Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
Gebruikersrecensies: Overweldigend positief (6,309 recensies) - 95% van de 6,309 gebruikersrecensies voor deze game is positief.
Releasedatum: 12 nov 2012

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Thomas Was Alone kopen

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Volume: Quadrilateral Edition kopen

Bevat 4 items: Volume, Volume - Making of eBook, Volume - Original Soundtrack, Thomas Was Alone

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Recente updates Alles weergeven (1)

31 augustus 2015

Volume, out now

Hey all, wow, I've never done an announcement on here before, but, I thought I'd drop by, blow away a couple of cobwebs, and invite all of you to check out my new game, Volume.

It's a stealth game, but one designed to welcome new players as much as reward sneaky veterans. We're really proud of it, and the community are already doing great things with the editor.

Also, Danny's in it, which is always fun

1 opmerkingen Meer informatie


“For all its charm, Thomas is more than just the super-minimalist-yet-incredibly-engaging tales of a few plucky AIs. It's the story of games. Of how they get made and played, of the joys and frustrations they bring and of the thousands of tiny iterative processes that go into evolving single titles and the entire medium into their best forms.”
Evan Narcisse, Kotaku

“It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.”
9/10 – Josh Tolentino, Destructoid

“The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.”
8/10 – Keza MacDonald, IGN

Over dit spel

Thomas Was Alone, and then, Well, he Wasn't.

Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
Listen to awesome music by David Housden. Jump over rectangles meticulously placed by Mike Bithell. Listen to voiceover read wistfully and a bit amusingly by Danny Wallace.

Thomas Was Alone tells the story of the world's first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. We didn't even mention the bouncing. That'd be overkill.

Key Features

  • Beat 100 levels, and uncover the story of the AIs.
  • Utilize the unique skills of 10+ characters.
  • Immerse yourself in David Housden's critically acclaimed procedural score.
  • Chuckle along to Danny Wallace's narration.


Mac OS X
    • OS:Windows XP
    • Processor:500 Mhz
    • Memory:1 GB RAM
    • DirectX®:7.0
    • Hard Drive:400 MB HD space
    • OS:OS X 10.5
    • Processor:500 Mhz
    • Memory:1 GB RAM
    • Hard Drive:400 MB HD space
Nuttige klantrecensies
26 van de 27 mensen (96%) vonden deze recensie nuttig
15 mensen vonden deze recensie grappig
6.5 uur in totaal
Geplaatst: 13 januari
Somehow this game makes you genuinely care about rectangles and their feelings.
Was deze recensie nuttig? Ja Nee Grappig
23 van de 27 mensen (85%) vonden deze recensie nuttig
8.2 uur in totaal
Geplaatst: 3 december 2015
Thomas Was Alone - Score 8/10
Played on PC with Steam

Escaping from successive mazes the Cubes of different shapes and sizes learn to cooperate with their talents; some jump, some float, some are tiny and some almost fly. A pleasant and pretty 8 hour puzzle platformer I finished in just two sessions !

The story is presented through a narrator, and although of little consequence to the actual game play mechanics, it is quite amusing to hear the choices of anthropomorphisms assigned to the cubes; the yearning for freedom, the fears and distrust of other cubes and their hidden motivations, the longing for companionship or solitude. As a device it enriches the sense of flow and advancement in the game. Thumbs up.

I rate this game as easy and more of a puzzle game than a platformer. In only a handful of the 100 levels did platforming skills need to be razor sharp. I thank the devs as this game could have been made much much harder.

Play ‘Thomas Was Alone’ for a fun light puzzle and platforming experience….

Dec 2015

My scoring system / 10
5 / enough bugs to make me unhappy
6 / only for serious fans of the genre for whom game play with bugs is acceptable
7 / for calibrated expectations only, fans of the genre would not miss out if they skipped this
8 / for well done but not a must play, fans of the genre and newbs will be happy it is well done
9 / exemplary execution of the genre don’t miss out, for fans of the genre and the curious alike
10 / exemplary execution of the genre with compelling innovation
Was deze recensie nuttig? Ja Nee Grappig
21 van de 26 mensen (81%) vonden deze recensie nuttig
23 mensen vonden deze recensie grappig
0.8 uur in totaal
Geplaatst: 5 september 2015
Much more inventive than the last 4 cod games.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 9 mensen (89%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
9.5 uur in totaal
Geplaatst: 7 december 2015
More than meets the eye, a well told story, fun gameplay that becomes increasingly more challenging--with a relatively nice difficulty curve. There is also some genuinely amusing narration, and the game has some good morals, teaching teamwork and the like.

I mean heck, it made me care about tiny quadrilateral beings... "11/10, it's okay!"

Serious note: If you see it for cheap, don't hesitate to throw some pennies at it and give it a try, even if it doesn't immediately strike as "your kind of game".

My only real beef with this game is that, while the difficulty curve is usually friendly, occasionally you will hit a spike (sometimes literally)...and man, oh man, can that get frustrating!
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
5.1 uur in totaal
Geplaatst: 1 januari
There is an emerging category of games that are defined not by their game play style, but by the quality of the narrative, the overall experience that they deliver, and the memorable impression that they leave on gamers.

Thomas was Alone fits squarely into this class of game.

The gameplay here is a sort of rudimentary platforming with mild puzzle elements. There are over 100 levels in this game, but they are all brief. Maybe 1-2 minutes for most of them, and only a handful that require you to stop and plan.

These brief levels work, though, because they are triggers for narrative dialog of the story. Through narrative these blocks of color are given vivid personalities and character traits.

This works wonderfully. Voiceman David Wallace delivers a story in a manner that is, in turn, sarcastic, earnest, sad, wry, hopeful, and often very funny.

Thomas Was Alone is a smart and engaging must-play indie title. And just the right length at 4-5 hours. Enjoy.
Was deze recensie nuttig? Ja Nee Grappig