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Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers.
Megjelenés dátuma: 2014. márc. 13.
Népszerű felhasználói címkék ehhez a termékhez:
Mind a(z) 2 előzetes megnézése

Korai hozzáférésű játék

Szerezz azonnali hozzáférést és kezdj játszani; légy részese a játék fejlődésének.

Megjegyzés: Ez a korai hozzáférésű játék a fejlesztés során vagy változik jelentősebben, vagy nem. Ha nem izgat a vele való játék a jelenlegi állapotában, érdemes lehet várni, míg a játék fejlesztése előrehaladottabbá válik. Tudj meg többet.

Mit mondanak a fejlesztők:

Miért a Korai Hozzáférés?

“Nom Nom Galaxy is a new kind of title for Q-Games and we felt that Early Access would give us a chance to get feedback from our community early into development. The process allows us to get feedback on what is and isn't working, and iterate quickly.”

Mennyi ideig lesz ez a játék a Korai Hozzáférésben?

“We're aiming for a full release at the beginning of 2015.”

A tervek szerint miben fog különbözni a teljes verzió a korai hozzáférésű verziótól?

“The full version of Nom Nom Galaxy will feature a complete story campaign with drop-in/drop-out co-op for up to four players. While the exact number of planets and soups to discover are still up in the air, we want to provide a number of worlds for players to explore.”

Milyen állapotban van jelenleg a korai hozzáférésű verzió?

“Nom Nom Galaxy is currently pre-Alpha, meaning there are many features that are still being implemented and lots of optimization work to done.”

Eltérően lesz árazva a játék a korai hozzáférés alatt és azt követően?

“Nom Nom Galaxy will be the same price.”

Hogyan tervezitek bevonni a közösséget a fejlesztés folyamatába?

“Very much so! All of the feedback we receive via Steam forums and on social networks is taken to the team. We discuss the merits of the feedback with regards to the game as a whole, and if we think it will contribute, how best to integrate it into the game.”
Tovább

Nom Nom Galaxy vásárlása

$19.99

Legutóbbi frissítések Mind a(z) (22)

Nom Nom Nominated! Post-PAX Update #1 (Ver. 0.15)

szeptember 12.

Salutations Astroworkers!

We got some good news here at Soup Co. today! Nom Nom Galaxy has been nominated as a Finalist at Independent Games Festival China!



Here's to hoping we take home the Grand Soup Prize! That's probably not what it's called, but we'll rechristen it if we win!

This week we'll be doing the first of our Post-PAX updates for Nom Nom. PAX was a boon for us because we got to see what new players experiecne when they first set out to start their soup empire. These updates will be focused on addressing issues that we heard at the show and a few that have been echoing on the Steam forums.

Astroworkers will now have a base 15% increase to movement speed. Coupled with the AstroBoots upgrade, you'll be a Soup Speedster!



There seemed to be some confusion about rotating corridors for new players at PAX. Until we work out a more intuitive way to let players know that most base pieces can be rotated, we've added Vertical Corridor pieces to the Building Blueprints.



Ladders will no longer be the end all for supporting structures in midair. Any buildings places above ladders without proper support will now fall.

Girders and struts now transfer power to adjacent buildings! This will help base design variety. There's also a power indicator on blueprints when placing buildings.



Finally, we've fixed the zoom issue with the UFO Boss a.k.a the PAPP (Passive Aggressive Pestilence Platform). When playing co-op, you can now see what you're doing. Soup Co. would like to apologize for that. ;-)

As always, please let us know what you think in the comments here, on our Steam Community, Facebook, or Twitter! See you next week!

 

2 megjegyzés Tovább

The Soup is PAX Primed! Nom Nom Galaxy Update (Ver. 0.14)

augusztus 29.

Astroworkers, welcome to PAX Update 0.14! This update will be on the floor at PAX today, but even if you can’t make it to Seattle you can enjoy the soups of our labors! This update adds more ingredients, more enemies, and some adjustments to research. We’ve also thrown in some nagging bugs.

Because of the large amount of changes in the current build, we recommend you delete your previous save data. You can delete your saved data from the planet select menu. With that said, let’s look at the new stuff!

Like a Boss

Nom Nom Galaxy is all about battling rival corporations for galactic domination of the soup market. Up to this point, your rivals have only sent small waves of alien mercs to disrupt your operation. Starting with this update, they’ll be bringing out the big guns! Or should we say, the big UFOs!



This behemoth will appear after you’ve launched a certain number of rockets. When your rivals feel like you’re getting a little too big for your britches, they’ll send over this ship to knock you down a few pegs. You’ll have to make some sacrifices to repel it!

Exploring Strange New Worlds

The ‘galaxy’ in Nom Nom Galaxy continues to expand. You’ll now be able to visit Iddil, a heavily forested planet, Unba,a water world, and the mountainous Pomelyk. Each planet will require it’s own strategy in order to build a successful factory. Gameplay for these planets is in development, so we’d love to get feedback from the community on them.

IDDIL



Iddil introduces new fruit bearing trees and spiny thorn plants. Neither can be moved easily, so you’ll have to plan your base around them.

UNBA



If you fancy a swim, Unba is your planet. With most of the stage area covered in water, you’ll have to create island bases in different places to expand your factory. The ever-important Oxyflower has the added benefit of repelling water, so you can use it to plant under the waves, or prevent water from entering your base.

POMELYK



The most challenging of the new stages is Pomelyk. The rocky planet offers few places to cultivate your ingredients and deposits of matter and discs are sparse, so you’ll have to maximize your management skills to expand.

Expanding Your Pallet

There are a few new flora to add to your recipe book now. We haven’t had proper trees in Nom Nom but that’s because we’ve only been exploring deserts and plains. Iddil is our first planet to introduce a forest biome.



The trees of Iddil bear delicious fruit, but are sturdy and can’t be chopped down. You’ll have to plan your factories around these trees to harvest them. The trees will die in winter, so stock up on fruit for the cold season.



Needle Grass, like the trees of Iddil, is difficult to get rid of. It’s covered in thorns so punching it will only leave you with bloody gloves, and if you dig it up with your buzzsaw, the remaining bits will sprout as new plants. You’ll have to use other tools to take it out-but it’s rumored that beautiful flowers sometimes blossom on its thorny branches…



Nom Nom now has an uber tuber! Yams grow underground, and like the trees and Splinter Grass, are resistant to conventional harvesting. If you want to get to the goods, you’ll have to dig them up!

Adjustments
The following items have had their costs adjusted:

Hoverboard -
Increased Research key costs from 2 to 3
Increased the Gold cost from 100g to 1200g

Jack
Increased Research keys costs from 3 to 6
Increased Gold cost from 100g to 450g

Floppy disks should be easier to dig up now.

Mole enemies won’t be nearly as persistent in destroying your base and will disappear after paying you a visit.

Bug Fixes
- Fixed an issue where you could create two offices on the Tutorial Stage
- Fixed a bug that allowed ivy and seaweed to grow in places they normally couldn’t

As always, please let us know what you think in the comments here, on our Steam Community, Facebook, or Twitter! See you next time!

4 megjegyzés Tovább
Összes téma megnézése

Jelents hibákat és adj visszajelzést erről a játékról az üzenőfalon.

A játékról: 

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly rival soup corporations! Build your base of operations with the help of your fellow Astroworkers and handy Soup Co. robots, make the galaxies most mouth-watering soups, then defend yourself from local wildlife and our rivals.

#nomnomGALAXY is a sandbox-styled mix of platforming, base building, tower defense, and good old fashioned monster-stomping! You'll create huge factory-bases where you'll experiment with tons of ingredients, make hundreds of types of soups to feed the galaxy, and rise in the ranks of the Soup Co.! Each planet will have its own challenges, from poisons gas to killer tomatoes. Only the most adept of Soup Meisters will succeed!

Key Features


  • Hundreds of different types of soups to discover
  • Extensive soup recipe system that uses ingredients all of the planet's plants and animals
  • Tower Defense gameplay from the makers of one of the most acclaimed Tower Defense games on any platform, PixelJunk Monsters
  • Living planets that evolve as your base expands
  • Robust research trees that allow you to personalize your base
  • Tons of robot helpers to automate factories, defend your base, and collect ingredients
  • Battle rival soup corporations throughout the galaxy for soup supremacy!
  • Local split-screen co-op play
  • PVP gameplay
  • Montly Updates during Early Access Alpha!

Rendszerkövetelmények

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5 or higher
    • Memory: 2 GB RAM
    • Graphics: Dedicated video card
    • DirectX: Version 10
    • Hard Drive: 500 MB available space
    • Additional Notes: Early Access, specs not final
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i7
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 570
    • DirectX: Version 10
    • Hard Drive: 500 MB available space
    • Additional Notes: Specs of development PCs
Hasznos vásárlói értékelések
47 emberből 31 (66%) találta hasznosnak ezt az értékelést
97 termék a fiókon
1 értékelés
3.0 óra a nyilvántartásban
Korai hozzáférési értékelés
This game isn't quite what I expected. I love the polish, the style, and theme. The mechanics are solid and fun.

I saw it compared to things like Terraria and Starbound, and while that isn't incorrect, it's not quite right either. This isn't a sandbox game. At the time of this review, there are "levels" and a finite play time.

The game is broken down into days with the goal to get 100% of the market from your competitor (which as far as I can tell, is just a virtual system selling soup rather than a physical entity playing in your map). For instance, there is no enemy building a base and harvesting resources.

When the day is over, you are transported back to your base to start again, some of the monster spawns and resources will have changed. I couldn't tell if it was randomly generated or based on some kind of ecology.

After completing the mission the game does allow you to go back to your mission and "continue to play" however, you can only play one day at a time because once the day is over, it quits you out because you already have 100% of the market share.

I'm not sure where they plan on going with this, if it's a linear experience or if they do plan to add more sandbox elements in it like the other games in the genre.

From what I played I enjoyed every bit of it, but am a little let down on the fact it isn't an open ended, indefinite game type. Maybe that's my own failings for not doing enough research, but I would love to see the polish, art, and mechanics of Nom Nom Galaxy to have a sandbox mode.

At this time, it's realyl well done, but there isn't enough content to warrant the sticker price, so for that reason I cannot recommend the game. Hopefuly when more mechanics are added, levels, or what have you, I can reverse my position.
Közzétéve: május 31.
Hasznos volt ez az értékelés? Igen Nem
4 emberből 4 (100%) találta hasznosnak ezt az értékelést
512 termék a fiókon
6 értékelés
3.1 óra a nyilvántartásban
Korai hozzáférési értékelés
I was reluctant to get this game for awhile because I was afraid it was just another Terarriaesque game but I'm really pleased to discover that isn't the case. It incorporates several different mechanics into a very different and more directed experience. The game is focused around your base, a soup factory. You expand it by building modules; soup making machines, rockets to send the soup off to other planets and get paid, and turrets to defend the operation. In addition to the structural aspect you can also set up a network of robot laborers and conveyor belts to aid in distributing ingredients and soups throughout your factory, I haven't gotten to far into this aspect yet but it is something I'm looking forward to figuring out. You go out into the world and bring back ingredients, combining two of them into a soup. You can farm plants in oxygenated areas of the planet, however most of the planet is devoid of oxygen and you will slowly suffocate there. Playtime is divided into days, at the end of each day your profits for the day are displayed to you, you are given the opportunity to unlock certain upgrades, and then a new day begins starting you back at your base.

At this stage in early access I don't think there is a ton of content.

Also the game is lacking online multiplayer.

However it does have splitscreen 2 player co-op, which is a major plus.

Overall I would say this is a game to watch, and well worth picking up at the discounted price. The base building, day breakdown, and soup selling have the game feeling fresh and it shouldn't be mistaken as just another terraria type game. While it isn't perfect in it's execution of all these different mechanics it has a lot to build on and is quite fun as it is.
Közzétéve: szeptember 3.
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
560 termék a fiókon
4 értékelés
0.9 óra a nyilvántartásban
Korai hozzáférési értékelés
I will admit I have only spent a small amount of time on this game but already feel that this has an AMAZING amount of promise. Though it isn't very big Nom Nom Galaxy offers intuitive gameplay, a simple but enthralling story and PVP unlike any I've ever seen.

In this game your goal is simple. Collect Ingredients, Make Soup, Send It Home, ??????????, Profit, Simple. But there in lies the intricacy, the game offers the player a chance to build soup EMPIRES by competeing in PVP on every world. Players best time gaining control of the soup market (measured in days) is saved to a leaderboard on each of the Planets. Players pick the Company they want to compete with and a "Ghost" mechanism, much like in racing games, battles you for control of the soup market.

That seems a bit dumb? Thats what your telling yourself, I thought so myself when I read about the game to, but its not. This isn't like "Cook, Serve, Delicious" There is more to the gameplay then that. In order to become a Soup GOD, you first need to establish a base. This is accomplished by building an office, a soup making plant, and a soup rocket (sends soup home, is not powered by soup... I think). This base can be incresed in size using hallways and more soup infrastructure, it can be made more efficient via conveyor belts and robotic workers, AND it can be defended by Turrets.

Why do I need to defend my soup base? Because with all trade markets there are crooks who want to bring down their opponents. So your rival in the game, a soup company ALL players are competeing against, will send waves of enemies in an attempt to destroy your office, Without the office, your base cannot produce soup, so protect it at all costs. This can be done with the turrets mentioned above as well as with weapons and tech unlocked in a semi-RPG item tree shown at the end of each work day.

FINALLY: Just as there is gameplay for builders, fighters, and managers, there is also gameplay for miners. One of the elements is digging DEEP into the planets your based on to collect delicious ingredients and Matter to increase the size of your base. Players will need to be warry though, for the only source of air below the surface is pockets of air, so when digging deep mind your distance to a pocket of air, or die a horrible death.

In closing: I think this game will be amazing when it hits full release. Though there are a few issues like not a lot of creatures and a limited amount of planets, there is no doubt in my mind that if this game is a success, we could easily see a Nom Nom Universe.
Közzétéve: augusztus 13.
Hasznos volt ez az értékelés? Igen Nem
3 emberből 2 (67%) találta hasznosnak ezt az értékelést
315 termék a fiókon
1 értékelés
8.9 óra a nyilvántartásban
Korai hozzáférési értékelés
This game is fantastic for a number of reasons. First and foremost, the style is just amazing. The art is beautiful, the concept is hilarious, and everything about this game feels like it has a unique yet unified style. The gameplay, while resembling Terraria and Starbound, has a much faster pace to it with the day/night cycle and the daily scoreboard pushing you to want to do better with each passing day.

One great thing about this game is that it constantly had me smiling and laughing whenever I would come across a new enemy, a new type of soup or any other entity that came out of nowhere. It is a breath of fresh air of a game, and I would recommend it to anyone who might be on the fence.

A friend and I did a let's play of the co-op mode. If you are interested, we would love it if you checked our videos out!

Co-Op Let's Play
Közzétéve: április 28.
Hasznos volt ez az értékelés? Igen Nem
1 emberből 0 (0%) találta hasznosnak ezt az értékelést
12 termék a fiókon
1 értékelés
2.5 óra a nyilvántartásban
Korai hozzáférési értékelés
I love the game, but i don't like that you have to vs a rival corporation, there should be a sand box lke mode.
Közzétéve: szeptember 10.
Hasznos volt ez az értékelés? Igen Nem
58 emberből 44 (76%) találta hasznosnak ezt az értékelést
656 termék a fiókon
3 értékelés
2.2 óra a nyilvántartásban
Korai hozzáférési értékelés
Your typical "Terraria" game with a twist. It's quite a bit more arcady then other games in those genres, with a constant threat of losing the market of soup, you must go out, find ingredients, make soup and ship it off, eventually just doing it by manpower alone becomes too slow, so purchasing aids is in order until the entire game turns into a soup making factory. You could think of it as having a slight Tekkit feel to it, maybe even as far as a... simple Tekkit Terraria.

The graphics have a nice textured feel to them, it's certainly one of the better looking games in its genre, with colorful characters and plenty to gawk at.

The controls feel nice, although the character can feel a tad slow at times, the tank is even slower but well... it's a tank. I found that not all was explained to me too clearly however, but it doesn't take long to figure out yourself.

Gameplay's addictive, typical Pixeljunk stuff, I find all their games are really fun, this is no exception.

I bought this in Early Access and as of now there's little content, no saves, bugged keyboard and mouse support and a few bugs, but I'd say this has a lot of potential and I'm looking forward to more.

Edit: Keyboard and mouse support has been added, saves are in, more content has been added and it's slowly realizing its potential, I could cry manly tears I'm that proud.
Közzétéve: március 13.
Hasznos volt ez az értékelés? Igen Nem

Díjak

Brazil's Independent Games Festival - Best Game Award
Destructoid Best of Show PAX 2013