Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will.
用户评测:
最新:
多半好评 (11 篇评测) - 72% of the 11 user reviews in the last 30 days are positive.
总体:
特别好评 (787 篇评测) - 787 篇用户的游戏评测中有 87% 为好评。
发行日期: 2013年2月14日

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Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as “The Devil’s Tower.”


Eventually, the men and women who called Esteria their home began mining a uniquely radiant silver from the nearby mountains, and development boomed. Towns were built, and the land became rich with life.


Then, all at once, monsters began to appear. Only a few at first – but soon enough, the land was swarming with them, and the Esterians had no choice but to hide in fear, remaining ever vigilant just to stay alive.


Our story begins with a young man who’d heard rumors of these misfortunes, and strove to verify them with his own eyes; a brave swordsman with an adventurous spirit bolstered by his own youthful naiveté.


His name was Adol Christin.

With no regard for his own safety, Adol set sail toward Esteria through a heretofore impassable barrier of neverending storms. There, he was destined to become ensconced within a 700 year-old mystery that would ultimately take him to a long-lost land nestled amongst the clouds...

Ys I & II Chronicles+ is the most modernized and up-to-date remake of Falcom’s classic franchise-spawning action RPGs from 1987 and 1988. Come see how the story began, and witness the birth of a legend!

Key Features

  • Classic buttonless “bump” combat receives a full analog-enabled upgrade for gamepad users, and is augmented in Ys II by a robust magic system.
  • Soundtrack selectable from among the original 80s FM-synth, an early 2000s MIDI-style remix or a modern studio performance by Falcom’s in-house rock band.
  • Character art selectable from 90s-style portraits or more modern anime designs.
  • Four selectable difficulty levels and optional boss rush mode grant players a true old-school challenge (if desired).
  • Transform into a demon to speak with any and every standard enemy in the game, creating unparalleled depth that still impresses even to this day. (Ys II only)
  • Unique Steam Achievements plus Steam Cloud support and leaderboards.
  • Adjustable high-resolution PC graphics with a smooth, consistent framerate.
  • Greater viewing area than in previously-available Ys I & II Chronicles editions.
  • Decorative screen frames available from the earlier Japan-only Ys I & II Complete PC release, in addition to the more modernized full-screen viewport of previous Ys I & II Chronicles editions.

系统需求

    Minimum:
    • OS:Windows XP
    • Processor:Pentium III 866 MHz
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
    Recommended:
    • OS:Windows XP, Vista, 7 (64-bit supported)
    • Processor:Pentium III 1.6 GHz or higher
    • Memory:2 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:Compatible with DirectX 9.0c
消费者评测
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最新:
多半好评 (11 篇评测)
总体:
特别好评 (787 篇评测)
最近发布
Lovestar
( 23.3 小时(记录在案的) )
发布于:5月28日
I bought this after I have played Ys Origin cause I wanted to see the rest of this amazing world and history. Even though it is nothing like ys origin I still loved it but I can see why others didn't.

Ys I: The battlestyle is kindof strange at first as you battle by bumping into the enemies (I personally had not done that before). But the battlestyle makes it quite challenging cause you need to master it to not take to much damage and die. The boss battles are pretty easy though especially after have playing ys origin but still challenging enouth due to the dumping battle system.
The achievements is nice and challenging but requires alot of grinding.

I would recommend this for those that loved ys origin not for the gamestyle but for the story. If you loved the story, the history and characters you will recognize alot of them in this games.
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Ish/Eldzen
( 9.1 小时(记录在案的) )
发布于:5月24日
People play Ys Origin/Oath and buy this expecting the same stuff, then get surprised when its old school
Just look at them trailers/pics and tell me with a straight face that you expect it to play like the newer entries in the series

I personally prefer this combat system over Final Fantasy or Dragon Warrior's, because it is simple, fast, and goes excellently to advance the rather simple story of "You are Adol, Hero of Ys. Defeat X and save the day!"

The combat system works for its time, the remastered graphics and music are great. Bosses are hard until you memorize their pattern, which applies to most bosses in video games of that time period.
Get this if you want to experience the legend, but go in with the mindset of reading a book, not watching a movie.
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Freedomgeass
( 17.8 小时(记录在案的) )
发布于:5月23日
Ys I:
Great combat system very easy and simple to use with no 30 second random encounter load times.
simple yet pleasing art style with amazing video and cinematic shots.

only problems i had was getting lost very frequently on my first play through and on my second i didn't get lost anywhere near as often but the final boss i felt was just Pure luck.
all in all a great game.

Ys II i have yet to play.
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Miz
( 22.7 小时(记录在案的) )
发布于:5月17日
These games are worth buying for the chance to try out the interesting combat system.

It's not just "run into enemies" combat. That will just lead to you getting quickly killed.

It's about running into an enemy from a proper angle that is facing away from their attacking area. There is a bit of nuance to this, and different enemies requires different areas to to be charged into.

There are also other gameplay systems, but their influence ranges from minimal to very miminal.

The soundtrack is also very harmonious for this type of experience. You will quickly see what I mean.

The (possible) downside------

The setting and aesthetics of this game are very typical late 80s anime.

The (probable) downside------

The boss fights are not fully cooperational with the gameplay. They don't always feel properly designed. (though they are much better in YS ll )

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guapogringo101
( 0.4 小时(记录在案的) )
发布于:5月11日
Ys - nostalgia = 0/10
I think only people who played it as kids could possibly like it
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Landstalker
( 6.8 小时(记录在案的) )
发布于:5月6日
This review is just a warning for those who enjoyed Ys Origin and Oath in Felghana, and are expecting more of the same from Ys I and II. That's not the case here. All the fighting in the entire game is accomplished by bumping into enemies with movement keys/analog stick. No skills neither magic, just charging at enemies.

If you are a person like me, who enjoyed the action element present in Ys Origin, the bump fighting mechanic will ruin your overall experience, I can guarantee that. In addition, most of the boss fights are frustating, as they employ cheap tactics to swarm you with attacks and obliterate you within few seconds. And, even after beating the last boss in a battle that reminded me of a space shooter, Ys I+ didn't feel rewarding at all.

It's not an awful game, but I would avoid it.
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Bucky O Hare
( 0.8 小时(记录在案的) )
发布于:4月28日
There isn't so much a battle system as there is a walk into enemies system. Which is both frustrating and boring. The only thing worse than the grinding is the dread that follows of how much time you wasted on bad games instead of living your life. You could have a girlfriend. You could go to the gym.

Instead you're watching a sprite run into a skeleton for 30 minutes so you can try to get strong enough to survive 3 attacks instead of 2.

My mother was right about me.
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Soverine
( 12.7 小时(记录在案的) )
发布于:4月20日
I'm not going to say this is a bad game, but what I will say is that this is a bad port. As such an example, turning V-Sync off actually makes most of the game ridiculously harder as the game is very frame dependant on a few bosses. If your frames are low enough, you're guaranteed to get hit on one of the bosses, while if your frames are high enough another boss rarely allows you to hit him (and this is already a very RNG dependant boss). So why is this an option? Because more options are supposed to make it better, right?

Beyond that, there's many things that have no reason not to be updated, but weren't. This is pretty much a remake four times over, and they've still left it so you need a guide. Lets also mention that some of that guide used to be an instruction booklet, something you're not /really/ going to have in the same sense with a digital game. I can't even begin to account how much of my time was wandering around aimlessly before I just opened a guide.

Here's an example, to progress in the game, at one point you need to talk to an NPC who's outside, an NPC who's inside, leave the city, then talk to the outside NPC inside as well. No hint that you need to leave. A normal person would even think "Well, I've already checked on her, so there's nothing of use." Nope, you need to check on her twice, in two different area, to progress. No hint whatsoever. And lets not forget these things could be patched. Things like additional dialogue boxes to tell the player where to go, or what options break what difficulties don't take long to implement. There's more that could be complained about, but you should really get the gist.
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Killer.Filler
( 11.3 小时(记录在案的) )
发布于:4月18日
The lore is Interesting. the bump combat system makes the game more easier to be played, although the last boss slightly threw my experience of the whole game because of it's lack of tactics and strategic design. One of the hardest boss that I had fought.

11/10 would get dark facted again!
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Lord Clifton
( 11.2 小时(记录在案的) )
发布于:4月18日
Ys 1 and 2 are two great story lines patches around a unique and rashly designed, but altogether satisfying fighting system that allows you to auto-attack your opponents by hitting their "bubbles", hit spots. Essentially split up into two games, the two games actually rate differently from each other, with the second game likely to be your favorite.

First, Ys 1 is a good game with a great story, it just gets pulled down by the inconsistent boss fights that were more from a lack of game design. Essentially, at least two bosses require the kind of patience of a Jedi Master because the controls and the gameplay are so inconsistent. Still, there are plenty of laughs to here, and I liked the way Reena is built in the game.

And yet, Ys 2 is amazing comparatively. Not only are the fighting mechanics improved, but throughout the game they change accordingly to the story. Compared to Ys 1, Ys 2's battles feel more mature and feel more satisfying in victory. Furthermore, the story is fantastic in Ys 2, with amazing detail for everyone you meet. Even the monsters you fight have things to say, and I was really impressed.

Ys 2 is without a doubt a masterpiece and together the story fits perfectly in a book or movie (there are some shows, but it was early Anime and not much effort is given). I loved how the game pulled me into the story, made me feel nervous and desperate as Adol races towards the top of a tower in one of the focal points of the game.

Likely, you'll beat Ys 1 and call it conquered, but Ys 2 will be the game you will nostalgically remember and play again. A fantastic series that was waylaid by its own mechanics in the beginning, Ys 1 and 2 stand out as fine examples of superior JRPG story-telling, and really feel in many ways like your watching the events unfold in front of you.
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gahram
( 13.0 小时(记录在案的) )
发布于:4月17日
Fans of LUNAR rejoice! if you miss that classic RPG of the 16/32 bit era, this is a game for you. Battle system is a bit wierd, but master it and yor unstopable! Very memorable story! If they ever make more Y's games, I'm sold!
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vizualartist
( 12.0 小时(记录在案的) )
发布于:4月14日
I hate the style. I hate the bump combat system. The story sucks. The characters are generic. The boss fights are awful and cheap. Its only saving grace is your character runs through the game like the Flash on meth with the wind at his back so it all moves incredibly fast and all to the beat of super fast 80s butt rock electric guitar.

This is a series I tried to get into when I was a kid on SNES and TurboGrafx and I guess I felt the need to finish it on Steam so I could finally bury this crap jap game.
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Popyall
( 10.8 小时(记录在案的) )
发布于:4月12日
If you like old school RPG's, challenging bosses, and the occasional grind, this game is for you.

On Normal difficulty, the game is fairly easy and bosses aren't too hard once you figure out their pattern. If you want a broken controller, try beating the game on Nightmare.

The soundtrack for this game is awesome as well.
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SilverYukiru
( 72.4 小时(记录在案的) )
发布于:4月4日
I've decided that the Ys games are my childhood.
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Legion
( 4.6 小时(记录在案的) )
发布于:3月18日
永远的伊苏,我可能一辈子都不会忘记这个游戏带给我的感动
感谢FALCOM
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zaciroth
( 6.9 小时(记录在案的) )
发布于:3月17日
This game is a classic. While it takes a bit of grinding and maybe look up or two if you get two lost it is one of the best adventure roleplaying games I have played in a long while. It is nice to see where the series got its start. Won't say I prefer it to Zelda but it does have a better storyline (IMO). The battle system may take a bit to get used to for new comers. There is some strategy to it. All and all a great game. If you see it on sale there is no reason not to pick it up. Also if you like it alot check out the Anime series. Worth a watch for the art and music alone.
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Nobody You Know
( 11.7 小时(记录在案的) )
发布于:3月10日
One of the first PC games I ever played as a kid, and loved immensely. A simple RPG with an equally simple combat mechanic: no button-mashing or commands, just run around and bump into enemies. Direction and angle are the only factors involved.

The updated version gives this game a whole new life and feel. What was once before a barebones plot akin to the games of the late 80s (here's a paragraph of exposition, now go be a hero) is now a storyline you can follow and become involved in. Cutscenes and NPC movement add to the narrative, and a few NPCs—and even some items—that were once inconsequential have purpose to the story. And all the NPC now have little stories of their own. The monsters have a 'bestiary' as well now, and you're encouraged to fight them more to learn all there is to know about each one.

The graphics and sounds are both greatly improved, giving it a feel of a later-generation game. Even the simple combat is improved with the addition of sword-slashing animations and SFX, and enemy death animations. Rings can be swapped with a press of a button, you can toggle the display of stats and equipment (or turn them off completely), and there's even an option to turn off the blood effect, if you want the game to be more kid-friendly. Also, the controls are now configurable with 'righty' and 'lefty' options, one giving you the classic NumPad/arrow key movement and the other the now-standard WASD movement.

The only downside, and I hesitate to call it that, is that like many other old 'remastered' games, it removes the inherent advantage of hardware lag and makes some gameplay elements harder than the original. For this remake, it's mostly in the boss fights. While a couple of them are actually *much* easier than the original, the rest are significantly harder and rely on luck a little more than is fun. This is especially true for the final boss, which is now a 99% luck-based bullet hell DPS race with an instant death factor. To be fair, it's the same exact fight as the original, but the original's hardware limitations at least gave you a fighting chance. However, the remake has introduced difficulty levels (though personally, I can't even begin to imagine beating the final boss on Nightmare), so you can make those tough boss fights a little easier.

All in all, a great older title that paid for itself many times over in every way, and a fun nostalgia trip to boot. If you're at all a fan of the old school JRPGs, Ys Chronicles is well worth picking up.
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安主琦
( 5.3 小时(记录在案的) )
发布于:3月9日
听起小时候熟悉的音乐~好怀念
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F-Everlasting
( 4.1 小时(记录在案的) )
发布于:3月6日
Nice tale, attractive background and splendid BGM.
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2 人中有 2 人(100%)觉得这篇评测有价值
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4.6 小时(记录在案的)
发布于:3月18日
永远的伊苏,我可能一辈子都不会忘记这个游戏带给我的感动
感谢FALCOM
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3 人中有 3 人(100%)觉得这篇评测有价值
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11.7 小时(记录在案的)
发布于:3月10日
One of the first PC games I ever played as a kid, and loved immensely. A simple RPG with an equally simple combat mechanic: no button-mashing or commands, just run around and bump into enemies. Direction and angle are the only factors involved.

The updated version gives this game a whole new life and feel. What was once before a barebones plot akin to the games of the late 80s (here's a paragraph of exposition, now go be a hero) is now a storyline you can follow and become involved in. Cutscenes and NPC movement add to the narrative, and a few NPCs—and even some items—that were once inconsequential have purpose to the story. And all the NPC now have little stories of their own. The monsters have a 'bestiary' as well now, and you're encouraged to fight them more to learn all there is to know about each one.

The graphics and sounds are both greatly improved, giving it a feel of a later-generation game. Even the simple combat is improved with the addition of sword-slashing animations and SFX, and enemy death animations. Rings can be swapped with a press of a button, you can toggle the display of stats and equipment (or turn them off completely), and there's even an option to turn off the blood effect, if you want the game to be more kid-friendly. Also, the controls are now configurable with 'righty' and 'lefty' options, one giving you the classic NumPad/arrow key movement and the other the now-standard WASD movement.

The only downside, and I hesitate to call it that, is that like many other old 'remastered' games, it removes the inherent advantage of hardware lag and makes some gameplay elements harder than the original. For this remake, it's mostly in the boss fights. While a couple of them are actually *much* easier than the original, the rest are significantly harder and rely on luck a little more than is fun. This is especially true for the final boss, which is now a 99% luck-based bullet hell DPS race with an instant death factor. To be fair, it's the same exact fight as the original, but the original's hardware limitations at least gave you a fighting chance. However, the remake has introduced difficulty levels (though personally, I can't even begin to imagine beating the final boss on Nightmare), so you can make those tough boss fights a little easier.

All in all, a great older title that paid for itself many times over in every way, and a fun nostalgia trip to boot. If you're at all a fan of the old school JRPGs, Ys Chronicles is well worth picking up.
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4.1 小时(记录在案的)
发布于:3月6日
Nice tale, attractive background and splendid BGM.
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3.2 小时(记录在案的)
发布于:3月4日
it's an old RPG from the 80s that's aged well.Tight af. Just ♥♥♥♥ing get it.
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10.8 小时(记录在案的)
发布于:4月12日
If you like old school RPG's, challenging bosses, and the occasional grind, this game is for you.

On Normal difficulty, the game is fairly easy and bosses aren't too hard once you figure out their pattern. If you want a broken controller, try beating the game on Nightmare.

The soundtrack for this game is awesome as well.
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13.0 小时(记录在案的)
发布于:4月17日
Fans of LUNAR rejoice! if you miss that classic RPG of the 16/32 bit era, this is a game for you. Battle system is a bit wierd, but master it and yor unstopable! Very memorable story! If they ever make more Y's games, I'm sold!
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11.2 小时(记录在案的)
发布于:4月18日
Ys 1 and 2 are two great story lines patches around a unique and rashly designed, but altogether satisfying fighting system that allows you to auto-attack your opponents by hitting their "bubbles", hit spots. Essentially split up into two games, the two games actually rate differently from each other, with the second game likely to be your favorite.

First, Ys 1 is a good game with a great story, it just gets pulled down by the inconsistent boss fights that were more from a lack of game design. Essentially, at least two bosses require the kind of patience of a Jedi Master because the controls and the gameplay are so inconsistent. Still, there are plenty of laughs to here, and I liked the way Reena is built in the game.

And yet, Ys 2 is amazing comparatively. Not only are the fighting mechanics improved, but throughout the game they change accordingly to the story. Compared to Ys 1, Ys 2's battles feel more mature and feel more satisfying in victory. Furthermore, the story is fantastic in Ys 2, with amazing detail for everyone you meet. Even the monsters you fight have things to say, and I was really impressed.

Ys 2 is without a doubt a masterpiece and together the story fits perfectly in a book or movie (there are some shows, but it was early Anime and not much effort is given). I loved how the game pulled me into the story, made me feel nervous and desperate as Adol races towards the top of a tower in one of the focal points of the game.

Likely, you'll beat Ys 1 and call it conquered, but Ys 2 will be the game you will nostalgically remember and play again. A fantastic series that was waylaid by its own mechanics in the beginning, Ys 1 and 2 stand out as fine examples of superior JRPG story-telling, and really feel in many ways like your watching the events unfold in front of you.
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4 人中有 3 人(75%)觉得这篇评测有价值
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72.4 小时(记录在案的)
发布于:4月4日
I've decided that the Ys games are my childhood.
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11.3 小时(记录在案的)
发布于:4月18日
The lore is Interesting. the bump combat system makes the game more easier to be played, although the last boss slightly threw my experience of the whole game because of it's lack of tactics and strategic design. One of the hardest boss that I had fought.

11/10 would get dark facted again!
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5.3 小时(记录在案的)
发布于:2月23日
很纯粹的日系ARPG,falcom看家作。绝对值得玩的作品。入坑的朋友可以放心,1987年的作品满满的诚意。操作方式和现在的作品可能有点不同。绝对值得玩。当年就是他把我拉进falcom的坑里不能自拔的。
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54.9 小时(记录在案的)
发布于:2月28日
手残不适合玩这游戏,一开始玩噩梦发现太难了,换成简单还被那蝙蝠boss虐了无数次。。。
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28.2 小时(记录在案的)
发布于:2015年12月24日
Remember those old RPGs of yore that were actual fantasy? Like divine light, ancient evils, mysterious artifacts? This is that. And it has aged well. 10/10
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6.7 小时(记录在案的)
发布于:2月24日
Classic game with stress-free combat system - just BUMP into enemies to damage them. If you don't like the grind of some ARPG games then you might like this. Music is 10/10.
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11.0 小时(记录在案的)
发布于:1月5日
The best version of one of my favorite games of all time. I remember playing Ys: Vanished Omen on the Sega Master System as a child and puzzling out how to get past each roadblock in the days before internet walkthroughs were a thing. I was always impressed with how much fun the game was despite being very simple. To kill enemies all you had to do was bump into them! (Preferably from the side or back.) This is probably my fourth time playing through this game on a different platform (Sega Master System, MSX, Turbo CD, & PC) and it still grips me to this day. It's definitely worth trying out. Finally, I cannot end this review without mentioning the amazing soundtrack. The guys and gals of Falcom really put together a great game here; Also, thanks to Xseed for bring this to steam!!
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9.5 小时(记录在案的)
发布于:1月6日
[Characters - good]: You play as Adol, a red-haired swordsman who habitually washes up on the shores of lands with towers to climb and sealed ancient bad guys to slay. You must also sniff every girl who needs rescuing and frolic in their beds when they aren't looking... Also one boy became the target this one time. >_>

[Difficulty - good]: I've heard myths of the higher difficulty levels of some bosses, you won't be disappointed if you want a challenge. For those with poor reflexes, easy is totally playable and you shouldn't have too much trouble even on the most difficult bosses.

[Story - good]: Ys I: Climb a tower and leave nothing alive as you climb to the top. Ys II: Climb a variety of places while leaving nothing alivefireballs now included. It may be short and simplistic but it's still well-written and easy to understand...besides, this is an action rpg and you're really here to kill things. :)

[Combat - excellent]: It's really a pity that Ys I & II are the only games to ever use the "bump" mechanic because I ended up having a blast using it. Ys I did not have magic but Ys II fixes that and polishes the "bump" mechanics a little more to make it even better. You can't go wrong with combat that allows you to literally plow through enemies and thus never have to stop moving to make for a very fast progression through the lands and dungeons.

[Graphics - good]: Though everyone has preferences for graphics, I'm in the retro crowd and prefer older games. Besides that, there's a lot of animation and detail packed into these games and they even included the option of the original character art or a newer style AND it has some rather beautiful cutscenes.

[Music - head bangingly awesome]: Seriously, you will get at least one song in either of these games stuck in your head at some point. They offer 3 variations of the musical score including the original score. I ended using the most recent variation which is orchestral and rock which was really well done.

[Replay - average]: It would actually be bad but given the challenges some like to do on higher difficulties, there's the option to make it last longer. It does have amusing achievements though.

[Overall - good]: Ys I & II's combined playtime is about 10 hours on easy, give or take idling time. I had a lot of fun with both and really hope more Ys games will make it to Steam one day... For more adventures with our troublemaker, Adol.
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15.0 小时(记录在案的)
发布于:2015年12月28日
Pros:
Great Soundtrack
Fast-paced, non-repetitive gameplay
Awesome Boss fights
Good Story

Cons:
not enough Feena
relatively short (it took me 10 hours to beat the first game, I'm a few hours into the second)

Overall I highly reccomend YS I+II Chronicles, it is the difintive way to play YS 1 and 2.
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7.3 小时(记录在案的)
发布于:2月20日
Won't win any new converts if you don't like "THE BUMP SYSTEM" but a good version of the classics with some decent options.
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9.2 小时(记录在案的)
发布于:2月27日
Welcome to Ys,* a world filled with magic** and fun*** combat!
*Disclaimer: Ys disappeared into the sky 700 years ago and Ys I takes place in Esteria.
**Disclaimer 2: Magic may cause demon invasion as a byproduct. Also not available until Ys II
***Disclaimer 3: ♥♥♥♥ bump system

Serious time. This series started in 1989 on the PC-Engine, predeccesor to the TurboGraphX 16. Betcha haven't heard of either of those, have you? I grew up with a TGX, but i believe the PCE was Japan-only. *ahem* Now, these aren't the original games, obviously. This is Chronicles+. The steam version of Chronicles, which was originally released on the PSP, as a remake of the originals. there's also Ys I&II Eternal, Complete, and a (Terrible) DS version: Legacy of Ys.

If you've never heard of these games before, Ys is widely-known for it's balls-hard difficulty, bosses in particular. Unfortunately, the bosses in these two games aren't very fun. In Ys I, you get a VERY small window of attacking for all of them, save for two which you just have to tank all the damage for and hope you can out-damage them before they kill you.
Ys II is a bit better, though every boss Except for Dalles and Darm Can only take damage from Fire magic. It's about as lengthy as you'd think.

Let's talk music, which is easily the best feature out of all of the Ys games. It kicks some serious ♥♥♥. Give it a listen.
You also have diffrent options for the music, i might add. Heading into options, you can swap out your reorchestrated masterpieces for... er... the original PC-88 chiptunes? And the soundtrack from Complete, which is like a remix of the chiptunes, and actually sounds good! Like it came right out of a good SNES game.

But gameplay, oh boy...
If you're playing the series in chronological order and you just came here from Origins? Prepare for an ♥♥♥-whoopin', sonny. These games use a "Bump System". Which you will hate. It goes against all logic you'd expect of a gamer and it'll screw with your head by the end of this.
So what IS this bump system? Well, you attack enemies by running into them. But if you don't do it off-center, you'll take damage. There is no attack button. You swing your sword automatically. This is PAINFULLY bad, especially in Ys I, as you have no other means of attacking. It's a big learning curve, but it's actually quite fun when you get used to it. When i moved to Oath in Felghana, i actually subconsciously started running into enemies.
Ys II handles this MUCH, Much better. For starters: You only take damage if the enemy is facing right at you when you hit them. this is a GODSEND. You can also attack diagonally, which is reaaaally helpful, and makes the system a lot more fun. There's also Magic, if you hate the bump system as much as i do. Fire magic, Light magic, Return magic, Alter magic, Time magic, and Shield magic.

The story is also great! Though there are a few plotholes if you've played Origin.
•Gee, Darm tower sure has changed drastically in the past 700 years even though no one can go inside.
•So apparently, the whole land of Ys went up to the sky, and not just Solomon Shrine? I thought the land of Esteria WAS Ys.
•No mention of Hugo or Yunica. Cain being Darm isn't adressed either. *sigh.*
As well as others that i either can't recall or won't bring up here.

Overall, these are great games. I reccomend giving them a shot when they go on sale, but if you're in it for the story, play Origin first.

YS I: 5.5/10
YS II: 7/10
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15.1 小时(记录在案的)
发布于:2013年12月27日
献给我最热爱的游戏:

还记得最初接触到伊苏系列,是在我十岁的时候,那时家里刚买了电脑,第一个接触的游戏就是永远的伊苏1.当时我还在玩FC上的魂斗罗和超级马里奥,当我表哥帮我安装了伊苏,当我第一次接触这个游戏时,更多的是一种惊艳的感觉。它的画面完全胜过于FC上的所有游戏。虽然我那时还是个小孩子,因为手残的缘故,简单难度一直无法通过蝙蝠,直到四五年后,重新拾起这个游戏后,我才把蝙蝠给杀了。直到今年年初,我还是把伊苏编年史给通关了一遍,算一算我已经有七八周目了,几乎是每一年都要重温一次伊苏1和2.
伊苏作为法老控的顶梁之柱,即使放到现在,它对于游戏节奏的把捏,对于音乐挑选,都恰到好处。激昂的战斗音乐对于我来说是一种享受,亚特鲁全程没有说过一句话,更是让人有代入感。
翼人文明何去何从更是伊苏系列的一大亮点。
虽然现在的伊苏已经有些变味了,但我依旧期待他能登上steam平台,期待着亚特鲁那一百多本冒险日记的故事,期待着亚特鲁再次的登场。
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4.3 小时(记录在案的)
发布于:2015年8月11日
童年系列!这次重制版进入游戏感觉要哭了
大概是零几年,我还在上小学,在盗版盘贩子那买到一张写着“永远的伊苏”的游戏,现在来看应该是2【因为1我进去完全找不到任何熟悉的气息,除了音效】
遍开始了我的手残之旅,依稀记得当年boss1卡了将近一个小时过不去【因为当时每天晚上只有1个小时家长允许玩游戏】
没有网络的帮助,在当年打游戏完全靠自己2333
后来机缘巧合,去书报亭买到一本大众软件,里面正好有一期内容是讲的永远的伊苏攻略
记忆中是没有打完整个游戏,也忘记了原因,那本攻略也早已不知道扔到哪里,游戏盘也在初中结束后都送给了朋友
但是莉莉亚当年作为我女神也是存在了不短的时间,感谢这部伊苏,感谢童年
即便这不是中文,我也可以凭借记忆拿完boss2之前的所有东西,毕竟这么多年了,后面的地图感觉都有些记忆模糊了
所以这次争取打完这一部,补充童年的遗憾
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