Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers.
Дата виходу: 13 бер 2014
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Гра з дочасним доступом

Отримайте доступ і відразу почніть грати, беручи участь у процесі розробки.

Увага: ця гра з дочасним доступом не дороблена, і надалі може як істотно змінюватися, так і ні. Якщо вам не дуже кортить зіграти у неї в її поточному стані, то радше зачекайте, доки гра не прийме більш завершений вигляд. Дізнайтеся більше тут

Що бажають сказати розробники:

Чому дочасний доступ?

“Nom Nom Galaxy is a new kind of title for Q-Games and we felt that Early Access would give us a chance to get feedback from our community early into development. The process allows us to get feedback on what is and isn't working, and iterate quickly.”

Приблизно, як довго гра буде у дочасному доступі?

“We're aiming for a full release at the beginning of 2015.”

Чим повна версія гри буде відрізнятись від версії для дочасного доступу?

“The full version of Nom Nom Galaxy will feature a complete story campaign with drop-in/drop-out co-op for up to four players. While the exact number of planets and soups to discover are still up in the air, we want to provide a number of worlds for players to explore.”

Який поточний стан версії для дочасного доступу?

“Nom Nom Galaxy is currently pre-Alpha, meaning there are many features that are still being implemented and lots of optimization work to done.”

Чи буде відрізнятись ціна гри на протязі дочасного доступу та після його завершення?

“Nom Nom Galaxy will be the same price.”

Як ви плануєте залучати спільноту до розробки гри?

“Very much so! All of the feedback we receive via Steam forums and on social networks is taken to the team. We discuss the merits of the feedback with regards to the game as a whole, and if we think it will contribute, how best to integrate it into the game.”
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Рекомендовано кураторами

"Explore like in Terraria while building a soup-factory base. Mellow music and cool graphics in true Q-games style. A promising Early Access gem!"

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17 грудня 2014 р.

Nom Nom Galaxy Christmas Update! (Ver. 0.21)

Merry Christmas, Astroworkers!

It's been a little while since we've seen any updates for Nom Nom Galaxy, but we elves have been working hard behind the scenes. We've left a bounty of Nom Nom presents under our Cosmic Christmas Tree for everyone!



 

The first present under our tree is a new way for Astroworkers customize their bases. These nifty escalators will transport soup and ingredients up or down automatically and add some variety to base designs.



This is sure to make Astroworkers who construct huge bases happy. We've added a crystal generator that can supply additional power to your base. You'll have to find crystals hidden on the planets in order to create one first though.



If you've ever dreamed about zipping around the planet quickly, the new Warp Gates are right up your alley. For the cost of a little matter, you can teleport to and from your office to different Warp Gates that you set up around the map.



 

Our last big present is something we're cooking up for our PixelJunk Monsters and Tower Defense fans. Astroworkers can now build Stun Towers to stop fast moving enemies and give your Shot Towers time to attack them.

There's a lot more under the tree, so check out details below.

Update Notes:

  • Added new research tiers to increase rocket speed. Speed can be increased 5 times, with a 10% increase each time. Key cost will increase by one with each upgrade.
  • Added Warp Gate to research. Costs 10 keys to unlock.The Office serves as the warp gate home. Multiple gates can be built and the Astroworker will travel round robin to each gate before returning back to the office. Warping costs matter that increases according to distance.
  • Added Escalator to research. Cost 3 keys to unlock.
  • Added Long Throw to research.
  • Added Stun Tower to research. Costs 4 keys to unlock. Stun Towers will temporarily stop enemy movement within their range.
  • Added Building Defense Up to research.
  • Added Crystal Generator to research. Crystal Generators supply additional power to base equal to the main office. Astroworkers must find a crystal on the planet in order to construct a generator. Crystals can be found on Iddil, Pomelyk, and Apoxus-67.
  • Added new in-game BGM some stages
Changes
  • Adjusted the timing of punches to make it easier to combo.
  • Added knockback to the shotgun when enemy gets hit
  • Added some knockback when you punch enemies
  • Astroworkers can now do a rapid fire punch at the expense of some of their oxygen.
  • Adjusted the action icons (Eat, Plant, Ladder, etc.)
  • Increased the damage on the Dash Punch from 10 to 15. You can't cancel out of this attack now.
  • Added radar function to soup factories. Radar on the factory will now direct you to the closest ingredient. In 2P mode, the factory will find ingredients close to the last player to put an ingredient into the factory.
  • Added a day timer at the bottom of the screen.
  • With the Maintenance Menu open, you can now us L1 R2 (1, 2 on keyboard) to switch between buildings in the area.
  • Changed the unlock key icon.
  • Added button prompts to proceed on the Earnings Report and Research menus.
  • Collectables (matter, floppy disks) can now be transported via treadmills.
  • Charlie and Charles can now pick up items from the storage.
  • Oxygen will no longer block water.
  • You can no longer build a second base and must use Crystal Generators for additional base power.
  • Fixed players being able to put items into buildings that no longer have power.
  • Robots will no longer take damage from players.
  • Seasonal changes will now be determined on a planet basis, not galaxy-wide.
  • Added hint when placing blueprints (Corridor connection hints).
  • Astroworkers can no longer punch while grabbing ledges
Bug Fixes
  • Fixed building defense bug fix which would cause buildings destroyed using the maintenance menu to only deal damage to the building instead of destroying it.
  • Fixed a bug where picking up an ingredient at the last second of decay would cause it to become invisible.
  • Fixed a bug while climbing ladders underwater.
  • Fixed a bug where the character would not be placed properly on the ladders.
  • Fixed a bug where carrying a robot that carries a heavy object (soup) would not slow the player.
  • Fixed shotgun pellet fire start location.
  • Fixed a bug where you can achieve very high speed by punching while floating (In girdiers).
  • Fixed problem where wielding a robot would prompt Eat and Plant commands.
  • Fixed a bug where the player could climb into walls while getting hit by monsters.
  • Fixed a bug which would cause the Astroworker to stop mid-attack if touched by enemies
As always, please let us know what you think in the comments here, on our Steam CommunityFacebook, or Twitter! See you next time!

 

Коментарів: 1 Читати далі

4 листопада 2014 р.

Harvest Time! Nom Nom Galaxy Update (Ver. 0.20)

A brisk hello to you, Astroworkers!

Autumn is in full swing, and this update contains a number of things to help you bring in the soup and bring home the bacon in Nom Nom Galaxy. The changes this time run the gamut from small adjustments to BIG changes-and maybe even a glimpse of the future...

The Good Earth



First up is something that I know many have hoped for and pleaded with Robo-Shacho's suggestion box for over and over. Astroworkers can now pull blocks of dirt out of walls and out of the ground! When standing next to a dirt wall, press and hold the Interact button, then pull in the opposite direction to pop out a block. If you want to pull a block out of the ground, press down first, grab it with Interact, then pull up to pop it out. Blocks of dirt can be placed or thrown, and will stick to other terrain. Try out new ways to blaze a path!
You can also pull blocks with matter and floppies in them, which could make collecting resources even easier.

No Limit, Soldier!



Thanks to the Astroworker healthcare plan now covering visits to the optometrist, you can now place corridors, turrets, and other factory parts anywhere on screen, with no distance limit. Hopefully, this will make expanding your factories (and stacking those soup bucks) a much more simple and streamlined process. Of course, you still need to make sure the parts are connected and powered up!

Corporate Affairs



Speaking of stacking bucks, our last big change has to do with the financial future of the Nom Nom universe. We've added "Company Funds," which are earned by beating rivals. You'll be able to get an idea of how industrious your rivals are at a glance by checking the amount of funds their defeat is worth. As for what these company funds will mean for the industrious Astroworker...keep your eyes on the soup market (and these announcements)!

Of course, these are not all of the changes this update brings!

Other Updates/Fixes

  • Players no longer returned to office at the end of the day.
    -Players will remain in the place they were at the start of a new day with full health and oxygen.
  • Company name now displayed on in-game office.
  • Players can no longer ledge grab while using the buzzsaw.
  • Players can now jump-cancel autoclimb.
  • Ingredient search animation added to Ben.
  • "Money" tab in construction menu changed to "Shop" tab.
  • Travis research cost changed to 2 keys.
  • Building defense up/Iron Suit researched unlocked.
    -Building defense boost is 10%, Iron Suit defense boost is 30%. Both cost 4 keys.
  • Protective Wall removed from research.
  • Q logo display bug fixed.
  • Iddil pumpkin crash bug fixed.
  • Creatures dropping incorrect ingredients bug fixed.
  • Seasons not changing during gameplay bug fixed.

As always, please let us know what you think in the comments here, on our Steam Community, Facebook, or Twitter! See you next time!

Коментарів: 2 Читати далі
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Про цю гру

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly rival soup corporations! Build your base of operations with the help of your fellow Astroworkers and handy Soup Co. robots, make the galaxies most mouth-watering soups, then defend yourself from local wildlife and our rivals.

#nomnomGALAXY is a sandbox-styled mix of platforming, base building, tower defense, and good old fashioned monster-stomping! You'll create huge factory-bases where you'll experiment with tons of ingredients, make hundreds of types of soups to feed the galaxy, and rise in the ranks of the Soup Co.! Each planet will have its own challenges, from poisons gas to killer tomatoes. Only the most adept of Soup Meisters will succeed!

Key Features


  • Hundreds of different types of soups to discover
  • Extensive soup recipe system that uses ingredients all of the planet's plants and animals
  • Tower Defense gameplay from the makers of one of the most acclaimed Tower Defense games on any platform, PixelJunk Monsters
  • Living planets that evolve as your base expands
  • Robust research trees that allow you to personalize your base
  • Tons of robot helpers to automate factories, defend your base, and collect ingredients
  • Battle rival soup corporations throughout the galaxy for soup supremacy!
  • Local split-screen co-op play
  • PVP gameplay
  • Montly Updates during Early Access Alpha!

Вимоги до системи

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5 or higher
    • Memory: 2 GB RAM
    • Graphics: Dedicated video card
    • DirectX: Version 10
    • Hard Drive: 500 MB available space
    • Additional Notes: Early Access, specs not final
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i7
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 570
    • DirectX: Version 10
    • Hard Drive: 500 MB available space
    • Additional Notes: Specs of development PCs
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