In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.
Análisis de usuarios: Muy positivos (506 análisis)
Fecha de lanzamiento: 13 de Dic, 2012

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Recomendado por mentores

"It's Metroid with a different set of questions for the player to answer: ‘How will this plant react to these conditions and to this creature?’"
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"Surprisingly thoughtful, delightfully atmospheric, smartly written, carefully designed...it gradually unfolds its secrets without holding your hand."
5/5 – Quarter to Three

A science-fiction epic that's a delight to explore, and rewarding to play
9/10 – Pocket Gamer

The game grows around you...deep and rich, like ivy
Rock Paper Shotgun

Thousands of video games ask you to take life, but very few ask you to create it
9.1/10 – Paste Magazine

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Acerca de este juego

In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.

Waking Mars is a one-of-a-kind adventure in which you jetpack through subterranean Mars encountering a host of extraordinary alien lifeforms that operate as a living, breathing ecosystem. Learn and master the behaviors of these creatures to create ecosystems of your own design if you are to survive and discover the secrets of Mars’ past.

Key Features

  • Explore an open-ended network of exotic caverns.
  • Decode mysterious signals and discover long lost ruins.
  • Survive an unearthly world of strange creatures and hazardous terrain.
  • Grow a vibrant, interconnected ecosystem of exotic plants and alien creatures.
  • Cultivate one species to feed another, eliminate unwanted infestations, and research unique behaviors.
  • 2012 IGF Nominee: Excellence in Audio. Features nearly two hours of critically acclaimed original music.
  • A fully PC native control scheme, designed for both mouse+keyboard and for gamepads.

Requisitos del sistema

PC
Mac

    Minimum:

    • OS:Windows XP
    • Processor:x86-compatible, 2-Ghz or faster
    • Memory:512 MB RAM
    • Graphics:OpenGL 3.0, or OpenGL 2.1 with framebuffer extensions
    • Hard Drive:400 MB HD space

    Minimum:

    • OS:MacOS 10.6 (Snow Leopard) or higher
    • Processor:Intel Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:OpenGL 3.0, or OpenGL 2.1 with framebuffer extensions
    • Hard Drive:400 MB HD space
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
11.4 h registradas
Resulta que Benidorm y Marbella ya te las tienes muy vistas, así que qué mejor que irse de vacaciones a Marte, y de paso, aprovechas y haces algunos experimentillos.
Tras llegar y montar tu campamento base, te vas a dar una vuelta con tu jetpack por las amplias cavernas subterráneas mientras la chavala que te acompaña se queda vigilando el fuerte. El caso, que como era de esperar, algo sale mal y una especie de terremoto te deja aislado de la superficie, así que te pones a investigar por los túneles marcianos. Allí descubrirás que Marte no estaba deshabitado. Está plagado de plantas y animales con su propio ciclo natural. Para avanzar, tendrás que ir cogiendo las semillas de dichas plantas (y alguna cosilla más) y usarlas en tu propio beneficio, puesto que cada una tiene propiedades únicas, y de paso, irás descubriendo los misterios que encierra el planeta.
El juego consiste en ir moviéndote por ahí con tu jetpack a la vez que vas cultivando las plantas marcianas para aumentar la biomasa de cada zona, mientras la chavala que te espera fuera te va dando instrucciones por videoconferencia.
El juego parece simplón, y no te voy a engañar. Es simplón. Además, es un poco aburrido estar en un sitio como Marte donde estás recibiendo extrañas señales y contemplando misteriosas estructuras, y tu única tarea es lanzar semillas aquí y allá. Como juego para jugar de cuando en cuando está bien, porque el mapeado está dividido en zonas no muy grandes, y como la partida se guarda sola, puedes ir con tu club de ganchillo y a la vuelta seguir trasteando con las semillitas marcianas.
Durante tu progreso, tu jetpack recibirá actualizaciones que consisten en cambiarle la velocidad y hacer que te sustente estable en el aire cuando no te muevas en lugar de descender. Dichos modos de vuelo los podrás cambiar a voluntad durante el juego. Este rollo de las actualizaciones no lo usé, porque con cualquiera de los modos te vale para pasarte el juego y es incómodo cambiar de un tipo a otro, ya que tienes que darle a "Ok" un montón de veces.
A mí el juego me pareció bastante repetitivo, como los telediarios cuando llega el frío o llueve en España, pero como dije arriba, de forma esporádica está bien. La variedad de plantas es muy pequeña, y la verdad, el juego tiene poco jugo que exprimir, pero para momentos puntuales que no te apetece un juego muy profundo, éste te puede servir.
Como consejo, no se te ocurra comprarlo al precio indicado. Aunque tu mayor pasión en la vida sea la jardinería o tener un huerto en Marte, espera a que el juego esté de oferta o encuentres un bundle por ahí.

¿El juego está dividido en niveles o es un mapa grande? Son zonas pequeñas en la que si sales de una, el juego carga la zona anexa. Como pasar de habitación en habitación. También tenemos la fabulosa tecla "M" para desplegar un mapa y movernos rápidamente de una zona a otra sin pasar por las intermedias.
¿Sólo hay que plantar semillas? Sí, porque así aumentas la biomasa, y cuando la biomasa sube, algunas zonas cerradas se abren, como ocurre con la líbido.
¿Podemos morir en el juego? Si descartas la muerte por aburrimiento, mueres si caes de muy alto o si algunas plantas "te hacen algo", pero apareces cual ave Fénix en el mismo sitio.
Publicado: 15 de Octubre
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A 62 de 68 personas (91%) les ha sido útil este análisis
13.5 h registradas
Hard science fiction is a rare guest in video games. Not having any evil aliens or cool laser-shooting guns isn’t a good premise for dynamic action. Luckily, Waking Mars isn’t actually aiming at cheap thrills or fast-paced shooting, but rather prefers to be a meditative journey and succeeds at it.
The year is 2093, player takes the role of Liang, chinese astronaut, taking part in international planetary mission to Mars, studying life that was discovered in an underground cavern system. If the thought of some green evil aliens pointing their death-ray guns had crossed your mind at this point, shoo it away. Or maybe you’ve thought of some ancient ruins, secure vaults,containing secrets of advanced precursors? You’re wrong again. Life that has been discovered is rather primitive. It is a strange kind of hybrid between plants and animals. It’s called Zoa. Not much is known about these species; you will be the first and only human to make contact with it and observe it in its natural habitat.
And that is the game: travelling and observing, filling built in-game encyclopedia with articles describing behaviour and features of all types of these “plants”. Yes, there’s actually quite a lot of them. Some stay in place, some move around; some feel good on regular soil, some require acidic loam for growing. There are even those whose spores are exploding, killing all other Zoa around. There you have it, this is as much brutality as you can get in Waking Mars. While this is not the first video game declining use of violence as the main plot progression device and problem solver, not even the first among metroidvanias, it’s still an admirable feat. You wander around the caves, first on foot, later using jetpack, unveiling the beauty of an enclosed ecosystem, where various types of Zoa form a perfect cycle of life and death.
Most common obstacles on the player’s path are Cerebranes, gigantic membranes covering passages between caverns. In order to open them you’ll have to increase biomass. Picking up spores and placing them on fertile ground sounds easy enough, and it actually is… at the beginning. Increasing variety of species requires careful planning to achieve that sweet spot when that number is finally high enough. You’ll have to make everything work together with maximum “profit”. At its heart the game is nearly a city-builder where you connect houses with roads, provide appliances, keeping in mind the energy, waste and communications. Being a space “gardener” is a rather soothing process if you let it be so. This game doesn’t like those who are in a hurry, who can tip off balance so easily and want some obvious solutions. Eventually they will stumble upon a cave, where just picking up seeds and placing them on all the green spots won’t be enough. I can’t really say that Waking Mars requires out-of-the-box thinking, it’s not actually that hard, but there is space for creativity here. You can try different solutions, experiment with Zoa proportions.
The pace of the game is emphasized with main hero’s loneliness. Not in some metaphorical way, but in actual one. Liang is the only human here. His colleague Amani safely stays on the base and contacts him on the radio. This distant voice coming somewhere from above is as much company as you can get here. If you don’t count OCTO, mission’s AI, of course. It’s sci-fi after all. Dialogues being rare are wonderfully written, perfectly voiced and are presented in the right amount, are enough to keep the player’s head in the story progression, but not ruining that desolation mood.
Distinctive art-style inspired by 60s and 70s illustrations of popular science magazines glues all of that together, making this truly unique. This is a niché game, sure. But it stands out even among other metroidvanias. Being slow-paced and reflective it never becomes boring. It has that long-lost sense of intergalactic adventure and discovery, which we lost decades ago, surrendering it to Lucas’ space fantasy. Don’t get me wrong, I have nothing against that. And shooting can be fun too. But can we have more games like Waking Mars as well, please?
Publicado: 24 de Mayo
¿Te ha sido útil este análisis? No
A 22 de 24 personas (92%) les ha sido útil este análisis
10.4 h registradas
Explore caves of Mars and uncover its secret life. Gather and utilize seeds to further control the ecosystem and make life flourish. Waking Mars is effectively a life simulation adventure. It offers surprisingly good voice acting and storyboard for an indie title. There's quite a variety of interesting lifeforms with a decent amount of interaction for research opportunities. The jetpack movement controls are also implemented well making for a relaxing way to enjoy this sightseeing adventure.
Publicado: 19 de Mayo
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A 16 de 19 personas (84%) les ha sido útil este análisis
12.0 h registradas
Fun puzzler! Gets a bit dark which helps drive the need to explore and make it to the end. The explinations are fun and working through a room can sometimes be challenging if you don't think enough ahead. Enjoyed it.
Publicado: 27 de Julio
¿Te ha sido útil este análisis? No
A 6 de 7 personas (86%) les ha sido útil este análisis
9.2 h registradas
Waking Mars is the story of your exploration though a vast unexplored cavern below the Martian surface. Along your journey you will discover plantlife which comes in all shapes and forms which you will utitilize to help you traverse the labyrinth of caves. As you discover new plant life, you will then research the plants in order to learn more about how they interact with their enviornment. For example, what does this plant eat, what is this plant vulnerrable to, and what happens when this plant becomes... really big? There are many different plant species and you will need to learn how they interact with one another if you want to sucessfully discover the secrets of the Martian caves.

The voice acting is well done. The enviornments and graphics are quite pretty. It is rather gratifying to research the plants and discover how they interact. Overall, Waking Mars is executed very well and was a pleasure to play. Waking Mars takes about 8 hours to finish.

9/10

Please upvote this review if you found it useful :)
Publicado: 10 de Junio
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A 6 de 6 personas (100%) les ha sido útil este análisis
18.6 h registradas
Para empezar, como pega dire que solo tiene como idioma, el Ingles, pero gracias al trabajo del equipo de Clan Dlan:

TRADUCCIÓN AL CASTELLANO: http://academia.clandlan.net/?page=academia/view&id=372&title=Traduccion_Waking_Mars

*Si se quiere instalar la traducción en Mac o Linux, tambien se puede pero se necesita instalar la traducción primero en un Windows, aunque no se tenga instalado el juego, y luego copiar los archivos del directorio del juego.

El juego es original y entretenido, basicamente es un plataforma en el que a traves de plantas marcianas debes de recuperar el ecosistema subterraneo del planeta marte, e una serie de galerias, la trama incluye continuos descubrimientos de la antaña vida de este planeta, asi que es muy recomendable la traducción y mas teniendo en cuenta el buen hacer de estos chicos.
Publicado: 22 de Marzo
¿Te ha sido útil este análisis? No