Hegemony Rome: The Rise of Caesar, der Nachfolger des preisgekrönten historischen Strategiespiels Hegemony Gold: Wars of Ancient Greece, entführt Sie ins antike Gallien, wo Julius Caesar einen jahrelangen Krieg führte, um die Barbarenhorden zu unterjochen.
Nutzerreviews: Größtenteils positiv (259 Reviews)
Veröffentlichung: 15. Mai 2014

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Kürzliche Updates Alle anzeigen (15)

30. Juni

New Rome Patch and Last Day for Hegemony III Portrait Contest

Hegemony Rome 2.2.3 beta 1 is now available in the 'update_testing' branch. This patch fixes two minor bugs that were reported by the community with error messages like 'Group member is not controlled by the same faction' and 'Dir not valid'.

It's also the last day to submit an entry to the Hegemony III portrait contest. So, dig up those Rome reviews or Gold let's play videos and send the links over to rob@longbowgames.com for a chance to see yourself as a general in Hegemony III!

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8. Juni

Hegemony Rome Update 2.2.2 Available Now!

New grouping and ship controls, improved mercenary balance, expanded mod support and lots more! Thanks to the community for all the support and feedback during the beta. For all the details checkout the full changelog over on the forums.

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“‘Hegemony Rome triumphs as brilliantly as Caesar’”
PCG Media

“‘Hegemony Rome: The Rise of Caesar brought me back to my glory days of being enthralled in a game, to the point where I do not want to put it down.‘”
The Gaming Experience

“‘Every commander’s dream...’”
Hooked Gamers

Über dieses Spiel

Hegemony Rome: The Rise of Caesar, der Nachfolger des preisgekrönten historischen Strategiespiels Hegemony Gold: Wars of Ancient Greece, entführt Sie ins antike Gallien, wo Julius Caesar einen jahrelangen Krieg führte, um die Barbarenhorden zu unterjochen: Hegemony Rome lässt Sie Geschichte so hautnah erleben, wie kein anderes Strategiespiel jemals zuvor.

The Rise of Caesar spielt auf einer riesigen satellitengenauen Karte, die von der Mittelmeerküste bis zu den britischen Inseln reicht. Wie im Vorgänger können Sie auf dieser stufenlos hinaus- und hinein zoomen, um entweder einen Gesamtüberblick über Ihr Reich zu erhalten oder direkt die Truppen auf dem Schlachtfeld zu befehligen.

Hegemony Rome haucht der Geschichte Leben ein und lässt Sie in einer authentischen Simulation der Kriegsführung des 1. Jahrhunderts vor Christus Ihre Armeen verwalten. Bringen Sie also ganz Gallien unter die Kontrolle des Senats und des römischen Volkes. Oder vereinen Sie die gallischen Volksstämme und setzen Sie so der römischen Bedrohung im umfangreichen Sandbox-Modus endgültig ein Ende.

    Aus der Feder Caesars – Vier Kampagnen folgen dem Feldzug Julius Caesars detailgetreu wie er ihn in seinem Werk „Commentarii de bello Gallico“ beschrieben hat. Schlagen Sie Brücken über den Rhein, marschieren Sie in Britannien ein und erobern Sie Gallien, indem Sie die über 100 Missionsziele erfüllen oder wählen Sie aus einer von mehr als 20 Fraktionen im umfangreichen Sandbox-Modus.
    Detaillierte Karte – Erkunden Sie die über eine Million Quadratkilometer große und stufenlos zoombare Landkarte von der Mittelmeerküste bis zur Küste Britanniens
    Verbesserte Grafik-Engine – Hegemony Rome: The Rise of Caesar stellt zehnmal so viele Terrain-Details dar wie sein Vorgänger und bietet so abwechslungsreichere und authentischere Landschaften.
    Ein Reich errichten –Das Bausystem erlaubt es Ihnen, Forts, Mauern und Brücken an tausenden Stellen auf der Karte zu errichten, um die römische Herrschaft über die barbarischen Königreiche zu festigen.
    Legionen ausbauen – Um Ihre Legionen zu verbessern, können Sie Offiziere ausbilden, welche die Fähigkeiten der Truppen erweitern oder Sie bestimmen Gouverneure und bauen neue Gebäude in Ihren Städten, um diese zu vergrößern und zu verbessern.
    Gegner aushungern – Vorratslager und ein ausgefeiltes Logistiksystem machen Nachschublinien noch intuitiver als im Vorgänger und vor allem wichtiger als je zuvor.


    • OS: Windows XP / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    • OS: Windows XP 64bit / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB Nvidia 9800 / AMD HD 5570 or higher
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
Hilfreiche Kundenreviews
37 von 52 Personen (71%) fanden dieses Review hilfreich
15.8 Std. insgesamt
Verfasst: 11. März
Some time ago, on a steam sale I bought an unknown game by the name of hegmoney: Phillip of macadonia. A basic, rough little arcade RTS with some neat ideas. But despite its rough edges I ended up putting 110 hours into it because it was fun.

So imagine my delight at seeing Hegmoney rome on a bundle star sale. Ther latest game from the same devs, but with all the rough edges smoothed out. Wow was ever I mistaken in thinking that.

In fact this game is quite the opposite. The nice clean interface is gone, now its an eyesore of icons and walls of text boxes. The epic battles are gone, now you just end up with a mess of mobs brawling all over the place. In fact its hard to find a mechanic they have not broken. The way my army eats, I can no longer put more than a hand full of units into the field as they end up starving to death. The econmy? No idea whats going on there as one minute I have hundreds of gold, the next I'm flat broke and my armies are rebelling.

They have added the ability to requisition/build camps etc and upgrade bases, but with the broken economy I never get the chance. Oh and they added a very basic diplomacy function. Woot.

But the real deal breaker is the bugs. They are the only legions you will find in this game. Units randomly vanishing (including Ceaser himself in one game), unit hot key assignments randomly change so you end up sending in the wrong uinits. Camera locking to the terrain forcing reloads, trigger points that don't trigger....and lag spikes and crashes. And often you need to click a unit multiple times before it will finally select, and often your units will not replensish as the game will give you the recruitment blocked message, even when there is nothing blocking it.

Sure the devs can find the time to create DLC, but not time to fix this mess. They can even find the time to start making an entire new game for a kickstarter - but still can't find the time to fix this broken mess.

The only pros I can think of, is the voice acting is generally good, and the music is also very fitting. Andf the mechanic to take hostages instead of having to garrison every town was nice.

If you want to see this game done right, then grab hegemony gold. Same devs (tho hard to believe) but none of the issues, crashes or broken mechanics, and a very good game with many hours of game time. If you want Rome then get one of the excellent total war series.

Luckily it was part of a bundle so I ended up with some good games, A shame this was not one of them.
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17 von 21 Personen (81%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
60.1 Std. insgesamt
Verfasst: 1. Februar
I picked this up in early access due to my enjoyment of the Hegemony Gold game. It wasn't optimized then so I let it sit for a while. It is now decently polished, and optimized.

The Hegemony series is in antithesis of the dominant form of RTS (Starcraft Style). It is a slow playing ballet that builds over hours where a handful of units can have a large impact and a single raid can cause problems for an unwary empire. The way supply and manpower are handled in this series is brilliant, creating a very thoughtful style of gameplay that I would love to see more often.

The bigger your empire, the more difficult it is to protect it, and manage getting the needed food and manpower to the right place.

The four story campaigns follow the career of Caesar in Gaul in exacting detail. You will invade Britain, you will cross the Rhine, and you will see your province torn apart by rebellion. By the end of it you will feel like you have conquered the place yourself, and maybe feel a little shell shocked at having to deal with pesky raiders constantly picking at your flanks.

The game is by no means perfect. If you are not a patient gamer, or a thoughtful exploiter of gaming systems you may not enjoy it. The scope of the game might have been a little too ambitious for such a small studio, and it occasionally falls apart. It is slow to start, but that humble beginning only lets you appreciate the epic scope once you get there.

-Supply lines and manpower mechanics define how the game is played. Raids can be devastating, and concentrating an entire army in one place will often cause you to lose as you run out of food or your empire is picked apart by raiders.
-New Experience System lets you specialize Legions, and even promote officers from veteran legions to lead others.
-Flanking and positioning make an enormous difference.
-You can built forts and bridges, and customize cities.

Take it or Leave it
-Siege warfare is brutal. Better plan it out.
-Naval Warfare can be finicky
-Not a lot of different varities of unit, however the differences become very meaningful as you learn how to use them,

-Slow to start
-The supply mechanic is not for every gamer
-Not as flashy as a AAA title

I will let it sit for a while longer then I'll try the sandbox campaign and some mods I think, then update my review. Good on you Longbow, I always hoped for another after Hegemony Gold and I am glad to see it.

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5 von 6 Personen (83%) fanden dieses Review hilfreich
62.0 Std. insgesamt
Verfasst: 3. Februar
It's a great game. A lot of the complaints I've seen from others are true, but they don't bother me. I'd describe the game as a cross between Total War and Starcraft, and that is true in that it has RTS and strategic aspects, but that really doesn't do the game justice. It's just massive. I'm 9 hours into a campaign, and I'm about 25% finished.

Things I love:

1. The realistic complexity: Walking your army through a small area without many farms may very well eat all their food and cause them to revolt. Everything in the game has a cost/benefit, and the game designers clearly went to a great deal of effort to make the game feel authentic.

2. It's addictive: I find myself playing for 5 hours and still wanting to "just finish this one thing".

3. The single player campaign: It basically follows Caesar's accounts of his wars in Gaul. If you've read his memoirs, you know the entire campaign because it pretty much follows it to the letter. I was annoyed with the final fight with Vercingetorix. I was expecting massive attacks from all sides, but there was just a large army sent out from the city which I locked up in a choke point and took out with my archers with zero losses.

4. The seemless transition between the strategic and tactical map. No other game I've played has ever tried this. They've truly pushed the genre on this one. It took a while to get the hang of it, but it works very well. Sometimes, it works too well. Imagine trying to fight 4 "Total War" fights simultaneously. This happens and it can be annoying. On the other hand, this is only happening because I'm pushing 3 armies up through Gaul at the same time while they are also attacking my flank. That's awesome.

Complaints about the game:

1. It's too easy. Granted, I've been playing these games forever, so I'm good, but after your troops get upgraded, they just roflstomp any opponents. This is partly because the computer doesnt attack smartly and partly because the computer upgrades its units stupidly. The computer is, however, persistant, and if you don't cover your flanks, for both your army and your cities, you will be punished. The first hour of a map is difficult with limited resources. After that, I've got so much gold, food, and wood that I don't even bother to optimize my cities.

2. Balance. This is always difficult to do, and I realize that. Getting experience for your archers is a pain, but once fully upgraded, archers with anything in front of them to tank just annihilate any opponent in about 2 seconds. In fact, you really don't need anything tanking for your archers. It's only a little helpful when you're in a 2v10 fight.

3. Crashes. My games crash about once ever 3 hours. However, Total War also crashes about once every 3 hours. I just save a lot.

All in all, I've played for 60 hours and I'm not ready to quit. It's addictive, fun, and interesting.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
64.1 Std. insgesamt
Verfasst: 22. Februar
Probably one of the best strategy war games I have played in donkeys years. I thought I was going to be playing a poor mans version of total war, but to be very frank with you it's a lot better than a total war game and simplified beautifully. Ok the battles are not as visually stunning as total war and lack detailed unit management, but its not really a skirmish battle simulator. This game is all about supply and logistics management and they have got it spot on.

The AI is beautiful and attacks you in weak areas or cuts into supply lines if you fail to defend routes or knock out uprisings. Every small victory on the map is hugely penile stimulating, however small victories can back fire if mis-managed.

All I can say is buy this game and whip your slaves into shape for the love of Caesar and thy Gods.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
21.3 Std. insgesamt
Verfasst: 25. April
Ok, I had this game since the early access, I played a bit from time to time. I bought the game based on the amazing gameplay and design of the previous game Hegemony: Gold. Hegemony: Rome however, since the release had many issues, including performance, pathfinding, formation and GUI. I did not like to review it in negative way until I see what the developers can do about those issue, and as today I can say it can be consider as a very good strategy game just like Hegemony: Gold.
The basic design of Hegemony series is very creative and original, and for me it is the best historic RTS you can find on steam currently, it has the best supply system, seamless zoom and siege mechanism.
For Hegemony: Rome specifically they added many great feature to the basic design of the Hegemony series, but did not change the basic formula extensively, for example the building and the upgrading of your city/ fort, the camps, and the bridges, plus the DLC of mercenary and ambush system.
The only problem remains with Rome currently is the formation control, as it is not as good as the previous game yet, another issue is the terrains are very small, so big open field battles rarely happen.
I would like to add that Longbow games are currently developing a new Hegemony game, taking into consideration the above issues.
If you are new to Hegemony games, please download the DEMO of the Hegemony: Gold first, if you like it get this one.
I totally recommend this game for any historic strategy games' fan.
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