The makers of the PixelJunk series welcome you to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers.
使用者評論:
最新:
褒貶不一 (14 篇評論) - 57% of the 14 user reviews in the last 30 days are positive.
整體:
大多好評 (409 篇評論) - 409 個使用者中有 74% 為該遊戲做出正面評論。
發售日: 2015 年 08 月 3 日

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購買 Nom Nom Galaxy

購買 Nom Nom Galaxy + Soundtrack

包含此遊戲的合集

購買 PixelJunk Bundle

包含 4 個項目: PixelJunk™ Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Nom Nom Galaxy, PixelJunk™ Shooter

 

關於此遊戲

From the award-winning developers behind PixelJunk Monsters, PixelJunk Eden, and PixelJunk Shooter comes a genre-blending mash-up of Soup-tacular proportions!

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly rival soup corporations! Build your base of operations with the help of your fellow Astroworkers and handy Soup Co. robots, make the galaxies most mouth-watering soups, then defend yourself from local wildlife and our rivals.

#nomnomGALAXY is a sandbox-styled mix of platforming, base building, tower defense, and good old fashioned monster-stomping! You'll create huge factory-bases where you'll experiment with tons of ingredients, make hundreds of types of soups to feed the galaxy, and rise in the ranks of the Soup Co.! Each planet will have its own challenges, from poisons gas to killer tomatoes. Only the most adept of Soup Meisters will succeed!

Key Features


  • Hundreds of different types of soups to discover
  • Extensive soup recipe system that uses ingredients all of the planet's plants and animals
  • Tower Defense gameplay from the makers of one of the most acclaimed Tower Defense games on any platform, PixelJunk Monsters
  • Living planets that evolve as your base expands
  • Tons of robot helpers to automate factories, defend your base, and collect ingredients
  • Battle rival soup corporations throughout the galaxy for soup supremacy!
  • Local split-screen co-op and up to 4 players online

系統需求

    最低:
    • 作業系統: Windows 7
    • 處理器: Intel Core 2 Quad or higher
    • 記憶體: 4 GB 記憶體
    • 圖像: NVIDIA 9800 GT
    • DirectX: 版本:10
    • Storage: 650 MB 可用空間
    • Additional Notes: Laptops without dedicated GPU may have difficulty playing Nom Nom Galaxy. Please look at Tom's Hardware Graphics Card Hierarchy Chart to see where your card ranks. http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html
    建議配備:
    • 作業系統: Windows 7
    • 處理器: Intel Core i7
    • 記憶體: 6 GB 記憶體
    • 圖像: GeForce GTX 570
    • DirectX: 版本:10
    • Storage: 650 MB 可用空間
Customer reviews
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最新:
褒貶不一 (14 篇評論)
整體:
大多好評 (409 篇評論)
Recently Posted
DragonElderX9
( 7.4 記錄時數 )
張貼於:07 月 15 日
A mission-based Terraria-like where you collect ingredients and make soup. It's a really neat, original concept and I do enjoy playing it despite the clunky controls. However, the devs have promised to continue work on it and haven't in a long time, so I can't recommend giving them your money.
Helpful? 搞笑
GamerEternal
( 1.0 記錄時數 )
張貼於:07 月 14 日
Only played an hour, so take my review with a grain of salt.

I love the concept for this game and was excited to play it, but once I had played for a bit I quickly became frustrated. The game's progression happens very slowly, and certain mechanics can only be used once the tutorial decides you can use them. The gameplay is very basic, and the game itself is very poorly optimized. In just one hour I had the game crash three times. As far as I can tell there is no way to remove something you've built or replace some earth you've destroyed, although those mechanics may have come later in the game, I couldn't get very far before I decided this game wasn't worth my time.
Helpful? 搞笑
truegreenghost
( 16.8 記錄時數 )
張貼於:07 月 12 日
I loved this game. When I first downloaded it, i was skeptical, but after about a half an hour I was so into it. This is my kind of game I said. Its full of adventure and is really fun.
Helpful? 搞笑
Slimetaris
( 0.1 記錄時數 )
張貼於:07 月 11 日
Amazing!
Helpful? 搞笑
[P$YCOTIC] MADYOSHI
( 8.6 記錄時數 )
張貼於:07 月 9 日
I feel this is a really good game and it worked the first time i loaded it up but then i made it full screen and my game alt tabed out and wouldnt let me back in. so i restarted my computer but when i tried to load it up it just said windows are looking for a problem then it stops and i have to close the game down. PLEASE GET THIS FIXED. i even tried redownloading the game but that still didnt work so please someone help me or fix this problem.
Helpful? 搞笑
snipun
( 1.6 記錄時數 )
張貼於:07 月 3 日
Stay away. Game devs abandoned it almost immediately after launching here.
Helpful? 搞笑
Renmus
( 144.3 記錄時數 )
張貼於:07 月 3 日
Loved this game.
Helpful? 搞笑
Devilcat
( 10.5 記錄時數 )
張貼於:07 月 3 日
Make Soup.
Sell it.
Win.
Helpful? 搞笑
Fernando
( 19.8 記錄時數 )
張貼於:06 月 28 日
The game should be great, but it's waaaay too easy in co-op (multiplayer). It doesn't seem to scale it's difficulty level when you play with a friend, so you get to the end too soon, very easily, almost not believing it is the end.
There's no difficulty level to choose from and the developers, who said would be working in one, seem to have abandoned the game. Too sad, because other than that, it would be a great game, very polished and fun to play.
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
14 人之中有 12 人(86%)認為這篇評論值得參考
不推薦
5.9 記錄時數
張貼於:06 月 27 日
Was hyped for the game in early access, brought 2 copies, learned of the unstable/unplayable multiplayer. Been 9months since I last tried it and theyve basically just abandoned it. Waste of money unless you play solo and dont expect anything to be fixed.
這篇評論值得參考嗎? 搞笑
3 人之中有 3 人(100%)認為這篇評論值得參考
不推薦
7.4 記錄時數
張貼於:07 月 15 日
A mission-based Terraria-like where you collect ingredients and make soup. It's a really neat, original concept and I do enjoy playing it despite the clunky controls. However, the devs have promised to continue work on it and haven't in a long time, so I can't recommend giving them your money.
這篇評論值得參考嗎? 搞笑
5 人之中有 4 人(80%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
不推薦
19.8 記錄時數
張貼於:06 月 28 日
The game should be great, but it's waaaay too easy in co-op (multiplayer). It doesn't seem to scale it's difficulty level when you play with a friend, so you get to the end too soon, very easily, almost not believing it is the end.
There's no difficulty level to choose from and the developers, who said would be working in one, seem to have abandoned the game. Too sad, because other than that, it would be a great game, very polished and fun to play.
這篇評論值得參考嗎? 搞笑
4 人之中有 3 人(75%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
不推薦
1.6 記錄時數
張貼於:07 月 3 日
Stay away. Game devs abandoned it almost immediately after launching here.
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10 人之中有 6 人(60%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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23.7 記錄時數
張貼於:06 月 27 日
The network code needs work, like virtually every indie and AAA game released today, but other than that this game is a joy to play!
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Most Helpful Reviews  Overall
449 人之中有 337 人(75%)認為這篇評論值得參考
有 9 位使用者認為這則評論很有趣
不推薦
13.7 記錄時數
張貼於:2015 年 08 月 4 日
If you only play single player, then go to another review, this review is entirely about co-op for the time being.

BUYER BEWARE

Definition: Input lag/delay is when there is a delay between the time you input an action on your input device (controller/kb+m) and the action happening on screen.

TLDR: The game in ONLINE co-op has input lag. If you are looking forward to playing co-op, please don't buy it yet.

Currently Nom Nom Galaxy (NNG) has input lag when you play in co-op. Everyone, even the host, experiences this input lag. It can range anywhere from 200 ms - 500 ms (rough estimate) depending on the connection. So if I press a button, it takes 200-500 ms for the action to happen on screen. This does not happen in single player, and when all players leave a hosted game, the host goes back to single player speed. This input lag is noticeable and gets very annoying overtime as it makes you miss jumps, and makes building your factory a laggy experience. The developer Q-Games has stated that this is currently the case because they have had a rough time with netcode, as the way they do it for PS4 doesn't work here on PC.

Here is the discussion thread: http://steamcommunity.com/app/226100/discussions/0/541906348050084830/

The developer had every opportunity to delay this game, and fix this massive issue before launch, but chose to release it in it's current, annoying to play in co-op, state. This is unacceptable Q-Games. So I will continue to warn people not to buy your game until you decide to fix this issue.
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172 人之中有 130 人(76%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
不推薦
4.8 記錄時數
搶先體驗的評論
張貼於:2014 年 05 月 31 日
This game isn't quite what I expected. I love the polish, the style, and theme. The mechanics are solid and fun.

I saw it compared to things like Terraria and Starbound, and while that isn't incorrect, it's not quite right either. This isn't a sandbox game. At the time of this review, there are "levels" and a finite play time.

The game is broken down into days with the goal to get 100% of the market from your competitor (which as far as I can tell, is just a virtual system selling soup rather than a physical entity playing in your map). For instance, there is no enemy building a base and harvesting resources.

When the day is over, you are transported back to your base to start again, some of the monster spawns and resources will have changed. I couldn't tell if it was randomly generated or based on some kind of ecology.

After completing the mission the game does allow you to go back to your mission and "continue to play" however, you can only play one day at a time because once the day is over, it quits you out because you already have 100% of the market share.

I'm not sure where they plan on going with this, if it's a linear experience or if they do plan to add more sandbox elements in it like the other games in the genre.

From what I played I enjoyed every bit of it, but am a little let down on the fact it isn't an open ended, indefinite game type. Maybe that's my own failings for not doing enough research, but I would love to see the polish, art, and mechanics of Nom Nom Galaxy to have a sandbox mode.

At this time, it's realyl well done, but there isn't enough content to warrant the sticker price, so for that reason I cannot recommend the game. Hopefuly when more mechanics are added, levels, or what have you, I can reverse my position.
這篇評論值得參考嗎? 搞笑
69 人之中有 54 人(78%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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17.8 記錄時數
張貼於:2015 年 08 月 4 日
Q-Games' PixelJunk series has always had its own quirky style, and while the developer's experiments may not have always hit the mark, they've at worst been worth a look. With the company's latest game Nom Nom Galaxy landing on Steam – it's time to find out what the chefs in Kyoto have cooked up with their take on the sandbox genre.
As a new Astroworker for SoupCo, you'll be helping the company corner the galaxy's soup market by keeping ravenous aliens supplied with a steady supply of delicious broth. Like the soup that you'll be producing, the game has a number of ingredients thrown into the mix that make for a tasty experience. Starting with a sandbox stock, the firm's added a dollop of base building, a dash of resource management, a smidgen of tower defence, and finally topped it off with a generous seasoning of both online and offline co-op.
The main mode that'll introduce you to the game's mechanics is 'corporate conquest' which sees your Astroworker sent to a variety of worlds to gather ingredients, make soup, and blast it into space to your waiting customers. Each planet that you arrive on is presented as a side-on cross-section, and you'll guide your Astroworker across some marvellously rendered 2D cartoon landscapes, burrowing into the ground to collect blue matter and ingredients that you'll use to build your base or make soup respectively.
To begin with, you'll have a limited number of structures that you can build, but even with this relatively modest selection, actually getting to grips with what works and what doesn't from a layout perspective takes a little time. Despite a couple of tutorial levels – which feel more like information dumps than teaching tools – you'll need to try and fail a couple of times to get to grips with certain gameplay nuances.
The sense of accomplishment when you build a smooth running facility gets even stronger as you unlock more and more toys to use, and whereas in the early stages you'll have been harvesting and delivering all of the ingredients to your soup machines personally, you'll start to introduce robots and conveyor belts to take a lot of the menial tasks out of your hands. That said, you can't rest on your laurels too much as you'll need to make sure that there's a steady flow of the right ingredients, while at the same time ramping up production so that you can deliver the soup to market faster than your competitors.
As you gather more and more market share, your business rivals won't take too kindly to you stealing their slice of the soup pie, and they'll do anything that they can to stop you from cornering the market. Consequently, you'll have to repel occasional attacks from their minions as they aim to destroy or disrupt your production plant.
Fortunately, there are a few defensive options in your bag of tricks that you can use to protect your base from these assaults. However, even with a few strategically placed sentry turrets, there'll be weak links that the invaders will worm their way through, so more often than not you'll have to get your hands dirty fighting them off yourself.
While these skirmishes certainly keep you on your toes – and can really throw a spanner into your well planned works – they're by far the weakest part of the gameplay. There just isn't anything gratifying or impactful about any of the combat, and whether you're defending your base or trying to pacify some of the more aggressive ingredients for your soup, it all feels like a chore, only succeeding in making you itch to get back to selling your concoctions.
Thankfully, once you've completed any of the conquest stages, you can replay them either from scratch or with your constructed facility fully intact via the S.O.O.P Simulator, which has all the fun of blasting broth into space without any pesky rivals trying to sabotage your efforts. Adding to the longevity of the game further are 'galactic challenges' which refresh every few days, and let you compete asynchronously with other players in a variety of events ranging from races to sales challenges.
Nom Nom Galaxy has an odd premise that's been blended into a surprisingly interesting sandbox experience. While some of the gameplay ingredients don't necessarily work that well together – with the combat in particular leaving a bitter aftertaste – you'll at least be able to cleanse your palate with another draft of its fun base building and resource management, and that'll keep you coming back for more servings.
這篇評論值得參考嗎? 搞笑
32 人之中有 30 人(94%)認為這篇評論值得參考
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5.3 記錄時數
搶先體驗的評論
張貼於:2014 年 09 月 3 日
I was reluctant to get this game for awhile because I was afraid it was just another Terarriaesque game but I'm really pleased to discover that isn't the case. It incorporates several different mechanics into a very different and more directed experience. The game is focused around your base, a soup factory. You expand it by building modules; soup making machines, rockets to send the soup off to other planets and get paid, and turrets to defend the operation. In addition to the structural aspect you can also set up a network of robot laborers and conveyor belts to aid in distributing ingredients and soups throughout your factory, I haven't gotten to far into this aspect yet but it is something I'm looking forward to figuring out. You go out into the world and bring back ingredients, combining two of them into a soup. You can farm plants in oxygenated areas of the planet, however most of the planet is devoid of oxygen and you will slowly suffocate there. Playtime is divided into days, at the end of each day your profits for the day are displayed to you, you are given the opportunity to unlock certain upgrades, and then a new day begins starting you back at your base.

At this stage in early access I don't think there is a ton of content.

Also the game is lacking online multiplayer.

However it does have splitscreen 2 player co-op, which is a major plus.

Overall I would say this is a game to watch, and well worth picking up at the discounted price. The base building, day breakdown, and soup selling have the game feeling fresh and it shouldn't be mistaken as just another terraria type game. While it isn't perfect in it's execution of all these different mechanics it has a lot to build on and is quite fun as it is.
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49 人之中有 40 人(82%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
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7.6 記錄時數
搶先體驗的評論
張貼於:2015 年 05 月 20 日
This game is awesome, feels like a RTS Terraria. The only thing that sucks is you have to play hours and hours of missions to unlock stuff, so its more like a mission based game rather than a sandbox like terraria. But still don't let that stop you lots of fun to be had. Best of the pixel junk games too.
這篇評論值得參考嗎? 搞笑