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Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes. Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly...
发行日期: 2014年5月15日
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Join the update testing branch


In order to publish updates on a more regular basis, we'd like to invite you to join the public update beta testing branch here on Steam. We really appreciate everyone's passion and want to improve the game with each update for everyone who enjoys playing and playtest Hegemony Rome: The Rise of Caesar. But, there's more to come! We have some more cool stuff up our sleeves, like a big thank you everyone who helped us playtest during early access and beyond. So, stay tuned!

How to access the update testing:

- Right click Hegemony Rome in your Steam library and select Properties
- Switch to the BETAS tab and enter the following password: HegemonyRome (case sensitive)
- Now choose the 'update_testing" branch from the drop down menu

Please note: If you want to report problems/bugs/comments related to the update_testing branch then please add an [Update] tag to your thread name on the forums.

And here's some more information on the current build in the update_testing branch:

Release Notes 2.0.5 Beta 1
- Warning: This is an preview update for Hegemony Rome. While it contains multiple improvements and fixes for the game, it has not been thoroughly tested yet and may contain new issues. If you have any questions or problems, please contact us on the forums or you can send dump files to rob@longbowgames.com

Change Log:
- Bug Fix: Fixed CTD related to unit LODs
- Bug Fix: Fixed CTD caused by ship pathfinding in narrow rivers
- Optimization: Fixed significant performance bottleneck in late-game sandbox
- Optimization: Improved rendering speed for large armies

Have fun!

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Hegemony Rome: The Rise of Caesar - Changelog Update v31072 - 05/30/14


Hi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation.

Here's the latest changelog:

- Added Russian localization
- Added new forts and resources to the map
- Fixed multiple pathfinding issues on the map
- Fixed some sandbox objectives that were not completable when started as certain factions
- Fixed problems with marsh and alpine movement
- Fixed problem with missing supply radii around forts/cities
- Fixed problems with sound effect playback
- Fixed problems with moving units off beached ships
- Improvements to resource overlays on the strategy map
- Adjustments to faction hostility
- Cities/forts now take longer to capture when there are units inside
- New option to disable the tutorials in the campaign
- Plus various objective, CTD and AI fixes

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“‘Hegemony Rome triumphs as brilliantly as Caesar’”
PCG Media

“‘Hegemony Rome: The Rise of Caesar brought me back to my glory days of being enthralled in a game, to the point where I do not want to put it down.‘”
The Gaming Experience

“‘Every commander’s dream...’”
Hooked Gamers


Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes.

Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly changing military situation. Unfolding across an epic satellite-accurate map stretching from the Mediterranean coast to the British Isles, the game utilizes the Hegemony series' trademark zoom to seamlessly take you from a grand strategic view of your empire right down to the battlefield at any time.

Hegemony Rome: The Rise of Caesar brings the past to life as you manage your armies and manipulate your enemies in a beautifully drawn simulation of 1st century BC warfare. Bring all of Gaul under the rule of the Senate and People of Rome. Or, unite the Gallic tribes in the expanded sandbox mode and end the threat of Roman rule forever.

    Direct from the hand of Caesar – Four campaigns follow the conquests of Julius Caesar as he wrote them in Commentarii de Bello Gallico. Bridge the Rhine, invade Britannia and conquer the Gauls in over 100 objectives or choose from over 20 factions in the epic sandbox mode.
    All new map – Explore over one million square kilometers that are seamlessly zoomable, from the Mediterranean coast to the shores of Britannia.
    Improved graphics engine – Hegemony Rome supports 10x the terrain detail over previous installments and features a diverse and immersive landscape to explore.
    Build an empire – The construction system allows players to build forts, walls, and bridges at thousands of sites across the map to cement Roman control over the barbarian kingdoms.
    Promote your legions – Players can train officers to augment their unit’s skills as well as appoint governors and construct buildings to expand and improve their cities.
    Starve your enemies – Supply camps and logistics system makes sieges and supply lines more intuitive and more important than ever.


    • OS: Windows XP / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    • OS: Windows XP 64bit / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB Nvidia 9800 / AMD HD 5570 or higher
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
109 人中有 71 人(65%)觉得这篇评测有价值
帐号内拥有 28 项产品
1 篇评测
2.3 小时(记录在案的)
I hope this review fairly examines both the qualities and flaws of Hegemony: Rome in equal measure. Most other reviewers seem to be firmly entrenched as die-hard supporters, or enraged that this isn't "Rome: Total War 3."

-Surprising historical accuracy. I alt-tabbed to check wikipedia a few times and was always pleasantly surprised. Hegemony: Rome does a great job of putting you in Caesar's sandals.

-Fantastic, seamless zoom-out world map. The world map is intuitive and looks exceptionally well. A tastefully done "seamless zoom" has been promised by strategy games for years and this one actually delivers.

-General clumsiness in controlling units and the camera. Units also seem to alternate between odd rigidity and ending up locked in combat while seemingly doing nothing. The strange combat model ultimately makes it difficult to engage in the kind of tactical maneuvers you might expect from a game about Classical warfare.

-Supply system that's heavy on micromanagement and light on strategic decisionmaking. The dilemmas and opportunity costs which should drive major decisions just don't exist here. Basically you're always trying to feed your legions in the field, and to do so you're required to individually create "worker" units, designate mines or fields for them to use, and then manually create supply routes to-and-from cities and outbuildings. There is also little UI in this regard - a list of trade routes sortable by destination/origin or some color coding options would help.

Overall: 5/10. There appears to be no extra metagame choices offered by Hegemony: Rome's potentially interesting supply and resource systems. Instead we're left with a clumsy "Warcraft:Rome edition" that requires some mindless micromanagement on top of a stale combat system. I am looking forward to what extra patching and mods do to the game, but only the biggest strategy buffs should buy Hegemony: Rome in it's current state.
33 人中有 26 人(79%)觉得这篇评测有价值
帐号内拥有 63 项产品
1 篇评测
13.6 小时(记录在案的)
A great game. Don't expect this to be a total war clone. A lot of reviewers compare this to that series, but it is not. Battles are part of the fun but it is not the main objective. Keeping your supply line, linking up your cities, and making sure you don't run out of gold is what makes the game challenging. The map is interactive and exploring in this game is fun to do. I highly recomended it for a historical and stratagy game alternative.
21 人中有 17 人(81%)觉得这篇评测有价值
帐号内拥有 33 项产品
1 篇评测
103.0 小时(记录在案的)
This game is still very rough in it's "pre-release" form. This is a real-time game but not like other RTS. It is a war/strategy
game that is different from most. If you are not familiar with the format, I sugest you buy "Hegemony Gold Wars of ancient Greece" . It is a great game which will give you a better feel for the times and problems of warfare in those times than any other source. I have struggled to finish the first two chapters of the story with many saves and crashes and reloads. Even the tutorial portion is unfinished so being very familiar with "Wars of Ancient Greece" helps a lot.
Waiting for the next fixes and some more chapters....

8 人中有 6 人(75%)觉得这篇评测有价值
帐号内拥有 65 项产品
1 篇评测
32.2 小时(记录在案的)
This game is the next installment in the Hegemony series from Longbow Games. The Hegemony series has so far shown to be deeper than most zerg-rush RTS games. It forces the player to think tactically about more than just the troops being thrown at an enemy. I have to constantly evaluate my situation on multiple levels in order to triumph. This is not brought about from complex micromanagement systems, as seen in ot6her titles. It is simply an organic result of focusing on the main aspects of building an empire such as knowing an enemies strengths and weeknesses, dealing with supply issues, and utilizing the available resources wisely. Taken all together, Longbow games have made long lasting RTS games that continue to challenge and satisfy far beyond what I have found in other titles. How well historical fact is woven into the game only adds to my enjoyment. If you are still not convinced, I strongly reccomend trying the free demo for Hegemony Gold to get a taste of the franchise.
3 人中有 3 人(100%)觉得这篇评测有价值
帐号内拥有 32 项产品
6 篇评测
25.4 小时(记录在案的)
This game is totally worth it! yea its in the early stages and their are some bugs, but the devs are great! :) they always respond to our cries for help in the forums, they really care about the players and their game, by far this is better than any total war game, don't get me wrong total war games are pretty fun and enjoyable but this is true in depth strategy gaming right here ! taking slaves, "renting" settlements, defending your supply lines, controlling territories, managing your army, promoting/demoting officers, and the diplomacies of war :D nothing but the best from the devs of this game. This is the true Roman ways.

Reasons you would want to play:
Historically Accurate.
In-depth Strategy.
Great graphics (each soldier has his own individual face)
Intense battles.
Accurate Troops descriptions.
Huge map.
Awesome Campaign/Storyline of Ceasar.

Reasons you wouldn't play:
You're just a very very very boring person.
14 人中有 13 人(93%)觉得这篇评测有价值
帐号内拥有 221 项产品
19 篇评测
4.2 小时(记录在案的)
从Hegemony Gold: Wars of Ancient Greece就开始喜欢这个公司的作品,让古典史硬核玩家爽翻天的超大地图;城市、军队与资源点之间的补给线和经济上限设计,使这游戏更贴近真正的"即时战略“而不是"即时战术";最后要赞一下的是空格暂停和点一下信息提示即可跳转到相应地区的操作设计,玩起来非常舒服。


最新的版本终于开放了sandbox模式,包括多个地图,地域涵盖了南不列颠、高卢全境和日耳曼西南部,没有出现整个西欧的地图比较让人失望,不过游戏名本来就叫Rise of Caesar……要求小公司做全西欧的地图和派系实在过于苛刻了。好消息是,玩家可在沙盒模式中自定多个选项和随机任务目标,玩起来不像前作的沙盒那么干涩了。另外游戏还有MOD系统,不知有有生之年能否玩到热血玩家搞出来的欧洲全地图MOD……