Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will.
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Ημερομηνία κυκλοφορίας: 14 Φεβ 2013

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Αγορά Ys I and II Chronicles+


Σχετικά με αυτό το παιχνίδι

Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as “The Devil’s Tower.”

Eventually, the men and women who called Esteria their home began mining a uniquely radiant silver from the nearby mountains, and development boomed. Towns were built, and the land became rich with life.

Then, all at once, monsters began to appear. Only a few at first – but soon enough, the land was swarming with them, and the Esterians had no choice but to hide in fear, remaining ever vigilant just to stay alive.

Our story begins with a young man who’d heard rumors of these misfortunes, and strove to verify them with his own eyes; a brave swordsman with an adventurous spirit bolstered by his own youthful naiveté.

His name was Adol Christin.

With no regard for his own safety, Adol set sail toward Esteria through a heretofore impassable barrier of neverending storms. There, he was destined to become ensconced within a 700 year-old mystery that would ultimately take him to a long-lost land nestled amongst the clouds...

Ys I & II Chronicles+ is the most modernized and up-to-date remake of Falcom’s classic franchise-spawning action RPGs from 1987 and 1988. Come see how the story began, and witness the birth of a legend!

Key Features

  • Classic buttonless “bump” combat receives a full analog-enabled upgrade for gamepad users, and is augmented in Ys II by a robust magic system.
  • Soundtrack selectable from among the original 80s FM-synth, an early 2000s MIDI-style remix or a modern studio performance by Falcom’s in-house rock band.
  • Character art selectable from 90s-style portraits or more modern anime designs.
  • Four selectable difficulty levels and optional boss rush mode grant players a true old-school challenge (if desired).
  • Transform into a demon to speak with any and every standard enemy in the game, creating unparalleled depth that still impresses even to this day. (Ys II only)
  • Unique Steam Achievements plus Steam Cloud support and leaderboards.
  • Adjustable high-resolution PC graphics with a smooth, consistent framerate.
  • Greater viewing area than in previously-available Ys I & II Chronicles editions.
  • Decorative screen frames available from the earlier Japan-only Ys I & II Complete PC release, in addition to the more modernized full-screen viewport of previous Ys I & II Chronicles editions.

Απαιτήσεις συστήματος

    • OS:Windows XP
    • Processor:Pentium III 866 MHz
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
    • OS:Windows XP, Vista, 7 (64-bit supported)
    • Processor:Pentium III 1.6 GHz or higher
    • Memory:2 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:Compatible with DirectX 9.0c
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11.7 ώρες στο μητρώο
Αναρτήθηκε: 10 Μαρτίου
One of the first PC games I ever played as a kid, and loved immensely. A simple RPG with an equally simple combat mechanic: no button-mashing or commands, just run around and bump into enemies. Direction and angle are the only factors involved.

The updated version gives this game a whole new life and feel. What was once before a barebones plot akin to the games of the late 80s (here's a paragraph of exposition, now go be a hero) is now a storyline you can follow and become involved in. Cutscenes and NPC movement add to the narrative, and a few NPCs—and even some items—that were once inconsequential have purpose to the story. And all the NPC now have little stories of their own. The monsters have a 'bestiary' as well now, and you're encouraged to fight them more to learn all there is to know about each one.

The graphics and sounds are both greatly improved, giving it a feel of a later-generation game. Even the simple combat is improved with the addition of sword-slashing animations and SFX, and enemy death animations. Rings can be swapped with a press of a button, you can toggle the display of stats and equipment (or turn them off completely), and there's even an option to turn off the blood effect, if you want the game to be more kid-friendly. Also, the controls are now configurable with 'righty' and 'lefty' options, one giving you the classic NumPad/arrow key movement and the other the now-standard WASD movement.

The only downside, and I hesitate to call it that, is that like many other old 'remastered' games, it removes the inherent advantage of hardware lag and makes some gameplay elements harder than the original. For this remake, it's mostly in the boss fights. While a couple of them are actually *much* easier than the original, the rest are significantly harder and rely on luck a little more than is fun. This is especially true for the final boss, which is now a 99% luck-based bullet hell DPS race with an instant death factor. To be fair, it's the same exact fight as the original, but the original's hardware limitations at least gave you a fighting chance. However, the remake has introduced difficulty levels (though personally, I can't even begin to imagine beating the final boss on Nightmare), so you can make those tough boss fights a little easier.

All in all, a great older title that paid for itself many times over in every way, and a fun nostalgia trip to boot. If you're at all a fan of the old school JRPGs, Ys Chronicles is well worth picking up.
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6.7 ώρες στο μητρώο
Αναρτήθηκε: 24 Φεβρουαρίου
Classic game with stress-free combat system - just BUMP into enemies to damage them. If you don't like the grind of some ARPG games then you might like this. Music is 10/10.
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72.4 ώρες στο μητρώο
Αναρτήθηκε: 4 Απριλίου
I've decided that the Ys games are my childhood.
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7.3 ώρες στο μητρώο
Αναρτήθηκε: 20 Φεβρουαρίου
Won't win any new converts if you don't like "THE BUMP SYSTEM" but a good version of the classics with some decent options.
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9.2 ώρες στο μητρώο
Αναρτήθηκε: 27 Φεβρουαρίου
Welcome to Ys,* a world filled with magic** and fun*** combat!
*Disclaimer: Ys disappeared into the sky 700 years ago and Ys I takes place in Esteria.
**Disclaimer 2: Magic may cause demon invasion as a byproduct. Also not available until Ys II
***Disclaimer 3: ♥♥♥♥ bump system

Serious time. This series started in 1989 on the PC-Engine, predeccesor to the TurboGraphX 16. Betcha haven't heard of either of those, have you? I grew up with a TGX, but i believe the PCE was Japan-only. *ahem* Now, these aren't the original games, obviously. This is Chronicles+. The steam version of Chronicles, which was originally released on the PSP, as a remake of the originals. there's also Ys I&II Eternal, Complete, and a (Terrible) DS version: Legacy of Ys.

If you've never heard of these games before, Ys is widely-known for it's balls-hard difficulty, bosses in particular. Unfortunately, the bosses in these two games aren't very fun. In Ys I, you get a VERY small window of attacking for all of them, save for two which you just have to tank all the damage for and hope you can out-damage them before they kill you.
Ys II is a bit better, though every boss Except for Dalles and Darm Can only take damage from Fire magic. It's about as lengthy as you'd think.

Let's talk music, which is easily the best feature out of all of the Ys games. It kicks some serious ♥♥♥. Give it a listen.
You also have diffrent options for the music, i might add. Heading into options, you can swap out your reorchestrated masterpieces for... er... the original PC-88 chiptunes? And the soundtrack from Complete, which is like a remix of the chiptunes, and actually sounds good! Like it came right out of a good SNES game.

But gameplay, oh boy...
If you're playing the series in chronological order and you just came here from Origins? Prepare for an ♥♥♥-whoopin', sonny. These games use a "Bump System". Which you will hate. It goes against all logic you'd expect of a gamer and it'll screw with your head by the end of this.
So what IS this bump system? Well, you attack enemies by running into them. But if you don't do it off-center, you'll take damage. There is no attack button. You swing your sword automatically. This is PAINFULLY bad, especially in Ys I, as you have no other means of attacking. It's a big learning curve, but it's actually quite fun when you get used to it. When i moved to Oath in Felghana, i actually subconsciously started running into enemies.
Ys II handles this MUCH, Much better. For starters: You only take damage if the enemy is facing right at you when you hit them. this is a GODSEND. You can also attack diagonally, which is reaaaally helpful, and makes the system a lot more fun. There's also Magic, if you hate the bump system as much as i do. Fire magic, Light magic, Return magic, Alter magic, Time magic, and Shield magic.

The story is also great! Though there are a few plotholes if you've played Origin.
•Gee, Darm tower sure has changed drastically in the past 700 years even though no one can go inside.
•So apparently, the whole land of Ys went up to the sky, and not just Solomon Shrine? I thought the land of Esteria WAS Ys.
•No mention of Hugo or Yunica. Cain being Darm isn't adressed either. *sigh.*
As well as others that i either can't recall or won't bring up here.

Overall, these are great games. I reccomend giving them a shot when they go on sale, but if you're in it for the story, play Origin first.

YS I: 5.5/10
YS II: 7/10
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34.9 ώρες στο μητρώο
Αναρτήθηκε: 26 Νοεμβρίου 2015
Useless bit of trivia first.

The amount of times these games have been redone is truly mindblowing, but then again Ys has been around since 1987. What we have here is an enhanced port of a PSP port of an enhanced edition of a windows remake of a combined turbografx-16/pc-engine remake of a pair of games on an ancient japanese pc. Rolls right off the tongue and I'm not even gonna get into how many ports the original games themselves got. I'm fairly certain this won't be the last remake either.

Now that I got that bit of nonsence out of the way let's move on to the review.


The island of Esteria which is known for its trade in silver has been cut off from mainland Europe by a phenomenon called the stormwall for the last six months. Enter Adol Christin, a 17 year old young man with a passion for adventure and measuring women and little boys. He sails to Esteria from the port town of Promarock (or Promalock depending on the translation) but his boat gets caught in the stormwall and he shipwrecks off the coast of the island. He is found by villagers and taken to the nearby town's clinic. This is where the game starts. From here on cue battles with monsters, ancient civilizations, saving the world and the usual business when it comes to JRPGs.

Overall the story is not a groundbreaking epic that will shock you with amazing plot twists, but it is really well written and will suck you in if you take your time with it. Even the most trivial NPCs usually have something new and interesting to say as the story moves forward (this is something Nihon Falcom does a lot). Ys II takes place immediately after Ys I, so my recommendation is to play both games in one go. There's also a bit of humour added by XSEED which fits quite well since it's put in the right places and doesn't feel forced.

muh grafix

If you've read the nonsence at the top or looked at the screenshots you should already know what to expect in terms of graphics. Enhancements or not you're looking at slightly improved visuals from a 1997 Windows game. That said Chronicles does have a nifty feature where you can pick from the original PC interface or the PSP one as well as picking between the original late 90s anime artstyle or the more modern artstyle for the character portraits. That's all there is to be said about the graphics, wether you like them or not is up to you, but I wouldn't judge the game based on looks alone.

PS: There is no FPS lock, so stop whining, you babies.


As far as I'm concerned Falcom Sound Team JDK are musical gods and I'll fight anyone who says otherwise.

With that out of the way, you have the option to pick from three different renditions of the soundtrack in the options menu (or just mod in whatever the hell you want because PC). The original PC-88 soundtrack from 1987, the PC Complete soundtrack from 2001 or the new Chronicles soundtrack from 2009. All three are great, though which one you go with depends on you. My personal recommendation is to mod the turbografx-16 audio in and enjoy one of the best versions of the soundtrack (why they never bothered to use it again is beyond me), some dude posted a mod for both games on the forums, you can find it if you look around.

Long story short: Music is 11/10.


While the rest of the games in the series are more traditional in terms of combat, Ys I & II are more of an acquired taste. The reason for this is because unlike most action RPGs at the time here you don't press a button to attack enemies. Instead you ram into them (slightly off center), that's it. In Ys II you get some spells which allow you to attack at range but the meat of the combat is once again dryhumping things with your sword (hence why a lot of people call it the bumper cars system).

Personally I wouldn't call the lack of an attack button a bad thing since in this case it makes the combat LIGHTNING FAST. I'm not even joking, you'll be murdering masses of monsters with such rapid speed it'll make someone like Guts look like a pansy in comparison (you don't mess with Adol Christin, the guy's a walking apocalypse). It also makes the usual grinding in JRPGs almost nonexistant which for me is a plus. I don't hate it mind you, but it gets stale fast if the game relies on it too much. Anyway on normal difficulty you'll be swimming in cash and exp before you know it.

The boss battles are the highlight of the series. In Ys I they are mostly hit and miss. Some are really good and there are others like Vagullion aka THAT !@(*$^ BAT and Dark Fact known as Dalk Fukt in Japan (if you manage beat him on nightmare mode you have the full right to rub that in everyone's faces because you earned it). Things get much better in Ys II, but it's also the better game. Ys I is essentially a glorified prologue but you shouldn't skip it since you'll miss half the story.


This is where the Ys series started from. The games are great but they are not for everyone. However if you do try them out and end up liking them you'll be in for one hell of a ride you won't soon forget.
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28.2 ώρες στο μητρώο
Αναρτήθηκε: 24 Δεκεμβρίου 2015
Remember those old RPGs of yore that were actual fantasy? Like divine light, ancient evils, mysterious artifacts? This is that. And it has aged well. 10/10
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7.5 ώρες στο μητρώο
Αναρτήθηκε: 10 Νοεμβρίου 2015
I admit that I’m new to the Ys series and Ys Chronicles is my first foray into the franchise. That said, I really enjoyed both Ys I and II. Despite the original games being more than 25 years old, Ys manages to hold up remarkably well. It’s fast paced and accessible and the story is simple yet charming. Sometimes the game does show its age with baffling maps and level design and there are a few annoying puzzles sprinkled throughout like relics from an earlier age of game creation. But the game is competent and fun overall. Of special note, however, is the music from Ys: it is fantastic, and the updated versions present in Ys Chronicles are a joy to listen to. All in all, I can see why the Ys series has so many fans.
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8.9 ώρες στο μητρώο
Αναρτήθηκε: 10 Νοεμβρίου 2015
Very cool game. Simple concise story that lasts about 8 hours and the music is very cool. Bump combat system allows for one handed play, just directional keys, and lets you get through the game pretty quick. Dat final boss doe.
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14.8 ώρες στο μητρώο
Αναρτήθηκε: 25 Νοεμβρίου 2015
A classic set of games that have barely aged, with their unique combat system, you probably will die on the first enemy many times. There is not much to be surprised about here, it is just a solid RPG adventure that is tons of fun. It features a lot of difficulty settings, which holds true throughout the series. The hardest difficulty "Nightmare" mode is a great challenge to overcome for any skilled gamer, but be warned it IS hard, you WILL get frustrated. I am happy they brought this series to steam because it is one of my favorites and I cannot wait for more Ys in the future.
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11.0 ώρες στο μητρώο
Αναρτήθηκε: 5 Ιανουαρίου
The best version of one of my favorite games of all time. I remember playing Ys: Vanished Omen on the Sega Master System as a child and puzzling out how to get past each roadblock in the days before internet walkthroughs were a thing. I was always impressed with how much fun the game was despite being very simple. To kill enemies all you had to do was bump into them! (Preferably from the side or back.) This is probably my fourth time playing through this game on a different platform (Sega Master System, MSX, Turbo CD, & PC) and it still grips me to this day. It's definitely worth trying out. Finally, I cannot end this review without mentioning the amazing soundtrack. The guys and gals of Falcom really put together a great game here; Also, thanks to Xseed for bring this to steam!!
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9.5 ώρες στο μητρώο
Αναρτήθηκε: 6 Ιανουαρίου
[Characters - good]: You play as Adol, a red-haired swordsman who habitually washes up on the shores of lands with towers to climb and sealed ancient bad guys to slay. You must also sniff every girl who needs rescuing and frolic in their beds when they aren't looking... Also one boy became the target this one time. >_>

[Difficulty - good]: I've heard myths of the higher difficulty levels of some bosses, you won't be disappointed if you want a challenge. For those with poor reflexes, easy is totally playable and you shouldn't have too much trouble even on the most difficult bosses.

[Story - good]: Ys I: Climb a tower and leave nothing alive as you climb to the top. Ys II: Climb a variety of places while leaving nothing alivefireballs now included. It may be short and simplistic but it's still well-written and easy to understand...besides, this is an action rpg and you're really here to kill things. :)

[Combat - excellent]: It's really a pity that Ys I & II are the only games to ever use the "bump" mechanic because I ended up having a blast using it. Ys I did not have magic but Ys II fixes that and polishes the "bump" mechanics a little more to make it even better. You can't go wrong with combat that allows you to literally plow through enemies and thus never have to stop moving to make for a very fast progression through the lands and dungeons.

[Graphics - good]: Though everyone has preferences for graphics, I'm in the retro crowd and prefer older games. Besides that, there's a lot of animation and detail packed into these games and they even included the option of the original character art or a newer style AND it has some rather beautiful cutscenes.

[Music - head bangingly awesome]: Seriously, you will get at least one song in either of these games stuck in your head at some point. They offer 3 variations of the musical score including the original score. I ended using the most recent variation which is orchestral and rock which was really well done.

[Replay - average]: It would actually be bad but given the challenges some like to do on higher difficulties, there's the option to make it last longer. It does have amusing achievements though.

[Overall - good]: Ys I & II's combined playtime is about 10 hours on easy, give or take idling time. I had a lot of fun with both and really hope more Ys games will make it to Steam one day... For more adventures with our troublemaker, Adol.
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7.8 ώρες στο μητρώο
Αναρτήθηκε: 1 Δεκεμβρίου 2015
I've decided to edit my review entirely.

After wandering around aimlessly due to not being able to defeat the vampire boss of the Mines, I caved in and looked up a walkthrough, to discover that I was missing a silver sword which the game truly didn't convey nearly well enough.

I'll gladly give the game the benefit of the doubt on that. Finding Rhea in the city walls would be a complete accident, but after that, the game does offer some hints on how and where to get the silver sword so I'll let it slide.

Since the one thing that ruined the game has become clearer now, I'll be changing my recommendation to positive.
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15.0 ώρες στο μητρώο
Αναρτήθηκε: 28 Δεκεμβρίου 2015
Great Soundtrack
Fast-paced, non-repetitive gameplay
Awesome Boss fights
Good Story

not enough Feena
relatively short (it took me 10 hours to beat the first game, I'm a few hours into the second)

Overall I highly reccomend YS I+II Chronicles, it is the difintive way to play YS 1 and 2.
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13.5 ώρες στο μητρώο
Αναρτήθηκε: 25 Νοεμβρίου 2013
Ys I is a simple, fast-paced action game disguised as an RPG. Maybe too simple for a generation who're used to combo systems, collecting a dozen new abilities, and other new hot features adopted by the genre (and later games in the series). But I like that simplicity! It's a comfortable old friend of a game, with just enough interesting use of its one mechanic (ram the other guy off-center) to last the duration of the adventure.

And then you can play Ys II, which throws in a bunch more toys to play with in a larger world!

Make sure you play in the original 4:3 mode: the zoomed-in mode doesn't quite match the aspect ratio of the original game window, and areas designed around it will feel cramped if you have to scroll more.
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56.3 ώρες στο μητρώο
Αναρτήθηκε: 2 Μαΐου 2015
Ys I & II, being the first two games in the long-running Ys series, have had quite a number of releases over the years. It’s hit a number of different platforms, including the PC88, TurboGrafx, PC, Nintendo DS, Sony PSP, and now PC, each with their own tweaks to the game to fit the platform they were released on. XSEED Games and Falcom, who started their partnership with the release of Ys Seven, have set out on bringing the definitive version of Ys I & II to the PC. The question is, how does this port in the long list of existing ports fare?

Originally released in the late 1980s, Ys I & II definitely shows their roots in their story presentations. You play the role of Adol Christin, a (now very well-known) red-haired adventurer who sets off on a journey of excitement and ends up washing up in a nearby coastal city where he learns of demon attacks which are driving the country’s citizens into hiding. As you progress through the game, it becomes clear that things aren’t as simple as they seem, with items called the Books of Ys being collected as you progress through your journey. These later become important to unraveling exactly what is causing this country’s plight and showing how to set things right.

Most memorable for its combat, Ys I and II combine all the elements of a traditional JRPG: towns, shops, NPCs, equipment, character levels, exploration, and even some minor side quests and secrets. Ys I is more simplistic than its sequel, but both games are strikingly similar and tell two parts of the same narrative, even if those parts are two nearly identical story arcs. Each game can be beaten in less than ten hours, both have moments of great frustration, and they both climax in thrilling and memorable bosses. Ys I and II may be most well known for their shared "bump" combat system in which our hero Adol collides with enemies to injure them (and to be injured by them). The lack of an attack button and Adol's swift running speed make the action so frantic as to be absurd, and at times I found the red-haired sprite's action downright hilarious. I was skeptical and critical at first, but I learned to enjoy the simple combat, particularly during boss fights, which require much more thought than the dull standard enemies. Unfortunately, diagonal attacks are so overpowered in Ys II that regular enemies are slain with ease, and both games suffer from clumsy menus and balance issues.

Being that this is an older RPG, there are some grinding issues present in this release. Ys I, being merely a prelude to Ys II, only allows for Adol to level up to Level 10. Levels control whether you win or lose in Ys I, and at times you’ll have to grind in the initial dungeons to get through some of the bosses. This issue becomes a bit worse in Ys II, which ups the level cap to 55, but lessens the EXP gained from enemies as you level up. This requires players to, at times, spend time farming enemies in one area of a dungeon, lest they get instantly killed by enemies in a later part which Adol can’t touch with gaining more levels and grabbing enough gold to get the best weapons for that period in the game. Some of the latter bosses are particularly unfair in this regard, forcing players to gain 3-5 levels above what the enemies are at just to get through the boss fight with a sliver of life remaining. While this only occurs in a few parts of the game, it’s still an annoyance that could have been fixed with a few slight tweaks by Falcom for this release. Players who enjoy a challenge will find no problems with this though.

As both titles were released back in the 1980s, the RPG mantra of including key items in obscure places holds true. Numerous times in Ys I players will be unable to progress through the story because they forgot to talk to or walk into a specific story event that was either barely mentioned or not mentioned at all. While Ys II fixes this for the most part, there’s one key item in one of the final dungeons which requires players to go to a unmentioned room instead of a house in town, which is where players would assume it was located due to the game’s dialogue. The game could have greatly benefited from some streamlining for newer fans of the series.

Even with those negatives, as with most Ys titles, the first thing players will notice is the game’s soundtrack, which like in Oath and Seven, runs circles around most other games. The soundtrack, composed by video game music legend Yuzo Koshiro of Etrian Odyssey fame, along with Falcom stalwart Mieko Ishikawa, is easily the shining gem of this compilation. As explain before, Ys I & II have appeared on numerous platforms in the past, so the game compliments this by allowing players to choose between three different versions of the music.

One of the most impressive parts of Ys Chronicles outside of the soundtrack has to be the game’s storyline and translation. For a title which was released back in the 1980s, the story still stands shoulders above many other titles of that era, as well as some of the RPG hits of the 1990s. This combined with the music and the general artistic presentation of the game makes for some very heartwarming moments. The main storyline was translated in a way which feels authentic without falling into the “ye olde” trap that most remakes of classic RPGs fall into. XSEED also threw in a couple pop culture jokes in some of the more obscure areas of the game for those who take the time to check out everything.

Despite some of the negatives I've listed here, I thoroughly enjoy playing through these adventures. Being a long time Ys fan I owed it to myself to play the adventures that started them all. There is magic in Ys, and everyone should get a chance to see it.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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49 από 59 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
14.1 ώρες στο μητρώο
Αναρτήθηκε: 11 Σεπτεμβρίου 2013
Another remake of the old Nihon Falcom action RPG classic, which finally brings this great game to english speaking PC gamers.

This version seems to improve everything beyond the previous versions (at least the ones I played, that is the Sega Master System version from the early 90s and the Turbo Duo release from a few years later), with one exception - it doesn't have voice acting, unlike the Turbo Duo release, which did have some (not much, but still...).

The control is great, the graphics are up-to-date, and the awesome soundtrack is at its best, as usual. The game is relatively short (8-10 hours if you've beat it before, but could take much longer for first timers), but offers plenty of fun.

This is really one of my favorite games.
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9 άτομα βρήκαν αυτή την κριτική αστεία
20.5 ώρες στο μητρώο
Αναρτήθηκε: 19 Νοεμβρίου 2014
This game has one of the hardest boss of all time Dark Fact. Dark Fact has no mercy to the weak soul. If you are a fan of the JRPG genre this is a must have to your collection. And if you are a hardcore gamer, Dark Fact is waiting for you.
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43 από 52 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
5.0 ώρες στο μητρώο
Αναρτήθηκε: 14 Ιουνίου 2014
Even on the easiest level of the game - it still has a high level of challenge and difficultly but the way you attack enemies is different - you must bump into them. A plus is that you can recover HP if you are standing still in most places. If you are familiar with Y's Book 1 and 2 on PC Engine, you have a pretty good feel for this story , however some elements have been reworked to provide an element of challenge in order to advance to specific portions of the game. Some early bosses - You will find out quickly that you have to level up so high in order to beat them. That may take a long time but in the end, your Gold Level will rise high and you can buy some of the more expensive items from the get go.

Another plus of this game is the choice of soundtrack. You have Chronicles, Complete and PC-88 to choose from. For nostalgic purposes I turn it on PC - 88 because I love the retro music.

Being that I own Y's Oath in Felghana and Y's Origin , I had to play this. I had realized that this was also released on PSP but never owned a PSP.

Beginners and seasoned Y's players will find a variety of stuff to do in both of these games and its a bargain for the price that was paid for the game. You don't see quality console RPG Games like this on PC that much.
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12.6 ώρες στο μητρώο
Αναρτήθηκε: 23 Ιουλίου 2015
These 2 games are very good. The story is connected from YS Origin, YS1, and YS2. I suggest you play from YS Origin. Finish Toal Cain storyline to reveal the hidden plot. Then, you play YS1 and YS2.

It's been a long time I haven't played games with such good story. Good job, Falcom!

PS: Please bring the YS4, YS5, and YS7 to Steam too. I will definitely buy and play them !
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