a detailed and atmospheric environment.
  • Discover: A powerful and thoughtful story, told through the game's environment with narrative design from Tom Jubert, the writer behind hits including Driver: San Francisco and Faster Than Light.

Sistem Gereksinimleri

Mac OS X
SteamOS + Linux
    • OS:Windows XP SP3 or later, 64/32bit
    • Processor:Dual Core CPU (2.2+ GHz Dual Core CPU or better)
    • Memory:1 GB RAM
    • Graphics:GeForce® 8800 or Radeon® HD4800 series, 512 MB of memory, OpenGL 3.0 support required
    • Hard Drive:1 GB HD space
    • Additional:Intel HD Graphics are not officially supported. But if you've got yourself a 3000 or better then there is a reasonable chance it will mostly/sorta work. No promises, but we've been working hard on it, at any rate.
    • OS:Snow Leopard 10.68 or later, 64/32bit
    • Processor:Dual Core CPU
    • Memory:1 GB RAM
    • Graphics:Intel HD 3000 or better, 4000 or a dedicated GPU recommended, OpenGL 3.0 support required
    • Hard Drive:1 GB HD space
    • OS:Ubuntu 10.04 or 13.10, 64/32bit
    • Processor:Dual Core CPU (2.2+ GHz Dual Core CPU or better)
    • Memory:1 GB RAM
    • Graphics:GeForce® 8800 or Radeon® HD4800 series, 512 MB of memory, OpenGL 3.0 support required
    • Hard Drive:1 GB HD space
    • Additional:Intel HD Graphics are not officially supported. But if you've got yourself a 3000 or better then there is a reasonable chance it will mostly/sorta work. No promises, but we've been working hard on it, at any rate.
Yararlı müşteri incelemeleri
89 kişiden 82 tanesi (92%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 4.8 saat
Yayınlanma: 22 Aralık 2015
(Full review follows below)

  • Game Name: The Swapper
  • Original Release: 2013
  • Genre Tags: Atmospheric; 2D; Puzzle-Platformer; Sci-Fi
  • My Overall Grade: A-
  • Estimated Playtime (Campaign): 3-5 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Aesthetes; Game atmosphere connoisseurs; Strong narrative advocates; Puzzle game aficionados

The Swapper is an enjoyable 2D puzzle-platformer that lacks gameplay innovation but rises above the crowd on the shoulders of its superbly well-designed atmosphere and provocative narrative. The actual puzzle-solving aspect of the game is adequate, but with minimal diversity and accretion. It is definitely a story-driven experience, with the gameplay taking a passenger seat. If you can appreciate a game in that style, this is a good bet for you.

The entrancing narrative and the style in which it transpires work in concert with the mystifying ambiance to create a wondrous experience. The story touches on some thought-provoking metaphysical issues, while skillfully avoiding a fall too deep into the rabbit hole to keep the average person’s interest. Much of the rest of the narrative is comfortable, cliché sci-fi tropes that we all know and love.

The gameplay and the puzzles are far from bad, but they also are nothing special. As I alluded to: they are sufficient, but fail to develop into anything overly interesting. Very little changes from the first puzzle to the last, so it does get a little bit dry. That said, some of the later ones are quite tricky and a few require not only puzzle-solving ability but also decent reflexes.

The graphics are pleasurable and align perfectly with the vibe of the game. But the whole soundscape is what truly brings the atmosphere of The Swapper to life. The ambient soundtrack, the cryptic chatter, and the selectively placed voice-overs contribute a wonderful blend of emotions and mystery. If you are into it, this is a game you might enjoy with the lights off and your headphones on (or however else you may get into the zone).

The Swapper is a brief, interesting, and enjoyable experience. It is not a complex or intricate puzzle-platformer, but I recommend it to any fan of the genre who would appreciate the atmosphere and narrative.

Follow my curation page to see more of my recommendations!
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22 kişiden 19 tanesi (86%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 28.7 saat
Yayınlanma: 11 Aralık 2015
I really, really like this game! In fact of all games I played this year I can hardly find one I enjoyed more than this one! The 97% positive reviews are absolutely justified in my opinion and I concur with them.

«The Swapper» is a 2D-puzzle-platformer embedded in a very elaborate, immersive and well narrated story. Actually it's some kind of a combination of a SciFi-short-story and a tricky platformer game - with a strong and intelligent connection between these two aspects (see below).

☛ Have a look at the screenshots in my profile for a few impressions of the graphics, art design, atmosphere and puzzle design of «The Swapper».

❖ Story and gameplay:

Almost like in a SciFi movie...You are alone on an empty space station, "Theseus", with no idea what happened and have to find your way through a labyrinth of its rooms and corridors in order to find out what's going on there. In the very beginning you already notice that is has to be something really weird since you "hear" telepathic voices talking to you every time you pass one of these huge stones that are scattered around the whole station. And what they say is more confusing than explaining... at first.

To overcome the various obstacles in the station you have a device (the "swapper") which enables you to create clones of yourself and to take control of them. And since you are alone on the station but the puzzles can only be solved in teamwork you need those clones, though their coordination can get tricky because your clones can't be moved independently from yourself and each other, they always do the exact same things you do, at the exact same time - but you can choose where to position a new clone and which of the clones defines what the others imitate. In order to create some kind of teamwork between these different 'You's you have to think outside the box sometimes.

During your journey through the station you regularly pass data-terminals, which contain one file each, a log-entry, a letter, a protocol, a report and such, and reveal one by one the fascinating story of the stations history and give you piece by piece the whole picture of what happened on Theseus.
(These files are relatively short though, it's not that you have to read through long texts, they are just so well-written and designed that the story that builds up in your mind around these little chunks of information is pretty complex in the end. Big compliment to the authors of the game btw.)

Great story! ✿

❖ Technical stuff:

☑ Very pleasant, smooth game mechanics (AD: left and right, space/W: jump, e: interact, q: map, f: log, mouse-movement: look around, right/leftclick: clone/swap (use swapper-device), mouse-movement while holding right klick: position clone (use swapper device))
☑ Good graphics, beautiful graphical art design
☑ Sound nothing special, but nice and supports the atmosphere very well
☑ Professional voice acting
☑ Puzzles/obstacles are designed very intelligently, easy in the beginning but quite complex and tricky in the end - and not repetitive
☑ Two different endings
☑ No glitches/bugs encountered

☛ One CON to mention:
Once you hit the last console and the ending sequence starts you reach a point of no return. During this ending scene you have to make a decision that defines the ending (out of two possibilities). After the game finished you have no chance to return to a certain chapter or even just some point before the ending sequence. If you would like to play through the other ending as well you would have to play through the whole game again.
In the forums the devs stated, that they intentionally chose to do it this way and even not to warn the player of the point of no return - they wanted to make your final decision... well, really a final one.
For me personally it's a con that you can't jump to particular chapters of the game after finishing it. You have no choice than to watch the other ending on youtube (if you dont want to play the whole game all over again) and that also complicates the achievement-hunting, since you have to play through the whole game again if you lack just one achievement at the very end of the game. So make sure to get all achievements in your first playthrough and in the correct order (achievements unlock by encountering hidden rooms that can only be found with the swapper by projecting a clone into walls - once you find a hidden passage this suddenly works, usually it doesn't).

On the other hand: It isn't really a pain in the a▒s to play through the game a second time. Of course it's a little tedious to replay the puzzles you already solved once again (though there are enough of them and they partly look this similar (just "look".. in fact they aren't) that you easily forget about the trickier ones soon) but by your new knowledge about the whole story and the complete history of the station you get a new understanding of the early telepathic messages and files that just confused you when you heard/read them the first time. Like when you watch a movie a second time and suddenly understand and notice things that had no meaning to you while you first watched them. Quite interesting.
I personally did it this way, I played the game twice. To play through both endings, to get some lacking achievements and to get another view on the early parts of the game. And I enjoyed both playthroughs.

❖ Specials:

What I especially liked about this game is the fact, that the game mechanics > the way you move through the station (with the "swapper" device) is strongly interwoven with the story.
Usually in puzzle-platformers you have 1) a world full of the inevitable tricky puzzles in which you move 2) some special gadget or ability to overcome these obstacles (eg. this portal-device or the ability to shift the world around you or to jump extremely high etc.) and (at least if it's a good game) 3) a story that is told during you search your way through this world with this gadget/ability - but these things are normally three seperated elements of the game... or at least 2) is seperated.
That you have this special device or ability to move around in the given map doesn't have a particular meaning, it's just the way it is, the way it has to be for the player to be able to solve the puzzles/overcome the obstacles. It doesn't matter why you have this "wormwhole"-creator-pistol in "Portal", someone developed it and gave it to you, because that's how the game is supposed to work, period. It doesn't matter why you have the ability to turn the world around yourself in "And Yet It Moves", you just have it because otherwise you wouldn't be able to move through the map at all.

In "The Swapper" it's different; your special device (swapper-device) and ability (telepathy) arent "just there" ("because it has to be this way to solve the given puzzles"), but the world around you and the story which is revealed by the time explain where this device/ability is coming from. Story and mechanics are interwoven.

❖ Fazit:

If you dont bother reading all the data-files youll get a immersive SciFi short-story along with a great puzzle-platformer.
But even if you dont like reading so much, you can still enjoy this game as a well designed puzzle-platformer. (But in this case it isn't an overwhelmingly great game anymore but just a normal, good puzzle-platformer. What makes this game special and legitimates this enthusiastic review is the story.)

Recommended in both cases - though I really recommend to spend some time in reading and not to skip the story - it's the best aspect of the game and especially the connection between gameplay and story makes this game so special.

Buy «The Swapper» - It's worth it!
❊ 10/10 ❊
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15 kişiden 13 tanesi (87%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 5.9 saat
Yayınlanma: 2 Aralık 2015
This is the reason why i love Indie game.

Here is what we get in this awsome game :

A fresh innovative twist on the Metroidvania formula that has a smart puzzle design that is reminiscent of games like Portal. It's even succeed at incorporating a great story in it's level design

9.6/10 Verdict: A must play
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14 kişiden 11 tanesi (79%) bu incelemeyi yararlı buldu
kayıtlarda 9.7 saat
Yayınlanma: 4 Şubat
Wrapped up The Swapper earlier. Done in only two sessions and two days. Really shows how much it grabbed me more than anything else. I found the length to be perfect. Just ended before it became a trudge. Almost ten hours is a good length, even more when the puzzles never repeated or even got too similar. Each has its own "feeling".

What can I say? It all clicked very well with me. The visual style is not only beautiful but adds to the cryptic world building and desolate tone. Controls were perfect and it is just nice to learn new tactics and moves with the same basic mechanics.
Puzzles almost never were a forgettable breeze, neither frustrating. That made me especially glad, since I usually don't play puzzle games. Kinda proud that I managed to solve every room on my own. All besides three measly puzzles. Bit my teeth off at those many times but once it became frustrating I called it a day and looked them up. It's fine though. Two of those had a similar gist to it which I don't think I'd come up with. And the other one was a bit cheap-ish.
Once done with all rooms, I saw a guide explaining the secret rooms. They have terminals and even though I loved reading them and learning more about the world, accessing them is a bit stupid done. Reading a guide to get to them would break immersion, so I skipped them. Ending was great.

Totally recommend giving it a shot. A great little gem.
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5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.6 saat
Yayınlanma: 15 Mart
Beautiful and relaxing platformer. I gotta recommend this one to puzzle adventure fans.
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