I.R.I.S., une moto experte en arts martiaux, a pris conscience de ses compétences et s’est lancée dans une course-poursuite vers la liberté à travers le continent. Son seul allié est Pablo, son mécanicien impliqué dans la quête lorsque sa jambe de pantalon s’est retrouvée coincée dans son châssis. Pourchassés par la moto psychopathe S.P.
Évaluations des utilisateurs :
Globales :
plutôt positives (211 évaluation(s)) - 77% des 211 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 14 fév 2014

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Articles

“Busting at the gills with an absurd amount of charm.”
Official Xbox Magazine

“I was easily sucked into its silliness.”
Game Informer

“I loved seeing LocoCycle through to its zany finale.”
Gamespot

Big Picture!

À propos de ce jeu

I.R.I.S., une moto experte en arts martiaux, a pris conscience de ses compétences et s’est lancée dans une course-poursuite vers la liberté à travers le continent. Son seul allié est Pablo, son mécanicien impliqué dans la quête lorsque sa jambe de pantalon s’est retrouvée coincée dans son châssis. Pourchassés par la moto psychopathe S.P.I.K.E. et un cartel d’armes multinational, les chances d’I.R.I.S. et de Pablo sont minces, mais ils sont dans une course pour « America et la liberté », comment pourraient-ils perdre ?

Configuration requise

    Minimum:
    • Système d'exploitation : Windows XP SP2 32-bit
    • Processeur : Dual Core
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : DirectX10 GPU w/256megs VRAM
    • DirectX : Version 9.0c
    • Espace disque : 15 GB d'espace disque disponible
    • Carte son : Windows HD Audio
    • Notes supplémentaires : DirectX9 GPU not supported
    Recommandée :
    • Système d'exploitation : Windows 7 64-bit
    • Processeur : Quad Core
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : DirectX11 GPU w/1gb VRAM
    • DirectX : Version 11
    • Réseau : Connexion internet haut débit
    • Espace disque : 15 GB d'espace disque disponible
    • Carte son : Windows HD Audio
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
plutôt positives (211 évaluation(s))
Publiées récemment
Nighthawk
( 12.3 heures en tout )
Posté le : 9 juillet
Presentation
LocoCycle is among the most weird games you will ever see, as the whole sentient motorcycle dragging behind a mechanic who doesn't even speak English is only the beginning to the rest of the story that makes even less sense than that. The journey starts when I.R.I.S, an intelligent motorcycle sees an ad for a biker gathering called the Freedom Rally in Scottsburg, Indiana, so without wasting a moment she decides to head in that direction, dragging Pablo along with her for the journey and putting her creators, the Big Arms Corporation on her tail as they continuously try to stop her. This gets even sillier when another sentient motorcycle by the name of S.P.I.K.E pops into the story, dragging yet another human being behind him to aid him in stopping I.R.I.S. This would've been a somehow entertaining experience if the silliness was diversified at some point, but instead the game keeps throwing the same jokes over and over again for the next 3-4 hours. LocoCycle's longest running-joke, the fact that Pablo is being dragged down the road and begging I.R.I.S to set him free while she completely ignores his words since she doesn't seem to understand Spanish anymore, reaches its high point somewhere in the first 1-2 minutes of the game when you actually see it happen and maybe chuckle for a few seconds at the silliness, but that does not stop there, as the whole story until the last 10-15 minutes when the finale will change the phase a bit, will be Pablo yelling random lines of dialogue that are neither funny or read-worthy. There are some interesting movie one-liners that may improve LocoCycle's dialogue reputation, but by the time you get to one of those, you would've already given up on reading on listening to the dialogue as more than 90 percent of it is total nonsense that just gets annoying the more you listen to it.
Rating: 4.5

Gameplay
LocoCycle's silly and pointless story idea would've been half sold if the game was fun to play, but unfortunately it is not. The combat relies either on keeping the right trigger handy for ranged combat and just shooting everything in front of you, or melee combat that requires you to press the same two buttons for a couple of minutes without any actual strategy until the section ends and you go back to the ranged combat. There are a few boss battles along the way, but those are just as boring, as even interesting battle concepts get boring as they're being overused for way too long, with bosses that require you to perform the same move multiple times in order to defeat them. There are sections when LocoCycle tries to switch up the gameplay a bit, but things such as the 2D background shooting sections are just as boring, not to mention the fighting sequence that will show up later in the game without any logical explanation for its purpose or interesting mechanics to make it fun to play; instead this section, like many other rely on the same 2-3 button layout gameplay that gets boring once you realize you are doing the same thing, in a different scenery. For the first 30 minutes or so, LocoCycle can be entertaining, especially if you're looking for something easy to play that requires only 3 buttons in total, but anything beyond that is just a rehashed version of the same part, with a different background and different lines of dialogue that sound the same either way. On the bright side of things, LocoCycle runs smoothly, with a constant frame rate and no game-breaking bugs, so if you're up for a continuous loop of the same events, you might want to give this game a try.
Rating: 5

Graphics
The overall graphics are outdated, there's no doubt about that, as LocoCycle looks like a 2005 game at its best, but the problems with its visuals don't stop there. The overall design is repetitive, the environments are tedious and the character design is just decent at best, there's nothing really memorable about Pablo or I.R.I.S at all, they both feel like pretty generic characters anyone could design if you'd give them the subject. There's also the countless number of visual glitches that are impossible to ignore, as some objects will show up inside of other objects.
Rating: 3.5

Audio
Lisa Foiles is the voice behind I.R.I.S while Robert Patrick took over the role of S.P.I.K.E, and while those are both amazing voice actors, the poorly-written dialogue doesn't give them any credit. The entire dialogue is made up of the same jokes put in a different order with a few references in the middle, and that is something that no actor can make sound good. The soundtrack is good enough for a game of such character, but with all the other flaws, it's probably the last thing you'll pay attention to.
Rating: 7

Extras
The entire game can be completed within 3 hours, but you can return back to each level in order to improve your score and earn more credits to buy unlockables with, something that achievement hunters might want to do, since most achievements require time and patience alone, but even so it shouldn't take more than 10 hours to unlock everything.
Rating: 6.5

Verdict
For a 9€ title, LocoCycle can be entertaining for about 30 minutes, until you finally realize it will just keep going in the same direction until the very end, but if that isn't a major issue for you, you're looking at about 3 hours of chaotic and pointless shooting, but that's pretty much all of it.
Rating Overall: 5.3

Check out the full review and a lot more about LocoCycle at http://gamedragons.net/viewtopic.php?f=7&t=393
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Tripy73
( 6.7 heures en tout )
Posté le : 8 juillet
Vraiment une très bonne surprise surtout au vu des avis négatif lorsqu'il était sorti, étant fan de Twisted Pixel Games depuis The Maw, je me suis laissé tenté et je ne le regrette pas. Le jeu est bourré d'humour et de situation comique, avec un gameplay loin d'être mauvais.
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Mullin
( 9.2 heures en tout )
Posté le : 4 juillet
Pick this up during the Steam Summer Sale for $2. This is by far the best $2 I have ever spent in my entire life. I would have paid $50 for this game. I highly recommend it to everyone.
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melonbeton
( 1.2 heures en tout )
Posté le : 26 juin
A little casual game that needs "masses" of space (15,1 GB).
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ZekeDMS
( 0.8 heures en tout )
Posté le : 29 mai
It's goofy in line with Twisted Pixel's sensibilities, it's an okay button masher with a bit of dodging and QTE, and it crashes damn near every time it writes to the hard drive. Checkpoint? Crash. Upgrade? Crash. Trip to the options menu? Crash.

I was starting to find some fun with it, but after my fourth crash - minimum - in under 30 minutes, I'm done.
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DaRabidDuckie
( 4.5 heures en tout )
Posté le : 23 mai
Two things:

1) Don't get this game unless you have a controller, preferably a 360 controller.
2) Don't look at pictures. Watch the trailer.

Those caveats aside, this game is absolutely bonkers and revels in its own stupidity. I haven't laughed this hard in a long time. I just finished playing it (took about 4.5 hours to beat) and I actually have a headache from laughing so hard.

If you watch the trailer and the game looks amusing, then it's for you.
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Anterk
( 2.2 heures en tout )
Posté le : 4 mai
LocoCycle is an extremely timing-focused button-mashy experience. What challenge there is comes from avoiding obstacles and reacting to QTEs. The story seems to be trying really hard to be funny, but it never made me laugh so much as groan or wish I was playing something else.

I put 2 hours into this game because it required no real effort and I was curious were it would go. Unfortunitely, the late game starts to require some effort, and I'm really not invested enough to care. Game over.
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Meco
( 24.9 heures en tout )
Posté le : 8 mars
Hidden gem which can look like a bad game at the first glance.

This game is riddled with multiple problems and quirks that do not always work well- which can scare most people off, especially with its pricing (that was dropped down over time).

I fell in love with the story, the game universe flowing in jokes and absurdity at its finest - creating the feeling of going along with the joke and having fun. Main characters support that all the way through, making the things happening on the screen even more absurd in the b-grade movie cutscenes similar to the likes of Roundabout.

Before getting it you should definetely look up some of its humour - tastes differ, and if you don't enjoy the jokes or akward cutscenes, it may be best to pass this game. If you do like them - take it without thinking, you will definitely have a great time.

Main problems for me were bland gameplay (which is usually somewhat fixed by adding new enemy types and upgrades) and clear aim for consoles - some of the controls were horrid.

Other problems include optional QTE, weird story arcs, etc.

Point is I had a great time and a lot of laughing, enjoying the game all the way through. Despite many problems that the game has, the main characters and the silly story made it one of my favorite games that I love to replay once in a while.

PS: One of the best examples of devs making game "for fun" of the process - its raw, but filled with fun and excitement to make something new. (Thus the countless dev files with "making of" in the game)
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killani64
( 0.5 heures en tout )
Posté le : 21 janvier
Looking at screenshots of this game feels 15 times better than playing it. I will admit that some banter between the bike and Pablo is funny (not "haha" funny, but "exhale quickly through nose" funny), but the cutscenes are just terrible. The gameplay is best described as a polished endless runner-type game, but with unexciting combat and levels. If they actually made the bike feel like a bike instead of whatever it is now, that might've gone a long way in making the gameplay enjoyable.
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Mr Creamtastic™#TeamHeavy
( 1.3 heures en tout )
Posté le : 16 janvier
Its ♥♥♥♥ cuz you need a controller 0/10 would burn copy i want my money back
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Évaluations les plus pertinentes  Dans les 30 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
12.3 heures en tout
Posté le : 9 juillet
Presentation
LocoCycle is among the most weird games you will ever see, as the whole sentient motorcycle dragging behind a mechanic who doesn't even speak English is only the beginning to the rest of the story that makes even less sense than that. The journey starts when I.R.I.S, an intelligent motorcycle sees an ad for a biker gathering called the Freedom Rally in Scottsburg, Indiana, so without wasting a moment she decides to head in that direction, dragging Pablo along with her for the journey and putting her creators, the Big Arms Corporation on her tail as they continuously try to stop her. This gets even sillier when another sentient motorcycle by the name of S.P.I.K.E pops into the story, dragging yet another human being behind him to aid him in stopping I.R.I.S. This would've been a somehow entertaining experience if the silliness was diversified at some point, but instead the game keeps throwing the same jokes over and over again for the next 3-4 hours. LocoCycle's longest running-joke, the fact that Pablo is being dragged down the road and begging I.R.I.S to set him free while she completely ignores his words since she doesn't seem to understand Spanish anymore, reaches its high point somewhere in the first 1-2 minutes of the game when you actually see it happen and maybe chuckle for a few seconds at the silliness, but that does not stop there, as the whole story until the last 10-15 minutes when the finale will change the phase a bit, will be Pablo yelling random lines of dialogue that are neither funny or read-worthy. There are some interesting movie one-liners that may improve LocoCycle's dialogue reputation, but by the time you get to one of those, you would've already given up on reading on listening to the dialogue as more than 90 percent of it is total nonsense that just gets annoying the more you listen to it.
Rating: 4.5

Gameplay
LocoCycle's silly and pointless story idea would've been half sold if the game was fun to play, but unfortunately it is not. The combat relies either on keeping the right trigger handy for ranged combat and just shooting everything in front of you, or melee combat that requires you to press the same two buttons for a couple of minutes without any actual strategy until the section ends and you go back to the ranged combat. There are a few boss battles along the way, but those are just as boring, as even interesting battle concepts get boring as they're being overused for way too long, with bosses that require you to perform the same move multiple times in order to defeat them. There are sections when LocoCycle tries to switch up the gameplay a bit, but things such as the 2D background shooting sections are just as boring, not to mention the fighting sequence that will show up later in the game without any logical explanation for its purpose or interesting mechanics to make it fun to play; instead this section, like many other rely on the same 2-3 button layout gameplay that gets boring once you realize you are doing the same thing, in a different scenery. For the first 30 minutes or so, LocoCycle can be entertaining, especially if you're looking for something easy to play that requires only 3 buttons in total, but anything beyond that is just a rehashed version of the same part, with a different background and different lines of dialogue that sound the same either way. On the bright side of things, LocoCycle runs smoothly, with a constant frame rate and no game-breaking bugs, so if you're up for a continuous loop of the same events, you might want to give this game a try.
Rating: 5

Graphics
The overall graphics are outdated, there's no doubt about that, as LocoCycle looks like a 2005 game at its best, but the problems with its visuals don't stop there. The overall design is repetitive, the environments are tedious and the character design is just decent at best, there's nothing really memorable about Pablo or I.R.I.S at all, they both feel like pretty generic characters anyone could design if you'd give them the subject. There's also the countless number of visual glitches that are impossible to ignore, as some objects will show up inside of other objects.
Rating: 3.5

Audio
Lisa Foiles is the voice behind I.R.I.S while Robert Patrick took over the role of S.P.I.K.E, and while those are both amazing voice actors, the poorly-written dialogue doesn't give them any credit. The entire dialogue is made up of the same jokes put in a different order with a few references in the middle, and that is something that no actor can make sound good. The soundtrack is good enough for a game of such character, but with all the other flaws, it's probably the last thing you'll pay attention to.
Rating: 7

Extras
The entire game can be completed within 3 hours, but you can return back to each level in order to improve your score and earn more credits to buy unlockables with, something that achievement hunters might want to do, since most achievements require time and patience alone, but even so it shouldn't take more than 10 hours to unlock everything.
Rating: 6.5

Verdict
For a 9€ title, LocoCycle can be entertaining for about 30 minutes, until you finally realize it will just keep going in the same direction until the very end, but if that isn't a major issue for you, you're looking at about 3 hours of chaotic and pointless shooting, but that's pretty much all of it.
Rating Overall: 5.3

Check out the full review and a lot more about LocoCycle at http://gamedragons.net/viewtopic.php?f=7&t=393
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Évaluations les plus pertinentes  Globales
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
4.9 heures en tout
Posté le : 7 septembre 2014
Voici un petit jeu qui sort de l'ordinaire. Malgré son bestiaire impressionant, il faut reconnaître qu'on fait vite le tour et les 5 stages paraissent long... malgré la variété des actions... (combat du style street fighter).
Graphiquement c'est joli sans pour autant briller, le jeu à l'avantage de ne pas comporter de bugs flagrants.
Un 100% facile à atteindre puisqu'il vous faudra un peu moins de 5 heures pour en venir à bout.
Je l'ai payé 1,79€, je ne regrette pas l'achat.
A se procurer pour les chasseurs de succès uniquement. La durée de vie est suffisante, heureusement, mais la rejouabilité est nulle une fois le 100% acquis !
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
4.5 heures en tout
Posté le : 12 juin 2015
Pour 3,05€ , il vaut vraiment le coup. Il dure 4h environ, parfois répétitif mais juste le jeu est enorme par les cinématiques de qualitées et un jeu assez drole proposant parfois, des gameplays différents. A jouer avec une manette ;)
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
Recommandé
4.5 heures en tout
Posté le : 28 octobre 2014
Une moto qui fait du karaté, rien que cela devrait vous suffire pour acheter ce jeu !
LocoCycle est un jeu déjanté, très drôle et qui se laisse jouer agréablement, je n'ai pas vu passer mes sessions de jeu sur ce titre. L'histoire est simplette tout comme le gameplay, mais justement toute la force de LocoCycle est dans cette simplicité !
Des musiques orchestrales travaillées qui collent parfaitement à l'ambiance, des décors traversés divers un peu comme dans le jeu Outrun, des cinématiques réelles (filmées comme pour un film) avec des acteurs pas trop mauvais et un humour ravageur ! Je ne sais même pas pourquoi tu continues à lire cette critique ! Fonce et achète ce jeu qui saura t'occuper environ 5 h et te faire rire !
PS: Beaucoup de références à d'autres oeuvres sont cachées dans ce jeu ;D
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202 personne(s) sur 233 (87%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
5.3 heures en tout
Posté le : 15 février 2014
I really, really liked LocoCycle. It was a fun game. Clearly I'm in the minority based on the overall reception the game has got since release but I really liked it.

Just to get this out of the way -- I don't recommend the game to you or to anyone because I'm in the minority on it. A lot of people didn't like it. The core gameplay loop is pretty shallow (you get a shallow spy hunter clone, a button-mashing brawler element, some analogue stick rail shooter sequences, and then a few other surprises that I won't spoil here but they're similarly sort of shallow but still awesome and out of left field). So if you're looking for a deep, replayable game, it's not here. Despite per-level leaderboards and a score attack element, I don't think people will be coming back to this.

However, I found the game consistently funny (lots of puns, lots of deadpan humour, tons of reference humour, lots of great visual gags in the gameplay, it's so hilarious), it was always introducing new enemy types and patterns so that any shallowness in the gameplay was made up with sort of consistently new things, there are so many different gameplay genres including the second last boss fight which basically made me drop my jaw when it happened I couldn't even believe it. I thought the 30+ minute long B-movie that provides the game's live action scenes was funny and enjoyable. I thought the audio was excellent, with great performances by the Prague Symphony Orchestra. It ran well on my computer, it looked great in a cartoony way in motion (not so much in screenshots).

As with every Twisted Pixel game, there are hundreds of unlockable concept art bits, pitch videos, production shots from the live action movie, and historical stuff--including a sneak peak at their next game which seems to me to be ambitious.

I think the game succeeds at what it sets out to do. It took me about 4-4:15 to finish the game with all upgrades, A grades on most levels, all achievements, and look through all the concept art and stuff. This is not a long game. But I feel absolutely like I got my money worth out of it. I'd place it above Comic Jumper in execution, and personally I was pretty burned out by the end of Ms. Splosion Man. That being said, I liked Gunstringer and the Maw more. I continue to think that Twisted Pixel is an interesting studio doing interesting work and I'm glad they're around. While I think LocoCycle worked, I hope their next project manages to find the right balance between core gameplay that appeals to other people and their own unique style.

I uploaded 40-ish screenshots. I put spoilers on most of the later game or live action shots. Feel free to take a look at any shots I've uploaded if you want to get a sense of the game. I wouldn't recommend spoiling yourself if you plan on trying the game.

Please do not mark this review as "not helpful" just because you have heard this is a bad game or disagree with my recommendation. Mark it as not helpful if you think I didn't do a good job representing the game's strengths and weaknesses
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71 personne(s) sur 98 (72%) ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
Non recommandé
0.4 heures en tout
Posté le : 6 mai 2014
It may not be pretty, fun, or interesting in any way, but I'm glad they decided to make this game take up 15 gigs by not compressing their horrendously unfunny FMV cutscenes.
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145 personne(s) sur 227 (64%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
0.1 heures en tout
Posté le : 5 mai 2014
I paid $2 to warn you that this is one of the worst games I've played in recent memory. Don't let my sacrifice be in vain.

Seriously, I don't care how you feel about Twisted Pixel's other games, or if you liked Road Rash or other combat 'racers', or what. This is not good. It is not fun. Nothing was fixed from when it was the turd jewel of the Xbone's console launch until it was shoved out the door onto Steam months later to desperately try and make some money back on this abomination. The game is ugly, it is repetitive, it opens with a friggin 12 minute cutscene, and it has no respect for you, your time, or anyone involved in making it.

Do not purchase, period, easily one of the bottom ten games on Steam that isn't just a broken mess.
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52 personne(s) sur 73 (71%) ont trouvé cette évaluation utile
Non recommandé
6.4 heures en tout
Posté le : 16 mars 2014
Funny concept, but there's just not enough actual game in this thing to justify buying it. Button mashy, extremely linear, might be worth picking up at a tenth of the cost.
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52 personne(s) sur 75 (69%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
4.1 heures en tout
Posté le : 14 février 2014
It's not the greatest game in the world, but it sure as hell tries!!

Honestly, I don't even know where to begin with this title. I'll be honest when I say that my love for superbikes and motorcycles in general got in the way for me to pick this title right up with no initial reviews or expectations except that it had a bike in it... pretty much never having heard of it in development at all and simply saw it released today, I figured, "Why the hell not? It's got a slick looking bike in it...".

But boy lemme tell you, was I in for a surprise!

First and foremost, the game is a cinematic-spectacle with explosions going off in the game just about every 5 seconds (gameplay included) as you take command as I.R.I.S.: an extraordinarily advanced female-AI motorcycle. How advanced? You ever seen a motorcycle pull Brazilian jujitsu moves on a helicopter?! Yeah... THAT advanced! What a personality IRIS has got on her too... I imagine she must be some sort of distantly removed cousin of GLaDOS--the bubblier, more naive cousin who likes to talk about movies, wants to visit Scottsburg, Indiana, doesn't understand Spanish but pretends she does. Trust me, if and when you play this game, you'll completely understand what I mean...

The game itself borrows SO many different game mechanics, I don't even know where to begin with. If you've played Spyhunter, you've probably played this game before... except just as a motorcycle, that's it. As a motorcycle... wholly, the game plays like one of those oldschool arcade racers: Cruisin' USA, Ridge Racer, and Out Run come to mind. It even borrows elements from another unsung classic: ROAD RASH!! Yeah! It even copies bits of Road Rash at some point in the game! Yet further on in the game, I was constantly surprised by multiple other game mechanics that pop up. At times you're dodging things like in a Frogger game. Or button mashing like a beat 'em up--again, it's SO hard to say this game is ONE thing because it does ALOT of things at once or in various degrees throughout the game, and actually does them pretty well to make one hell of an experience.

FYI: there are quick time events in this game... ALOT of them, which also add into the rest of the expansive repertoire of game mechanics this game has got going on. And I'll be honest, I'm not that big a fan of QT-events, and I was all, "Ah man, REALLY??" When they first showed up, believing they'd be very gimmicky or add nothing to the game; I again was surprised as to how effective they felt and were implemented in the game. This of course could just be subjective and someone else could disagree with me, but in my experience, it was pretty solid.

There's nothing groundbreaking going on in the title except that it has a certain charm you can't dislike about. For instance, there's alot of pop culture references in this game, most of them based off movies. And I mean particularly old movies: Men In Black, Big Trouble in Little China, Ski School... oddly enough I've yet to hear a single reference from Short Circuit, but I haven't completed the game yet. Instead, what I got going on here is to let everyone know what I've experienced so far, and it's a pretty awesome game. Again, it's not THE GREATEST title you'll play, but it does what it does very well and you'll have a blast of a time watching all the action sequences which rival up to the likes of some Pixar movies.

In short, the game is charming, it has moments where its made me laugh out loud and it's one of the few motorcycle based games out there that puts a "CRANK IT TO 11!!!" Looney-Tunes type spin on some spectacular action sequences... I'm still wrapping my head around the fact I watched a motorcycle take down a chopper Zangief-style with its front wheel!!

Though I recommend this game, it definitely won't appeal to everyone and that's a shame because a game like this? Taken seriously? You're probably doing it wrong and seriously need to reassess your priorities in where they lie, because you can leave all your serious business at the door before stepping into LocoCycle's house. When you show up at this game's doorstep, prepare to leave reality behind and go back in time to that magical Saturday morning's cartoon weekend we've probably all lost touch with in this jaded age of ultra-competitive gaming going on these days. It's nice to know that a game like this is out there, because I couldn't imagine a world without LocoCycle; I mean I could, but it would probably be a little bit more boring.

I'd sit here and finish the game outright, but I got errands to run, a family to take care of--but once I've got some free time to myself again, I'm hopping right back in and see what else this fabulous little game has got to offer! And so should you!

6:32PM Update =

Finally got around to finish the game and it takes about 4 hours give or take how fast you're able to get through some of the levels, though the pacing seems pretty consistent, so I'm sticking with my guns on this and saying 4 hours. Wow.

Just. WOW!

As the progression gets further, the relentless amount of action (and even more explosions) never lets up pretty much all the way through to the ending, but it's not about the ending that gets me. It's the journey. Because from where I last left off, again, there were even MORE pop references from movies, but also other video games that LocoCycle shamelessly dishes out with comical effect, making the smile on my face wider and wider the more it got me reminiscing on my childhood past. The devs behind this game REALLY knew where to pull my heart strings on those little details!

At this point, I feel like if I drew this out any longer I'd just be wasting your guys' time, and that I might be spoiling some things about this game that you should really experience for yourself. This truly is an awesome experience of a game, and for 10 bucks, you can't argue with how much thought, care and effort was put into this title.

Check this out for yourself, people. Because I had a blast playing this through from beginning to end!
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32 personne(s) sur 45 (71%) ont trouvé cette évaluation utile
Non recommandé
6.5 heures en tout
Posté le : 20 juin 2014
Though it's obvious the developers had plenty of fun in creating the game and the FMVs, the fun isn't translated to gameplay. It's mostly filled with quick-time events and extremely simple buttonmashing that barely qualifies as combat. It's absolutely not a racing game like the tags suggest. One or two somewhat fun moments aren't enough to save it from being a lackluster game.
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