Zeno Clash is an action/fighting game set in a punk fantasy world. The game is played from a first person perspective and the combat is generally up close and brutal. Experience a deep storyline set in a fantastic world.
User reviews:
Recent:
Mostly Positive (21 reviews) - 76% of the 21 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,781 reviews) - 85% of the 1,781 user reviews for this game are positive.
Release Date: Apr 21, 2009

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June 27

Zeno of Ages winners



Zeno of Ages week have come to an end, and here are the winners:

Uro

Rob

Sendor

i Shinjikum

SgtScarecr0w

Congratulations! I have sent you all friend invites.

Original announcement.

6 comments Read more

June 20

Join Rock of Ages 2 community hub and win ACE Team game(s) of your choice!



Hi there, Zenos.

Astrologers proclaim week of Zeno of Ages. All Zeno Clash hub members have a chance to win key(s) for any of our released games of your choice. There will be 5 winners.


To be eligible for winning 1 key, you need to follow the Rock of Ages 2 community hub (click "follow" on the game's hub or store page). And if you also add Rock of Ages 2 to your wishlist in addition to joining the hub, you will get 2 keys of your choice. Make sure your Steam profile privacy is set to public.

The Zeno of Ages week ends next Monday, when the winners will be announced and a new special week will be proclaimed.

Winners will be randomly chosen from the list of Zeno Clash hub members and added to friends on Steam by [ACE] Dimaleth, and given key(s) of their choice in chat.

Good luck!

And here's a cool RoA2 wallpaper (1080p) for you, guys. :)



http://store.steampowered.com/app/434460

3 comments Read more

Reviews

"... It feels refreshingly original and completely compelling."

8.4 of 10 —IGN

About This Game

Zeno Clash is an action/fighting game set in a punk fantasy world. The game is played from a first person perspective and the combat is generally up close and brutal.
Experience a deep storyline set in a fantastic world. Play the role of Ghat, a man banished by his own brothers and forced to begin a desperate journey past the forbidden desert and to the end of the world.
Nominated in 'Excellence in Visual Art' at the Independent Games Festival, the original visuals, which make full use of the Source engine features, breathe new air in the fantasy game genre. The new close combat mechanics are also a deviation from traditional action in the first-person genre that will feel fresh for new and veteran players.
  • Engaging melee combat in first person
    The new melee combat system allows players to perform a variety of movements like deflect & elude combos, knockback finisher punches and punishing grab attacks. Learn new attacks as the game progresses and confronts you with more formidable foes.
  • Fantastic visuals powered by the Source engine
    Players will be immersed in a fantastic world, beautiful and disturbing at the same time. The unprecedented art style brings a fresh new approach to the first person genre. The surreal environments and characters will keep players wanting to discover more.
  • Survival mode challenges
    Jump right into the action in engaging unlockable "tower challenges". The player must overcome enemy waves to progress through the tower levels. The game will rate the player in different categories like speed and performance. A leaderboards system will rank you against your friends, so the challenge never ends.
  • Deep storyline
    Players will play the role of Ghat; the son of a impressive hermaphrodite creature called Father-Mother, whose children form the most powerful clan in the city of Halstedom. Ghat must escape from his family and start an incredible journey with his female companion Deadra, who will aid him in the dangerous lands of Zenozoik.
  • Bizarre weapons
    The game features an unusual arsenal of eccentric weapons that are built from scraps and junk. Hammers and clubs will be the most effective when fighting heavy characters that can only be brought down with extreme force.
  • The Zeno Clash Model Pack for Garry's Mod
    The pack includes 70 models with the characters and creatures to be used with the popular Source engine mod Garry's Mod. "This is a great addition to the existing library of assets and we really hope the fans will enjoy the content and start developing their own Zeno Clash inspired videos, screens or machinima." says Andres Bordeu from ACE Team. Zeno Clash owners can download the free DLC from the Tools tab in their Steam client.

System Requirements

    Minimum
    • Operating System: Microsoft® Windows® XP / Vista / Vista64
    • Processor: Intel® Pentium® 4 3.0 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: At least 3 GB of free space
    • Video Card: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better
    • Sound Card: DirectX® 9.0c compatible sound card
    • DirectX® Version: DirectX® 9.0c, DirectX® 10
    Recommended
    • Operating System: Microsoft® Windows® XP / Vista / Vista64
    • Processor: Intel® core 2 duo 2.4GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: At least 3 GB of free space
    • Video Card: Shader model 3.0, NVidia 7600, ATI X1600 or better
    • Sound Card: DirectX® 9.0c compatible sound card
    • DirectX® Version: DirectX® 9.0c, DirectX® 10
    • Controller: Supported
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (21 reviews)
Overall:
Very Positive (1,781 reviews)
Recently Posted
HayWaddap
( 0.7 hrs on record )
Posted: July 24
This game is what inspired the opening lyrics to Macklemore's "Thift Shop." He sat down one day and put this game on and he said..."What what, What, what." and later concluded "This is ♥♥♥♥♥♥♥ i n g awesome!" But seriously, the visuals may be dated, but in my opinion the creativity in the designs and the absolute insanity of it all make it worth playing. Also its cheap these days, and goes on sale often. I can't wait to finish this knowing that there is a second game that also has mostly positive reviews. The game feels like a weird trip with visuals that remind me of the far cry 3 and 4 drug trip worlds only its the whole gameworld in this. It is very surreal and it can be pretty dark and twisted at times while also being so insane its hilarious. Idk I need to play more of this tho!
Helpful? Yes No Funny
Menace123
( 16.7 hrs on record )
Posted: July 13
- This review isn't written by a native speaker, thank you for your understanding -

- If you haven't found this review helpful or if you have found a mistake please leave a comment below -

- Note : I got this game in a bundle on Bundlestars, the game alone should be around $0.30 -

Rating
Must Play

Family rating
between Teen and Mature

- Key features below ---- Review after -----------------------------------------------

Play time needed (perfect)
about 16 hours
Gaming level
Casual
Achievements level
Casual
Game style
First Person Shooter, Fighting, Beat Them All
Game modes
Story mode, Challenge mode
Graphics
Good. (first release was on 2009)
Story
Good!
Playthrough
One
Voice
Good
Music
Good.
Controls
Keyboard and mouse. Controller?
Tutorial
Yes!
Backtracking/Unmissable
Backtrackable. One missable. Check the (#) point at the end.
Glitches / bugs
At least one. Check the (*) point at the end.
Worth price
It can deserve its full price if you really love the game. I suggest to get it discounted though.

- Review below ----------------------------------------------------------------------

Zeno Clash is a unique game in its genre : a first person fighter - beat-them-all set in a tribal punk fantasy world. You play as Ghat all along his journey exiled from his tribe through the end of the world. Helped by his sister he will face many opponents and dangers to survive along his exile : that will includes many brothers and sisters of his own Father-Mother (an hermaphrodite creature) as well as a hired head-hunter, the Corwid of the Free's tribe and many critters.

But Ghat isn't weak at all, quite the contrary, he is really strong despite his thin shape. He also learned how-to fight with Metamoq the chief of Corwid of the Free. So he knows how to fight using his fists or melee or gun weapons.

The game features levels, meaning that there is no at lot to explore but there are many brawls and fights to come through. Despite that, there are many new environments and concepts to make the game quite interesting. Also each level are independent meaning that weapons you had at the end of a level won't be transferred to the next level. (Unless the bombs are but I'm not sure) So as you understood each level as its own weapons, enemies and fruits in specific places. The game consists in exploring (a little) and fighting/brawling waves of foes and bosses. The HUD is very simple : you got your own portrait with your health and stamina bars. Every time you run or prepare a strong attack you use stamina which will be restored slowly. And don't be afraid for your health bar running low, there are always some fruits that give you some health back as well as some checkpoint that restore you whole health ! The HUD show you also the remaining bombs you got.

Adding to the story mode there is also a challenge mode. Challenges take place in a tower, split in two area : the top and the bottom. If you are going in the top you are going to fight many foes on each level using the given weapons or not (you can brawl instead most of the time) to reach the top level which include the story boss as well as many foes at the same time ! If you are going at the bottom, you'll need to fight foes and make you way below by jumping platform by platform using bombs if needed to break a whole platform to make a hole. But don't forget to take care of every foe cause you won't go deeper until you dealt with all of them. So you can push them all in the pit below but you'll need to face all the survivors at the end. Also when you'll go deeper you'll encounter golden enemies which are more powerful and tougher. Each level can be played independently so it's not a real survival game. At the end of each challenge you'll be in the leaderboard with the time you've made and the remaining health. So you can compete with your friends on steam.

That's not all : you have also 70 Zeno Clash characters and foes patterns for Garry's Mod.

I would really recommend this game !

(*): A very uncommon issue happened to me in the Corvid of the Free forest : after I've beat up every foe the game keep playing without occurring the next wave. But after waiting / moving several minutes the next wave appeared.

(#): I would say almost every achievement can be backtracked and several of them are kept while making another playthrough or replaying some levels. Only one "difficult" achievement requires you to play the whole story from the beginning to the end using weapons when you really need to. There are a lot of information on steam or elsewhere that explains when you need to use weapons or not. If you used one by mistake you can still kill yourself and try the current level but if you forgot to this playthrough will not count.
Helpful? Yes No Funny
mancubus is thicc af
( 9.0 hrs on record )
Posted: July 10
Extremely fun and surreal.

I reccommend it.
Helpful? Yes No Funny
MechaCheff Ose
( 6.7 hrs on record )
Posted: July 10
I've never ever felt so good in my entire life to bash people (and other kinds of humanoids) in their ugly faces.
Much recommanded for adrenaline seekers, especially if you're looking for first person games to play with Trinus VR.
Story is great, the world is crazy and original, and the humor is wicked.
I r8 8/8 m8
Helpful? Yes No Funny
José Muhwheelieo
( 8.0 hrs on record )
Posted: July 5
Product received for free
If you like the idea of beating up a walking Salvador Dali painting (and like fantastic replayable fighting mechanics) get this game. The world is bizarre and unique, I loved every minute of it.

I would seriously recommend this game to anyone thats looking for a fun (albiet linear and shortish) game.
Helpful? Yes No Funny
Blarp Marp
( 4.8 hrs on record )
Posted: July 5
This game is wall to wall lunacy.

And, I don't mean that this game's character of lunacy falls in the realm of the absurd, as would examples of British humor, or off-the-wall cartoons. In those cases, there's a shape to the weirdness, and the force of it is usually softened with winking humor.

No, this game could be the work of an earnest schizophrenic. From the story, to character design, to environments, to the basic "rules" of the world within - anything to do with its presentation - the game is invested whole hog in seriously conveying its particularly vivid malaria dream of an experience. It can be a little unhinging, even creepy at times.

The factor of punching and kicking people continuously is far and away the most grounded and familiar part of the game. Beating people up is your anchor to normalcy, here.

Par example - look at any character. Pay attention to their back-stories. Look at the little details in them. Look at the endless weird ♥♥♥♥ in the environment.

Or, more directly, consider - Why does every animal in this game have a fairly detailed b u t t h o l e? Someone was in charge of that. Marinate on that for a minute.

I could write for far too long and not begin to inventory the long list of odd things in this game.

And, to make absolutely clear my position about all this - it all unites into something thoroughly, seriously awesome. This game is boundlessly inventive. It's colorful and wild to look at. You won't be bored with whatever it is you're witnessing, unless you're a total wet blanket about such things.

The gameplay, by contrast, is relatively simple and straightforward, for the most part - a good thing. It's centered largely around the game's bouts of melee combat, which play with different elements at times, such as the introduction of weapons or required strategies (the Chneero fight is fun).
There are a handful of levels and stretches of game that stray from the kicky punch fights into other mechanics, such as some featherweight puzzles or objectives (hunting for food, because why not). There is also one odd track shooting level. These are fun, and none detract from the bread and butter of hitting things.

There are guns to be found, but they are modest ones, and offer realistically small advantages. Enemies can cover a lot of ground by running. If you're surrounded, trying to shoot your way out, you're surrounded.
Furthermore, using guns in this game just doesn't offer the same satisfaction as will a slick dodge of your enemy, followed by a well-timed, well-placed series of thudding punches to the head - the head of a guy wearing a giant eye, horns, a loin cloth that must be glued or stapled on, and blood. It's worth it just to get up close.
Fighting in this game is satisfying in feeling like a real fight. You'll have a challenging battle against any one enemy, rather than the more typical experience of sawing through a dozen without thinking about it.

The controls work just about perfectly to implement the numerous maneuvers and moves you have at your disposal. Combos of quick attacks, heavy attacks, directional variants, blocks and stunning deflects, dodges and counters. A running elbow to the throat, followed by a hard overhand right, grabbing your stunned enemy to knee in the face and toss into the second guy attacking you, then to turn and position yourself on the third target, ready to box. You'll fight tactically, and it's satisfying watching your movements turn an enemy's attack against them.
It can be a little wild, even unwieldy at times, but suitably so for a three-on-one melee. That situation can be ramped up into delicious carnage if someone should happen to get ahold of a bone club.

There's plenty to shoot for with achievement challenges, and the tower and pit levels add plenty to the number of people ("people") for you to punch in the face.

It's a weird ton of fun.

TL;DR - A satisfying tactical first-person melee combat game with a story, characters, and a world something akin to pro wrestling and various obscure ancient mythologies all getting their DNA stewed together in a dream that Hideo Kojima had while coming out from general anaesthesia.

Batshit fun / 10.
Helpful? Yes No Funny
Pitch
( 0.3 hrs on record )
Posted: July 4
Having played this game for the first time in 2016, I can say this hasn't aged well. The combat isn't satisfying, the controls feel loose, and the textures just weren't doing it for me.

I love the idea this game puts forth, it's just the execution is lacking.
Helpful? Yes No Funny
Thal'kyr
( 2.1 hrs on record )
Posted: July 4
This game creeped me out too much


Helpful? Yes No Funny
crRy.gateboy6
( 6.1 hrs on record )
Posted: July 1
Very good game. Not much replayability, but fun and very narrative. Campaign is ~4-5 hours, and there's a bonus mode.
Helpful? Yes No Funny
*BLITZKЯIЭG*®
( 1.8 hrs on record )
Posted: June 30
So incredibly disappointing, I can't finds for it!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 6 people (67%) found this review helpful
Recommended
4.8 hrs on record
Posted: July 5
This game is wall to wall lunacy.

And, I don't mean that this game's character of lunacy falls in the realm of the absurd, as would examples of British humor, or off-the-wall cartoons. In those cases, there's a shape to the weirdness, and the force of it is usually softened with winking humor.

No, this game could be the work of an earnest schizophrenic. From the story, to character design, to environments, to the basic "rules" of the world within - anything to do with its presentation - the game is invested whole hog in seriously conveying its particularly vivid malaria dream of an experience. It can be a little unhinging, even creepy at times.

The factor of punching and kicking people continuously is far and away the most grounded and familiar part of the game. Beating people up is your anchor to normalcy, here.

Par example - look at any character. Pay attention to their back-stories. Look at the little details in them. Look at the endless weird ♥♥♥♥ in the environment.

Or, more directly, consider - Why does every animal in this game have a fairly detailed b u t t h o l e? Someone was in charge of that. Marinate on that for a minute.

I could write for far too long and not begin to inventory the long list of odd things in this game.

And, to make absolutely clear my position about all this - it all unites into something thoroughly, seriously awesome. This game is boundlessly inventive. It's colorful and wild to look at. You won't be bored with whatever it is you're witnessing, unless you're a total wet blanket about such things.

The gameplay, by contrast, is relatively simple and straightforward, for the most part - a good thing. It's centered largely around the game's bouts of melee combat, which play with different elements at times, such as the introduction of weapons or required strategies (the Chneero fight is fun).
There are a handful of levels and stretches of game that stray from the kicky punch fights into other mechanics, such as some featherweight puzzles or objectives (hunting for food, because why not). There is also one odd track shooting level. These are fun, and none detract from the bread and butter of hitting things.

There are guns to be found, but they are modest ones, and offer realistically small advantages. Enemies can cover a lot of ground by running. If you're surrounded, trying to shoot your way out, you're surrounded.
Furthermore, using guns in this game just doesn't offer the same satisfaction as will a slick dodge of your enemy, followed by a well-timed, well-placed series of thudding punches to the head - the head of a guy wearing a giant eye, horns, a loin cloth that must be glued or stapled on, and blood. It's worth it just to get up close.
Fighting in this game is satisfying in feeling like a real fight. You'll have a challenging battle against any one enemy, rather than the more typical experience of sawing through a dozen without thinking about it.

The controls work just about perfectly to implement the numerous maneuvers and moves you have at your disposal. Combos of quick attacks, heavy attacks, directional variants, blocks and stunning deflects, dodges and counters. A running elbow to the throat, followed by a hard overhand right, grabbing your stunned enemy to knee in the face and toss into the second guy attacking you, then to turn and position yourself on the third target, ready to box. You'll fight tactically, and it's satisfying watching your movements turn an enemy's attack against them.
It can be a little wild, even unwieldy at times, but suitably so for a three-on-one melee. That situation can be ramped up into delicious carnage if someone should happen to get ahold of a bone club.

There's plenty to shoot for with achievement challenges, and the tower and pit levels add plenty to the number of people ("people") for you to punch in the face.

It's a weird ton of fun.

TL;DR - A satisfying tactical first-person melee combat game with a story, characters, and a world something akin to pro wrestling and various obscure ancient mythologies all getting their DNA stewed together in a dream that Hideo Kojima had while coming out from general anaesthesia.

Batshit fun / 10.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
16.7 hrs on record
Posted: July 13
- This review isn't written by a native speaker, thank you for your understanding -

- If you haven't found this review helpful or if you have found a mistake please leave a comment below -

- Note : I got this game in a bundle on Bundlestars, the game alone should be around $0.30 -

Rating
Must Play

Family rating
between Teen and Mature

- Key features below ---- Review after -----------------------------------------------

Play time needed (perfect)
about 16 hours
Gaming level
Casual
Achievements level
Casual
Game style
First Person Shooter, Fighting, Beat Them All
Game modes
Story mode, Challenge mode
Graphics
Good. (first release was on 2009)
Story
Good!
Playthrough
One
Voice
Good
Music
Good.
Controls
Keyboard and mouse. Controller?
Tutorial
Yes!
Backtracking/Unmissable
Backtrackable. One missable. Check the (#) point at the end.
Glitches / bugs
At least one. Check the (*) point at the end.
Worth price
It can deserve its full price if you really love the game. I suggest to get it discounted though.

- Review below ----------------------------------------------------------------------

Zeno Clash is a unique game in its genre : a first person fighter - beat-them-all set in a tribal punk fantasy world. You play as Ghat all along his journey exiled from his tribe through the end of the world. Helped by his sister he will face many opponents and dangers to survive along his exile : that will includes many brothers and sisters of his own Father-Mother (an hermaphrodite creature) as well as a hired head-hunter, the Corwid of the Free's tribe and many critters.

But Ghat isn't weak at all, quite the contrary, he is really strong despite his thin shape. He also learned how-to fight with Metamoq the chief of Corwid of the Free. So he knows how to fight using his fists or melee or gun weapons.

The game features levels, meaning that there is no at lot to explore but there are many brawls and fights to come through. Despite that, there are many new environments and concepts to make the game quite interesting. Also each level are independent meaning that weapons you had at the end of a level won't be transferred to the next level. (Unless the bombs are but I'm not sure) So as you understood each level as its own weapons, enemies and fruits in specific places. The game consists in exploring (a little) and fighting/brawling waves of foes and bosses. The HUD is very simple : you got your own portrait with your health and stamina bars. Every time you run or prepare a strong attack you use stamina which will be restored slowly. And don't be afraid for your health bar running low, there are always some fruits that give you some health back as well as some checkpoint that restore you whole health ! The HUD show you also the remaining bombs you got.

Adding to the story mode there is also a challenge mode. Challenges take place in a tower, split in two area : the top and the bottom. If you are going in the top you are going to fight many foes on each level using the given weapons or not (you can brawl instead most of the time) to reach the top level which include the story boss as well as many foes at the same time ! If you are going at the bottom, you'll need to fight foes and make you way below by jumping platform by platform using bombs if needed to break a whole platform to make a hole. But don't forget to take care of every foe cause you won't go deeper until you dealt with all of them. So you can push them all in the pit below but you'll need to face all the survivors at the end. Also when you'll go deeper you'll encounter golden enemies which are more powerful and tougher. Each level can be played independently so it's not a real survival game. At the end of each challenge you'll be in the leaderboard with the time you've made and the remaining health. So you can compete with your friends on steam.

That's not all : you have also 70 Zeno Clash characters and foes patterns for Garry's Mod.

I would really recommend this game !

(*): A very uncommon issue happened to me in the Corvid of the Free forest : after I've beat up every foe the game keep playing without occurring the next wave. But after waiting / moving several minutes the next wave appeared.

(#): I would say almost every achievement can be backtracked and several of them are kept while making another playthrough or replaying some levels. Only one "difficult" achievement requires you to play the whole story from the beginning to the end using weapons when you really need to. There are a lot of information on steam or elsewhere that explains when you need to use weapons or not. If you used one by mistake you can still kill yourself and try the current level but if you forgot to this playthrough will not count.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
6.0 hrs on record
Posted: June 29
One of the most intriguing and innovative games I've played in a long time.
The plot is good, and both the pacing and encounters are well done.
I played it with a 360 controller (should be able to find a thread detailing how to enable it by searching a bit) and it made it a lot more enjoyable.
This is a colourful and creative game which you wont forget easily, unless you're one of the braindead types who seem to dislike this game. 8/10
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
7.3 hrs on record
Posted: June 29
Short but sweet brawler with simple mechanics that delivers a great sensation through the feel (use of timing, visual and auditory effects) of it combat system. The story may be hard to follow if you are paying absolutely no attention to it, but even if you do manage to get lost in the narrative, you don't need it to enjoy the game. Some of the voice acting could be improved however, and the weaponry and combos are few and scarse, but within the boundaries and dimensions of the game it is well suited.
8.3/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
131 of 174 people (75%) found this review helpful
58 people found this review funny
Recommended
7.1 hrs on record
Posted: November 2, 2014
If you always wanted to punch a four-breasted anthropomorphic rat in the face, this is the game for you.
Was this review helpful? Yes No Funny
70 of 87 people (80%) found this review helpful
2 people found this review funny
Recommended
13.7 hrs on record
Posted: August 30, 2015
Zeno Clash is a beat'em up style fighting game with a dash of first person shooter added into the mix. This game uses Valve's Source engine and was released in April 2009. The xBox got it's version a year later in 2010, but for some reason, got a "Ultimate Edition" with content that cannot be accessed on the PC version. You play as a young warrior named Ghat, and you are on the run from your family as you have accidentally killed your father in an explosion. You have a female companion by the name of Deadra who helps save Ghat along the way.

The gameplay is whilst looks like it is a very generic fighting game, it feels different. I couldn't quite put my finger on it, but the gameplay seemed a little off to begin with. The tutorial gives a very good introduction into the basics of fighting and dodging, as well as helps you along the way with controls and early combos. You have the usual quick attacks, powerful attacks, dodges, and blocks as you would expect. Zeno Clash also adds in a little gun combat too, which again, almost feels a little bit off. There is no auto reload on the weapons, which is not always a bad thing, but most fps style games now days at least auto reload once you have emptied your round/clip. You also cannot fire you run unless you are looking down the scope of it; meaning you will probably end up throwing your weapon around a lot like I did as I was just trying to shoot from the hip.

Every level is essentially a fight scene, you have a set amount of opponents which are introduced at the start of each stage, and the aim is to kill them, simples. Zeno Clash has a very good aiming system meaning you can rotate between various different enemies and have the camera automatically face the location they are in.

The majority of Zeno Clash's graphics are really top notch; something we should expect from a Source Engine game though. This game is six years old and still looks like a current generation game in my eyes. I played this on a 4K resolution and it looked absolutely stunning (for the most part). Where I ran into a weird graphic problem, was the tutorial. I am not sure whether it was a bug or glitch for me, but the resolution/texture quality/anti aliasing, was absurdly bad on all the tutorial scenes. I really didn't know what was happening, I went from looking at a stunning 4k rendered world, to something which looks like a SNES has just produced. Like I said, this only happened for me on the tutorial levels, the rest of the game was absolutely fine.

Zeno Clash has a good story; one that has a lot of olive branches into a few smaller stories, but focuses on the main story for the majority of the time. The game ends well and will leave you wanting to find out more about the world of Zenozoik (I just love the name of this place!).

This game has three levels of difficulty; I played on normal and had a sufficiently challenging playthrough, there are no points which had me running against a brick wall for hours - I had to retry a couple of times. I can see the harder difficulty to be a real challenge though, since the handicap fights can get real hectic if you don't keep track on where all of your enemies are at ALL times - you will end up getting your head beat in from behind and you won't even realize.

A full playthrough of Zeno Clash's story mode took me just about five hours; the rest of the time I spent in the challenge mode, which allows you to climb a tower and have your scores ranked every time you beat the final boss. In total I got about fourteen hours worth of gameplay out of it, so for £6,99, I am very happy with that outcome.

Other than the strange graphical glitches I had on the tutorial modes; I did experience a few crashes. This came from when trying to use anything related to the Steam Overlay such as screenshots, or shift+tabbing to bring up your friends list whilst in game; this instantly crashed me to the desktop. The game also doesn't have a manual save function, so you are relying heavily on the auto save feature. Normally when I am playing a game which I have experienced crashes on, I try to save as often as I can, so when I found out I couldn't manually saved, it made me very cautious and was often on edge hoping for it not to crash, which somewhat spoiled the experience for me. I also had a problem where the game would not count any of my achievements, whether this is because of the issue with the Steam Overlay or not - I'm not sure.

To sum up; I will recommend Zeno Clash as a very good PC game; it's standing the test of time very well, has some very nice graphics, a compelling story line and decent gameplay. If you don't experience any crashes or bugs, then you will have yourself a welcome addition to your Steam library in this game. If you can't really overlook the issues; then this may be one of the only times I say to try the console version out since that sounds like it is virtually bug free. Thankfully Steam does have a demo up for this game, so you can try it out first before purchasing - which is something I would highly recommend you do.

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

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39 of 41 people (95%) found this review helpful
3 people found this review funny
Recommended
24.6 hrs on record
Posted: January 18, 2015
+ Combat system is incredibly simple and satisfying; everything connects and feels right, making this the game's greatest strength
+ Character designs are creative and interesting; just the right mixture of weird and entertaining
+ Strange weapon designs; very original in every respect (if you've seen the 1999 film ExistenZ, imagine the chicken bone gun, and populate an entire game-world with the same concept)
+ Control scheme is efficient, and every button-press felt natural and satisfying
+ Strange, yet appropriate soundtrack; did well to set the mood and keep you feeling mildly unsettled
+ Atmospheric elements worked well with the environmental set-pieces to make for an absolutely bizarre world; I must say that this level of creativity, while unconventional, was a breath of fresh air
+ Challenging, adaptive AI; enemies really keep you on your toes in the best possible way (save for a few, minor shortcomings - some of the bosses are also a bit too easy to cheese)

- Terrible voice-acting
- Stiff, clumsy animations
- Frustrating and unnecessary lock-on system
- Save for a (rather dull) Challenge Mode, and the ability to unlock cheat codes for the campaign, this title has virtually no replay value
- Largely weak sound effects
- Poorly explained, muddled plot with little character development and too many answers left out (topped off with a mediocre cliffhanger)

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48 of 56 people (86%) found this review helpful
7 people found this review funny
Recommended
90.8 hrs on record
Posted: June 19, 2015
xeno- prefix. from Ancient Greek ξένος (ksénos, “alien”) a. Having to do with foreigners, as in xenophilia, or more commonly, xenophobia. b. From a foreign place, as in xenolith.

clash noun. onomatopoeic a. A skirmish, a hostile encounter. b. Opposition, contradiction, such as between differing or contending interests, views, purposes etc.

In my imagination, the development of Xeno-- sorry, Zeno Clash -- started when folks at Ace Team got together, got high, and got onto the subject of ancient mythologies (Roman, Greek, Norse, etc.) and how weird they all were. I mean, if you want crazy characters and crazier stories, you need look no further than some of the gods and goddesses traipsing around back in the day. Athena, birthed fully formed out of the sweaty forehead of Zeus; Pan, the goat-god of wanton sex; Artemis, goddess of the hunt, who for some reason was depicted in various interpretations as being literally covered with breasts; Medusa, she of the stylish snake perm and stony gaze, being some kind of metaphor for psychosexual wackiness (I'm pretty sure we can blame Freud for that); Jeff, the God of Biscuits; and even some nutter who told people to eat some bread and drink some wine and pretend it was his flesh and his blood... I mean, ew, dude. I'm sure we have enough problems without adding cannibalism to it. So anyway, the developers were shooting the breeze about Gods and Golden Fleece and rivers of blood and whatever until one guy, as I imagine it, stood up and went, "Yeah... but like, what if... Dude! What if there were, like, aliens, right? And they were weird, like totally, heh, but then, like, THEY also had myths and ♥♥♥♥! I mean... dude..."

So that's where this game comes from, more or less. There is a distinct dreamlike quality inherent in the stories of myth, fantastical and larger than life, and that is the feeling you get as you find your way through the land of Zenozoik. It feels deliciously alien and new, in the visuals and in the story (neither of which go out of their way to make a lot of sense, but it's still easy enough to follow). You'll see and hear a lot of weird stuff, and sooner or later, you just go with the flow because it's weirdly seductive. Even running on the old Source engine, and looking a bit dated now in 2015, the art and design and imagination of the dev team comes through in nearly every area so that you will truly think you are in fact running around on an impossibly, impossibly alien world. Luckily, they do at least have one thing in common with us here on Earth: they really like punching the stuffing out of each other.

If you've seen anything about Zeno Clash you already know the basics: it's a first-person brawler-shooter. Way more emphasis on the brawling than the shooting, thankfully. You, a fugitive on the run, have a modest set of fighting moves at your disposal, such as light and strong punches, blocks, dodges, counterattacks, grabs and throws. Unfortunately, so do your opponents for the most part, although they will also attack you at range if they get a chance. You get a small selection of weapons yourself, and they come in handy once in a while but the majority of your combat will be served in knuckle sandwiches. And they were never so tasty: combat feels fantastic in this game. It's fun, responsive and fast, with a good amount of variety (though there could be more), and it's super satisfying to land an uppercut on some chump and watch him go flying. I didn't really think I'd enjoy such a melee-focused FPS but after playing this I stand corrected, it's ridiculously fun. I even enjoyed the few bits where you are required to tote a rifle or another firearm, although I am glad those bits were few. They're not bad, really -- the rifle in particular sounds great, and it's amusing to plunk away at dudes with the double-fisted handguns -- but save for a couple spots you won't really get that much of a chance to use them because enemies will do their best to rush you if you're shooting at them, and none of the weapons are viable at close quarters.

One thing you will notice right off the bat is the voice acting, and it is... hmm. How to describe it. Well, your first impression will probably be "Oh my god this is bad." And you wouldn't really be wrong, especially with regards to the main character. He is, let's say, from the same acting school as Christopher Walken and William Shatner, only he flunked out hard. His lines are awkwardly paced, and weirdly inexpressive; he speaks in a stilted, matter-of-fact tone. All of that might turn you off -- which is why I'm mentioning it -- but honestly, his weirdness actually fits the game very well. There is often dialogue that sounds so insane on paper, but because of the way he delivers his lines, it instead sounds believable and ordinary, which makes the bizarre setting of the game even more bizarre. All in all, it works for me. It may not work for you.

It's not a very long game (ignore my obscenely long playtime), but it's a fully-formed, enjoyable, weird as all hell story that will have you doing at least one or two double-takes because you have probably never heard sentences like these in a game before. The fighting is hard and fast and so enjoyable, the world is filled with delicious weirdness for your eyes, and the trusty Source engine shines through even for a six year old game. I don't know about you, but it absolutely charmed the pants off me with how little Ace Team cared for making the "right" game, and made a fun, unique, and beautifully bizarre one instead.
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46 of 58 people (79%) found this review helpful
Recommended
14.7 hrs on record
Posted: December 1, 2013
Truly a masterpiece. Fight your way to the truth of an unhinged world through mobsters, monsters, deranged beings and dark creatures.
Zenozoik is a wonderful, vivid world, but this is no paradise. Forget the tales about the 'good savage', for this land is full of secrets and violence. Find out the reason of the brutal hunting you suffer from your own brothers, the secret crimes Ghat has come to know. In this first journey in Zenozoik, there'll be some revelations, but also questions that'll make you wish everything hidden to be brought into the open.
The world ACE Team has created is really unique, and you'll always feel that there's much more to see... and to fight. Because Zeno Clash is above all, a brawling game, and it excels on it. The extraordinary plot backs an addictive and satisfying combat system, and luckyly the game includes modes beyond the main history which will sate your thirst for beating throwing you right into the action, in the increasingly harder stages of a tower which progressive destruction will delight you by its smart use of physics.
Zeno Clash is an indispensable, which will remind you why some games deserve to be considered art; exalted visuals, surprising lore and relentless fights await you. Welcome to Zenozoik, brother.
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34 of 39 people (87%) found this review helpful
Recommended
7.8 hrs on record
Posted: May 27, 2014
This game is a strange ,unique and most of all a fun to play game. The first person view combat was a new experience to me and I really liked it. Although, the game felt a bit short than I was expecting. And the plot seems a bit in-complete. The additional challenge modes are fun as well. And best of all it is well optimized for my low end pc, which all source engine games do. The game is totally worth it and I will rate it a 8/10.
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