Team17 should have called this game "Access Denied." I think there was more time clocked hearing the overhead intercom voice telling me the way I could not go, than actual cutscene dialogue.
Like most games, I played this on the highest difficulty. Right out of the gate, I play most of my games on the highest difficulty. Mostly because I have 25 years of experience gaming, partly because I hate myself, but mainly, I hate the option when given. Make the game one difficulty and don't ♥♥♥♥ with it. Given the choice most people will go with easy and ♥♥♥♥♥foot their way through a game then claim they truly beat it and that bothers me. Difficulty levels shouldn't exist. Developers should say, I'm going to make my game this hard, and if you can't beat it, that's your problem.
Anyways, my point here is that I actually started this game two years ago when I first bought the trilogy and started it on the hardest mode for the achievement, didn't like it, and didn't touch it again until recently. Still didn't like it, but I beat it and got all the achievements and I'm a little ♥♥♥♥ed that this is a trilogy and I still have two more games to play.
The ambiance and graphics are nice, and the music knows when to pick up at just the right time to give those tough battles that extra punch. The music is pretty cool as are the sound effects. The controls are butt, the interface is butt and the game is slow with burps of enemies coming at you, then more "Access Denied." This is why I stopped.
I don't know if all the Alien Breed games play like this. The first game out in 1991 and Team17 is pretty much a three trick pony. They have survived on aliens, frogs, and worms pretty much for twenty years, so they must be doing something right, and I am surprised this is one of those things.