Life has ceased. Man is but a myth. And now, even the machines have begun to fail. Lead Horatio Nullbuilt and his sarcastic sidekick Crispin on a journey through the crumbling world of Primordia, facing malfunctioning robots, ancient secrets, and an implacable, power-hungry foe.
Análises de usuários:
Muito positivas (45 análises) - 97% das 45 análises de usuários dos últimos 30 dias são positivas.
Extremamente positivas (940 análises) - 98% das 940 análises de usuários deste jogo são positivas.
Data de lançamento: 5/dez/2012

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"Terrific and incredibly polished. Something you can't afford to miss."
Indie Games

"The first graphic adventure game of recent memory to be truly worthy of being compared to the triumphs of the glory days."
Hardcore Gaming 101

"A gorgeous, clever, and melancholy science-fiction parable."
Adventure Gamers

"A witty, fun, challenging adventure with a marvellous host of likeable characters."
Strategy Informer

Sobre este jogo

What Happened to the Humans?

Set in a post-apocalyptic world strewn with cast-off machines, Primordia tells the story of Horatio Nullbuilt, a stoic robot who values his solitude and independence. Horatio spends his days studying the Book of Man, sparring with his droid companion Crispin, and tinkering with the airship they call home — a peaceful existence that becomes threatened when a rogue robot steals the energy source that the pair needs to survive.

When Horatio and Crispin’s search for energy brings them to the dazzling city of Metropol, the simple quest to recover their stolen power core leads to unexpected discoveries about Horatio’s origins and a new understanding of the legendary humans who walked the earth before him.

Key Features

  • An epic storyline about the extinction of the human race
  • Voiceover work starring fan favorite Logan Cunningham
  • Gorgeous post-apocalyptic setting
  • Optional puzzles - learn more about the world the more you play

Requisitos de sistema

    • OS: Windows XP SP2 or above
    • Processor: Pentium or higher processor
    • Memory: 64 MB
    • Hard disk space: 1.5 Gb
    • Video Card: DirectX 5 or above compatibility
Análises de usuários
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Muito positivas (45 análises)
Extremamente positivas (940 análises)
Últimas análises
( 8.1 horas registradas )
Publicada: 24 de julho
Sometimes you need to nourish the little seed in your little mind to remember why you do what you do, even though it might lead to nothing meaningful, still costs a life-time of mastering the most complex of human endeavours. The biggest means to accomplish that so far were Choice of Robots, SOMA, The Talos Principle and, as of now, Primordia.

Funny, I never cared about Point&Click-Adventures before.
The Jumping Ghost
( 11.0 horas registradas )
Publicada: 21 de julho
I held of on buying this game for a very long time due to how minimal it seemed, but after playing it I wished I hadn't done so. This game is as close to flawless as an adventure game can ever be. It has the best writing and the best soundtrack of any video game I've played and has a surprisingly deep setting and lore to it, which is impressive considering the small size of the game world. With just a few locations, it creates a realistic world that had me immersed for hours.

The story and atmosphere of the game did a remarkable job of drawing me in and building tension, but where I believe the game stands out the most is in its setting. The game takes place in a future in which life has long been extinct and Man has become a mythical deity worshipped by the remaining robots that now wander the lifeless desert that covers the earth, or even dismissed altogether as nothing more than legend. Glass and light have become precious resources and what little remains of human invention is constantly scrapped to build new robots. This is the kind of creativity that is lacking in most adventure games, and the subtlety with which it was presented was refreshing.

It was surprising to see a post-apocalyptic setting in which humans take only a background role and the nature of the world before is long forgotten. Rather than barrage the player with the history of the world, Primordia puts the story and gameplay first while allowing players to discover the lore on their own, avoiding many (though not quite all) of the tropes that plague post-apocalyptic, dystopian, and robotic science fiction settings.

The game takes itself seriously and the comic relief exists for the amusement of the characters rather than that of the player, which is a skillful way of keeping the story believable, though Crispin's lines did make me cringe in more than a few points. The primary cause of the chaotic dystopia is the degradation and corruption of the robots' programming, which becomes increasingly apparent as more of them are encountered. All of the robots from the days of the humans are dead, insane, or rebuilt to the point of having no memories of the previous era, and the world inhabited by the rusting automotons that remain of civilization is chaotic, unpredictable, and bleak. The dramatic irony of many characters' situations as well as the limited color palette contribute a depressing and hopeless tone that makes this an especially memorable experience.

Primordia is an essential contribution to the adventure genre of computer games, and one that I will gladly recommend to anyone who has an interest in interactive stories. If you are considering getting Primordia, then please do yourself a favor and don't make the mistake I made of waiting for several years before buying it.
( 8.1 horas registradas )
Publicada: 21 de julho
The story told in Primordia is as deep as the story that is untold. This is a sign of very good quality writting and I cannot reccomend enough to give it a try. The voice acting coupled with a few sound effects, and a very good soundtrack helps the story telling a lot.

Gameplay wise, there isn't much to say as the point and click adventure game nature kinda limits its possibilities. However, I noticed that some puzzle have several solutions, you can sometime use you sidekick to do things for you or just left click on him for a hint.

Loved it !
( 8.3 horas registradas )
Publicada: 19 de julho
Great art, engaging story. However, the game has a critical flaw that permeates the entire experience: discovering how to progress is less an exercise in logic and more an exercise in clicking and walking the world. Many of the components of each puzzle are only tangentially related, oftentimes only in the most esoteric ways. Progression is further hindered by the game's lack of robust programming. Sometimes you will try something that should work, only to find out that you were supposed to perform that action through slightly different mechanisms.

The game also does not handle choices well. Now, there aren't many story-altering choices to make in this game, but the creators should have given the player more indications of what the effects of their actions would be, as well as more indication that certain paths could have been taken. I felt cheated out of the ending I would have chosen because of the problem I mentioned above. I clicked on something, nothing happened, and I went on my way, not realizing that I could have performed the intended action. This changed the ultimate ending.

Still very much recommended, but don't be ashamed to open up a guidebook if you get stuck.

Edit: Also, the save system was bad. They could have easily done it better.
( 9.3 horas registradas )
Publicada: 19 de julho
great story ! even better characters !
if you like dirty sf and funny dialoge its for you
i even dont like puzzels, for help you have your companion

the best point and click i ever play
HoneyBadger (Martimus)
( 7.7 horas registradas )
Publicada: 18 de julho
I can say, without any exaggeration, that this is hands down one of the best adventure games I have ever played in my 40 years of life. I binge played it in a day from start to finish and I could not stop. It's amazing. 5 alternate endings, multiple ways to solve certain puzzles, amazing storyline, beautiful ambience and timeline, and fantastic "life lesson." 10/10. I wish I could lobotimize myself and forget this game and play it again from the beginning.
( 9.2 horas registradas )
Publicada: 16 de julho
P&C Adventure.
A strange android and his sarcastic famulus explore a robotic, dystopian, rust-red near apocalyptic world.

Plus Side:
Great Setting, good plot and writing, beautiful artworks.
Puzzles are decent and strongly intertwined with story & theme (not just abstract lever sequences).
Great ending(s)!

Could be bigger.
Hardcore Adventurios will blast through in one, albeit long, day
Lastly, the game could communicate some plot aspects better, if only through repetition. Miss a few dialogues and you might miss out on some twists.


Absolutely delightful surprise.
Even some seemingly not-so-polished mechanics, like the clunky datapad, for instance, just add to the game's rusty charm.
ham shot FIRST
( 22.2 horas registradas )
Publicada: 13 de julho
Point 'n click goodness
Engaging story
Multi[ple endings (and some choices) Some challenging puzzles (some like DAMN, some like OH, I'm an idiot...) Wit and [b] PUNS! [/b] Achievements lend to replay-ability (I got them all!) tip: The game uses an archaic engine - use the included winsetup.exe and set the filter to 4x to get 1280x800 resolution.
Dr. Longfinger
( 5.2 horas registradas )
Publicada: 11 de julho
Fun game if you enjoy the point and click genre.
Liked the story and the situations. Puzzles where for the most part clear, but with most of these games I get frustrated and cheat now and then. This isn't needed though, as the game has built in mechanics for you to subvert most puzzles if need be.
Really surprised by how the world draws on very similar issues we have today in creative ways. Problems we can recognise but wraped in the game lore. enjoyable and a bit thought provoking.
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10 de 10 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
17.9 horas registradas
Publicada: 23 de junho
Almost since the decline of professional adventure games, fans have been making their own games. These have varied wildly in quality, but in more recent years indie studios such as Wadjet Eye Games have managed to churn out charming retro games with regularity. They generally strike the right balance in difficulty, the hand-painted art is often beautiful, and the stories are often interesting. These games are not for everyone, of course, as games of this sort may seem "dated" or slow to modern gamers

To me, Primordia exemplifies the best aspects of most retro adventure games, with wonderful graphics (again, in a low res way that some appreciate more than others) and classic point and click exploration. Primordia, however, distances itself from its peers through superior story, characters, and story structure. The basic premise is an interesting one, and game designer and writer Mark Yohalem develops that premise expertly and meticulously. The world unfolds naturally as you join Horatio and Crispin on their adventure. The themes are more complex and nuanced than what you will see in most games. The puzzles feel true to the world rather than thrown in just because you have to have them.

This is, in my opinion, the best game published by Wadjet Eye, and one of the best adventure games in recent memory. If you're interested in going out on a limb and try an adventure game, consider trying this one. If you're already a fan of retro games or thoughtful sci-fi, this is a no-brainer.
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10 de 11 pessoas (91%) acharam esta análise útil
31.2 horas registradas
Publicada: 26 de junho
Wow! Just as good as any great 1991 era point and click adventure. Story, atmosphere, characters, art -- and it has like 7 different endings, and they were all great. Super recommend.
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5 de 6 pessoas (83%) acharam esta análise útil
9.6 horas registradas
Publicada: 28 de junho
One of the best Point and Click games I have EVER played!
From the environment to Horatio's character development and to the story, everything was set perfectly to match each other and resulting in something unique and excelllent in its very own way.

I give it a 9 out of 10.

PS: There is more than 4 Endings, Enjoy!
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3 de 3 pessoas (100%) acharam esta análise útil
11.7 horas registradas
Publicada: 2 de julho
This game will make you think.
Not only is the story executed so well, it makes you think philosophically about ideas like
majority rules, utilitarinism (chosing to benefit the society over an individual who may deserve it) and moral absolutism (Abiding by the law is imperative no matter what)
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3 de 3 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
8.3 horas registradas
Publicada: 5 de julho
This game is a masterpiece. At the time of this review, I just finished my first playthrough. I refused to use wiki, and this game made a fool out of me. All of my friends died and I ultimately was outsmarted. Going into my next playthrough, I know of several things I will do differently, hopefully to get a better outcome. I am possessed with the desire to outsmart metromind and beat the system. My advice to anyone who plays this game is to be patient and try to solve problems without looking up the walkthrough. The solutions do make sense, but sometimes it takes a while to figure it out. Don't be afraid to sleep on it and think about it. In conclusion, Primordia is a work of art that allows you to be completely lost in time. If this game had come out in the 90's, we would all be playing primordia 4 right now. If for some reason I lost my ownership of this game, I would buy it again, and pay full price for it.
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2 de 2 pessoas (100%) acharam esta análise útil
14.3 horas registradas
Publicada: 27 de junho
I loved this game. A story that doesn't focus on humans but the things we left behind. A great story, simple but it holds your interest. The puzzles are easy for the most part a few with well hidden clues might cause a few problems. Not to hard to figure out if you think about them though. The main characters are lovable crispin is the comic relief and Horatio is the serious one but he cracks a few jokes. I can't really give it justice it's one of those games you have to play on your own to understand.
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2 de 2 pessoas (100%) acharam esta análise útil
24.9 horas registradas
Publicada: 27 de junho
This game will forever be in my list of favourite games.
The story, the art, the voice acting, the WORLD and all of it so genuine. Even though all those aspects arn't speical to gaming, all these strengths would not be so powerful in any other medium. You live in this world, and it's just the right amount of familiar and so foreign. At least for me.

If I ever stop recommending this game it will be too soon.
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
11.4 horas registradas
Publicada: 2 de julho
Delirously delicious digital buffet for the inquisitive finger plonker. Also, mystical and hyper-lovely in a rusty dusty metallic toothy sort of fashion. Prepare to be enhanced. 'Strange robot, go away.' ♥♥♥♥! fine....
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2 de 2 pessoas (100%) acharam esta análise útil
10.2 horas registradas
Publicada: 3 de julho
This game looks like something that came out of an old computer. But that retro look is kinda refreshing. As of July 2016, i had to manually turn my second screen off in windows for the game to start. Also, the windowed mode doesn't seem to be resizable. The story is compelling enough to play until the end. But, you can probably finish this game in a weekend. I would give it 3 star out of 5.
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2 de 2 pessoas (100%) acharam esta análise útil
8.4 horas registradas
Publicada: 3 de julho
If at least one of these is true:

- You like games with good writing and deep plot
- You think dystopic Machinarium would be awesome
- You loved the narrator's voice in Bastion

... then you should definitely play Primordia. It's a solid piece of point-and-click set in a post-nuclear world inhabited by sentient robots built by mythic Man, worshipped by some and hated by others. 10/10.
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