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About Kinetic Void Kinetic Void is a 3D space adventure with a focus on customization and enjoyable space simulation. Our in game ship builder allows players to construct their ship piece by piece. Ships can be as simplistic as a cockpit, a single hull, a single engine and a single gun, or as complex as a player wants.
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel könnte sich im Entwicklungsverlauf erheblich verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie warten, bis das Spiel einen fortgeschritteneren Entwicklungsstand erreicht hat. Mehr erfahren

Was die Entwickler zu sagen haben:

“The community and our fans are the core of Kinetic Void. We openly solicit feedback and suggestions, and encourage discussion about what can help make the game better. When we are done we intend Kinetic Void to be an amazing blend of open world exploration and adventure with gameplay everyone can enjoy. Current available features include shipbuilding, inventory, combat, trade, , drones, galaxy creation, asteroid mining, faction simulation/AI and additional/upcoming features can be viewed here . We plan to add missions , more space content and more ways to earn currency in game, as well as additional modules/weapons to use.”
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Kürzliche Updates Alle anzeigen (73)

D15 Development Patch is Live

2. September

We have released the D15 Development build.

All patch notes are listed here:
http://steamcommunity.com/app/227160/discussions/10/35222218958401174/

2 Kommentare Weiterlesen

D14.2 Live Patch

15. August

D14.2 Live HotFix

Added

  • There is now a system message that will alert the user when an item is placed within the cargo hold from either a mining/salvage attempt.

Changed
  • Reduced range scaling of sensors based on tier.
  • Changed the out of space system message when an item that is larger than the cargo hold can hold, it will now show what free space the cargo hold has and the required space of the item.


Fixed
  • Brought back the stars again.
  • A bug causing AI ships to maneuver in ways inappropriate to their weight class has been fixed. Incidents of ramming should be greatly reduced.
  • Fixed an issue where subsystems were not showing up in the inventory after being collected via salvaging but was still taking up cargo hold space.
  • Credits are now shown correctly when in Sector.
  • Corrected an issue with the Station’s shaders.
  • Corrected an issue with the Planetary shaders for the OSX Client.

4 Kommentare Weiterlesen
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Steam Workshop

Über das Spiel

About Kinetic Void

Kinetic Void is a 3D space adventure with a focus on customization and enjoyable space simulation. Our in game ship builder allows players to construct their ship piece by piece. Ships can be as simplistic as a cockpit, a single hull, a single engine and a single gun, or as complex as a player wants. Each module has available subsystems which can be applied to strengthen specific attributes of the ship, and when damaged, those subsystems may be destroyed. While in space flight, interactions between objects are governed by the physics engine. Running into an asteroid at high speed will damage your ship, potentially with catastrophic effects. If your ship is large enough however, it may be the asteroid that is decimated. Using the Kinetic Field Generator (KFG) in game will allow your ship to create an artificial gravity around the ship, both protecting the ship as well as allowing your ship to fly freely through space. This field will also enable the Micro Warp Drive, catapulting your ship far into space in a matter of seconds.

A New Galaxy Every Time.

Procedural galaxy creation allows as many new experiences as you'd like. When a new game is started, the galaxy map, contents of each sector, and the factions involved will be generated from scratch. You may continue to play this galaxy, or if you'd like to try something different, create a brand new galaxy. Don't worry, your old galaxy will be saved in its current state if you ever wish to return. Choose how many sectors you'd like in your galaxy, as well as how many factions (NPCs) and whether your ships will be Creative (unlimited components) or Career (much more challenging with limited components).

Know Your Neighbors.

In Kinetic Void the galaxy is a living, breathing thing. Not all factions get along, not all of them hate each other. As factions interact, agreements and treaties will be made and broken. Trade, combat and piracy will affect how the factions see each other based on their own internal standings.

Fully Detailed and customizable Space Ships.

Tailor your ship for any role. Make a sleek fighter, a bulky freighter, or a mighty carrier. Your ship’s capabilities and appearance are completely up to you. Using Kinetic Void’s ship builder you can make exactly the ship you want. Customize every part of your ship from cockpits, hulls, engines, weapons, and aesthetic modules. Each module has its own statistics that affect the total performance of your ship. Every module can be further customized by adding subsystems (right click on a module to add subsystems). You can even color your ship exactly how you want. Each module has seven color fields allowing you to make amazing ships quickly, and easily. Once your ship is created, save it to your computer, or share it to the Steam Workshop for the world to see. Subscribed ships from the workshop have a random chance of making it into any new galaxy as a faction vessel.

Freedom to Choose Your Fate.

Be the scourge of the galaxy, or its savior. A life of combat and struggle not your thing? Become an intergalactic trader and influence the galaxy one deal at a time. Not interested in being a ‘good guy’? Take on a life of piracy and plunder your way through sectors, creating havoc wherever you go, then docking at pirate stations for supplies and crew as needed. (Trade, Politics and Inventory in development)

Intense Active Combat.

Target enemy ships and maneuver in real time to align devastating broad-sides or crippling strafing runs. Deploy drones to do your dirty work or simply confuse the enemy into targeting them instead of you while you deal devastating blows to the enemy vessel. In Kinetic Void, your skills as a pilot are just as important as the components that make up your ship.

Take Direct Control Of Your Ship.

Kinetic Void offers three control modes. In cursor-mode, the player can control the ship through keyboard commands, and pan the camera with the mouse in any direction for quick tactical overview; or Mouse Flight-mode, allowing direct control of the ship through mouse movements. Control your battleship’s turrets from a sweeping orbital camera or slip between asteroids in a dogfight while piloting your heavy-fighter using mouse flight mode. Switch between modes at any time to best suit the situation. The Mouse Flight-mode will also be controllable with joysticks making the flight jockeys out there feel right at home in the stars (Joystick support in development).

Key Features

  • Fully detailed and customizable space ships
  • Hundreds of weapons and modules of multiple sizes
  • Fully customizable and adaptable controls for mouse, keyboard and joystick
  • Huge procedurally generated galaxy, limited only by your computer's capabilities
  • Randomized factions and political standings
  • Open world sandbox, you are in control of your fate
  • Detailed economy simulation with resources, trade routes and more (In Development)
  • Epic space combat
  • Toggleable Newtonian Flight
  • Emergent gameplay

Systemvoraussetzungen (PC)

    Minimum:
    • OS:Windows XP
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • DirectX®:9.0
    • Hard Drive:2.5 GB HD space
    Empfohlen:
    • Prozessor: Quad Core 2,3 GHz
    • Speicher: 4 GB RAM
    • Grafik: Nvidia GTX 400 oder vergleichbar
    • DirectX®: 11
    • Festplatte: 500 MB frei

Systemvoraussetzungen (Mac)

    Minimum:
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • Hard Drive:2.5 GB HD space
    Recommended:
    • Processor:Quad Core 2 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • Hard Drive:2.5 GB HD space

Systemvoraussetzungen (Linux)

    Minimum:
    • Processor:Dual Core 2 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia 400 or equivilant
    • Hard Drive:2.5 GB HD space
    Recommended:
    • Processor:Quad Core 2 Ghz
    • Memory:4 GB RAM
    • Graphics:Nvidia GTX 400 or equivilant
    • Hard Drive:2.5 GB HD space
Hilfreiche Kundenreviews
3 von 4 Personen (75%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Early Access-Review
i cannot recommend it in the current state, because some things are pretty hard to figure out and it may cause you to be raging at the game
Verfasst: 29. August
War dieses Review hilfreich? Ja Nein
120 von 146 Personen (82%) fanden dieses Review hilfreich
9.3 Std. insgesamt
Early Access-Review
Great. Steam Workshop already, and a developer who joins in with the community. This game is going to be superb.
They are concentrating on all the right things first. Procedurally generated universes which you can save and come back to, user made ships, plenty of videos and tutorials to get you started. There is more to this one than meets the eye. With this solid foundation the rest of the content will fall intro place.
If they are not careful they'll give Early-Access a good name ;)
Verfasst: 14. Mai
War dieses Review hilfreich? Ja Nein
84 von 126 Personen (67%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Early Access-Review
First off i would like to say that this is almost a cut and paste from another review I have done. If your reading this review, you already know if the game will be anything close to what your looking to play. I am here to review the Devs of the game. So many teams out there pump whatever dribble they please out without consideration of those playing the game. Ive owned the game for a long time and when I got the game it was very incomplete. As of todays patch I will be loading it up again to see the progress. The newest patch made me reread some of the discussions and reviews, just to see the team be concerned over positive and negative reviews as they are, and the way they phrase the responses has led me to admire and respect them. And I know my experience and concerns about the product will be addressed with the same level of care. Dont take that for granted people, if your just looking into the game be assured your opinion counts and just buy it already, support good devs and help shape the things to come.
Verfasst: 15. April
War dieses Review hilfreich? Ja Nein
 
Ein Entwickler hat am 31. Dez. 1969 um 16:00 Uhr geantwortet
(Antwort anzeigen)
52 von 74 Personen (70%) fanden dieses Review hilfreich
14.9 Std. insgesamt
Early Access-Review
Kinetic Void is getting there. It's a good game, but it's in development. So things are missing. Some things are broken. But there is an awfully fun space game in here. It place nicely, the ship builder is great and it feels great to fly around in. Give it a crack.
Verfasst: 14. Mai
War dieses Review hilfreich? Ja Nein
84 von 134 Personen (63%) fanden dieses Review hilfreich
9.4 Std. insgesamt
Early Access-Review
NOTE: this only covers what the game is in its current state, as more content is added I may (read probably) change to recommending this game.

The premisce of this game is gorious, build a beautiful spaceship from parts, stick modules in and fly around in a proceduraly generated universe. However at the moment there isn't enough content in the game to justify the purchase. While there are plenty of parts and they look lovely, adding modules is very tedious, and most of them don't even do anything yet. The combat currently fells quite lacking, fly towards an enemy, lock onto them and push a button to turn on your guns. Now keep your ship so the guns can turn to face them and try to stay in range.

Then there are the performance issues. The performance of the game isn't great, about as good as you could expect from an alpha. Both content and performance wise the game is improving, but I personally will require more real gameplay to be added before I am prepared to recoomend this game.
Verfasst: 17. April
War dieses Review hilfreich? Ja Nein
16 von 21 Personen (76%) fanden dieses Review hilfreich
6.2 Std. insgesamt
Early Access-Review
Auch wenn das Spiel noch in der Entwicklung steckt, macht das was man bisher sieht einen guten Eindruck.
Schiffe bauen funktioniert wunderbar nur der Dogfight mit andern Schiffen funktioniert nicht ganz so toll, außerdem fehlen einem Ziele, die man erreichen könnte...
Verfasst: 5. Januar
War dieses Review hilfreich? Ja Nein