10,000,000 is an award winning hybrid RPG/Action/Puzzle game. Matching tiles controls your character enabling you to explore, fight and loot. When you are not facing monsters you will be back in your prison, constructing buildings and getting stronger for your next run. Can you score 10000000 and earn your freedom?
用户评测:
最新:
多半好评 (10 篇评测) - 过去 30 天内的 10 篇用户评测中有 70% 为好评。
总体:
特别好评 (1,278 篇评测) - 1,278 篇用户的游戏评测中有 89% 为好评。
发行日期: 2013年1月15日

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购买 10000000

夏日特卖!7月4日 截止

-75%
$4.99
$1.24
 

关于这款游戏

10,000,000 is an award winning hybrid RPG/Action/Puzzle game. Matching tiles controls your character enabling you to explore, fight and loot.

When you are not facing monsters you will be back in your prison, constructing buildings and getting stronger for your next run.

Can you score 10000000 and earn your freedom?

Key Features:


Run the Dungeon
  • Kill monsters and find loot
  • Improve your gear and train skills
  • Find resources to improve your castle
Test your skill
  • More than 80 objectives to complete
  • Over 20 different monster types to fight
  • Find items and use them effectively
  • Fast paced action gameplay
Classic Gaming
  • Retro graphics
  • Old school music

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:Core2Duo
    • Memory:1 GB RAM
    • Graphics:Any 3D capable card
    • DirectX®:9.0c
    • Hard Drive:50 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Core2Duo
    • Memory:2 GB RAM
    • Graphics:Any 3D capable card
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    Minimum:
    • OS:OSX 10.5
    • Memory:1 GB RAM
    • Graphics:Any 3D capable card
    • Hard Drive:50 MB HD space
    Recommended:
    • OS:OSX 10.8
    • Processor:Intel
    • Memory:2 GB RAM
    • Graphics:Any 3D capable card
    • Hard Drive:1 GB HD space
    Minimum:
    • OS:Ubuntu 12.04 32-bit or Ubuntu 12.10 32-bit
    • Processor:2.6GHz single core
    • Memory:1 GB RAM
    • Graphics:OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
    • Hard Drive:50 MB HD space
消费者评测
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最新:
多半好评 (10 篇评测)
总体:
特别好评 (1,278 篇评测)
最近发布
Quote
( 1.0 小时(记录在案的) )
发布于:6月26日
10,000,000 is a mobile port however with this one it's done decently enough to not be to distracting to take away from the game itself. The game is a simple tile slider, a bit like bejewled. I tend to play this game when I've not got a huge amount of time to spare and want to waste some time quickly (before work tends to be a good one). With the game being rather simple it's quick to pick up with the game having some simple mechanics that make it so that the game does get mixed up enough to not be boring or dull.

I'd say grab it considering how cheap the game is even when it's not on sale.
是否有价值? 欢乐
Dirk Gently
( 6.6 小时(记录在案的) )
发布于:6月26日
I am a big fan of Bejewelled and hoped this game would provide an interesting variation on the Match 3 style. While it was entertaining and I did finish it, the game feels like a slog to complete. There are a number of upgrades required to beat the game that are simply matter of grinding the same 30-240 seconds of Match 3 action. TBH, I would advise you just buy Bejewelled 3.
是否有价值? 欢乐
Roland The Jabberwocky
( 7.8 小时(记录在案的) )
发布于:6月19日
Very simple yet unique match 3. I had so much fun just dinking around in this game while listening to youtube or a podcast. Great time waster and just a great game. The sequel is called You Must Build A Boat, but I think its still only on iOS and android.
是否有价值? 欢乐
Luisfius
( 8.0 小时(记录在案的) )
发布于:6月11日
Always be matching.

10,000,000 is a damn fun match 3 game. If you like those, I see no reason why you should not like this one. It adds certain "conditions" to get bonuses and you can allter element of the game with modifiers.

Basically, if you like grinding for grinding's sake, and like match 3, this is a very good acquisition.

That being said, it plays better on tablets. So if you have a tablet of some sort, I recommend it THERE instead of steam.
是否有价值? 欢乐
Molotov Slacker
( 11.9 小时(记录在案的) )
发布于:6月11日
Fun little time waster :D
是否有价值? 欢乐
Scientologist
( 2.5 小时(记录在案的) )
发布于:6月4日
Puzzles and Dragons on PC
是否有价值? 欢乐
TheEmeraldDE
( 12.2 小时(记录在案的) )
发布于:6月1日
It\'s a good little game to play when you are bored. It\'s an interesting concept that is worth the $4.99. It isn\'t the most in-depth, detailed, fantastic game ever, but it\'s very enjoyable for anyone. I recommend picking this up if you are bored and want a little something to do.
是否有价值? 欢乐
XerxesOdysseus
( 1.4 小时(记录在案的) )
发布于:5月30日
It is homosapienized
是否有价值? 欢乐
KHANanaphone
( 15.5 小时(记录在案的) )
发布于:5月19日
Yep, this is a good one of these.
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
8.0 小时(记录在案的)
发布于:6月11日
Always be matching.

10,000,000 is a damn fun match 3 game. If you like those, I see no reason why you should not like this one. It adds certain "conditions" to get bonuses and you can allter element of the game with modifiers.

Basically, if you like grinding for grinding's sake, and like match 3, this is a very good acquisition.

That being said, it plays better on tablets. So if you have a tablet of some sort, I recommend it THERE instead of steam.
这篇评测是否有价值? 欢乐
最有价值的评测  总体
8 人中有 7 人(88%)觉得这篇评测有价值
推荐
35.3 小时(记录在案的)
发布于:2014年2月1日
游戏模式很有趣,像素风格也是我的菜,有的时候运气很重要。
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
推荐
4.1 小时(记录在案的)
发布于:2015年6月9日
将三消和打怪结合在一起的有趣作品!
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
5.0 小时(记录在案的)
发布于:2014年2月8日
游戏模式简单但是非常有趣!BGM就算洗脑循环也听不腻~运气和地下城攻略速度有直接联系,总之是个非常棒的游戏~
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
6.2 小时(记录在案的)
发布于:2014年9月14日
游戏的玩法十分独特,是适合闲时随便玩上一玩的游戏(打开程序载入和进入游戏开玩的速度都十分快)。虽然某些部分玩起来感觉有些别扭但是真的玩起来就根本停不下来,另外,这款游戏的部分难度属于看脸型(运气型),玩前请先洗脸(´・ω ・ `),以上.


This game is fun,and this game require you have good luck :)
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
推荐
4.2 小时(记录在案的)
发布于:2014年2月22日
很不错的像素风+三消游戏。
有趣的电子音乐,简单而完善的系统设定,多样的物品、敌人、升级项目。
很容易上瘾,不知不觉玩了四个小时,不断地消除消除消除,任务任务任务,升级升级升级。
缺点:我又被虐了。
这篇评测是否有价值? 欢乐
1 人中有 0 人(0%)觉得这篇评测有价值
不推荐
5.6 小时(记录在案的)
发布于:2015年12月17日
不是特别推荐,并没有想象中有意思。整个游戏就是在不断地刷刷刷刷刷,养成要素非常非常弱,也就相当于在Montezuma里赚几个星星解锁道具的程度。虽然此游戏自称是RPG战斗式消除,但是由于其所谓的RPG式战斗是即时的,并且毫无RPG式提升改变战斗方式相关要素,所以其对速度的要求远高于对策略的要求,进而导致所谓的RPG要素成为了鸡肋,毫无用处,只要快速乱消就可以了。消除方式是popcap的Chuzzle式消除,这种消除比较适合触屏的平台,鼠标控制有点蛋疼,再加上这游戏的容错做的不好(我感觉根本没有考虑容错的问题),导致消除的手感非常不佳,手稍微抖一下就消除失败盘面复原,还得再重新操作一遍甚至数遍,浪费了不少时间,在即时战斗的情况下十分捉急。如果是抱着纯粹的只想通过这个游戏打发时间的心态来玩的话,那倒是可以考虑购入,不过如果真的是要打发时间的话,我倒是宁愿去玩Chuzzle或者Montezuma。
这篇评测是否有价值? 欢乐
11 人中有 3 人(27%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
339 人中有 255 人(75%)觉得这篇评测有价值
不推荐
13.9 小时(记录在案的)
发布于:2013年12月26日
To preface this review, I have beat the game. This review is not out of frustration for not being able to accomplish that, but it is out of frustration from the game in general.

For a match 3 game the concept is novel, adding a requirement of matching specific tiles to progress.

Unfortunately once the novelty wears off, it becomes a chore. And the novelty will wear off, because the game is stacked against you in multiple ways, and requires you to lose repeatedly to complete tasks and buy upgrades (which soon become an artificial barrier to gameplay) before winning it even becomes possible.

The main barrier to fun in the game is the manner of losing - not the inevitability, as with Tetris, but the speed at which it can happen. Every obstacle requires a specific type of match - attacks or keys - and the game can at whim decide to deprive you of these, leaving you helpless to do anything but wait until defeat.

Other problems with the control system compound this. For instance, sliding the tiles is not well designed. If you click a tile, it can only slide by the first direction the mouse moves. So if you want to drag a tile upwards but your mouse moves a LITTLE to the left first, your tiles will try moving left and right instead. You can try again while the mouse button is held down, but you've lost that time.

The matching detection is not great either. When you line or nearly line up a match, their tiles illuminate, however when you let go the tile you're moving can fit to an adjacent space, meaning the match does not occur and you have to start again. Once more, this costs time.

The game needs resource management - trying to keep a healthy number of attack tiles and keys on the board at all times to be ready for any obstacles that arrive, but a couple of things ruin this as a concept and make the game even less fun.

The monsters - particularly boss class monsters - require a LOT of matches and items to defeat, during which time you're losing time AND they hit you which also costs a nasty chunk of time. It goes without saying that despite the whole upgrade system, matching attack tiles is just not effective enough to keep the game balanced.

The game can and does throw numerous amounts of the same obstacles at you consecutively, such as two chests, a door and then another chest. Even if you kept a healthy number of keys available at the start of this, you probably won't have enough to get through it all which leads to a lot of lost time and defeat. The same applies to multiple tough monsters.

Matching tiles or using an item JUST before you arrive at an obstacle will cause it to be wasted. There's no tolerance whatsoever. This can lead to situations where you're not blocked by an obstacle, and too afraid to do anything because you don't want to lose the matches you can see available to you. This is contrary to the game's advertised element.

Finally, when you match tiles, more appear which can result in combos. Normally in this kind of game these are desirable, but in this game they can and will punish you by decimating a resource you can see yourself needing soon - for instance, if you're fighting a monster with a chest behind it, a few keys may fall in during the fight, matching with the ones already on the board and severely depleting the keys. Then when you win the fight you won't be able to deal with the chest.

Furthermore, when newly-fallen tiles create combos, this takes time during which you are unable to slide any tiles to make more matches. This results in awkward situations where you can see multiple matches you want to make but are unable to do so because a useless combo is ongoing and killing you in the process.

You do get a very limited number of items, but most of the time an item does not even clear one of its respective obstacles. After a few hours of play to finally be able to challenge for the game's namesake 10,000,000 points (yes, you need to play for a few hours before winning a game even becomes a possibility), key items will not be enough to open a three-lock chest or door, and you will need at least three damage items to defeat a single monster.

This game had promise, but its execution is disastrous. Its visuals and music are very fun for a few hours, but they do not last the extended periods of time demanded of you when the game becomes an unfair and repetitive grind.
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38 人中有 34 人(89%)觉得这篇评测有价值
推荐
2.0 小时(记录在案的)
发布于:2014年11月2日
When I saw screenshots from this game, my first thought was: this is not a game for me. But I run it just to make cards and started playing and I realised it's not a bad game. In true it's quite qood. Only because of great design. It combine puzzle and RPG elements in perfect way. All elements fit to each other so well, then when you will die (and you will die a lot) you want just to try again, maybe next time will be better. It's quite addicting for some time.

VERDICT:
If you like puzzle games, try this one.
If you think, you don't like such games, buy it on sale and give it a chance. You may be surprised.

Like this review? Consider to join Good Games Giveaways & Reviews group and maybe press big sexy "Follow this curator" button on our curation page to read more reviews and win free games.
这篇评测是否有价值? 欢乐