The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III. Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N.
用户评测: 褒贬不一 (964 篇评测)
发行日期: 2013年8月26日

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包含 9 件物品: LOST PLANET® 3, LOST PLANET® 3 - Assault Pack, LOST PLANET® 3 - Freedom Fighter Pack, LOST PLANET® 3 - Hi Res Movies, LOST PLANET® 3 - Map Pack 1, LOST PLANET® 3 - Map Pack 2, LOST PLANET® 3 - Map Pack 3, LOST PLANET® 3 - Punisher Pack, LOST PLANET® 3 - Survival Pack

 

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The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III.

Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonisation, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet’s energy supply – Thermal Energy.

With NEVEC’s existing Thermal Energy reserve running low the fate of the Coronis mission depends on the natural source of the energy supply being located. Realising that this is a great opportunity for a huge pay-off and early ticket home to his family, Jim braves the risk of the treacherous environment and threat of the indigenous Akrid.
Acting as a home away from home and boasting an array of tools that can assist Jim on the field, the utility rig provides Jim’s safety and is essential not only for his contract work but also his protection against the ever-changing climate.

Lost Planet 3 will deliver a diverse range of gameplay including on-foot battles and intense first person action. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths within the unique and dynamic environment of E.D.N. III.

系统需求

    Minimum:
    • OS: Windows XP
    • Processor: Dual core CPU 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA® GeForce® 9800 or better, ATI Radeon™ HD 4770 or better
    • Hard Drive: 16 GB available space
    • Sound Card: Standard audio device
    Recommended:
    • OS: Windows 7
    • Processor: Quad core 2.7 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 or better
    • Hard Drive: 16 GB available space
    • Sound Card: Standard audio device
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15 人中有 12 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.8 小时(记录在案的)
发布于:2月18日
首发就入了,到现在也才不满4小时,主要是玩着玩着就想睡觉,没办法╮(╯▽╰)╭。
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375 人中有 331 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
8.3 小时(记录在案的)
发布于:3月15日
Preface: I am not judging this game compared to its predecessors, since I did not particularly enjoy LP1 or LP2. That being said...

This game is not good. It certainly starts out well, the story is interesting, the graphics are pretty (especially given how well-optimized it is), the sound design is good, and the voice acting is solid. HOWEVER:

-The game is unbelievably easy (I played 95% of it with just the infinite-ammo pistol) except for random HUGE difficulty spikes
-The game world is incredibly small and stifling
-The "hostile" and "uninhabitable" world poses no threat at all (you can walk around in major storms to your heart's content)
-Controls are lazy and stupid (P is to pick up ammo! Why not the "use" button??)
-The cover system is the epitome of crappily-made. They don't even tell you it's there, which makes sense, since it DOES. NOT. WORK.
-The strategy for killing the akrids (including the bosses) is always the exact same (dodge as they charge, shoot when they're stunned)
-Fighting in the rig is beyond pointless (it's ALWAYS better to get out and fight in-person)
-The boss fights are ridiculously stupid (the one in the rig is mind-bendingly atrocious)
-Bosses are recycled all over the place (you kill the giant crab thing in 3 different boss fights alone)
-The game straight-up lies about button prompts ("W/A/S/D to turn wheel" really means "tap f repeatedly")
-The audio logs are filled with SO MANY juicy, lip-smacky, mouth-poppy sounds that it sounds like the mic is being eaten
-The base only has a few people you can actually interact with, so it feels lifeless
-It is completely arbitrary where/when you can grapple/repel
-There is no visual indicator of health (other than when you're near-death), and your ammo count vanishes and reappears whenever it feels like it (EDIT: I've been informed that your ammo count and the rest of your HUD disappear when you get too far from the mech)
-And so many other little tiny annoyances

If you're a more patient person than I am, you could probably put up with this game, and might even enjoy it. I, however, found it joyless, tedious, and boring. It is a paint-by-numbers, designed-by-committee, heartless blob of checklists, man-hours, and coding. Life is too short to slog through uninteresting crap, and this game didn't make the cut (for me). You may enjoy it, but please don't spend more than $5 on it.
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69 人中有 53 人(77%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
18.0 小时(记录在案的)
发布于:2月17日
I originally gave this game a negative review due to a gamebreaking bug. Having come back months later this bug seemed to have been fixed so I decided to edit my review.

Unlike a lot of space shootman games, LP3 takes its time introducing its characters and giving you the opportunity to give a ♥♥♥♥ about them, it also focuses on civilians like scientists and engineers instead of your usual "HOORAH SPESH MAHREENS!". Biggest example is the protagonist, Jim Peyton. Jim is no Master Chief or Commander Shepard, he’s just a contractor out to get a paycheck to support his family. He’s a relative everyman and the game does a quality job actually showing you his relationship with his family, mainly through videos he exchanges with his wife, Grace, back on Earth. The game takes it time establishing Jim’s day to day life and I think it works. All the approaches the writers make to establish the characters really help give some real heart to what otherwise could have been a generic TPS game. Though there is also the atmosphere which is really freaking good, EDN 3 looks like an utterly hostile planet filled with freezing blizzards and massive lava pools. The country music Grace gives you also adds to this “space trucker” vibe that the game gives off and it really adds to the atmosphere, though you can just play your own music if you want. Overall, it was clear the writers (One of them wrote Anachronox!) wanted something more than flimsy cardboard excuses for story and characters most actions games. They do well for a while but disappointingly it craps itself at the end with a transparently evil villain that ruins the whole theme of not having any real villains. This really brings the game down from being great but the writing is still solid.

When it comes to the combat it is essentially Dead Space and its serviceable but way too many enemies tend to spawn and there’s not much enemy variety. Fighting in your mech can be cool but sometimes it can be a real pain in the ♥♥♥ due to some obtuse mechanics. It’s not a game you really play for the combat, just stick to Easy.

Overall LP3 has a really strong start with a more unique character driven take on an action game but this peters out as it goes on. It’s still a solid game and worth picking up on sale now
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40 人中有 33 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
16.1 小时(记录在案的)
发布于:6月14日
-Excellent Singleplayer Story & Gameplay.
-No CO-OP Story mode.
-Solid Multiplayer with leveling, XP & many modes.
-DX9 UnrealEngine, good looking Models & Atmosphere.
-As a Fan of Lost Planet at first Glance it might be disappointing but I got into it and I love this Story-driven Game.
-Overall very polished game, they added Steamworks & Achievements, Vanilla Version had none of it.
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19 人中有 16 人(84%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
18.1 小时(记录在案的)
发布于:2月18日
This game plays and feels different from the other Lost Planet entries. That much you can get from any other review, and that by itself puts some people off - but not me, and I think you should give this game a chance. That said, I'm not much one for multiplayer, so my comments are about the campaign.

The sound and graphics are good, especially the sound design for the weather. Very atmospheric, it really gets your attention when a howling, thundering blizzard rolls in and whites everything out. The music is not bad, and comes in two flavors: moody science fiction-style instrumentals, like what you'd hear in Aliens or Homeworld, and some surprisingly classy western-style guitar and fiddle tunes the main character likes to listen to. They're both understated, but nice touches.

The art design and graphics fit the mood as well, giving E.D.N. III a stark beauty you don't find very often. The character animations are a little stiff in-game, but not anything that really breaks immersion - and the mech animations feel nice and stompy, like they have real weight to them. It's a nice effect that I appreciate.

The storytelling style is well done, particularly given it's a Capcom game. I don't think they'll ever really live down Resident Evil's infamously cheesy dialogue, but this game feels like it was written by Joss Whedon. Some commenters have mentioned the game feeling similar to the movie Aliens, and I can see that, but I think the main character has more in common with the frontier pragmatism of Jim Raynor or Malcolm Reynolds.

So, that's scene-building and mood-setting, and it's done well. But this is a shooter, right? So, how is the action?

It's a solid third-person shooter. You have different loadouts you can switch between, upgradeable weapons, and a basic cover system. Getting new weapons can be kind of slow, especially if you focus on side-quests, but every weapon always has some utility: there aren't many trash guns in this game.

The pacing can be a bit ♥♥♥♥♥♥♥, and is my only real issue with the game. One of the first QTE's - sorry, I didn't mention those, did I? Yeah, there are some QTE's in this game. They're pretty forgiving, though, and they don't show up enough to be obnoxious.

Where was I? Oh, right, pacing. One of the first QTE's is in the middle of a "help us, player character! Fix this problem RIGHT NOW!" situation that blows in out of nowhere. The urgency of that errand is a pretty sharp break from the smoother pace the game had had before that, and afterward, it goes immediately back to that "take your time if you want" approach. It's a bit jarring sometimes.

So overall, if you're a fan of shooters and gritty science fiction, you like mood-building and atmosphere, and you don't mind some pacing shifts, I would definitely recommend this game.
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