Erleben Sie die Welt von Ancaria in ihrer vollen Pracht mit der Sacred 2: Gold Edition, welche Sacred 2 Fallen Angel und das großartige Add-on Ice and Blood enthält. Besiegen Sie unzählige gefährliche Gegner, erobern Sie machtvolle Waffen und wertvolle Schätze. Machen Sie sich bereit für den ultimativen Kampf und werden Sie zur Legende.
Nutzerreviews: Größtenteils positiv (663 Reviews)
Veröffentlichung: 21. Dez. 2012

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Enthält 9 Artikel: Sacred 2 Gold, Sacred 3, Sacred 3. Orcland Story, Sacred 3: Malakhim Hero, Sacred 3: Orc of Thrones, Sacred 3: Underworld Story, Sacred 3: Z4ngr13f Weapon Spirit, Sacred Citadel, Sacred Citadel: Jungle Hunt

 

Über dieses Spiel

Erleben Sie die Welt von Ancaria in ihrer vollen Pracht mit der Sacred 2: Gold Edition, welche Sacred 2 Fallen Angel und das großartige Add-on Ice and Blood enthält. Besiegen Sie unzählige gefährliche Gegner, erobern Sie machtvolle Waffen und wertvolle Schätze. Machen Sie sich bereit für den ultimativen Kampf und werden Sie zur Legende.

Sacred 2 Fallen Angel

Am Rande des Unterganges und bedroht von übermächtigem Chaos breitet sich auf Ancaria eine seltsame Energiequelle aus. In ihrem Kielwasser bringt sie Terror und Zerstäörung mit sich und am Ende wird sie das Zünglein an der Waage im Kampf des Lichtes gegen die Dunkelheit sein, welcher die Grundfeste des Lebens selbst zerreißen könnte.

Sacred 2 Ice & Blood

Erweitert die Welt von Ancaria um zwei zusätzliche Gebiete, einen neuen spielbaren Charakter sowie unzählige neue Gegenstände, Waffen, Gegner und Missionen.

Hauptmerkmale

  • Eine riesige, übergangslose Fantasy-Welt mit atemberaubenden und detaillierten Dungeons
  • Die Kampagne "Light and Shadow" erlaubt Ihnen sowohl auf der Seite des Lichts als auch der Dunkelheit zu spielen
  • Wählen und entwicklen Sie einen von sieben Charakteren
  • Sammeln Sie tausende Waffen und Rüstungsteile
  • Rufen Sie Ihren Kobold und lassen Sie ihn Ihre Schätze tragen
  • Reiten Sie auf Ihrem Schlachtross ins Gefecht
  • Es erwarten Sie über 500 einzigartige Missionen

Systemvoraussetzungen

    Minimum:
    • Betriebssystem:Microsoft® Windows XP (32 / 64 Bit) mit Service Pack 3 / Vista (32 / 64 Bit) mit Service Pack 1
    • Prozessor:2,4 GHz Prozessor
    • Speicher:1 GB RAM
    • Grafik:Grafikkarte 256 MB RAM, DirectX® 9.0c kompatibel, mit Pixel Shader 2.0 Unterstützung (from nVidia® GeForce™ 6800 oder ATI® Radeon® X800)
    • Festplatte:20 GB HD frei
    • Sound:DirectX kompatible Soundkarte
    Empfohlen:
    Hilfreiche Kundenreviews
    5 von 5 Personen (100%) fanden dieses Review hilfreich
    19.6 Std. insgesamt
    Verfasst: 4. April
    Sacred 2 hebt sich vor allem durch die riesige, offene Welt voller Geheimnisse und Leben von anderen Genrekollegen ab. Die Nebenaufgaben sind spannend erzählt und rufen den bekannten Skyrim-Effekt hervor: Auf dem Weg zur nächsten Hauptaufgabe findet man so viele Nebenaufträge, dass man nach kurzer Zeit bereits vergessen hat, warum man eigentlich in das Dorf gereist ist. Die verschiedenen Klassen und Götter machen das Spiel zusätzlich zur Spielwelt noch abwechslungsreicher.

    Allerdings ist - zumindest bei mir - die Performance des Spiels nicht mehr ganz optimal. Bereits nach der Installation muss man einige Schritte befolgen, damit das Spiel überhaupt startet. Außerdem hatte ich bei vielen Kämpfen mit starken Frameeinbrüchen zu kämpfen. Den Endboss mit durchschnittlich 5FPS zu legen macht leider nicht allzu viel Spaß. Der Onlinemultiplayer wurde bereits abgeschaltet, im LAN ist das Spiel aber weiterhin ohne große Probleme spielbar.
    War dieses Review hilfreich? Ja Nein Lustig
    5 von 5 Personen (100%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    106.5 Std. insgesamt
    Verfasst: 6. April
    Ich hatte mir das Hauptspiel damals klassisch im Laden gekauft. Jetzt vor einem Jahr nochmal die Goldversion (also + dem Addon) per Steamsale. Ich habe somit schon so einige Stunden mehr im schönen Lande Ancaria verbracht, als hier angezeigt wird. :)

    Schönes (grafisch sehr hübsches + Detailverliebtes) Spiel, hat zwar einige Mängel (manchmal etwas hakelige Steuerung/Trefferabfrage + Wegfindung). Gute Mischung aus irgendwie bekannten Charklassen und etwas exotischeren Klassen.

    Gehört im Genre der Hack'n Slay Action RpGs immer noch zu meinen Favoriten, das ich hin- und wieder gerne mal wieder Zwischendurch zocke. Schade das es Ascaron nicht mehr gibt :(

    + sehr grosse, atmosphärische Spielwelt die man nach und nach aufdeckt.
    + Sauviel Kontent (Questen etc.)
    + immer noch eine sehr schön anzusehende Grafik
    + Viele verschiedene Regionen
    + Humor (manchmal allerdings etwas zu gezwungen)
    + Viel Spass mit verschiedenen Skillungen und Itemsammeln


    - Steuerung/Kamera manchmal etwas widerborstig ^^
    - etwas nervige Kampfmusik (Geschmackssache klar)


    Kann nur empfehlen hier zuzugreifen, ist auf jeden Fall die "paar" Euro wert, gerade wenn es mal
    wieder im Sale ist. Das gilt auch für den Vorgänger im übrigen :)

    Viel Spass in Ancaria jedenfalls und Danke fürs lesen :)
    War dieses Review hilfreich? Ja Nein Lustig
    21 von 23 Personen (91%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    57.1 Std. insgesamt
    Verfasst: 22. Januar
    Sacred 2 is one big GAME! I'm telling you, if you like big games with tons and i mean tons of quests and exploration then this game is for you :) I spent 90 hours on my ps3 playthrough and only explored 35% of the map. Like, WOW! There are hundrends and i mean hundreds of quests. I'm not sure on the max player level but i got to 127 over the spand of 90 hours. The game might not be as polished as DIablo but i tell you. It is wayyy more fun. As far as the game goes it's 10/10 Don't expect anything serious because the story is crap and quests are not the greatest. But it is an amazing game.
    War dieses Review hilfreich? Ja Nein Lustig
    22 von 28 Personen (79%) fanden dieses Review hilfreich
    2 Personen fanden dieses Review lustig
    3.2 Std. insgesamt
    Verfasst: 2. Januar
    It has Blind Guardian in its soundtrack. Sacred Worlds is one of their greatest songs. 'Nuff said. Go buy. <3
    War dieses Review hilfreich? Ja Nein Lustig
    20 von 28 Personen (71%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    561.9 Std. insgesamt
    Verfasst: 23. Dezember 2014
    community patch
    War dieses Review hilfreich? Ja Nein Lustig
    12 von 15 Personen (80%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    175.2 Std. insgesamt
    Verfasst: 30. April
    One of the best RPGs you can get your hands on - it absolutely can compete with genre kings like Diablo II.

    - Different classes with different play styles and a huge variety of unlockable skills in diversified skill trees - millions of possibilities to level up you char
    - A beautiful, varying and truely spacious world with an uncountable amount of main and side quests. And easter eggs. And easter egg quests
    - A story not taking itself too serious, a good sense of humour
    - Neat graphics and decent soundscape. WoW graphics in 2015 is still stone age compared to Sacred 2 back in 2008
    - multiplayable! Play cooperatively via the internet thingy, or head over to your partner and revive the good old LAN days


    Ok, if you havent figured out the resumé yet: Sacred 2's definitely a must-have when it comes to RPGs!
    War dieses Review hilfreich? Ja Nein Lustig
    11 von 15 Personen (73%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    508.6 Std. insgesamt
    Verfasst: 24. März
    Come and play with us forever and ever and ever.(multiplayer disabled)
    A great game, too bad Ascaron went out of business, so this is the end of the series.(what sacred 3? There is no such thing)
    Level cap is 200 combat systems are losts of fun, ton of loot. SEXY characters, you have to see the beautiful inquisitor
    dresses!!
    War dieses Review hilfreich? Ja Nein Lustig
    6 von 7 Personen (86%) fanden dieses Review hilfreich
    38.0 Std. insgesamt
    Verfasst: 16. März
    7/10

    Not as good as Sacred 1 Gold.

    I liked how they upped the graphics but the view/camera mode in this game was horrible.

    The thing I disliked the most was the fact that there are no longer any big bosses like dragons all over the map for you to kill. The only way to kill such a creature is to complete the main story line which allows you to kill certain bosses. Which I personally thought was lame. There's less freedom in just roaming around the map to kill what ever you want since you're forced to do the main story line in order to kill dragons, golems, krakens, and other boss like creatures.
    War dieses Review hilfreich? Ja Nein Lustig
    3 von 3 Personen (100%) fanden dieses Review hilfreich
    125.0 Std. insgesamt
    Verfasst: 3. Mai
    The fun factor I get from this game is superb. The fiddly start and crash only happens occasionally when I have been playing for 4 hours. Would I recommend it hell yes. hours of missions and discovery.
    War dieses Review hilfreich? Ja Nein Lustig
    4 von 5 Personen (80%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    39.5 Std. insgesamt
    Verfasst: 2. Januar
    Best point and click out there with graphics that are still excellent. Character progression and story line make the game. Bummed that the developer went out of business and that multiplayer is no longer supported but Tunggle resolved that for us Sacred II geeks :)
    War dieses Review hilfreich? Ja Nein Lustig
    5 von 7 Personen (71%) fanden dieses Review hilfreich
    51.8 Std. insgesamt
    Verfasst: 11. März
    When the point-and-click genre finds itself bereft of recent hits, Sacred 2 is a breath of fresh air, albeit with the slightest of bad odors..

    By no means is it a perfect game. It's got a painfully complex UI that will probably be confusing to you for the first 5 or so hours, especially as you unlock whatever skill/items go in whatever slot and you're like "oh, so THAT'S what that was for..."

    That said, it's a competent isometric along the same lines as Titan Quest, the Diablo franchise, Path of Exile, etc. Actually, let's just say Titan Quest, because realistically, this game is NOT a skill-spamming, screen-exploding, 24/7 fireworks-esque carnagefest like Diablo. Most of your actual fighting is with the weapons of the game, with skills supplementing rather than replacing it. Much like Diablo 3, Sacred 2 shrugs off convoluted skill trees with skills that grow redundant over time; instead, it adds in secondary effects that can tweak your skills. Depending on your class selection (of which there's 6, or rather 7 as if you're reading this you'll get the expansion if you buy via steam), you get a fairly normal spread of buffs, debuffs, single-target and AoE skills to use.

    Or rather... okay, rewind a bit. You acquire "Combat Arts". This is what the game calls skills/spells/whatever. These are your on-call abilities for damage, utility, and defensive purposes. Unlike most other RPGs, Sacred 2 doesn't have mana, or energy, or what have you; instead, each Combat Art has its own unique cooldown, with a small global cooldown for all abilities on top of that. This means you can theoretically use the same CA all game, if you felt so inclined, with the only limit on casting being its cooldown. Cooldown is affected by factors such as armor weight, with the heaviest armor reducing CA cooldowns, and lighter, more... breathable caster-oriented gear actually giving you a cooldown DECREASE; specific stats reducing cooldown that is an affix/prefix to gear; through points into the Stamina stat; or through the use of relevant skills.

    Now "Skills", as Sacred 2 views them, are actually a series of passive buffs that have their own progression (no having to wonder whether to give yourself +stat or more damage for that one spell you like). This is one of those convoluted systems I mentioned. See, you get this page full of assignable skills (assigned to get their effects, mind you, no other interaction required). They do all sorts of stuff -- buff damage with certain weapon types, increase status effect chance, gain new gameplay aspects (smith your own stuff out in the field, see what items will cost without having to be at a merchant, ride better horses (yes, there's mounts, and the world is huge so it's kind of necessary)). Think of these as perks, in a sense, with most being passive buffs, but a few unlocking key features -- everything from the utility skill Alchemy letting you use one-time temporary buff items, or the weapon specific Magic Staff skill giving you the ability to fire ranged magic attacks (without at least one level of this skill, you'll just bash enemies over the head with the staff, no matter how magical your character actually is). There's a set limit to the number of skills you can choose (note that Combat Arts are separate, and you could theoretically level EVERY CA if you wanted).

    Skills also, in addition to these catch-all generics, contain class-specific skills that buff one Combat Art Tree or another (of which classes have 3) with damage, duration, cooldown, and so on. It isn't just raw buffs, however -- you need these CA skills to level your individual Combat Arts (if you've played Titan Quest or Grim Dawn, just think about how you need to consciously level up your Mastery to unlock skills). And Combat Arts are actually acquired in a really roundabout way -- rather than 95% of other ARPGs, you don't gain points to distribute upon leveling up; instead, you have to find Runes, consume-on-use items that increase your Combat Arts by one point. Let me emphasize -- there is no such thing as "end-game" CAs, because you could feasibly find ANY CA as a rune at any one time. Unfortunately, you can only level CAs so far before needing -- you guessed it -- points in the Skill for that Combat Art -- still with me? Also, you have to have self-control, because leveling increases EVERYTHING about the CA, including cooldown timer. So you might quickly find yourself pouring runes into a skill, then realize you're missing the cooldown-reduction, late-game gear, or points in the Combat Art's governing skills, that would make using it at that level feasible.

    The aforementioned CA modifications are actually a binary system, where you have three points of upgrade for each Combat Art. Once you put a certain amount of points into the Skill governing that Combat Art's tree, you get an option to upgrade one of your 'discovered' Combat Arts. This modification is usually a choice between something like damage vs. status. It's not a huge difference, but its effect stacks with the baseline increases of leveling that Combat Art via runes, and offers some degree of customization.

    On level up, in addition to a few skill points (and a new skill slot unlocked every few levels per a set formula), you get to choose from 6 stats to put a point in. I'm not gonna run them all down (as review space is precious), but it ranges from health and health regen out-of-battle (Vitality) to chance to hit (Dexterity) to cooldown for Combat Arts (Stamina). Fairly normal RPG spread, really.

    Equipment-wise, the game is pretty generous. You've got a full spread of torso, legs, feet, arms, shoulders, and more; varying amounts of rings and necklaces (per character class); a few unique things like "Batteries" for the Temple Guardian (basically a cybernetic Anubis sort of robot thing). There are a LOT of places to fill on the inventory screen. On the High Elf I'm playing right now, alone, I've got 4 rings, 2 amulets, torso, legs, feet, arms, hands, shoulders, and I'm pretty sure I'm missing some without opening the game to look. It's crazy, really.

    All that said, there are downfalls to the game. Its graphical interface is, as mentioned, clunky, not to mention has very odd choices (transparencies everywhere, lots of ill-defined edges on UI elements, etc.) Animations are... okay, but not anything to drop your jaw at. Same thing with general appearance -- it looks fine, but it's not an eye-candy sort of game. The earliest few hours, on top of overloading you with stats and numbers and mechanics, will also be very slow, as a lack of skill variety (until you find the appropriate runes, of course) and a painfully-slow movement speed before you start getting mounts will make the game a tiring slog.

    And boy, howdy, is the voicework friggin' painful. The game does NOT take itself too seriously outside of the specific story arc, so you've got stuff like enemies going "Arrrggh! I was... just an... extra..." or 'pirate' enemies going "I guess you weren't such a landlubber after all..." Your character spews an unhealthy amount of lines, ranging from generic hero stuff ("You would dare hit a High Elf?") to... 4th-wall breaking stuff ("Ugh, can we remove animals from the spawn table, please?") Very fortunately, an option in the menu enables drastically, or even completely, reducing this commentary (that's even what the menu calls it), so that's an option if it gets a bit much for you.

    Besides the general usability of the game, though, the multi-tiered depth of character-building is a great change of pace from certain games that railroad your builds (-cough- Diablo 3), without forcing something like having to min/max a billion different passive buffs (-cough- Path of Exile). If nothing else, there's a demo available (if not here, then on the internet in general). Check it out, try to tolerate its rough edges, and you'll get a fairly competent and fun game, worth at least one or two replays.
    War dieses Review hilfreich? Ja Nein Lustig
    4 von 6 Personen (67%) fanden dieses Review hilfreich
    19.1 Std. insgesamt
    Verfasst: 14. Januar
    I've played this game to death on the Xbox 360, and that may very well repeat on PC. This is one of my favorite RPGs, and with good reason: A HUGE world to explore, tons of different enemies to fight, lots of loot to collect, 7 distinct classes with specialized loot, lots of skills and spells to learn... All of these things make this an RPG that's hard to put down. My only gripe is that you can't pause the game, even when playing offline, and I absolutely hate when games do that.
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    1 Person fand dieses Review lustig
    23.1 Std. insgesamt
    Verfasst: 3. April
    EVERYONE NEEDS THIS GAME. If you like RPG's and open world game play this is a must have classic. 10/10. One of my favorites to revist. Endless hours of exploration and character customization, you can build each class in many different ways. Also, who doesn't like hardcore mode?
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    39.9 Std. insgesamt
    Verfasst: 7. April
    Love it. A really nice relaxing pace of game. It's quite cathartic as it's reasonably difficult to get killed and tons to explore.
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    7.0 Std. insgesamt
    Verfasst: 16. April
    Blind Guardian for music during the cut scene after you create your character. Would watch again. 10/10


    In all serious though, only a few hours in and I love it. Definitely recommend to anyone who likes arpgs.
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    15.1 Std. insgesamt
    Verfasst: 3. Mai
    I loved this game. The world is huge with so much loot and content.
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    8.6 Std. insgesamt
    Verfasst: 5. Mai
    Great title, great music (Blind Guardian \m/ (-.-) \m/ ), and alot of fun playing with friends!

    10/10
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    29.9 Std. insgesamt
    Verfasst: 9. Mai
    Love this game, it is huge and considering when it was made, it is awesome. I still play it and wish that there would be more games like this one.
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    3.8 Std. insgesamt
    Verfasst: 21. Mai
    Great game although starting to look a bit dated, if you find Sacred 3 and think it might be good FORGET IT its trash instead play this for all ur hack and slash rpg needs
    War dieses Review hilfreich? Ja Nein Lustig
    1 von 1 Personen (100%) fanden dieses Review hilfreich
    0.5 Std. insgesamt
    Verfasst: 24. Mai
    I now own every Blind Guardian album.
    War dieses Review hilfreich? Ja Nein Lustig