2097년, 화성에서 생명체가 발견되었습니다. 이들과의 최초의 접촉을 위한 탐사 도중 동굴이 무너져 버렸고, 당신은 그 안에서 살아남기 위해 외계의 생태계에 통달해야만 합니다. 아무도 예상하지 못했던 대발견을 하고, 시간이 다가오면 이를 통해 잃어버린 행성의 운명을 결정지을 선택을 내리게 될 것입니다. Waking Mars는 제트팩을 써서 화성의 지하를 날아다니며 외계 생명체들을 지배하는 살아 숨쉬는 생태계와 접하게 되는 독특한 어드벤쳐 게임입니다. 이곳에서 살아남아 화성의 과거에 대한 비밀을 밝혀내려면, 생물들의 특성을 배우고 통달하여 당신만의 설계를 적용한 생태계를 만드세요.
사용자 평가: 매우 긍정적 (평가 714 개)
출시 날짜: 2012년 12월 13일

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Waking Mars 구매

이 게임의 다운로드할 수 있는 콘텐츠

 

큐레이터의 추천

"It's Metroid with a different set of questions for the player to answer: ‘How will this plant react to these conditions and to this creature?’"
이 곳에서 평가 전문을 읽어보세요.

평가

"Surprisingly thoughtful, delightfully atmospheric, smartly written, carefully designed...it gradually unfolds its secrets without holding your hand."
5/5 – Quarter to Three

A science-fiction epic that's a delight to explore, and rewarding to play
9/10 – Pocket Gamer

The game grows around you...deep and rich, like ivy
Rock Paper Shotgun

Thousands of video games ask you to take life, but very few ask you to create it
9.1/10 – Paste Magazine

Steam Greenlight

게임에 대해

2097년, 화성에서 생명체가 발견되었습니다. 이들과의 최초의 접촉을 위한 탐사 도중 동굴이 무너져 버렸고, 당신은 그 안에서 살아남기 위해 외계의 생태계에 통달해야만 합니다. 아무도 예상하지 못했던 대발견을 하고, 시간이 다가오면 이를 통해 잃어버린 행성의 운명을 결정지을 선택을 내리게 될 것입니다.

Waking Mars는 제트팩을 써서 화성의 지하를 날아다니며 외계 생명체들을 지배하는 살아 숨쉬는 생태계와 접하게 되는 독특한 어드벤쳐 게임입니다. 이곳에서 살아남아 화성의 과거에 대한 비밀을 밝혀내려면, 생물들의 특성을 배우고 통달하여 당신만의 설계를 적용한 생태계를 만드세요.

주요 특징

  • 자유롭게 얽혀있는 이색적인 동굴들을 탐험하세요.
  • 알 수 없는 신호를 해독하고 오래 전에 잊혀진 유적을 발견하세요.
  • 이상한 생물들과 위험한 지형들로 이루어진 기이한 세계에서 살아남으세요.
  • 이색적인 식물들과 외계 생명체들이 상호 작용하는 활기 넘치는 생태계를 만드세요.
  • 한 종을 번식시켜 다른 종을 먹이고, 원치않는 오염을 막고, 독특한 습성을 조사하세요.
  • 2012 IGF 후보: 음향 부문 우수작. 비평가들의 극찬을 받은 2시간에 달하는 음악이 수록되어 있습니다.
  • 마우스+키보드와 게임패드 모두를 고려해 만든 완전한 PC 기반의 조작 체계.

시스템 요구 사항

Windows
Mac OS X

    Minimum:

    • OS:Windows XP
    • Processor:x86-compatible, 2-Ghz or faster
    • Memory:512 MB RAM
    • Graphics:OpenGL 3.0, or OpenGL 2.1 with framebuffer extensions
    • Hard Drive:400 MB HD space

    Minimum:

    • OS:MacOS 10.6 (Snow Leopard) or higher
    • Processor:Intel Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:OpenGL 3.0, or OpenGL 2.1 with framebuffer extensions
    • Hard Drive:400 MB HD space
유용한 고객 평가
51명 중 45명(88%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
15.0 시간 기록
게시 일시: 2015년 1월 22일
Deciding take a break from the great and loud AAA projects and start download this game. What can I say, the recent indie games please me more than popular brands. If you are looking for mega graphics then just pass by, and if you want to turn your brain to think a little, enjoy a beautiful story and finally awaken Mars, you should definitely try it!
Recommend 10/10
이 평가가 유용한가요? 아니요 재미있음
28명 중 23명(82%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.6 시간 기록
게시 일시: 2015년 1월 25일
Story = Interesting / pretty good
Gameplay = really good
Graphics = good (aside from cutscenes / dialoges)
Guidance = overwhelming to the point of confusion
Controls = pretty good
Voice acting = decent
Replay value = not really... once 100% completed, why bother?

Overall = Well worth the money, even at full price.

Sumary: I haven't completed a game in quite a long time... and I've never once gotten 100% achievements unlocked for any game. But this game was compelling enough for me to keep going and actually get it 100% completed. I'll admit that it got a little frustrating / confusing towards the end and I ended up resorting to some outside guidance through steam discussions in order to figure out my next move, but I'm sure I could have eventually figured it out on my own if I had that kind of patience. The 3 endings for the game (not including the optional pre-mature exiting the cave ending) really helped keep me interested in re-loading the game to see the other endings, and of course, the other endings kept getting better and better. The voice acting was a bit weird in places though. Like the 3rd ending where he goes up into space, her reaction was a little anti-climactic and didn't really feel like a realistic reaction. As far as the guidance goes... the game really tries to help you out throughout the entire game, it even gives you an interface of details for each species in the game which helps a lot, unfortunately, if you forget something task related, or make a big mistake (namely the explosive seeds when you first get them and ending related areas)... it's possible to end up being stuck in the game with no clue how to progress further since you can't get the cutscenes / dialogs to repeat, so make sure to read and listen very well the first time.

Overall, I really enjoyed the game. Highly recommended for those looking for something different than usual.
이 평가가 유용한가요? 아니요 재미있음
11명 중 11명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
13.3 시간 기록
게시 일시: 2015년 4월 5일
Waking Mars is an exploration platformer where your primary direct game mechanics are picking up and throwing seeds. Really. And it is quite good.

Basically, life has been discovered on Mars. You are one of the astronauts who has been sent to explore said life on Mars. You make first contact with them and discover that they are these plant-like lifeforms, that produce seeds, which you can use to plant more of them. There are also, conveniently, barriers that open when you have enough of them growing.

That last bit might seem like a convenient gameplay mechanic, but it actually ties into the story. Yes, a surprisingly intriguing story follows from all this. The whole game took me about 11 hours to complete, and I can vouch that the story is interesting.

The game is an exploration-heavy metroidvania, consisting of interconnected areas to explore and grow things in. There is a certain depth of strategy to how to grow things, since different things have different biomass values, and you need to exceed a certain biomass value to proceed, or to unlock other features. Also, you can pick up some seeds, but not others, and not all terrain is suited for planting all things. And then there are more complex mysteries that lie deeper within...

Your exploration is punctuated by your contact with your fellow crew members -- one person back at base, and one AI who is a little annoying (and the other characters lampshade this). These characters are okay -- if anything, their voice acting is better than their actual scripts, which are a little redundant. That said, the characters are (needless to say) part of the plot. And there are even multiple endings.

In fact, you could actually make this game more like a silent-protagonist Metroid-like game with a strong element of the player learning game mechanics without being told -- I mean, heck, that's basically what happens anyway, except for the "I wonder how you might be able to do such-and-such" that the characters sometimes say. I strongly recommend this if this game ever gets remade.

Aside from the somewhat chatty NPCs and the occasionally irritating physics (the player-character insists on taking a moment to get his footing very often), this is an excellent game, so I definitely recommend it.
이 평가가 유용한가요? 아니요 재미있음
9명 중 8명(89%)이 이 평가가 유용하다고 함
11.6 시간 기록
게시 일시: 2015년 2월 17일
This is a great and addictive game of exploration and experimentation.
On normal mode it's very easy as you can "fly" and have mostly to elude some dangers and catch some objects.
The development of the story and the new elements you found were a strong draw to keep me playing this.

Very, very, recommended.

The only minor flaws I found are
1. At times you have to go back to previous rooms and wait a little to collect some things but at least there is a map that make this easy.
2. Sometimes even if you are seeing something on screen and your character is clearly seeing something, you have to stand in certain spots so that your character or your companions acknowledge this and you can continue.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
3.9 시간 기록
게시 일시: 2015년 1월 26일
This one really surprised me. Virtually no one on my friends list has it, and it has simplistic controls due to its mobile roots. It still manages to have interesting gameplay with decent balance with progressively increasing difficulty, but what really shocked me was the storyline. With its limited cast of Liang, Amani, and the A.R.T. emoticon robot who acts and sounds like Borderlands' Claptrap, it's managed to make me care about the two human characters. The dialogue intelligently mixes hard science with the fantasy aspects and sprinkles in just a little bit of technobabble. It's compelling to play and doesn't rely on overused gaming tropes like leveling up or endless gradual equipment power progression.

The gameplay is a mix of puzzle and platformer. It's also pretty original. There are few hazards you need to navigate and lots of places to restore your health. The challenge comes with properly filling each area with a sufficient amount of biomass, using the seeds you collect and the fertile ground around you. Though sometimes you may find yourself brute forcing a couple puzzles by herding Phyta into a corner and regularly throwing seeds at them.
이 평가가 유용한가요? 아니요 재미있음