Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes. Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly...
用户评测: 多半好评 (259 篇评测)
发行日期: 2014年5月15日

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6月30日

New Rome Patch and Last Day for Hegemony III Portrait Contest

Hegemony Rome 2.2.3 beta 1 is now available in the 'update_testing' branch. This patch fixes two minor bugs that were reported by the community with error messages like 'Group member is not controlled by the same faction' and 'Dir not valid'.

It's also the last day to submit an entry to the Hegemony III portrait contest. So, dig up those Rome reviews or Gold let's play videos and send the links over to rob@longbowgames.com for a chance to see yourself as a general in Hegemony III!

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6月8日

Hegemony Rome Update 2.2.2 Available Now!

New grouping and ship controls, improved mercenary balance, expanded mod support and lots more! Thanks to the community for all the support and feedback during the beta. For all the details checkout the full changelog over on the forums.

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评测

“‘Hegemony Rome triumphs as brilliantly as Caesar’”
PCG Media

“‘Hegemony Rome: The Rise of Caesar brought me back to my glory days of being enthralled in a game, to the point where I do not want to put it down.‘”
The Gaming Experience

“‘Every commander’s dream...’”
Hooked Gamers

关于这款游戏

Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes.

Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly changing military situation. Unfolding across an epic satellite-accurate map stretching from the Mediterranean coast to the British Isles, the game utilizes the Hegemony series' trademark zoom to seamlessly take you from a grand strategic view of your empire right down to the battlefield at any time.

Hegemony Rome: The Rise of Caesar brings the past to life as you manage your armies and manipulate your enemies in a beautifully drawn simulation of 1st century BC warfare. Bring all of Gaul under the rule of the Senate and People of Rome. Or, unite the Gallic tribes in the expanded sandbox mode and end the threat of Roman rule forever.


    Direct from the hand of Caesar – Four campaigns follow the conquests of Julius Caesar as he wrote them in Commentarii de Bello Gallico. Bridge the Rhine, invade Britannia and conquer the Gauls in over 100 objectives or choose from over 20 factions in the epic sandbox mode.
    All new map – Explore over one million square kilometers that are seamlessly zoomable, from the Mediterranean coast to the shores of Britannia.
    Improved graphics engine – Hegemony Rome supports 10x the terrain detail over previous installments and features a diverse and immersive landscape to explore.
    Build an empire – The construction system allows players to build forts, walls, and bridges at thousands of sites across the map to cement Roman control over the barbarian kingdoms.
    Promote your legions – Players can train officers to augment their unit’s skills as well as appoint governors and construct buildings to expand and improve their cities.
    Starve your enemies – Supply camps and logistics system makes sieges and supply lines more intuitive and more important than ever.

系统需求

    Minimum:
    • OS: Windows XP / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    Recommended:
    • OS: Windows XP 64bit / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB Nvidia 9800 / AMD HD 5570 or higher
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
有价值的用户评测
14 人中有 13 人(93%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
36.3 小时(记录在案的)
发布于:3月22日
详细评测:http://steamcn.com/t125279-1-1

汉化:http://steamcn.com/t125278-1-1

————————————————————————————

其实是个不错的小品类游戏,就是上手略难,需要习惯一阵子。总体上讲,在战斗系统,经济体系,外交政策,城市建设等方面,可以说是简化的非回合制罗马全战,战役共有四个章节,严格按着历史事件线走,随着剧情发展而逐渐解锁地图,想往别的地方打都不可能,不像全战一样四处开推土机。故事主题是前58年凯撒担任高卢总督,如何征服整个高卢和不列颠,跨越莱茵河直捣日耳曼尼亚,最后在前49年班师在卢比孔河迈出了那一小步。沙盒模式就可以当全战了,午夜成人档,想上谁就上谁,想推谁就推谁。

具体操作上,游戏可以放到大地图操作,就像玩兵棋推演一样,也可以缩到战场细节,指挥部队打仗,枪兵排好队形正面冲骑兵迂回包抄箭手掩护,能听到那喊杀声。部队有经验值设定,只要没被彻底消灭,就可以恢复建制打仗刷经验,好几千经验点堆出来的王牌部队可以选择升级技能属性,技能槽是有限的,个人用得最多的:猎人减少对食物补给的依赖,医疗兵减少战损,百夫长升级格斗技能,护民官扩大部队编制。

兵种不多,但有民族限制,比如你征服了塞夸尼人的城镇,那么就只能在城镇里招募塞夸尼人的兵种,原来民族的兵种减员了,就需要当前所在城镇与自己的本城有交通线,这样新兵才能补充上来。而如果本城积累起来的兵源都被耗光了,那就等着再慢慢生成吧,所以必须尽早在军团本城建造训练场扩充兵源。我就因为这个限制在第二章被全灭了一个军团,半残了两个。

玩着玩着发现一个办法,尽量俘虏敌军然后变成奴隶,然后就可以把早期招募的工人撤回本城解散,能解一时之急。

也可以雇佣佣兵,但是佣兵没经验,也不能补充,打残了就残了,最后耗没了。DLC里可以雇佣达契亚剑士和帕提亚重骑,战力强大必须好评,所以据说下个补丁要把佣兵招募量削减了~~

但是每个城镇/营地的建筑槽都是有限的,所以就要善加规划,城镇主攻经济,不同城镇不同兵种搭配,而野外可建可拆的营地则可以建造攻城器械厂或者补给仓库,最大限度利用资源。

这游戏最苦的一个地方是粮食。城镇不产粮,必须要控制城镇外面的农田/牧场/渔场。而这个游戏非常强调后勤保障,资源产出地距离城镇远了,运输途中就要有损耗,所以必须根据各城镇据点的威胁程度兵力分布,合理规划运输线路,而不是满地图连线弄得跟蜘蛛网一样,稍有不慎产出粮食的一半都要在半路上烂掉。粮食或者军饷不够军队士气就会崩坏,可军饷比较容易把握。如果你的运输线被敌人掐了,守城将士就只能喝西北风了。

这游戏目前个人认为BGM不够多样,听多了叫人腻歪犯困,而且选取部队无响应,别说是全战系列,就是以前玩凯撒大帝4,选择一支军团就蹦出一句It's a good day to die,再来一声高呼,特别有感觉。

当然最大的缺陷是战役流程太短,完全可以在前49年凯撒当上独裁官之后继续,征讨伊比利亚,希腊,一直把庞培撵到埃及,然后打北非和努米底亚,再调过头镇压庞培两个儿子在伊比利亚的叛乱,到前44年成为终身独裁官,这才是凯撒的巅峰。此外,每一章为了搞基础建设积攒资源太耗时间,而游戏又没有加速功能,于是只好耗着~~

最近刚刚给这玩意做完汉化校对,原汉化是3大妈在N久之前还是early access时做的,至于质量如何么……反正肯定不是机翻,因为没有能把“日内瓦”翻译成“吉纳瓦”的翻译软件,更没有能把罗马数字XIII翻译成7的软件,至于那满篇的“德国”“英国”就更是让人细思恐极了……目前初步完成正在进游戏挑错补漏,借这机会还稍稍学了点古罗马军制。高级战术DLC还没买,相关内容还没动,等到夏季海豹时估计也玩差不多了,弄全了内容把汉化发到STCN。

总之一句话,对于全战死忠,古战历史粉,罗马控,都值得来尝试一下!
这篇评测是否有价值? 欢乐
53 人中有 38 人(72%)觉得这篇评测有价值
15.8 小时(记录在案的)
发布于:3月11日
Some time ago, on a steam sale I bought an unknown game by the name of hegmoney: Phillip of macadonia. A basic, rough little arcade RTS with some neat ideas. But despite its rough edges I ended up putting 110 hours into it because it was fun.

So imagine my delight at seeing Hegmoney rome on a bundle star sale. Ther latest game from the same devs, but with all the rough edges smoothed out. Wow was ever I mistaken in thinking that.

In fact this game is quite the opposite. The nice clean interface is gone, now its an eyesore of icons and walls of text boxes. The epic battles are gone, now you just end up with a mess of mobs brawling all over the place. In fact its hard to find a mechanic they have not broken. The way my army eats, I can no longer put more than a hand full of units into the field as they end up starving to death. The econmy? No idea whats going on there as one minute I have hundreds of gold, the next I'm flat broke and my armies are rebelling.

They have added the ability to requisition/build camps etc and upgrade bases, but with the broken economy I never get the chance. Oh and they added a very basic diplomacy function. Woot.

But the real deal breaker is the bugs. They are the only legions you will find in this game. Units randomly vanishing (including Ceaser himself in one game), unit hot key assignments randomly change so you end up sending in the wrong uinits. Camera locking to the terrain forcing reloads, trigger points that don't trigger....and lag spikes and crashes. And often you need to click a unit multiple times before it will finally select, and often your units will not replensish as the game will give you the recruitment blocked message, even when there is nothing blocking it.

Sure the devs can find the time to create DLC, but not time to fix this mess. They can even find the time to start making an entire new game for a kickstarter - but still can't find the time to fix this broken mess.

The only pros I can think of, is the voice acting is generally good, and the music is also very fitting. Andf the mechanic to take hostages instead of having to garrison every town was nice.

If you want to see this game done right, then grab hegemony gold. Same devs (tho hard to believe) but none of the issues, crashes or broken mechanics, and a very good game with many hours of game time. If you want Rome then get one of the excellent total war series.

Luckily it was part of a bundle so I ended up with some good games, A shame this was not one of them.
这篇评测是否有价值? 欢乐
6 人中有 5 人(83%)觉得这篇评测有价值
62.0 小时(记录在案的)
发布于:2月3日
It's a great game. A lot of the complaints I've seen from others are true, but they don't bother me. I'd describe the game as a cross between Total War and Starcraft, and that is true in that it has RTS and strategic aspects, but that really doesn't do the game justice. It's just massive. I'm 9 hours into a campaign, and I'm about 25% finished.

Things I love:

1. The realistic complexity: Walking your army through a small area without many farms may very well eat all their food and cause them to revolt. Everything in the game has a cost/benefit, and the game designers clearly went to a great deal of effort to make the game feel authentic.

2. It's addictive: I find myself playing for 5 hours and still wanting to "just finish this one thing".

3. The single player campaign: It basically follows Caesar's accounts of his wars in Gaul. If you've read his memoirs, you know the entire campaign because it pretty much follows it to the letter. I was annoyed with the final fight with Vercingetorix. I was expecting massive attacks from all sides, but there was just a large army sent out from the city which I locked up in a choke point and took out with my archers with zero losses.

4. The seemless transition between the strategic and tactical map. No other game I've played has ever tried this. They've truly pushed the genre on this one. It took a while to get the hang of it, but it works very well. Sometimes, it works too well. Imagine trying to fight 4 "Total War" fights simultaneously. This happens and it can be annoying. On the other hand, this is only happening because I'm pushing 3 armies up through Gaul at the same time while they are also attacking my flank. That's awesome.

Complaints about the game:

1. It's too easy. Granted, I've been playing these games forever, so I'm good, but after your troops get upgraded, they just roflstomp any opponents. This is partly because the computer doesnt attack smartly and partly because the computer upgrades its units stupidly. The computer is, however, persistant, and if you don't cover your flanks, for both your army and your cities, you will be punished. The first hour of a map is difficult with limited resources. After that, I've got so much gold, food, and wood that I don't even bother to optimize my cities.

2. Balance. This is always difficult to do, and I realize that. Getting experience for your archers is a pain, but once fully upgraded, archers with anything in front of them to tank just annihilate any opponent in about 2 seconds. In fact, you really don't need anything tanking for your archers. It's only a little helpful when you're in a 2v10 fight.

3. Crashes. My games crash about once ever 3 hours. However, Total War also crashes about once every 3 hours. I just save a lot.

All in all, I've played for 60 hours and I'm not ready to quit. It's addictive, fun, and interesting.
这篇评测是否有价值? 欢乐
5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
64.1 小时(记录在案的)
发布于:2月22日
Probably one of the best strategy war games I have played in donkeys years. I thought I was going to be playing a poor mans version of total war, but to be very frank with you it's a lot better than a total war game and simplified beautifully. Ok the battles are not as visually stunning as total war and lack detailed unit management, but its not really a skirmish battle simulator. This game is all about supply and logistics management and they have got it spot on.

The AI is beautiful and attacks you in weak areas or cuts into supply lines if you fail to defend routes or knock out uprisings. Every small victory on the map is hugely penile stimulating, however small victories can back fire if mis-managed.

All I can say is buy this game and whip your slaves into shape for the love of Caesar and thy Gods.
这篇评测是否有价值? 欢乐
6 人中有 4 人(67%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:6月24日
First off: I really enjoyed Hegemony Gold: Wars of Ancient Greece. And that's part of the problem.

Hegemony Rome tries to achieve more in a some aspects, for example city building. Sadly those new features are nothing compared to the loss of depth and functionality.

I pretty much only played the very first mission of the campaign. There were 2 parts of preperation, and I chose to go west first and not south.
My choice triggered new tasks in the west and north, so I did those too. During a march north, I registered a lack of supplies and sent the majority of my troops back to the nearest city.
What I didn't know: At the target I would have gained free supplies and I had to fight a battle there.
Result: I wasted the triggered free food and lost the battle with my limited units.

Afterwards I went beyond the Alps for more units. So now I had troops, but what about food? I tried to prepare for another full march north, but I never managed to gain enough of supplies by a mile. And yes, I connected the frontier city with other, set it's stock demand on high. Yet it never went above 150.

Compared to the open world in Greece, you are now confronted with triggers all over. You have to follow a deisgned path and if your decisions differ even slightly, it might mean the end of your ambitions.
Add many minor control and handling issues and you have a disappointing game.
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