Never before has combat been so fast in-your-face.
Análisis de usuarios:
Recientes:
Variados (47 análisis) - 53% of the 47 user reviews in the last 30 days are positive.
Global:
Variados (3,326 análisis) - El 60% de los 3,326 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 24 ene. 2013

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar ACE COMBAT ASSAULT HORIZON Enhanced Edition

¡REBAJAS DE VERANO! La oferta termina el 4 de julio

-75%
$19.99
$4.99
 

Acerca de este juego

Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.

Key Features


  • Exclusive for PC : Improved graphics (resolution up to 1900x1200p) ; online play up to 16 players and a huge bonus content pack (8 aircraft, 2 maps, 27 skins, 9 skills upgrades).
  • Dramatic realistic story line – Written by New York Times Best Seller and military author Jim DeFelice, players will experience an engaging war drama spanning real-world locations across the globe.
  • Steel carnage destruction – Incredible detail and visual reaction for every explosive attack (aircraft are shredded to pieces, enemy troops annihilated, buildings shattered, machines bleed)
  • Entirely new aircraft to pilot – Experience split-second maneuvering and positioning, pinpoint targeting, hovering attacks and other gameplay diversity through the introduction of the Attack Helicopter, Door Gunner and more
  • Revolutionary Close-range Assault system – Delivering high-speed acrobatics, dizzying one-on-one encounters, satisfying visceral low-attitude and high-flying death from above
  • ACE COMBAT™ online reinvented – Take to the skies and engage hostile forces in a variety of modes including Capital Conquest (challenge opposing teams and fight to protect or take control of famous capitals around the world)

Requisitos del sistema

    Mínimo:
    • SO: Windows XP / Windows Vista / Windows 7 / 8 (32 o 64 bits, optimizado para 64 bits y procesadores multicore)
    • Procesador: Intel Core 2 Duo a 1.8 GHz o AMD Athlon X2 a 2.4 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia GeForce 8800GT o superior; ATI Radeon HD 3850 o superior
    • DirectX®: 9.0c
    • Disco Duro: 16 GB de espacio libre
    • Sonido: Compatible con DirectSound
    • Otros requisitos: Conexión a internet de banda ancha y Games For Windows - LIVE
    • Periféricos: Ratón y teclado, controlador Microsoft Xbox 360® para Windows® o equivalente, Logitech Rumblepad 2 USB, Logitech Dual Action. Flighsticks soportados (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator para Xbox 360)
    Recomendado:
    • SO: Windows Vista / Windows 7 / 8 (32 o 64 bits, optimizado para 64 bits y procesadores multicore)
    • Procesador: Intel Core 2 Quad a 2.7 GHz o superior, AMD Phenom X4 a 3 GHz o superior
    • Memoria: 4 GB de RAM
    • Gráficos: nVidia GeForce 8800GT o superior; ATI Radeon HD 3850 o superior
    • DirectX®: 9.0c
    • Disco Duro: 20 GB de espacio libre
    • Sonido: Compatible con DirectSound
    • Otros requisitos: Conexión a internet de banda ancha y Games For Windows - LIVE
    • Periféricos: Ratón y teclado, controlador Microsoft Xbox 360® para Windows® o equivalente, Logitech Rumblepad 2 USB, Logitech Dual Action. Flighsticks soportados (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator para Xbox 360)
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Variados (47 análisis)
Global:
Variados (3,326 análisis)
Publicados recientemente
royalguard78
( 0.7 h registradas )
Publicado el 29 de junio
This ace combat is not the old ace combat that i have played in PS, PS2...etc
And is so stupid that keeps on asking u to use the dogfighting feature which is new to the game to kill the enemy planes.
It actually kills the whole game.
¿Es útil? No Divertido
VICKY
( 0.5 h registradas )
Publicado el 28 de junio
-rep it unable to find session
¿Es útil? No Divertido
March Cat
( 5.6 h registradas )
Publicado el 28 de junio
/this game in a nutshell: press x to make a "OMG WATCH THIS" maneuvre, play minigame "keep an object within a circle", woah, ka-blam, burning fighter hull flying towards you/

I hate writing negative reviews, and usually just forget about the game it didn't like, but this time it was a real disappointment(or, as they like to say in the net, a nuke-grade b**thurt)

Maybe I should have read reviews of other people before purchasing it, but you know, summer sale makes people blind. I've seen that the "red line of hate" under this game description is menacingly long, but I assumed that be the result of "virtual pilots'" attack(you know, those guys who think it's wise to compare simarcade with microsoft flight simulators).. Wish I knew how wrong I was...

You have totally NO CONTROL over your aircraft. Damn, you can't do even the most basic barrel roll here by yourself! Roll rate is limited to 90* - you can't position your plane upside down(if you don't make a vertical turn, of course, but in that case, lol, you can't position your plane normally). And dogfight mode.... Well, AI complete takes away control from you, while you play stone age-old arcade "keep an object within a circle", with high chances to hit the buildings/ground due to autopilot's ultimate stupidity.

The closest rival of this game was the HAWX(i played the first part, which was older than AC-EE). People blamed it for being too simple. Damn, there the dogfight mode counterpart had some challenge, as VR drew you optimal path to target which was often challenging to follow, there bots couldn't evade a radar guided missile with help of (wtf?!) IR flares, enemy fighters were approaching from OUTSIDE the map(while here they just randomly spawn on the battlefield, sometimes even right behind your tail), you could command you wingmen and(oh-miracle!) they would actually SHOOT DOWN something or clear your 6, flying over even a single SAM battery POSED some danger and well, stalling a plane meant "omg, I'm gonna crash, level out the plane" and not just falling down vertically... And UBISOFT considered it a failure! And what's more, they refunded the players' purchses!

I heard many good things about ACE COMBAT series, but... well, at least this game didn't fulfill even 20% of my expectations. I wanted to play some fun arcade sim for lazy aviation enthisiasts, and what I got was an aerial call of duty.(yeah, if you played CoD you will constantly having deja vu feeling... Ultranationalist takeover in russia, chopper gunner shooting everything that moves gets blown up with a nuke, "AC-130, don't shoot the church.. oh, sorry, ancient ruins!")

Congrats if you read this far
¿Es útil? No Divertido
MeowPilot
( 10.4 h registradas )
Publicado el 27 de junio
Fight me, ill rek u
¿Es útil? No Divertido
Commander Matt
( 9.1 h registradas )
Publicado el 27 de junio
Before you dive into the Steam reviews, please consider looking at IGN's review of it; it's short, to-the-point, and is UNBIASED.

A lot of the hate comes from changes from previous games. Helicopters, a "Dog fight mode" (close range dog fight) and a different setting are all changes I can think of off the top of my head. To die-hards of old Ace Combat, these changes are probably going to drive you nuts (*cough cough* steam reviews *cough cough*) but if you have an open mind, understand that the developers are HUMAN BEINGS and not some perfect-game-making-robots, you'll enjoy yourself.

I found the game really fun, beautiful, and rather thrilling in some parts. The dog fight mode (called DFM in the game) was really an adrenaline rush at parts. Particularly near the end, when things ramp up. The helicopter missions were very fun for me (though the gun controls were a small bit clunky). The story, while kind of cliche, is still worth paying attention to in my opinion. The graphics are beautiful (you can tell the developers put some work into properly porting it to PC :D )
Some of the missions do seem to drag on, and I feel like the developers put more focus on their new mechanics (e.g., DFM) than they should have, but hey, why hold that against them? It's pretty hard to guess the perfect way to implement a brand new mechanic on the first try.

It took me about 8 hours to beat the campaign on an easier difficulty.

All-around a good game. :)

TL;DR
Worth the $20 if you plan on playing multiplayer (not sure if anyone plays it, I haven't looked), maybe closer to $15 or $10 if you plan on only playing campaign. Take the Steam reviews for this game with a grain of salt; a lot of them just really don't like the changes.

P.S.
Sorry if some of the review doesn't make sense; I'm writing this really late at night XD
¿Es útil? No Divertido
Tornado
( 1.1 h registradas )
Publicado el 26 de junio
I had the PSP games in my old time, but this game is just ♥♥♥♥, sorry. Its not even flying, is like a blure train with click action.
¿Es útil? No Divertido
Forgge
( 2.7 h registradas )
Publicado el 26 de junio
First off im just going to say this game is not even close too as good as the older ones (ace 4,5, and zero) but its still an excelent game, 8/10
¿Es útil? No Divertido
Caboose1018
( 5.8 h registradas )
Publicado el 26 de junio
**Disclaimers**

I have played this game in full on the Xbox 360

I have also played Ace Combats 4, 5, Zero, 6, and X (the PSP one)

Now, the review.

As a game, Ace Combat:Assault Horizon gets my reccomendation.

As an Ace Combat game, It does not. Thats the short of it.

I'm reccomending this game, but in a way also not reccomending it. At a sale price of $5, a newcomer could very well get his or her monies worth out of the title. But a veteran of the series will likely be dissappointed with it. I really wish Steam had a third reccomendation option of "Maybe", because this game would fit right into that.

As an arcade flight simulator, this game is good. It beats the hell out of HAWX, that much I'll support. If you're just looking for a quick action/war game, then this might be right up your alley.

But if you're fan of the other games in the series, this game is a complete letdown. The staples of the other games, from the anti-war themes, epic boss battles with fictional super weapons and the fictional world of Strangereal are all put to the side. In its place are helicoper segments, both on and off rails, bomber missions, the typical "Russians are the bad guys" story with somewhat strong 'murica themes, and the new "Dogfight Mode" (DFM), which dumbs down fights to this hybrid on rails mini-game. None of these things are bad for other games, but for Ace Combat it is a real let down.
¿Es útil? No Divertido
Merchant2006
( 7.0 h registradas )
Publicado el 25 de junio
This is coming from someone who has not played previous Ace Combat titles. Apparently this is the "Call of Duty" edition of the series, and it's not the best out of all the titles we have from the Ace Combat series.

But ♥♥♥♥♥♥♥ I have to say I had a RIDICULOUSLY good time playing this game. The soundtrack is the shining gem in this title and really compliments the insane action, crazy dogfights and non-stop fast paced theme of this game. There is no denying that yes, the game does have it's faults and some of the gunship segments are quite slow and dreary but aside from the AC-130 mission I was *never* for a moment left bored or feeling a sense of monotany.

The game is cheesy, hammy, quirky and you can see the story from a mile away but that doesn't take away the fact that it was one hell of a ride. Do give this game a try and take it for what it is instead of comparing it to the previous iterations of the Ace Combat franchise. I loved it.

Oh and play with a controller. Yes. I dare not imagine the Mouse and Keyboard controls.
¿Es útil? No Divertido
demotricus
( 3.7 h registradas )
Publicado el 25 de junio
I want whatever the Enemy is flying in this game, - 15 air to air missile hits, multiple cannon hits, enough bits falling off them to fill a skip and their planes are still dancing around the sky like nothings happened.

I`m read in another review that the aircraft have whats called "regenerating health" and magically mend themselves in flight...

Pfffffffft.

I also disliked the constant screen freezes and prompting on first use, I`d imagine that stops after you`ve used all the key bindings a couple of times but it bugged the hell out of me.



Don`t buy if you expect this to be realistic, also don`t buy unless you don`t mind repeatedly shouting at your PC screen and yelling "What The ***k is this ***t??? !!!!! seriously???".

Do buy if you like arcade games, the graphics ARE ok and I didn`t experience any bugs or installation issues, - what the game does, it does do well enough.

I`m on the fence about recommending this really because as a long time flight simmer, I prefer more depth and realism in a flying game, so although this didn`t float my boat it may well appeal to others, it`s on sale at the moment at £2.49 and it`s worth that so I`ll lean towards a thumbs up.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
4.6 h registradas
Publicado el 24 de junio
Le falta esa chispa de arcade que nos gusta a los que jugamos al Afterburner y algunas fases son horriblemente aburridas. Lástima que no haya más juegos de este tipo (conocidos de este estilo HAWX 1 y 2). Necesitamos un Ace Combat con gráficazos y jugabilidad en PC. Igualmente no está mal para pasar una tarde de domingo pero no para viciarte todo el día.
¿Te ha sido útil este análisis? No Divertido
A 12 de 14 personas (86%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
No recomendado
1.2 h registradas
Publicado el 16 de junio
Ace Combat: Rail Simulator
¿Te ha sido útil este análisis? No Divertido
A 6 de 6 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
78.9 h registradas
Publicado el 12 de junio
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking. But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
¿Te ha sido útil este análisis? No Divertido
A 6 de 7 personas (86%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
2.0 h registradas
Publicado el 16 de junio
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
7.0 h registradas
Publicado el 25 de junio
This is coming from someone who has not played previous Ace Combat titles. Apparently this is the "Call of Duty" edition of the series, and it's not the best out of all the titles we have from the Ace Combat series.

But ♥♥♥♥♥♥♥ I have to say I had a RIDICULOUSLY good time playing this game. The soundtrack is the shining gem in this title and really compliments the insane action, crazy dogfights and non-stop fast paced theme of this game. There is no denying that yes, the game does have it's faults and some of the gunship segments are quite slow and dreary but aside from the AC-130 mission I was *never* for a moment left bored or feeling a sense of monotany.

The game is cheesy, hammy, quirky and you can see the story from a mile away but that doesn't take away the fact that it was one hell of a ride. Do give this game a try and take it for what it is instead of comparing it to the previous iterations of the Ace Combat franchise. I loved it.

Oh and play with a controller. Yes. I dare not imagine the Mouse and Keyboard controls.
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
No recomendado
3.3 h registradas
Publicado el 22 de junio
I've been a long-time fan of the Air/Ace Combat series, but I just couldn't get into this one. I had significant issues using joystick controls, particularly with the helicopter missions.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 35 de 47 personas (74%) les ha sido útil este análisis
41 personas han encontrado divertido este análisis
Recomendado
0.9 h registradas
Publicado el 19 de diciembre de 2014
Los aviones hacen PIUM PIUM y despues FFFFFFFFFFFFFFFFFFFFFFOOOOOOOOOOOAAAAAAAAAAAAAAAAAAAAAAASHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH de forma muy realista.

10/10
¿Te ha sido útil este análisis? No Divertido
A 23 de 30 personas (77%) les ha sido útil este análisis
Recomendado
9.2 h registradas
Publicado el 27 de noviembre de 2013
Sin duda el mejor juego de combates aéreos, no se basa tanto en la simulación como en el entretenimiento. Magnifico, una de las joyas de mi biblioteca.
¿Te ha sido útil este análisis? No Divertido
A 19 de 25 personas (76%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
No recomendado
6.8 h registradas
Publicado el 16 de agosto de 2015
Bueno. Aun recuerdo cuando jugué en PSX al Air Combat y me quede flipado con esos escenarios marrones verdes y azules. Y esa BSO tan brutal. Aun me quede mas acojonado cuando compre de segunda mano ese juego llamado Ace Combat 3 que me dejo aun mas acojonado viendo como se movían los alerones y con esos escenarios tan detallados y con edificios en los que me encantaba estrellarme...

Nunca conseguí tener la PS2 y nunca quise la PS3 así que no tengo ni idea de que a pasado entre AC3 electrosphere y AC Assault Horizon. Pero me he quedado acojonado con el ultimo (en el mal sentido)

Ya me esperaba un juego arcade, y a ser posible arcade con tintes de simulación. Lo que me he encontrado es un arcade que se acerca mas a la arcada. Es como si hubieran dejado de lado el "espíritu" del juego y hubieran querido sacar algo muy espectacular. No lo negare, es espectacular. Hay mucha acción que queda eclipsada por momento absurdo o jodienda desesperante. Ya no es tan pseudo futurista como lo era el 3. Es en plan real. y como novedad ahora puedes pilotar helicópteros (1 al principio y 2 al pasarte el juego) y disparar la gatling de un black hawx. La cantidad de aviones es bastante grande y siempre ha variedad para escoger en las misiones.

Controles. Son buenos. responde como un arcade de aviones y los controles son amigables en lo que teclado se refiere. Lo mismo para joy stick. No he probado mando. (acabe jugando con teclado)

Gráficos. Son buenos, hay que recordar de donde procede el juego y que no se le puede pedir mas. Pero son buenos, el diseño de los aviones es genial, el modelado es perfecto. Las texturas provocan cáncer ocular, pero bueno. Los efectos son brutales y ver como se rompen los aviones es una delicia.

Sonido. Los efectos son buenos, La BSO... Bueno, digamos que algunas veces (demasiadas) solo consigue sacarte de quicio, cuando un momento intenta ser épico la BSO rompe la magia por completo.

Jugabilidad... A ver, el juego responde bien, te haces con los controles enseguida y no tienes problema en un principio, el problema es cuando te encuentras cosillas del arcade que tienen 0 sentido y puede voltear la jugabilidad por completo y dejarte WTF.

Duración. Muy corta. Alargada descaradamente con combates infinitos.

IA. Mención especial a la IA. Tu a aliados tienen retraso mental. Los enemigos abusan sistema WTF de apuntado y son capaces de realizar giros imposibles hasta para un arcade.

Historia. EE.UU vs Rusos malos con armas de destrucción masiva. (Aquí la creatividad e innovación es que NO son armas nucleares)

Online. Aun no le he probado, pero viendo como es el single... El online me da pánico. Según tengo entendido esta vacio. También tiene modo coop. Eso podría ser interesante.

El momento WTF es cuando entras en el modo... No recuerdo como se llama ingame. La cosa es que el avión se pone en piloto automático, fov al 30 y tu solo tienes que disparar mientras ves una persecución absurda e ilógica hasta para un arcade, pero a su vez muy rápida e impresionante (que demonios, es genial volar a toda velocidad entre edificios a ras de suelo!) hasta que derribas el avión. Claro que un avión enemigo te puede hacer lo mismo a ti. O dos, o tres y ahí es cuando recuerdas a demasiadas madres de demasiada gente puesto que tu solo se lo haces a uno y si por un casual aparecen tus aliados, estarán de adorno. Puedes encadenar momentos WTF y zafarte tu de ellos, así como los enemigos pueden hacerlo... Frenando en seco en el aire... O haciendo un giro imposible... Soy consciente del arcade, pero esto no tiene ni pies ni cabeza.

Mención especial al "jefe" final. Un avión que pasa de 1200 KM/h a 0 en 0,01 segundos haciendo un giro/teleport a tu cola y se queda en modo WTF. Un avión que pasa de 0 a 1600 KM/h en 0,01 segundos mientras te sigue siguiendo con su sistema de apuntado aunque te este dando la espalda y disparando misiles guiados en todas direcciones y por todos los lados incluyendo el c*ulo. Un avión que llega a estar literalmente hecho un colador y echando tanto humo y fuego que lo podrias confundir con un meteoro y que solo podrá ser destruido cuando en un momento determinado se ejecute el script final en el que ya se deje derribar. Un avión que te puede dar mas guerra que todos los aviones del juego juntos y teniendo en cuenta que la IA te hace focus a ti y solo a ti. Y todo ello acompañado de una canción que no le pega nada y que solo conseguía sacarme de quicio.

Resolución final.

No lo recomiendo, Te hace pasar un rato interesante y visualmente es espectacular. Pero te lo acabas en 3 tardes como mucho o en una si juegas del tirón y el Online parece estar muerto. La historia no es para echar cohetes y re jugarlo seria por echar un par de combates aéreos. No tiene mas. Es casi como si hubieran intentado hacer... Un call of Duty de aviones?

De hecho si lo comparase con la competencia, con hawx 1 y 2 por ejemplo. Me quedaría con hawx. Si bien no es tan espectacular y es mas sosete. Pero ambos me dejaron buen sabor de boca.
Lo dejare así:

Hawx - Arcade de aviones
AC Assault Horizon - escenas acción espectaculares


Tengo un cabreo importante después de terminar el juego. Así que es posible que edite esto cuando este mas calmado.

EDITO: Tal y como dije, Fixear errores orcograficos e incluir un par de palabras mas. Mantengo mi opinión al respecto
¿Te ha sido útil este análisis? No Divertido
A 13 de 19 personas (68%) les ha sido útil este análisis
Recomendado
19.3 h registradas
Publicado el 21 de abril de 2014
Si te gusta la simulacion con toques de arcade y accion este es tu juego.Recomendable.
¿Te ha sido útil este análisis? No Divertido