Kinetic Void is a 3D space adventure with a focus on customization and enjoyable space simulation. Our in game ship builder allows players to construct their ship piece by piece. Each module can be destroyed individually and if a ship's engines are destroyed, it will be left drifting.
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Lo que dicen los desarrolladores:

“The community and our fans are the core of Kinetic Void. We started development funded by Kickstarter and do our best to involve everyone in the process of making this game great. We openly solicit feedback and suggestions, and encourage discussion about what can help make the game better. When we are done we intend Kinetic Void to be an amazing blend of open world exploration and adventure, with gameplay everyone can enjoy.
The core gameplay of Kinetic Void is ready to be played and tested. Ship design, combat, faction frameworks and our procedural galaxy generator. These features are not complete and will change. In the coming weeks though constant updates (as many as we can) we will include more features such as salvaging, trade, ability to ally with factions, and more. ”

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Actualizaciones recientes Ver todos (21)

Build 0.013 Deployed

17 mayo 2013

0.013

  • Added textures for size 3 bridges 3, 4, 5 and 6
  • Added textures for size 4 bridges 1, 2, 3 and 4
  • Added textures for size 5 bridge 2
  • Updated C&C Icons to reflect new textures
  • Fixed a bug where ships using the simplified collision mode would only hit themselves
  • Added an error message in the shipyard that displays when an engine is in the wrong rotation
  • Implemented some AI improvements. Players should notice enemy ships are better at evading. Further, groundwork has been laid for some very interesting AI changes in the coming weeks.
  • All subsystem icons have been updated with new visuals.
  • The beginnings of Steam Workshop support has been implemented (Not functioning yet)
  • Fixed a bug that prevented some NPC engine trails from showing up.

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Development Update

8 mayo 2013

Hey everyone, things are going really well so I wanted to give you all an update as to what the team is working on.

  • Matt - Working on advanced AI behavior and actions.
  • Rick - Save, and ship serialization, also the start of our Steam Workshop intigration
  • Fernando - Finishing up the new station interior, model and textures, weapon effects and engine particle trail. Will be working on Nebule next.
  • Kevin - Finishing up the last of the textures for the C&C Modules, and Station parts
  • Shaun - Subsystems Icons for the interface, and studio logo.
  • Me (Sean) - Everything else! Community relations, business matters, and module connection nodes are priority right now for me.

    So yeah, we are all quite busy!

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Acerca del juego

Kinetic Void is a 3D space adventure with a focus on customization and enjoyable space simulation. Our in game ship builder allows players to construct their ship piece by piece. Each module can be destroyed individually and if a ship's engines are destroyed, it will be left drifting. If a hull module containing a reactor is knocked out, everything that reactor powered will be useless (unless another reactor can pick up the slack). While in space flight, interactions between objects are governed by the physics engine. Running into an asteroid at high speed will damage your ship and could send you careening off into space. Slowly approaching the asteroid and then throttling up will allow you to accelerate the asteroid. And if that asteroid just happens to be heading toward a space station... well, the results should be spectacular. But be careful who you anger. The faction who owned the station will remember your little stunt and may be gunning for you in the future. On the other hand, their enemies may appreciate your resourcefulness and be more open toward you.

A New Galaxy Every Time.

When a new game is started the galaxy map, the contents of each sector, and the factions involved will be generated from scratch. This will ensure that each play-through is a totally new experience, with unpredictable events and political climate. There will also be a choice to save galaxies so that the player may start over with a new captain, in an already established galaxy.

Know Your Neighbors.

In Kinetic Void the galaxy is a living, breathing thing, not all factions get along, not all of them hate each other. As factions interact, agreements and treaties will be made and broken. Trade, combat and piracy will affect how the factions see each other based on their own internal standings.

Fully Detailed and customizable Space Ships.

Tailor your ship for any role. Make a sleek fighter, a bulky freighter, or a mighty carrier. Your ship’s capabilities and appearance are completely up to you. Using Kinetic Void’s ship builder you can make exactly the ship you want. Customize every part of your ship from cockpits, hulls, engines, weapons, and aesthetic modules. Each module has its own statistics that affect the total performance of your ship. Every module can be further customized by slotting in subsystems. You can even color your ship exactly how you want, every module has seven color fields allowing you to make amazing ships quickly, and easily.

Freedom to Choose Your Fate.

Be the scourge of the galaxy, or its savior. A life of combat and struggle not your thing? Become an intergalactic trader and influence the galaxy one deal at a time. Not interested in being a ‘good guy’? Take on a life of piracy and plunder your way through sectors creating havoc wherever you go, docking at pirate stations for supplies and crew as needed.

Intense Active Combat.

Target enemy ships and maneuver in real time to align devastating broad-sides or crippling strafing runs. In Kinetic Void, your skills as a pilot are just as important as the components that make up your ship.

Take Direct Control Of Your Ship.

Kinetic Void offers three control modes. In cursor-mode, the player can control the ship through keyboard commands, and pan the camera with the mouse in any direction for quick tactical overview; or Mouse Flight-mode, allowing direct control of the ship through mouse movements. Control your battleship’s turrets from a sweeping orbital camera or slip between asteroids in a dogfight while piloting your heavy-fighter using mouse flight mode. Switch between modes at any time to best suit the situation. The Mouse Flight-mode will also be controllable with joysticks making the flight jockeys out there feel right at home in the stars.

Key Features

  • Fully detailed and customizable space ships
  • Hundreds of weapons and modules of multiple sizes
  • Fully customizable and adaptable controls for mouse, keyboard, and joystick
  • Huge procedurally generated galaxy, limited only by your computers capabilities
  • Randomized factions and political standings
  • Open world sandbox, you are in control of your fate
  • Detailed economy simulation with resources, trade routes and more
  • Epic space combat
  • Toggleable Newtonian Flight
  • Emergent gameplay

Requisitos del sistema (PC)

    Minimum:

    • OS:Windows XP
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • DirectX®:9.0
    • Hard Drive:500 MB HD space

    Recommended:

    • Processor:Quad Core 2.3 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • DirectX®:11
    • Hard Drive:500 MB HD space

Requisitos del sistema (MAC)

    Minimum:

    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • Hard Drive:500 MB HD space

    Recommended:

    • Processor:Quad Core 2 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • Hard Drive:500 MB HD space

Requisitos del sistema (Linux)

    Minimum:

    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • Hard Drive:500 MB HD space

    Recommended:

    • Processor:Quad Core 2 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • Hard Drive:500 MB HD space