Mickey Mouse ist mit Castle of Illusion wieder da, einem Klassiker für SEGA Mega Drive. Mit neuer HD-Grafik und neuem Spielablauf erweckt Castle of Illusion in diesem magischen Disney-Abenteuer Mickey und seine Welt zum Leben!
Nutzerreviews: Sehr positiv (623 Reviews) - 90% der 623 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 4. Sep. 2013

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Über dieses Spiel

Mickey Mouse ist mit Castle of Illusion wieder da, einem Klassiker für SEGA Mega Drive. Mit neuer HD-Grafik und neuem Spielablauf erweckt Castle of Illusion in diesem magischen Disney-Abenteuer Mickey und seine Welt zum Leben! Die böse Hexe Mizrabel hat Minnie entführt und nun muss Mickey sich den Gefahren des Castle of Illusion stellen und Minnie retten. Durchquere mutig den verzauberten Wald, nimm es mit rebellischem Spielzeug auf und finde deinen Weg aus einem Bücher-Labyrinth. Spiele als Mickey und rette Minnie aus den Fängen der bösen Mizrabel!

- Schlüpfe in dieser Neuauflage des klassischen SEGA Mega Drive-Spiels in die Rolle von Mickey Mouse
- Erlebe eine wundersame Welt, die mit brandneuer Grafik und magischen Abenteuern zu neuem Leben gebracht wurde
- Kämpfe in 5 magischen Welten gegen die bösen Schergen von Mizrabel
- Schließe versteckte Missionen ab, um Mickey in klassische Kostüme zu kleiden!


Mac OS X
    • OS: Windows Vista SP2+
    • Processor: 2.8 Ghz Dual Core (minimum)
    • Memory: 2 GB RAM
    • Graphics: ATI 2600/Nvidia 8600 (minimum)
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: 2.4 GHz Quad Core (recommended)
    • Memory: 4 GB RAM
    • Graphics: ATI 4850/Nvidia 8800 (recommended)
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • OS: 10.8.5
    • Processor: 1.8 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Hard Drive: 900 MB available space
    • OS: 10.9.3
    • Memory: 8 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Hard Drive: 900 MB available space
Hilfreiche Kundenreviews
1 von 2 Personen (50%) fanden dieses Review hilfreich
2.6 Std. insgesamt
Verfasst: 9. Mai
Nach dem Gameboy-/NES-Klassiker "Duck Tales" nun der nächste Disney-Hüpfer, der ein HD-Remake spendiert bekam. Während Ersteres auf klassisch gehaltenes 2D mit leicht aufgepimpten Pseudo-3D-Hintergründen gehalten wurde, ist Mickys Abenteuer im "Castle of Illusion" in der Tat eine echte Runderneuerung im allerfeinstem HD. Technisch derart überraschend gut umgesetzt, hätte ich von einer Spiel-Entwicklung aus dem Hause Disney nicht zwingend erwartet. Gelungene Animationen, sehr hübsche Hintergründe voller Aktivität, allgemein der authentische knuffige Look Marke Disney. Vergleicht man das SNES/Megadrive-Original der 1990er Jahre mit dem frischem Remake, fällt vor allem auf wie stark man sich an der urspünglichen Levelstruktur gehalten hat - einschließlich der Kämpfe gegen die Welt-Bosse.

Auch tontechnisch gibt es ordentlich was auf die Mäuseohren. Eine Soundkulisse von hoher Dynamik, die Einbindung des heutigen US-Stimmgebers für die berühmteste Zeichentrickmaus auf Erden und die Wahlmöglichkeit zwischen klassischer Orchester-Musik und authentischem 16Bit-Gedudel (oder sind es 8Bit ?!). Die Steuerung geht gut von der Hand, viel konnte man daran auch nicht falsch machen.

Trotz der hohen Grafik- und Ton-Qualität wird "Castle of Illusion" niemanden sehr lange beschäftigen, da nur exakt die gleiche Anzahl und Größe der Levels vom Originals übernommen, aber nicht erweitert wurden. Verbunden mit dem sehr niedrig gesetzten Schwierigkeitsgrad gelangt man nach nicht mal 3 Stunden zu den Credits. Schade, denn mit solch einer zauberhaften Umsetzung möchte man gewiss mehr Stunden voller Spielspaß verbingen.

Ein aufpoliertes Klassiker-Remake auf technisch hohem Niveau, aber von SEHR, SEHR magerem Umfang. Eine Investition in dieses Spiel würde ich nur unterhalb der 5-Euro-Grenze empfehlen, sonst macht sich frühzeitig Enttäuschung über das extrem kurze Spielvergnügen breit.
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36 von 36 Personen (100%) fanden dieses Review hilfreich
11.1 Std. insgesamt
Verfasst: 16. Mai
A heart-felt and beautiful remake of the 1990 SEGA classic: Mickey Mouse and the Castle of Illusion. I had high expectations for this modern reimagining of what is ultimately my favourite game of the Fourth Generation.

+Every level, every detail lovingly recreated and updated
+Stunning art and music design
+Smooth and responsive at 1080P/60FPS
+Full controller support
+Brilliant take on the old Mega Drive classic
+Two music schemes to choose from (original soundtrack or modern soundtrack)

-Does not include the original 1990 game that is included with the retail console version. It's sad to see it missing from the PC release.
-Three to eight hours to complete depending on how completely you explore each level

For Disney fans, platforming fans, and fans of whimsy, this game is a buy!

(Suitable for all ages and skill levels)
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4 von 4 Personen (100%) fanden dieses Review hilfreich
6.4 Std. insgesamt
Verfasst: 20. Juni
Castle of Illusion is a remake of the mega drive game also called Castle of Illusion. I cannot really compare those 2 games since I never played the old one. But what I do know is that the remake is a hard but fair platformer. You have a commentator in the background that is commenting most of the things you are doing and will never annoy you. The game keeps beeing challenging till the end. It isn't as hard as Rocket Knight or anything similar, but it still needs some practice in the game to get well. Most secrets in this game are hidden very very well. If you are looking for a 100% run , you will have to look around very well. Badly this game is rather short. Can easily be beaten in 3hrs. You will still happen to enjoy the game with the nice commentator, the nice graphics and the beautiful sountrack AND of course the great and challenging level design.

Rating: 9/10
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13 von 22 Personen (59%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.5 Std. insgesamt
Verfasst: 10. April
That evil, no-good hag of a witch Mizrabel (HA, Miserable...get it?) is at it again—no longer content with attempting to murder Snow White for being prettier, she's kidnapped Mickey Mouse's main squeeze Minnie in an attempt to steal her youth. Armed only with his plucky attitude, dogged determination and a mean throwing arm, Mickey immediately sets out to rescue the love of his life from Mizrabel's lair, the titular Castle of Illusion.

Castle of Illusion takes the 1990 Sega Genesis title and spiffs it up with some voice-acting and sharp graphics, but at its core it remains a side-scrolling, two-dimensional platformer.

It looks like Sega Studios Australia enjoyed twisting the concept of "side-scrolling", though. The linear stages mix up the traditional "go right" design by taking advantage of the new three-dimensional engine. Paths weave into the background or curve along cylindrical towers in twisting, circuitous routes that double back on each other at unexpected moments. Some stages even shift to a top-down perspective, allowing Mickey free, unfettered access to all three dimensions of movement.

Also new in this remake is a hub area where Mickey can roam around, viewing anything he's unlocked and can select levels to journey to, provided he has enough gems to unlock them.

The levels are whimsical affairs - Mickey travels through exotic locales like haunted forests, undersea ruins, and a world of sugar and candy found within a cup of tea. Accompanied by the ever-present narrator, Mickey navigates these fantastical lands in pursuit of Mizrabel's henchmen and the seven rainbow gems they carry. These gems will open a path to the boss witch herself at the top of the Castle.

Of course, with new dimensions comes a change in controls. Mickey's jumping skills are serviceable, but feel weightless. This shift makes leaping difficult to control, and the top-down segments can aggravate the problem with the lack of depth perception—it's sometimes hard to know if Mickey has jumped high enough to clear his jump.

Swimming segments are where the controls suffer the most. Mickey has all the maneuverability of a steamboat, and requires constant buttonmashing to travel with any speed. Mercifully, these swimming sections are both infrequent and brief.

Other than the somewhat floaty controls, there are no real flaws in Castle of Illusion. It's a short game that's easy to complete in a night or two, and it offers collectibles for those who want some replay. It's charming and well-polished, but players craving challenge might be disappointed. On the other hand, people wanting to relax with something that doesn't require a huge investment of time or effort should consider joining Mickey on his newest mousecapade.


Be sure to check out Nerd House Gaming for more reviews!
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3 von 3 Personen (100%) fanden dieses Review hilfreich
5.4 Std. insgesamt
Verfasst: 25. August

- A superb re-imagining of a Sega Megadrive classic, the nostalgia is there with the same themes, characters, collectables and music but a total overhaul of the games graphics.
- The new graphical style is visually beautiful with bold colours and clever themes.
- As you'd expect being a Disney, and specifically Mickey Mouse title, its completely child friendly.
- That said, the game is every bit as challenging as I remember it. It requires quick thinking, reflexes and a lot of patience.
- Lots of various things to collect for your in game trophy room heightening replay value.
- This is a platformer which can compete with all the best titles of today.
- At 3 hours long…if you're skilful enough, this game is just the right length.

- Despite being child friendly I think gameplay is too difficult for the younger audience, I can imagine it will be every bit as frustrating as I remember it on the Sega Megadrive and with no difficulty settings in sight, this could pose a problem.
- Why you can skips animations at the start of scenes and levels after death is beyond me, the credits are also very long and cannot be skipped. This is frustrating if you died a lot, like I did on the final boss battle.

Verdict: This platformer has it all, it does everything well and is a superb re hash of a classic.
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