Experience the world of Ancaria in its full glory with Sacred 2: Gold Edition. Containing Sacred 2 Fallen Angel and the awesome add-on Ice and Blood. Defeat countless dangerous enemies; capture powerful weapons and valuable treasures. Prepare yourself for the ultimate battle and become a legend.
Data wydania: 21 Gru, 2012

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Zestaw 3 produktów: Sacred 2 Gold, Sacred Citadel, Sacred Citadel: Jungle Hunt


O tej grze

Experience the world of Ancaria in its full glory with Sacred 2: Gold Edition. Containing Sacred 2 Fallen Angel and the awesome add-on Ice and Blood. Defeat countless dangerous enemies; capture powerful weapons and valuable treasures. Prepare yourself for the ultimate battle and become a legend.

Sacred 2 Fallen Angel

Poised on the brink of destruction and threatened by overwhelming chaos, a mysterious energy source is spreading across the world of Ancaria. Leaving mutation and terror in its wake, this living energy has become the razors edge on which all else is balanced. The powers of Light and Shadow are destined to collide in an ill fated battle that could tear apart the fabric of life itself.

Sacred 2 Ice & Blood

Expanding the world of Ancaria, Ice & Blood features two new regions, a new playable character and tons of new items, enemy’s, weapons and missions.

Key Features

  • An immense, seamless fantasy world with gorgeous and detailed dungeons
  • The light and shadow campaign allows you do be a hero or a destroyer
  • Configure and develop one of seven characters
  • Collect thousands of weapons and pieces of armour
  • Call your carrier imp whenever you want and let him carry your treasures
  • Charge into battle on your mount
  • More than 500 Quests are waiting for you

Wymagania systemowe

    • OS:Microsoft® Windows XP (32 / 64 Bit) with Service Pack 3 / Vista (32 / 64 Bit) with Service Pack 1
    • Processor:2,4 GHz Processor
    • Memory:1 GB RAM
    • Graphics:Graphics card 256 MB RAM, DirectX® 9.0c compatible, with Pixel Shader 2.0 support (from nVidia® GeForce™ 6800 or ATI® Radeon® X800)
    • Hard Drive:20 GB HD space
    • Sound:DirectX compatible sound card
    Pomocne recenzje klientów
    3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
    14.7 godz. łącznie
    Zamieszczono: 24 listopada, 2014
    Pomimo lat na karku nadal jeden z najlepiej wyglądających Hack & Slash'y. System rozwoju postaci powiedział bym że średni, fabuła też taka może w dechę nie jest ale klimat, wygląd postaci i kombosy które możemy tworzyć przy pomocy zaklęć bądź umiejętności rekompensują całą resztę. Na początku doskwierała mi praca kamery która podążała za postacią lecz w opcjach idzie to wyłączyć, eliminując tym uczucie zdezorientowania. Hot key "Z" też daje radę ustawiając kamęrę idealnie na północ. :D Gra jest świetna chodź w mojej opinii nieco gorsza od jedynki. Nawet da się grać ! :D
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    87 z 94 osób (93%) uważa, że ta recenzja jest pomocna
    12.3 godz. łącznie
    Zamieszczono: 29 października, 2014
    There is endless stuff to do, quests everywhere, loot everywhere, levels up and powers and BLIND GUARDIAN god I love this game.

    If it won't run you may need to set compatibility settings.

    So go to
    \Steam\steamapps\common\Sacred 2 Gold\system
    Then right click Sacred2.exe and click compatibility.
    Select Windows XP Service Pack 3 compatibility settings
    Check "Run this program as an administrator"
    Apply then restart your computer. Easy Peasy.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    35 z 41 osób (85%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    385.3 godz. łącznie
    Zamieszczono: 28 października, 2014
    9.9/10 A HUGE world with quirky comedy, killer combat and EPIC quests. Detailed, deep, min/max-ing doable but not necessary. This is "The Skyrim" of Hack 'n Slash games. Champions of Norrath on steroids. FAR better than Diablo 2 and 3 in my opinion. For $20 it is a STEAL. Love it. I took .1 points off for crashing 3 times in 350 hours.

    Also I bought a new rig for this game because the GPU requirements were too much for my 2.4Ghz I3/ 9800GT gpu.

    I am running a 3.4ghz I-9 and the newish Nvidia GTX 750ti EVGA -OC- SC. All settings CRANKED with an HD resolutions pack and never dips below 60FPS.

    Best $1400 I have ever spent, this game is gorgeous when you can use all of the avaiable graphics.

    Just buy it and play it and love it.

    P.S. Sacred 3 was an insult to ALL gamers and should have NEVER been made !!!
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    30 z 33 osób (91%) uważa, że ta recenzja jest pomocna
    44.8 godz. łącznie
    Zamieszczono: 25 października, 2014
    So a friend recommended this game to me while, by chance, he noticed it was 80% off. Never bought a better 5$ game. I am not, or have ever been, a big fan of Diablo style games. I just kind of missed that train. But this game broke my pre-concieved ideas about it in just the first few hours.

    The world is pretty rich and just when I thought I was making progress on the map, I discovered I had only uncovered a dot of it. Every level, while comes slower than my personal taste, gives back benefits you can see each time, rather than a ton of levels all the time with hardly anything to show for each one. Another one of the games strong points is customization. Oh man the customization. It's not as intimidating as 'Path of Exile' (a Diablo-style game I tried), though a tad confusing at first. Even with reading up I still had that "trash first character" with my points being in places that were less than helpful. The 'runes' you get to increase your skills are pretty abundant as well, but not always with the ones you need, which can be solved by trading in 1-4 runes of any kind to pick the one you want, increasing your power at a good pace (for a small fee). Combine all that with a rich world, much like Skyrim, open and with entirely too much to do, with so much exploring to do, and you've got a game that will have your style of play, with the story and pacing that you want.

    However the game's not perfect. Some annoying things like having to drop items and pick them back up to stack them, certain moves having a hard time targeting an enemy making you dance in place until you find that sweet spot, and not having a very clear chart of where your stats are coming from (though it does list which ones you have, just not if it's on your gear, temporary effect, etc). But if you aren't terribly anal about little bumps in the road, it's a great game to buy.

    8.5/10, just a step bellow 9 for the minor issues.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    23 z 26 osób (88%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    35.2 godz. łącznie
    Zamieszczono: 29 listopada, 2014
    Forget about Sacred 3, All you need is here
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    8 z 10 osób (80%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    539.9 godz. łącznie
    Zamieszczono: 23 grudnia, 2014
    community patch
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
    16.0 godz. łącznie
    Zamieszczono: 4 marca
    this is a very good but hard game
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    56.8 godz. łącznie
    Zamieszczono: 22 stycznia
    Sacred 2 is one big GAME! I'm telling you, if you like big games with tons and i mean tons of quests and exploration then this game is for you :) I spent 90 hours on my ps3 playthrough and only explored 35% of the map. Like, WOW! There are hundrends and i mean hundreds of quests. I'm not sure on the max player level but i got to 127 over the spand of 90 hours. The game might not be as polished as DIablo but i tell you. It is wayyy more fun. As far as the game goes it's 10/10 Don't expect anything serious because the story is crap and quests are not the greatest. But it is an amazing game.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
    11.9 godz. łącznie
    Zamieszczono: 28 października, 2014
    Worth buying on full price, will give you loads of fun things to do...
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    18 z 30 osób (60%) uważa, że ta recenzja jest pomocna
    22.9 godz. łącznie
    Zamieszczono: 24 października, 2014
    Now this my fellow humans is a fabulous game
    the rp in this game is amazing and the game itself is just amazing
    i don't think this game outdoes the diablos but my god it is almost just as good
    the map is ♥♥♥♥ing huge and i love the combat
    the skills you can unlock as you level up but you chose skill you want to add to your skill slots like ranged weapons,armour lore,pole arms, hafted weapons, blacksmith etc
    overall i give this game a strong 10/10

    I recently bought a new laptop and when i first downloaded and installed again it worked fine but now when i open it everything says it fails and closes PLEASE HELP
    i fixed it i unninstalled my nvidia physx driver and then downloaded the latest physx from the website
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
    3.0 godz. łącznie
    Zamieszczono: 2 stycznia
    It has Blind Guardian in its soundtrack. Sacred Worlds is one of their greatest songs. 'Nuff said. Go buy. <3
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
    51.8 godz. łącznie
    Zamieszczono: 11 marca
    When the point-and-click genre finds itself bereft of recent hits, Sacred 2 is a breath of fresh air, albeit with the slightest of bad odors..

    By no means is it a perfect game. It's got a painfully complex UI that will probably be confusing to you for the first 5 or so hours, especially as you unlock whatever skill/items go in whatever slot and you're like "oh, so THAT'S what that was for..."

    That said, it's a competent isometric along the same lines as Titan Quest, the Diablo franchise, Path of Exile, etc. Actually, let's just say Titan Quest, because realistically, this game is NOT a skill-spamming, screen-exploding, 24/7 fireworks-esque carnagefest like Diablo. Most of your actual fighting is with the weapons of the game, with skills supplementing rather than replacing it. Much like Diablo 3, Sacred 2 shrugs off convoluted skill trees with skills that grow redundant over time; instead, it adds in secondary effects that can tweak your skills. Depending on your class selection (of which there's 6, or rather 7 as if you're reading this you'll get the expansion if you buy via steam), you get a fairly normal spread of buffs, debuffs, single-target and AoE skills to use.

    Or rather... okay, rewind a bit. You acquire "Combat Arts". This is what the game calls skills/spells/whatever. These are your on-call abilities for damage, utility, and defensive purposes. Unlike most other RPGs, Sacred 2 doesn't have mana, or energy, or what have you; instead, each Combat Art has its own unique cooldown, with a small global cooldown for all abilities on top of that. This means you can theoretically use the same CA all game, if you felt so inclined, with the only limit on casting being its cooldown. Cooldown is affected by factors such as armor weight, with the heaviest armor reducing CA cooldowns, and lighter, more... breathable caster-oriented gear actually giving you a cooldown DECREASE; specific stats reducing cooldown that is an affix/prefix to gear; through points into the Stamina stat; or through the use of relevant skills.

    Now "Skills", as Sacred 2 views them, are actually a series of passive buffs that have their own progression (no having to wonder whether to give yourself +stat or more damage for that one spell you like). This is one of those convoluted systems I mentioned. See, you get this page full of assignable skills (assigned to get their effects, mind you, no other interaction required). They do all sorts of stuff -- buff damage with certain weapon types, increase status effect chance, gain new gameplay aspects (smith your own stuff out in the field, see what items will cost without having to be at a merchant, ride better horses (yes, there's mounts, and the world is huge so it's kind of necessary)). Think of these as perks, in a sense, with most being passive buffs, but a few unlocking key features -- everything from the utility skill Alchemy letting you use one-time temporary buff items, or the weapon specific Magic Staff skill giving you the ability to fire ranged magic attacks (without at least one level of this skill, you'll just bash enemies over the head with the staff, no matter how magical your character actually is). There's a set limit to the number of skills you can choose (note that Combat Arts are separate, and you could theoretically level EVERY CA if you wanted).

    Skills also, in addition to these catch-all generics, contain class-specific skills that buff one Combat Art Tree or another (of which classes have 3) with damage, duration, cooldown, and so on. It isn't just raw buffs, however -- you need these CA skills to level your individual Combat Arts (if you've played Titan Quest or Grim Dawn, just think about how you need to consciously level up your Mastery to unlock skills). And Combat Arts are actually acquired in a really roundabout way -- rather than 95% of other ARPGs, you don't gain points to distribute upon leveling up; instead, you have to find Runes, consume-on-use items that increase your Combat Arts by one point. Let me emphasize -- there is no such thing as "end-game" CAs, because you could feasibly find ANY CA as a rune at any one time. Unfortunately, you can only level CAs so far before needing -- you guessed it -- points in the Skill for that Combat Art -- still with me? Also, you have to have self-control, because leveling increases EVERYTHING about the CA, including cooldown timer. So you might quickly find yourself pouring runes into a skill, then realize you're missing the cooldown-reduction, late-game gear, or points in the Combat Art's governing skills, that would make using it at that level feasible.

    The aforementioned CA modifications are actually a binary system, where you have three points of upgrade for each Combat Art. Once you put a certain amount of points into the Skill governing that Combat Art's tree, you get an option to upgrade one of your 'discovered' Combat Arts. This modification is usually a choice between something like damage vs. status. It's not a huge difference, but its effect stacks with the baseline increases of leveling that Combat Art via runes, and offers some degree of customization.

    On level up, in addition to a few skill points (and a new skill slot unlocked every few levels per a set formula), you get to choose from 6 stats to put a point in. I'm not gonna run them all down (as review space is precious), but it ranges from health and health regen out-of-battle (Vitality) to chance to hit (Dexterity) to cooldown for Combat Arts (Stamina). Fairly normal RPG spread, really.

    Equipment-wise, the game is pretty generous. You've got a full spread of torso, legs, feet, arms, shoulders, and more; varying amounts of rings and necklaces (per character class); a few unique things like "Batteries" for the Temple Guardian (basically a cybernetic Anubis sort of robot thing). There are a LOT of places to fill on the inventory screen. On the High Elf I'm playing right now, alone, I've got 4 rings, 2 amulets, torso, legs, feet, arms, hands, shoulders, and I'm pretty sure I'm missing some without opening the game to look. It's crazy, really.

    All that said, there are downfalls to the game. Its graphical interface is, as mentioned, clunky, not to mention has very odd choices (transparencies everywhere, lots of ill-defined edges on UI elements, etc.) Animations are... okay, but not anything to drop your jaw at. Same thing with general appearance -- it looks fine, but it's not an eye-candy sort of game. The earliest few hours, on top of overloading you with stats and numbers and mechanics, will also be very slow, as a lack of skill variety (until you find the appropriate runes, of course) and a painfully-slow movement speed before you start getting mounts will make the game a tiring slog.

    And boy, howdy, is the voicework friggin' painful. The game does NOT take itself too seriously outside of the specific story arc, so you've got stuff like enemies going "Arrrggh! I was... just an... extra..." or 'pirate' enemies going "I guess you weren't such a landlubber after all..." Your character spews an unhealthy amount of lines, ranging from generic hero stuff ("You would dare hit a High Elf?") to... 4th-wall breaking stuff ("Ugh, can we remove animals from the spawn table, please?") Very fortunately, an option in the menu enables drastically, or even completely, reducing this commentary (that's even what the menu calls it), so that's an option if it gets a bit much for you.

    Besides the general usability of the game, though, the multi-tiered depth of character-building is a great change of pace from certain games that railroad your builds (-cough- Diablo 3), without forcing something like having to min/max a billion different passive buffs (-cough- Path of Exile). If nothing else, there's a demo available (if not here, then on the internet in general). Check it out, try to tolerate its rough edges, and you'll get a fairly competent and fun game, worth at least one or two replays.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
    56.8 godz. łącznie
    Zamieszczono: 4 listopada, 2014
    This is the greatest RPG I've ever played !!!
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
    38.0 godz. łącznie
    Zamieszczono: 16 marca

    Not as good as Sacred 1 Gold.

    I liked how they upped the graphics but the view/camera mode in this game was horrible.

    The thing I disliked the most was the fact that there are no longer any big bosses like dragons all over the map for you to kill. The only way to kill such a creature is to complete the main story line which allows you to kill certain bosses. Which I personally thought was lame. There's less freedom in just roaming around the map to kill what ever you want since you're forced to do the main story line in order to kill dragons, golems, krakens, and other boss like creatures.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
    13.4 godz. łącznie
    Zamieszczono: 7 listopada, 2014
    When I first Opened this game I had no Idea what to expect. I was pleasantly surprised.

    It is an amazing rpg with superb graphics. It has a few problems here and there but the community patch fixes most of them.

    I was surprised with the sound. I was idling in the town square and I was listening to npc talking to each other, singing e.t.c. like a normal town square.

    This is now one of my favourite games despite the occassion crashes.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
    39.5 godz. łącznie
    Zamieszczono: 2 stycznia
    Best point and click out there with graphics that are still excellent. Character progression and story line make the game. Bummed that the developer went out of business and that multiplayer is no longer supported but Tunggle resolved that for us Sacred II geeks :)
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    4 z 6 osób (67%) uważa, że ta recenzja jest pomocna
    19.1 godz. łącznie
    Zamieszczono: 14 stycznia
    I've played this game to death on the Xbox 360, and that may very well repeat on PC. This is one of my favorite RPGs, and with good reason: A HUGE world to explore, tons of different enemies to fight, lots of loot to collect, 7 distinct classes with specialized loot, lots of skills and spells to learn... All of these things make this an RPG that's hard to put down. My only gripe is that you can't pause the game, even when playing offline, and I absolutely hate when games do that.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
    2.3 godz. łącznie
    Zamieszczono: 26 marca
    I have played Baulders Gate, Diablo, Norath and this game is on par and beyond. The use of beasts of burden and enormus open world make this game a lot of fun. I like this game on Console and PC very good buy :)
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
    503.2 godz. łącznie
    Zamieszczono: 24 marca
    Come and play with us forever and ever and ever.(multiplayer disabled)
    A great game, too bad Ascaron went out of business, so this is the end of the series.(what sacred 3? There is no such thing)
    Level cap is 200 combat systems are losts of fun, ton of loot. SEXY characters, you have to see the beautiful inquisitor
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    2.4 godz. łącznie
    Zamieszczono: 22 marca
    good game
    Czy ta recenzja była pomocna? Tak Nie Zabawna