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Topolino torna a essere protagonista in Castle of Illusion, un classico del SEGA Mega Drive. Grazie all'innovativa grafica HD e alle nuove dinamiche di gioco, Castle of Illusion fa rivivere Topolino e il suo mondo in questa magica avventura Disney!
Data di rilascio: 4 Set 2013

Acquista Castle of Illusion

Informazioni sul gioco

Topolino torna a essere protagonista in Castle of Illusion, un classico del SEGA Mega Drive. Grazie all'innovativa grafica HD e alle nuove dinamiche di gioco, Castle of Illusion fa rivivere Topolino e il suo mondo in questa magica avventura Disney! La strega malefica Mizrabel ha rapito Minnie, e tocca a Topolino superare i pericoli nel castello per salvarla. Recupera il tuo coraggio e attraversa foreste incantate, affronta orde di giocattoli ribelli e districati tra labirinti di libri viventi. Gioca con Topolino e salva Minnie dalle grinfie della malefica Mizrabel!

- Gioca con Topolino in questo classico del SEGA Mega Drive.
- Esplora un mondo di meraviglie, rimodernato grazie a grafica innovativa e magiche avventure.
- Avventurati in cinque mondi magici abitati dai potenti scagnozzi di Mizrabel.
- Supera le sfide nascoste per personalizzare Topolino con costumi classici!

Requisiti di sistema (PC)

    • OS: Windows Vista SP2+
    • Processor: 2.8 Ghz Dual Core (minimum)
    • Memory: 2 GB RAM
    • Graphics: ATI 2600/Nvidia 8600 (minimum)
    • DirectX: Version 10
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: 2.4 GHz Quad Core (recommended)
    • Memory: 4 GB RAM
    • Graphics: ATI 4850/Nvidia 8800 (recommended)
    • DirectX: Version 11
    • Hard Drive: 2 GB available space

Requisiti di sistema (MAC)

    • OS: 10.8.5
    • Processor: 1.8 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Hard Drive: 900 MB available space
    • OS: 10.9.3
    • Memory: 8 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Hard Drive: 900 MB available space
Recensioni utili dai clienti
42 di 46 persone (91%) hanno trovato questa recensione utile
1,434 prodotti nell'account
76 recensioni
5.5 ore in totale
Personal Rating: "Worth playing"
Traditional Rating: 7/10
Genre: Platform Adventure

Disney was no stranger to the late eighties and nineties consoles back when it was Nintendo waging a console war with SEGA. Arguably two of the most memorable titles for each system were Ducktales for the NES and Castle of Illusion for the SEGA Mega Drive/Genesis. Ducktales had the edge - being more fiendishly difficult than Mickey Mouse's SEGA outing but both exuded charm and were bestsellers on either system.

Cut forward 25+ years to the year 2013 as both popular titles re-emerged in full HD glory for a new generation of gamers and for the first time ever - debuting on the PC. I can see that the more modern gamer will probably find the gameplay on display here a bit antiquated and Castle of Illusion will possibly hold very little appeal for them (outside of the Mickey Mouse and Disney connection) but it's clear the intention here - Castle of Illusion is a love letter to the gamer that cut his/her teeth on these kind of games in the past. While Ducktales: Remasterd is a scene by scene remake (with newly implemented graphical cut-scenes), Castle of Illusion is more of a re-imagining taking the five levels of illusion Mickey must traverse in order to save his dearly beloved, Minnie Mouse, from the clutches of the evil witch Mizrabel and giving each of them a modern spin and a completely new lick of paint. Each of these worlds, like the original, are split into two relatively short levels with the third housing a boss battle for Mickey to overcome.

I had great fun playing this game as a child back in the early nineties so it was pure nostalgic delight exploring these redesigned levels that pay due homage to the levels from the old SEGA classic. While I never found the game on the Mega Drive to be particularly challenging it was certainly a fun romp for my childlike sensibilities back then and this remake of Castle of Illusion fits the bill quite nicely. Most experienced platform gamers will breeze through Castle of Illusion in a jiffy but the controls are tight (except for the swimming sections where it feels like one is trying to maneuver a tank through a mouse hole) and for the most part the game plays and looks beautiful on modern systems.

Castle of Illusion is a simple platformer and when put under scrutiny one can see how mechanically game development has moved along in leaps and bounds - you just have to compare this title with the recently released Rayman Legends to see that Castle of Illusion is nothing more than a nostalgic time-capsule that embraces an age when games were far more simpler and innocent without all the moral grey areas that encapsulates modern gaming today.

If you have fond memories of playing through Castle of Illusion as a child, I wouldn't hesitate to encourage you to pick it up. Chances are you will probably have families and kids of your own now so this is a great way to introduce them to the kinds of games you used to play as a kid. At $14.99 it's priced just about right for the amount of adventure time held and its a great way to spend an afternoon with an old friend from the past.
Pubblicata: 12 Luglio 2014
Questa recensione ti è stata utile? No
24 di 26 persone (92%) hanno trovato questa recensione utile
651 prodotti nell'account
4 recensioni
5.0 ore in totale
Let me start by saying that the old school Castle of Illusion on Genesis / Mega Drive remains one of my favorite platformers today.

Let me also say that I was hugely, hugely, hugely disappoint by DuckTales Remastered, which I found boring and lazily done.

So I went into this with low expectations ... I mean, how do you live up to a classic? Not sure it's possible, but I was extremely please with the updated Castle of Illusion on Steam. Great game. It does an excellent job taking the source material as inspiration and trying to update it without ♥♥♥♥ting all over it.

Some witch kidnaps Minnie while she and Mickey are having a picnic. Typical hero save damsel in distress. It works. My only minor complaint is that the intro kind of dragged. The story is so generic that it really seemed a waste of time to draw it out.

Wow. The developers did a great job with this. Whereas with DuckTales Remastered, where the characters looked great but everything else looked like crap ... I was dazzled by Castle of Illusion at ever step. In particular, the second level with the toys ... everything was beautiful.

Here's where I had one of those ooh ahh moments. The old Castle of Illusion is purely a side scrolling platformer, and for the most part, so is the update. However, the developers cleverly integrated some 3D parts into the level design. Not too much. I'd compare it with a great movie director using just enough 3D elements without going overboard.

Level design
Good variety. There's swimming, jumping, swinging, running-to-avoid. And again, all levels are beautiful. That said, the best levels in my opinion are the first two. After that, it's okay, but not as great as the first two levels.

In each level you can pick up a card, model and / or chili. And these get you concept art, statutes and costumes (which you can switch into by jumping into the mirror on the third floor). I didn't bother much with completion. I'm not a collectibles or achievements ♥♥♥♥♥. But playing through once normally, I got one outfit and one statute.

I got through this in four hours, without chasing collectibles and achievements. It was short and sweet, which is how platformers should be. The unskippable credits were annoying, especially as it's just names scrolling on a black screen, but I don't care too much about these things.

Overall rating: 8/10. Probably loses a point or two for level design not being consistently great throughout.
Pubblicata: 25 Maggio 2014
Questa recensione ti è stata utile? No
6 di 7 persone (86%) hanno trovato questa recensione utile
466 prodotti nell'account
13 recensioni
2.2 ore in totale
The original Castle of Illusion is a quaint platformer that came out on the Genesis before the likes of Sonic and all the ridiculous clones that followed. It's a short but memorable journey through five unique worlds as Mickey tries to rescue Minne from a witch. Not quite a classic but thoroughly competent and entertaining.

As far as remakes go this is one of the better titles I've played. Instead of going for a shot by shot remake, this edition focuses on taking the setpieces of the original and re-imagining them. Bosses have more ornate patterns, there are optional areas to explore, and fans of the original will see familiar areas filled with different challenges.

Actually challenge probably isn't a word I can throw around when I talk about this game. This version is quite a bit easier than the original. The difficulty curve is more balanced, and doesn't have absolutely brutal enemies or force Mickey to survive long stretches while having only two or three hitpoints to work with.

While Castle of Illusion is a short game, I actually don't mind. This is probably due to the era I grew up in but platformers with dozens upon dozens of stages tend to just wear me out. The developer behind this game took what was available in the original and stretched it out just enough. You're not going to see a bunch of stages with only slight differences or a couple gimmicks between them. The pacing is reasonable. Whenever you have an afternoon free, you can run through this game in its entirety and get the full experience.

The controls and mechanics - the life-blood of any decent platformer - are very well-done. As far as complaints go I only have one, the soundtrack. The best Castle of Illusion tunes are the arranged versions of the original. There are a couple songs exclusive to this remake but they're bland and uninteresting. An option exists to use the Genesis music in the game, which is nice although it tends to clash with the voice-work(expect to hear Mickey and a narrator talk fairly often).

All in all this is a solid title.
Pubblicata: 7 Aprile 2014
Questa recensione ti è stata utile? No
4 di 4 persone (100%) hanno trovato questa recensione utile
1,066 prodotti nell'account
28 recensioni
5.0 ore in totale
Is the game recommendable? Yes, if you enjoy platformers and a Disney storyline. The actual story was a bit corny, but the game itself was pretty entertaining and well-made, with half a dozen semi-interesting boss-fights. The game is however only a few hours worth of gameplay (to 100% it even), so it serves as a nice game to play when you feel like playing something casual.

Castle of Illusion is first and foremost a remake of the old SEGA Genesis game by the same title. The game is in essence the exact same as the original, in the sense that it features the same maps, the same boss-fights, the same enemies (mostly), but it does so in what is literally a future version of the game.

Back in 1990 when the original was made, the majority of the mechanics they made use of in the remake (2013) were simply impossible to achieve, such as making use of 3D gameplay. While the 2013 remake is mostly a 2D sidescroller (staying true to the original), it does on occassion let you run freely in a 3D space, and it does so very seamlessly while entering and leaving those spaces.

The remake's art is basically based on the same art that the original had, but with a major overhaul in actual graphics and style, as in, you will find the same type of forest, the same kind of castle, the same kind of various areas throughout the remake that you found in the original, just with a modernized style (aka the remake is not a 16-bit game :p)
Pubblicata: 24 Aprile 2014
Questa recensione ti è stata utile? No
7 di 10 persone (70%) hanno trovato questa recensione utile
631 prodotti nell'account
8 recensioni
1.6 ore in totale
Backlog Clearing #8

Recommended to be play with a gamepad controller. This side stroller Mickey Mouse ala Mario jumping game. Brings a new perspective into normal 2D strollers, this game is also quite interesting. Most levels are easy to pass, and plenty of "secrets" to explore n find.

I would highly recommend this game to someone of a younger audience.

Pubblicata: 20 Aprile 2014
Questa recensione ti è stata utile? No
10 di 13 persone (77%) hanno trovato questa recensione utile
642 prodotti nell'account
25 recensioni
2.3 ore in totale

-Livelli: Realizzati benissimo, ogni ambiente ha il suo fascino. molto ben fatto direi.

-narrazione: Ottima! Sembrava di giocare a Trine 2 a livelli di narrazione

-Gameplay: Teoricamente Ottimo! purtroppo la modalità è parecchio facile (giustamente, penso sia un gioco per i bambini), però sinceramente potevano aggiungere dalle impostazioni di gioco le classiche difficoltà "facile - media - difficile"
Tutto il gioco è stato piacevole giocarlo, ma per tutto il tempo è stato troppo facile (ametto che l'ultimo boss l'ho trovato difficile e l'avrò sconfitto dopo 20 tentativi).


-Longevità: molto corta, si finisce in 2 ore.

-Impostazioni del gioco: Mancano quelle essenziali ovvero il livello di difficoltà (come ho spiegato sul gameplay) e i commandi, i commandi del gioco sono le freccie direzionali, il salto e il "lancio dell'oggetto". Qua non puoi impostare i commandi come vuoi, sono stabiliti così e li devi giocare così.

-Trama: Classica, Strega che rapisca la ragazza ecc,ecc,ecc (non è proprio un contro visto che è un gioco di topolino, ma di certo non posso metterlo nei pro)

Lo consiglio nonostante la longevità corta e il gameplay facile. Prezzo pieno assolutamente no vista la durata, compratelo quanto costerà poco.
Pubblicata: 15 Febbraio 2014
Questa recensione ti è stata utile? No