Kinetic Void is a 3D space adventure with a focus on customization and enjoyable space simulation. The shipyard allows players to construct their ship piece by piece. Ships can be as simplistic as a cockpit, a hull, a engine and a gun, or as complex as a player wants.
Обзоры пользователей: Смешанные (Обзоров: 675)
Дата выхода: 21 ноя, 2014

Войдите, чтобы добавить игру в список желаемого или пометить ее, как неинтересующую вас

Купить Kinetic Void

 

Недавние обновления Просмотреть все (90)

30 января

v1.0.7 Patch

v1.0.7


Fixed
  • The success of salvaging nodes has been corrected (it was backwards).
  • Corrected an issue where ship combining could fail.
  • Fixed an issue that could cause waypoints to not be removed on mission end.
  • Fixed the start message for the Sector Skirmish mission.
  • Fixed missions being able to use the player as an opposing faction.

Changed
  • Reduced the volume of hangar subsystems.
  • Corrected Hangar subsystem misspelling.
  • Corrected some grammar in load screen hints.
  • Salvaging has been reimplemented. Will need another pass for balance/tweaks.
  • Thermal damage from salvage beams has been reduced.
  • Improvements to sector generation for future expansion of mission API.

Комментариев: 3 Подробнее

16 января

v1.0.6 Patch

v1.0.6


Fixed
  • Fixed several issues with mission spawning.
  • Weapon Fire Rate active system now displays the correct value for bonus in its tooltip.
  • Fixed several issues that could lead to faction reputation reset.

Changed
  • Improvements to handling of mission requirements.
  • All missions have been updated to reflect changes in how mission requirements are handled.
  • Double Down Mining Request mission has been combined into the regular Mission Request mission.
  • Weapon Fire Rate active system fire rate mod has been adjusted to 10%, 15%, 20%.

Added
  • New mission API functionality.

Known Issues
  • Salvaging nodes is not currently functioning as intended, and will be addressed in the next patch.

Комментариев: 5 Подробнее

Steam Workshop

Об этой игре

About Kinetic Void

Kinetic Void is a 3D space adventure with a focus on customization and exploration. The shipyard allows players to construct their ship piece by piece. Ships can be as simplistic as a cockpit, a hull, a engine and a gun, or as complex as a player wants. Each module has available subsystems which can be applied to strengthen specific attributes of the ship, and when damaged, those subsystems may be destroyed. While in space flight, interactions between objects are governed by the physics engine. Running into an asteroid at high speed will damage your ship, potentially with catastrophic effects. Using the Kinetic Field Generator (KFG) in game will allow your ship to create an artificial gravity around the ship, both protecting the ship as well as allowing your ship to fly freely through space. This field will also enable the Micro Warp Drive, catapulting your ship far into space in a matter of seconds. Kinetic Void is a procedurally generated adventure, there is no main story line. The decisions and direction is left up to the player. Ally with factions, go to war, build your ship and amass wealth, the choices are yours.

A New Galaxy Every Time.

Procedural galaxy creation allows as many new experiences as you'd like. When a new game is started, the galaxy map, contents of each sector, and the factions involved will be generated from scratch. You may continue to play this galaxy, or if you'd like to try something different, create a brand new galaxy. Don't worry, your old galaxy will be saved in its current state if you ever wish to return. Choose how many sectors you'd like in your galaxy, as well as how many factions (NPCs) and whether your ships will be Creative or Career mode.

Know Your Neighbors.

In Kinetic Void the galaxy is a living, breathing thing. Not all factions get along, not all of them hate each other. As factions interact, agreements and treaties will be made and broken. Trade, combat and piracy will affect how the factions see each other based on their own internal standings.

Fully Detailed and customizable Space Ships.

Tailor your ship for any role. Make a sleek fighter, a bulky freighter, or a mighty carrier. Your ship’s capabilities and appearance are completely up to you. Using Kinetic Void’s ship builder you can make exactly the ship you want. Customize every part of your ship from cockpits, hulls, engines, weapons, and aesthetic modules. Each module has its own statistics that affect the total performance of your ship. Every module can be further customized by adding subsystems (right click on a module to add subsystems). You can even color your ship exactly how you want. Each module has seven color fields allowing you to make amazing ships quickly, and easily. Once your ship is created, save it to your computer, or share it to the Steam Workshop for the world to see. Subscribed ships from the workshop have a random chance of making it into any new galaxy as a faction vessel.

Freedom to Choose Your Fate.

Be the scourge of the galaxy, or its savior. A life of combat and struggle not your thing? Become an intergalactic trader and influence the galaxy one deal at a time. Not interested in being a ‘good guy’? Take on a life of piracy and plunder your way through sectors, creating havoc wherever you go, then docking at pirate stations for supplies as needed.

Intense Active Combat.

Target enemy ships and maneuver in real time to align devastating broad-sides or crippling strafing runs. Deploy drones to do your dirty work or simply confuse the enemy into targeting them instead of you while you deal with the enemy vessel. In Kinetic Void, your skills as a pilot are just as important as the components that make up your ship.

Take Direct Control Of Your Ship.

Kinetic Void offers three control modes. In cursor-mode, the player can control the ship through keyboard commands, and pan the camera with the mouse in any direction for quick tactical overview; or Mouse Flight-mode, allowing direct control of the ship through mouse movements. Control your battleship’s turrets from a sweeping orbital camera or slip between asteroids in a dogfight while piloting your heavy-fighter using mouse flight mode. Switch between modes at any time to best suit the situation.

Key Features

  • Fully detailed and customizable space ships
  • Hundreds of weapons and modules of multiple sizes
  • Huge procedurally generated galaxy, limited only by your computer's capabilities
  • Randomized factions and political standings
  • Open world sandbox, you are in control of your fate
  • Detailed economy simulation with resources, trade routes
  • Epic space combat

Системные требования

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • DirectX®:9.0
    • Hard Drive:2.5 GB HD space
    Recommended:
    • Processor:Quad Core 2.3 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • DirectX®:11
    • Hard Drive:2.5 GB HD space
    Minimum:
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • Hard Drive:2.5 GB HD space
    Recommended:
    • Processor:Quad Core 2 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • Hard Drive:2.5 GB HD space
    Kinetic Void only officially support Ubuntu
    Minimum:
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • Hard Drive:2.5 GB HD space
    Kinetic Voind only officially support Ubuntu
    Recommended:
    • Processor:Quad Core 2 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • Hard Drive:2.5 GB HD space
Полезные обзоры покупателей
27 из 29 пользователей (93%) посчитали этот обзор полезным
2.7 ч. в игре
Опубликовано: 8 октября, 2014
Обзор продукта в раннем доступе
Я давно ждал пришествия второго фрилансера или X с мультиплеером и возможностью самому собирать корабли, если девелоперы не пропустят вспышку и не станут выпускать МП отдельным DLC - это игра на годы.
Уже сейчас можно собирать себе корабль по вкусу и исследовать процедурно генерируемую вселенную, можно копать, можно не копать, летать над поаерхностью планет (пока бедненькой) без посадки, имеется ОТКЛЮЧАЕМАЯ ньютонова физика, по-моему просто гениально реализованная, отключи щиты и согласно всем законам ты будешь ускоряться вплоть до бесконечности, включи и прощай инерция, но ты движешься с фиксированой скоростью и защищен от атак.
Пока в игре не стоит искать баланса, фактически это тех. демо и весьма впечатляющее, но все таки демо.
Главное помнить, ранний доступ это то что позволяет нам - фанатам жанров, механик, старых серий игр миновать издателя, который запорол бы идею на корню просто потому что это не очередной Modern Warfare, это наш шанс дать идее превратиться в реальность, получить то что не выжило бы в условиях современной индустрии.. если бы не мы.
В заключение, если вы, как и я, любите X, Freelancer, Elite и прочие тайтлы что давали нам возможность объять необъятное, остаться со вселенной лицом к лицу, желаете увидев вдали жемчужину планеты, на черном бархате пустоты, полететь к ней и сесть в космодроме незнакомого города, и если вам там понравится, позвать друзей..
Это игра для вас, для нас. Я дал этой игре шанс воплотить мои мечты в сфере космических игр, может дадите и вы.
Был ли этот обзор полезен? Да Нет Забавный
15 из 20 пользователей (75%) посчитали этот обзор полезным
5.1 ч. в игре
Опубликовано: 31 октября, 2014
Обзор продукта в раннем доступе
Довольно неплохая ̶и̶г̶р̶а̶ песочница. Смесь 3D Max и EvE Online. Звук варп-режима взят из евы онлайн ( надеюсь они против не были xD ). Выглядит еще немного сыровато, но вполне достойно. 7 человек разработчиков это не серьезно, надеюсь что они возьмут больше людей в команду, иначе нас ждет очередной вечный "ранний доступ".
Был ли этот обзор полезен? Да Нет Забавный
5 из 6 пользователей (83%) посчитали этот обзор полезным
4.7 ч. в игре
Опубликовано: 24 января
Яркий пример неудачного Early Access: много обещаний, ранний переход из альфы в релиз и ничего.. На деле имеется отличный редактор создания корабля с неприятным интерфейсом управления и ничего существенного вне этого редактора. Пустая вселенная с небольшим количеством возможностей.

P.S. Версия 1.06
Был ли этот обзор полезен? Да Нет Забавный
6 из 8 пользователей (75%) посчитали этот обзор полезным
6.4 ч. в игре
Опубликовано: 17 ноября, 2014
Обзор продукта в раннем доступе
"Да" пока больше авансом. Конструктор годен, но пресытишься - что дальше? Миссии, как они есть сейчас - ничего не ясно. Стоит маркер, прилетел, поболтался в его районе минут 10 - никого. С 3-й попытки пушки отстреляли в даль и умолкли. И нчего. И маркер остался, и никого нет. Посмотрим, что будет дальше.
Был ли этот обзор полезен? Да Нет Забавный
5 из 7 пользователей (71%) посчитали этот обзор полезным
0.7 ч. в игре
Опубликовано: 24 ноября, 2014
Пожалуй единственное в этой игре, что достойно внимания (на данном этапе разработки) - это конструктор кораблей. Действительно приятно посидеть перед экраном и покрутить разные детали в поиске того, что ты хочешь. Но когда этот этап заканчивается, то наступает такой момент, когда хочется спросить: "Ну и что дальше?". Квесты конечно есть, но не хватает хоть какой-нибудь идейной зацепки (почему и зачем я там нахожусь, что я вообще там должен делать, какое мое место в жизни этого мира), которая бы затянула в игру (я это говорю как любитель хорошего сюжета, так что это лично моё мнение). Очень надеюсь что игра будет доработана. Ведь за такую цену там должно быть намного больше, чем нам предлагают сейчас. Ставлю игре +, поскольку поддержка отзывами ей очень нужна.
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
6.5 ч. в игре
Опубликовано: 19 декабря, 2014
Мнение о продукте двойственное, Linux версия это плюс, космо тема плюс, графическая тематика огромный минус, авторы и близко не понимают природу художества космоса, все замазано Мелкими частицами, блюмом. Сектор черный с красными пятнами, сектор синий с синими пятнами. Ощущения полета в космосе нет.

Большой ура, конечно крафту кораблей и частей. Стоимость продукта чрезвычайна смешная, даже со скидкой, не стоит эта поделка данной суммы денег.
Был ли этот обзор полезен? Да Нет Забавный
1 из 1 пользователей (100%) посчитали этот обзор полезным
5.9 ч. в игре
Опубликовано: 22 февраля
Нелохой редактор кораблей, за пределами которого - очень скучная песочница.
Был ли этот обзор полезен? Да Нет Забавный
155 из 169 пользователей (92%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
6.0 ч. в игре
Опубликовано: 13 декабря, 2014
Предрелизный обзор
I bought this game a while back looking for a fun space sandbox and was highly dissapointed. Given that it was early access I decided I'd wait a bit, see if they managed to turn it into something actually worth playing. Well it's been a while since then, and guess what? Not at all what they promised... The only improvements they've made were incrimental or pointless. Moreover, the devs have attempted to silence negative reviews on numerous occasions. This is poor development and shady buisness and it's dispicable. Seriously, I want a refund but I know I won't ever get one... these devs plain lied to their customers. Don't buy this game!
Был ли этот обзор полезен? Да Нет Забавный
165 из 185 пользователей (89%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
0.7 ч. в игре
Опубликовано: 22 ноября, 2014
Backed this game for 50 bucks on Kickstarter. Almost 3 years later its still a horrible game. The shipbuilder was pretty nice. But thats pretty much the only enjoyable part of the game. Also runs pretty choppy on high end PC's. Cant believe they actually released this as a finished product, but I guess they just gave up and got tired of working on it. Also massively overpriced. You can get X3: Albion Prelude, a very superior game for 10 bucks. Had a lot of hope for this game, just another Kickstarter let down. (Nov. 22, 2014)
Был ли этот обзор полезен? Да Нет Забавный
91 из 94 пользователей (97%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
146.8 ч. в игре
Опубликовано: 24 января
It took me several hours and several visits to the forums to unravel Kinetic Void. Once I deciphered it I saw enough promise in the idea to purchase a second copy for a friend.

The game was flawed but it was Early Access. Lots of things didn't work as expected. Some things didn't work at all. There was little correspondence between the sparse documentation and game play. I put the game's developement somewhere between late Alpha and early Beta.

Then, almost without warning, Kinetic Void went to full release. The broken parts were still broken. The unfinished parts were still unfinished. The devs claimed they had delivered what they had promised but that they would clean up the remaining rough edges.

Several months later the edges are still as rough as they were at _release_.

Ship building works well enough but there is a lack of detail. All components engines, turrets, hull, weapons have a generic, unfinished feel. The mission system doesn't work but combat mostly does work. Trade & inventory management are overly complex and nearly indecipherable. Movement & control work but the interface is inconsistent.

The Devs are a small team. Apparently there are only three of them yet theyconsistently have ignored offers of help from the community.

Perhaps it's project burn-out. Perhaps the devs will find a second wind and, with a mighty effort, put a playable game together. I wouldn't count on it.

Put your money somewhere else.

Two sad thumbs down.
Был ли этот обзор полезен? Да Нет Забавный
88 из 107 пользователей (82%) посчитали этот обзор полезным
3.4 ч. в игре
Опубликовано: 22 ноября, 2014
Предрелизный обзор
Kinetic void had shown promise when first announced. I have experimented with it's features at all stages of development, and was happy to see progress being made each time.

However, as of this writing (Nov 22/2014) I would not recommend this game in it's current state. Many of it's systems still need some time in the oven, features are missing, and there is a lack of purpose or motivation in continued play. Shipbuilding is entertaining if you have a creative side, but not enough to keep me engaged.

An excellent concept hindered by pushing this game out before it is ready. I'd hold off on buying this unless it's under a deep discount or after significant updates and patches.
Был ли этот обзор полезен? Да Нет Забавный
62 из 72 пользователей (86%) посчитали этот обзор полезным
35.5 ч. в игре
Опубликовано: 19 декабря, 2014
Предрелизный обзор
backed this gme over 2 years ago because the concept was amazing but sadly over the years it did not really deliver what i expected

the ship builder is amazing the ammound of thing you can do with is are nearly infinite but the gameplay does not really go farther than this sadly

i will update this review if the game get betters but so far this is sadly a no
Был ли этот обзор полезен? Да Нет Забавный
83 из 106 пользователей (78%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
1.1 ч. в игре
Опубликовано: 24 ноября, 2014
Just went and played it after many months of giving it a miss due to lack of content. First starting up the game I get a 'tutorial' box saying "We should never see this message!". I click to continue to find out the button is inactive. After seeing that, as far as I'm concerned, this is not a 1.0 worthy product, and it is certainly not a 'game'. Can I have my money back, please? You guys are almost as deluded as the guys who made Starforge.

UPDATE: The pricks have even disabled comments on their update announcements because of all the (understandable) hate they're recieving. This is censorship. Give me my ♥♥♥♥ing money back you scamming ♥♥♥♥♥.
Был ли этот обзор полезен? Да Нет Забавный
 
Ответ разработчика от 24 ноя, 2014 в 6:40
(просмотреть ответ)
69 из 87 пользователей (79%) посчитали этот обзор полезным
1.0 ч. в игре
Опубликовано: 22 ноября, 2014
These days, I'm not surprised to see a game like this on the release list. This is not a finished game. This cannot and will not compete with any past or future space sims, and should be avoided at all costs.
Был ли этот обзор полезен? Да Нет Забавный
47 из 53 пользователей (89%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
2.6 ч. в игре
Опубликовано: 30 декабря, 2014
I watched this title for a long time. Had it on my wishlist and finally decided to take the plunge. What's here is the beginning of something that could be truly great. But it's simply that. The beginning. The game feels like it is still in early development not full release.

Pros
+ The ability to design your own ship
+ Customizing the universe size and number of factions
+ Controls aren't overly complicated like many of it's space contemporaries

Cons
- The actual interface for designing your own ships is beyond complicated there is very little instruction.
- The tutorial is sub-par
- the "Career" mode seems like it is in it's infancy.
- To much time where you are doing nothing but waiting (3 or so minutes to mine out a single asteroid)

At THIS point I could not suggest this game to anyone unless they are willing to wait and see what the developers are going to do. Make no mistake, this game may be in release but it is FAR from what any rational person would consider a "release state"
Был ли этот обзор полезен? Да Нет Забавный
44 из 51 пользователей (86%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
6.5 ч. в игре
Опубликовано: 11 января
Was a promising game, got it cheap so I didn't care. I virtually shelved it in my library and waited patiently for good updates to come but they never did, and the game was released unfinished just to take off that 'early access' status so the devs can stop the mandatory updates. Although the game still appears to be being updated, and the devs have said so. But for me, it just doesn't feel right to release the game at it's current state. A few months of development could have benefited them, especially the ratings. Right now I'm seeing 56% Positive 44% Negative, thanks to enhanced steam. and that's not good.

I don't blame the Early Access model, it's there for games like Kerbal Space Program, in which I would lose approx. 1000 hours of fun if it the model hadn't existed. For games like Minecraft, Starbound, Arma 3, GalCiv 3, etc

In the future I would be more careful about buying early access games unless the ratings are 90% Positive and above, and the game is already feature complete, Thanks Enhanced Steam for that extra data!
Был ли этот обзор полезен? Да Нет Забавный
58 из 74 пользователей (78%) посчитали этот обзор полезным
2.2 ч. в игре
Опубликовано: 22 ноября, 2014
Dreadful. It is really hard to say anything else to be honest. It is also equally hard to find the motivation to spend time writing a proper review for something that certainly is not a proper finished game. It is not a matter of it simply being in an unpolished beta or alpha state, it is the matter of it being, well, not a game yet. There is barely any gameplay to be had, core ui functionality is completely absent, and the gameplay on offer barely qualifies as more than a tech test.
This would be fine, if said tech test was something new, something revolutionary, such as the Swarm tech test or if it had dynamic visual damage on the ships. If there was anything beyond the most barebones physics and graphics engine tech that has already been outdone 10 years ago or more, by games such as X2: The Threat (yes, i said X2, not X3).
That is how antiquated this game already is, it is released in 2014 with features, gameplay and tech that has been outdone by games released 10 years ago.

Then, on what basis could i possibly recommend this game? On the basis of it being an indie kickstarter project? No, it isnt good enough. If one starts to recommend and promote any indie project just for the sole reason of "supporting the little guy", we only betray ourselves as gamers and customers with basic consumer rights.
There is nothing on offer in Kinetic Void that is better, or even equal, to games already on the market, indie or AAA.
Many of the competitors even have a lower pricepoint, or have been in the bargain bin for years!

This is not just about making games. Its about basic supply and demand.
If other games have existed for 10 years that do everything this game wants to do, better, then there simply is no demand for this game. If there is no demand for this game, what was the point?
The development time would have been better spent pursuing something else, because as of right now i cant possibly claim that Kinetic Void has anything of value to bring to the gaming scene what so ever.
Был ли этот обзор полезен? Да Нет Забавный
36 из 40 пользователей (90%) посчитали этот обзор полезным
20.2 ч. в игре
Опубликовано: 16 декабря, 2014
I truly wish there was a "star" system for steam instead of this "NO" or "YES" thumbs up black and white system steam has in place.

If it did: 2.5 of 5

That being said I went with a no due to the simple fact this game was taken out of early release and sent into full

This review is going to be written on five points’ gameplay, graphics, sound, story, replay ability.

Gameplay: So you build a ship with a wide array of parts, from tiny to massive in scale. To accommodate nearly anything you can think of, within reason, there are limitations. The shipyard tutorial is annoying and persists every time you go into a new game, divided into chunks of whatever aspect you are using the shipyard. Instead of leading you step by step to build a ship, which would have been better as it is easy to miss some things. Leaving you to fumble around on your own, which has its uses of course. I personally feel that is the better way to learn is through trial and error, but can see when this would be annoying. On the whole however the shipyard is pretty good and the only real issue is the tutorial. Once you leave the shipyard however is the real issue, missions are bland and boring. Collect this, kill that, I was hoping for planetary sieges or space convoys. The faction system is pointless at this stage, I saw a rival faction that owned more systems give money to the only other faction that was clearly there rival as they were engaged in a open conflict. Clearly some issues need resolution here.

Gameplay: 2 of 5.

Graphics: Not terrible when the frame rate doesn’t stutter I’ll admit my system can’t run on ultra its true. But when it moves a high-medium for a while then slows to a crawl when more the five objects appear at once, not counting asteroids, ships and stations. Then Huston when have a problem. While textures look decent on some objects such as the lens flare from suns and ships. On planets they look half baked, while passable they could be better. And I’ve yet to find a nebula, so if they are even in here or not I don’t know but I’d hope they look better. In total the ships, asteroids and stations look good, fix the rest.

Graphics: 2.5 of 5

Sound: The music is catchy and epic but there’s only about three tracks so you’ll quickly grow board of them. Thrusters and gun fire is about the same sounds good on some weapons but again there’s only about a handful of sounds some that don’t match. Warp drive is nice though, loud boom followed by an annoying repetitive whir sound, that I swear sounds like one of mass effects loading screens. On the whole they need to fix the ones they have and to add more sounds.

Sound: 2 of 5

Story: There isn’t one, I don’t know why I’m here, what I’m doing here or much of what’s going on…
I suppose this might be on purpose, I e Mine craft in space or other such build your own story. But I’d like some content please.

Story: 1 of 5

Replay ability: Ok so this is the only real thing holding Kinetic voids head above water. IF, and I strongly stress if, you can look pass the whole issues in the game sound, story gameplay. Then you can kill a lot of time here building ships and sailing amongst the stars, tweaking ships, etc.
Replay ability: 4 of 5
Был ли этот обзор полезен? Да Нет Забавный
63 из 84 пользователей (75%) посчитали этот обзор полезным
0.9 ч. в игре
Опубликовано: 22 ноября, 2014
Sorry guys... The general idea about this game was great. But putting it on "released" is a joke.

It's still far from being a playable game on Nov 22 2014..
Был ли этот обзор полезен? Да Нет Забавный
33 из 37 пользователей (89%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
77.5 ч. в игре
Опубликовано: 28 января
I bought and backed this game 2 years ago, when it was in fledgling alpha state. My first Early-release, too.

I was an active part of the community at the time, doing screenshots and showing off ships, complementing eachothers' ships, writing guides, giving feedback to the developers.

6 months later I grew tired of the slow updating (as well as the game) so I stopped playing it as actively as I once was. 3 months after that I stopped completely.

I patiently waited for new updates that came once per 3-4 months at a time sometimes, and briefly brought myself to speed with how things were.

Then they began to rush the release. I could tell because they suddenly sped up the alpha states faster than the content actually generated. From .022 to a .#, and then to simply d.#, like they were trying to rename the process to give the illusion of progress. Then the release came. I, like many other backers, was immensly disapointed with the game.

While real progress was made in these 2 years, the progress could have easily fit into one year.

Don't get me wrong, the shipbuilder is GREAT. Or, at least last time I checked.

But then you're in space. It can get really laggy, and there isn't much to do. I don't mind having all the lore of the universe in your head, but developers promised economy systems, intricate faction mechanics, ect. Nothing is intricate.

Even if this was still in alpha I would give a shaky reccomendation at best. Progress was slow, but continuing.

But this 'release' gives me the feeling that this game is rather a let-down.

Sorry, but I'm disappointed.
Был ли этот обзор полезен? Да Нет Забавный