Never before has combat been so fast in-your-face.
Recenzje użytkowników:
Najnowsze:
Mieszane (57) - 54% z 57 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Mieszane (3,335) - 60% z 3,335 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 24 Sty, 2013

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Kup ACE COMBAT ASSAULT HORIZON Enhanced Edition

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

-75%
$19.99
$4.99
 

O tej grze

ACE COMBAT™ ASSAULT HORIZON to gra stworzona przez zespół Project Aces, w której walki powietrzne zostają wyniesione na zupełnie nowy poziom - samoloty są dosłownie rozrywane na strzępy i eksplodują w chmurze paliwa i szczątków. Weź udział w lotniczych starciach na całym świecie - przelatuj pomiędzy drapaczami chmur i zamień wrogów w naddźwiękowy złom zarówno w trybie dla jednej, jak i wielu osób. Pojedynki powietrzne jeszcze nigdy nie były tak zacięte.

Cechy charakterystyczne:

  • Unikatowa edycja rozszerzona na PC: ulepszona grafika (rozdzielczość do 1900x1600), rozgrywka sieciowa dla 16 graczy i ogromny pakiet zawartości dodatkowej (8 samolotów, 2 mapy, 27 skórek, 9 ulepszeń umiejętności).
  • Realistyczna i ekscytująca fabuła - scenarzystą gry jest Jim DeFelice, autor thrillerów wojskowych, które trafiły na listę bestsellerów New York Timesa. Weź udział w wojennym dramacie, rozgrywającym się w prawdziwych lokacjach na całym świecie.
  • Destrukcja w obłokach ognia i stali - niewiarygodna szczegółowość grafiki i wizualny przepych każdego wybuchu (samoloty są rozrywane na strzępy, wojska wroga zostają zmiecione, budynki są równane z ziemią, a z maszyn wycieka paliwo).
  • Zupełnie nowe samoloty do pilotowania - wykonuj manewry w ułamkach sekundy, odpowiednio ustawiaj samolot, dokładnie celuj, atakuj z góry i ciesz się niesamowitą różnorodnością rozgrywki. Teraz możesz zasiąść za sterami śmigłowca szturmowego, grać jako strzelec boczny i nie tylko.
  • Rewolucyjny system ataków z bliskiej odległości - wykonuj akrobacje przy ogromnych prędkościach, tocz pojedynki powietrzne, przeprowadzaj naloty z niedużej wysokości i siej śmierć z góry
  • Rozgrywka sieciowa ACE COMBAT™ odkryta na nowo - ruszaj w przestworza i zmierz się z wrogiem w różnych trybach, takich jak Capital Conquest (spróbuj zyskać przewagę w powietrzu lub obronić znane stolice z całego świata).

Wymagania systemowe

    Minimum:
    • OS:Windows XP , Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Duo 1.8Ghz or AMD Athlon X2 2.4 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850 and higher
    • DirectX®:9.0c
    • Hard Drive:16 GB HD space
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
    Recommended:
    • OS:Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Quad 2.7Ghz or better, AMD Phenom II X4 3Ghz or better
    • Memory:4 GB
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850
    • DirectX®:9.0c
    • Hard Drive:20GB
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
Mieszane (57)
Ogółem:
Mieszane (3,335)
Niedawno opublikowane
MKTerry
( 4.3 godz. łącznie )
Zamieszczono: 1 lipca
I'll just list off what I liked & disliked, and why.

+ Visuals. While not amazing, they still look a little bit better than Ace Combat 6 (An infinitely better game, go get that for the Xbox 360 instead)

- There's no Aircraft and Weapons buying RPG element that I always liked about the old Ace Combat games. It gave a nice sense of progression and it's sad not to see it here.

- DFM. Basically it automatically tails the target and allows you to shoot or launch missiles at the target. It's completely unecessary, and sometimes the game won't let you progress until you use it at certain points, not that it would tell you that.
(There's a mission where you face an ace and try to defend a jet. I didn't realize I was supposed to use DFM and trigger a cutscene, so even after I hit the dang guy several times with my missiles I still lost. Yay.)

- Story. For some reason they decided the best idea would be to transplant the cheesy Ace Combat story into real life, automatically involving real emotions from real people and making it gritty. I'll be honest, I did not enjoy it at all.
It's like the Pierce Brosnan take on James Bond vs Daniel Craig. James Bond isn't a serious movie series to me, so I enjoyed the former a lot more. Sidetracking aside, it could do with a little goof to make the game feel better.

-Difficulty spikes. I'm all for having a difficult game (I'm playing on the highest difficulty at the moment) but it comes and goes between so easy you don't have to really pay attention, and 'oh god why are there eight missiles coming at me from every direction'. It's usually after a cutscene that this happens. Thankfully usually with a checkpoint.

-Small aesthetic points. One of the fun things about the game series is that you can look around the cockpit at all the details. With this game that's harder to do, and the planes seem oddly lacking in detail. You have much less freedom to look around at the panels in your plane. Yes, maybe this is a small complaint in the scheme of things but it's all the small things that makes the game less enjoyable as a whole.


Overall I can't reccomend this game. If possible, I would go for Ace Combat 4 for the PS2 or Ace Combat 6 for the Xbox 360.
Przydatne? Tak Nie Zabawna
KartsaPertsa
( 0.1 godz. łącznie )
Zamieszczono: 30 czerwca
Ace Combat? Pffft, this is Arcade Combat. Worst ever.
Przydatne? Tak Nie Zabawna
Andrei
( 50.3 godz. łącznie )
Zamieszczono: 30 czerwca
The Graphics for this game is pretty ok . but i find the port over from console to pc quite badly done. controls on the keyboard are awkward to use, i find controling planes using my mouse ( e.g. Arma 3, Battlefield 3 etc) . I suggest playing this game with a controller


Not a fan of the DFM
Przydatne? Tak Nie Zabawna
BrowncoatTrekky
( 63.3 godz. łącznie )
Zamieszczono: 30 czerwca
It is worth a buy when on sale. When I played the game it felt like I was being directed where to shoot all the time. Follow-through cinematics for downing a plane while beautiful were reptetive. However, what I most enjoyed was how you do get the vantage of fighting an air war from varying perspectives. If you like Cold War stories, this storyline is pretty average. So why the positive review? The soundtrack for the game is amazing. It really gets you in that mood of 'fighting the good fight.' Graphics based on system requirements in my opinion are amazing, and much of the locations you fight in are authentic and allows you to explore with ease. Fighting AI presents an adequate challenge, but was hoping for multiplayer... it promises one but virtually non-existent when I bought it.

To sum up: Worth a buy when on sale (below $10 USD). If you are looking for a laxed simulator that is action packed with a killer soundtrack, this might be the game for you.
Przydatne? Tak Nie Zabawna
Cow
( 2.0 godz. łącznie )
Zamieszczono: 29 czerwca
I can't find partner for pvp
Przydatne? Tak Nie Zabawna
royalguard78
( 0.7 godz. łącznie )
Zamieszczono: 29 czerwca
This ace combat is not the old ace combat that i have played in PS, PS2...etc
And is so stupid that keeps on asking u to use the dogfighting feature which is new to the game to kill the enemy planes.
It actually kills the whole game.
Przydatne? Tak Nie Zabawna
VICKY
( 0.5 godz. łącznie )
Zamieszczono: 28 czerwca
-rep it unable to find session
Przydatne? Tak Nie Zabawna
March Cat
( 6.6 godz. łącznie )
Zamieszczono: 28 czerwca
/this game in a nutshell: press x to make a "OMG WATCH THIS" maneuvre, play minigame "keep an object within a circle", woah, ka-blam, burning fighter hull flying towards you/

I hate writing negative reviews, and usually just forget about the game it didn't like, but this time it was a real disappointment(or, as they like to say in the net, a nuke-grade b**thurt)

Maybe I should have read reviews of other people before purchasing it, but you know, summer sale makes people blind. I've seen that the "red line of hate" under this game description is menacingly long, but I assumed that be the result of "virtual pilots'" attack(you know, those guys who think it's wise to compare simarcade with microsoft flight simulators).. Wish I knew how wrong I was...

You have totally NO CONTROL over your aircraft. Damn, you can't do even the most basic barrel roll here by yourself! Roll rate is limited to 90* - you can't position your plane upside down(if you don't make a vertical turn, of course, but in that case, lol, you can't position your plane normally). And dogfight mode.... Well, AI complete takes away control from you, while you play stone age-old arcade "keep an object within a circle", with high chances to hit the buildings/ground due to autopilot's ultimate stupidity.

The closest rival of this game was the HAWX(i played the first part, which was older than AC-EE). People blamed it for being too simple. Damn, there the dogfight mode counterpart had some challenge, as VR drew you optimal path to target which was often challenging to follow, there bots couldn't evade a radar guided missile with help of (wtf?!) IR flares, enemy fighters were approaching from OUTSIDE the map(while here they just randomly spawn on the battlefield, sometimes even right behind your tail), you could command you wingmen and(oh-miracle!) they would actually SHOOT DOWN something or clear your 6, flying over even a single SAM battery POSED some danger and well, stalling a plane meant "omg, I'm gonna crash, level out the plane" and not just falling down vertically... And UBISOFT considered it a failure! And what's more, they refunded the players' purchses!

I heard many good things about ACE COMBAT series, but... well, at least this game didn't fulfill even 20% of my expectations. I wanted to play some fun arcade sim for lazy aviation enthisiasts, and what I got was an aerial call of duty.(yeah, if you played CoD you will constantly having deja vu feeling... Ultranationalist takeover in russia, chopper gunner shooting everything that moves gets blown up with a nuke, "AC-130, don't shoot the church.. oh, sorry, ancient ruins!")

Congrats if you read this far
Przydatne? Tak Nie Zabawna
MeowPilot
( 10.6 godz. łącznie )
Zamieszczono: 27 czerwca
Fight me, ill rek u
Przydatne? Tak Nie Zabawna
Commander Matt
( 9.1 godz. łącznie )
Zamieszczono: 27 czerwca
Before you dive into the Steam reviews, please consider looking at IGN's review of it; it's short, to-the-point, and is UNBIASED.

A lot of the hate comes from changes from previous games. Helicopters, a "Dog fight mode" (close range dog fight) and a different setting are all changes I can think of off the top of my head. To die-hards of old Ace Combat, these changes are probably going to drive you nuts (*cough cough* steam reviews *cough cough*) but if you have an open mind, understand that the developers are HUMAN BEINGS and not some perfect-game-making-robots, you'll enjoy yourself.

I found the game really fun, beautiful, and rather thrilling in some parts. The dog fight mode (called DFM in the game) was really an adrenaline rush at parts. Particularly near the end, when things ramp up. The helicopter missions were very fun for me (though the gun controls were a small bit clunky). The story, while kind of cliche, is still worth paying attention to in my opinion. The graphics are beautiful (you can tell the developers put some work into properly porting it to PC :D )
Some of the missions do seem to drag on, and I feel like the developers put more focus on their new mechanics (e.g., DFM) than they should have, but hey, why hold that against them? It's pretty hard to guess the perfect way to implement a brand new mechanic on the first try.

It took me about 8 hours to beat the campaign on an easier difficulty.

All-around a good game. :)

TL;DR
Worth the $20 if you plan on playing multiplayer (not sure if anyone plays it, I haven't looked), maybe closer to $15 or $10 if you plan on only playing campaign. Take the Steam reviews for this game with a grain of salt; a lot of them just really don't like the changes.

P.S.
Sorry if some of the review doesn't make sense; I'm writing this really late at night XD
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
17 z 20 osób (85%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
Niepolecane
1.2 godz. łącznie
Zamieszczono: 16 czerwca
Ace Combat: Rail Simulator
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
78.9 godz. łącznie
Zamieszczono: 12 czerwca
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking (EDIT: Not that I would suggest bringing it back). But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 9 osób (78%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Niepolecane
2.0 godz. łącznie
Zamieszczono: 16 czerwca
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
7.0 godz. łącznie
Zamieszczono: 25 czerwca
This is coming from someone who has not played previous Ace Combat titles. Apparently this is the "Call of Duty" edition of the series, and it's not the best out of all the titles we have from the Ace Combat series.

But ♥♥♥♥♥♥♥ I have to say I had a RIDICULOUSLY good time playing this game. The soundtrack is the shining gem in this title and really compliments the insane action, crazy dogfights and non-stop fast paced theme of this game. There is no denying that yes, the game does have it's faults and some of the gunship segments are quite slow and dreary but aside from the AC-130 mission I was *never* for a moment left bored or feeling a sense of monotany.

The game is cheesy, hammy, quirky and you can see the story from a mile away but that doesn't take away the fact that it was one hell of a ride. Do give this game a try and take it for what it is instead of comparing it to the previous iterations of the Ace Combat franchise. I loved it.

Oh and play with a controller. Yes. I dare not imagine the Mouse and Keyboard controls.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Niepolecane
4.3 godz. łącznie
Zamieszczono: 1 lipca
I'll just list off what I liked & disliked, and why.

+ Visuals. While not amazing, they still look a little bit better than Ace Combat 6 (An infinitely better game, go get that for the Xbox 360 instead)

- There's no Aircraft and Weapons buying RPG element that I always liked about the old Ace Combat games. It gave a nice sense of progression and it's sad not to see it here.

- DFM. Basically it automatically tails the target and allows you to shoot or launch missiles at the target. It's completely unecessary, and sometimes the game won't let you progress until you use it at certain points, not that it would tell you that.
(There's a mission where you face an ace and try to defend a jet. I didn't realize I was supposed to use DFM and trigger a cutscene, so even after I hit the dang guy several times with my missiles I still lost. Yay.)

- Story. For some reason they decided the best idea would be to transplant the cheesy Ace Combat story into real life, automatically involving real emotions from real people and making it gritty. I'll be honest, I did not enjoy it at all.
It's like the Pierce Brosnan take on James Bond vs Daniel Craig. James Bond isn't a serious movie series to me, so I enjoyed the former a lot more. Sidetracking aside, it could do with a little goof to make the game feel better.

-Difficulty spikes. I'm all for having a difficult game (I'm playing on the highest difficulty at the moment) but it comes and goes between so easy you don't have to really pay attention, and 'oh god why are there eight missiles coming at me from every direction'. It's usually after a cutscene that this happens. Thankfully usually with a checkpoint.

-Small aesthetic points. One of the fun things about the game series is that you can look around the cockpit at all the details. With this game that's harder to do, and the planes seem oddly lacking in detail. You have much less freedom to look around at the panels in your plane. Yes, maybe this is a small complaint in the scheme of things but it's all the small things that makes the game less enjoyable as a whole.


Overall I can't reccomend this game. If possible, I would go for Ace Combat 4 for the PS2 or Ace Combat 6 for the Xbox 360.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
97.5 godz. łącznie
Zamieszczono: 4 czerwca
Not like the other Ace Combat games, but it is still very good overall. Ace Combat fans will be a bit disapointed.

- Dogfight mode shouldn't be included in Ace Combat games.
- The story is a bit weird.
- Multiplayer is empty almost every time.
- Helicopter and bomber missions on a Ace Combat game are boring and bad.

I experienced this cons while playing the game, now these are few of the good parts.

- The game is fun and intense.
- Very reflex and decisions based.
- Great graphics.
- Great soundtrack, and matches a lot with the missions some times.
- Tons of customization.
- A lot of achievements in-game with rewards.

I actually liked this game, but it disapointed me a bit, now the next Ace Combat games might all about dogfight mode. Buy it on sale, not at full price.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
9 z 10 osób (90%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Polecane
8.0 godz. łącznie
Zamieszczono: 26 lipca, 2015
Mimo kilku problemów natury technicznej (grze zdarzyło się wywalić do pulpitu kilka razy) bawiłem się przy Assault Horizon dużo lepiej niż kiedykolwiek myślałem że będę. Nie grałem w inne Ace Combat i wiem, że wśród fandomu ta część to "uhh zmienili grę w CoDa" czy cokolwiek, ponieważ jest bardziej dynamiczna (przynajmniej to zrozumiałem z komentarzy). Jasne, jest ten tryb pościgu, ale nie jest to do końca auto-aim i ułatwienie, utrzymanie wroga na celowniku wymaga nie raz ostrego manewrowania, zwłaszcza przy bossach. Oprócz tego gra ma też genialny soundtrack i świetne ujęcia kamery na niszczonych wrogów. Tak, historia jest głupia i opiera się na "złą Ameryka zabiła żonę dobremu Rosjaninowi i zemsta hurr durr wysadzę Biały Dom", ale chyba w tego typu grze nie szuka się Metal Gearowych poziomów historii i kreacji postaci. Więc jeśli szukasz fajnego arcade shootera z samolotami, to Asaault Horizon jest dobrym wyborem. Nie to, że na Steam jest jakaś szczególna alternatywa.
Czy ta recenzja była pomocna? Tak Nie Zabawna
22 z 35 osób (63%) uważa, że ta recenzja jest pomocna
Niepolecane
4.3 godz. łącznie
Zamieszczono: 20 czerwca, 2014
Drewno. Słaby gameplay, jakby jeszcze trochę go skroić, to dostalibyśmy celowniczek na szynach. W misjach, w których jesteśmy działonowym (???, tak się osiągnięcie nazywa) to już jest 100% celowniczek. Ta gra powinna na Wii wyjść. Grafika słaba, poza modelami samolotów wszystko składa się z kwadratów i ma tekstury a'la rok 1998. Nie wiem po co do gry wrzucono misje z helikopterem, strzelanie do ikonek na planszy jest bardzo emocjonujące. Mamy celowniczek w myśliwcu, celowniczek w helikopterze kiedy jesteśmy pilotem, celowniczek w AC-130 oraz celowniczek w helikopterze kiedy obsługujemy miniguna. Nie chce mi się już dalej grać, bo zaczynam przy tym tytule przysypiać.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
18.8 godz. łącznie
Zamieszczono: 3 sierpnia, 2014
Zajebista gra, Fabuła ciekawa wciąhająca starcza na 11 godzin napakowana adreanliną i nie stającą akcją , cutscenki bardzo dobrze zrobione (jak by się film oglądało) jaeśli ktoś sądzi że ten tytuł to drewno to sam jest wapniakiem. Dla mnie 10/10 ,pojednyki myśłiwców bardzo wymagające, mogli lepiej zrobić sterowanie śmigłowcem szturmowym poza tym nie ma się do czego doczepić. POLECAM !!!!
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Niepolecane
1.7 godz. łącznie
Zamieszczono: 25 kwietnia
sterowanie w tej grze to dno, szczególnie śmigłowcem, to śmieszne trochę ale w Battlefieldach ostatnich jest milion razy lepiej to rozwiązane, a tam latanie to tylko jedna z wielu możliwości. Nie polecam.
Czy ta recenzja była pomocna? Tak Nie Zabawna