If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer.
Análisis de usuarios: Muy positivos (2,455 análisis)
Fecha de lanzamiento: 5 nov. 2013

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Comprar King Arthur's Gold

Comprar King Arthur's Gold 4-Pack

Includes four copies of King Arthur's Gold - Send the extra copies to your friends

 

Recomendado por mentores

"Build a gigantic fortress and smash people with boulders."

Actualizaciones recientes Ver todos (42)

18 de junio

Issues with authentication

Hello,

We are terribly sorry for any problems that you're facing at the moment. It appears that due to KAG being featured in flash sale and some minor on-going issues with our ISP where the authentication server resides, many of you are having problems with logging in.

We are aware that timing couldn't be worse but please bear with us. We're doing our best to fix the issues.

Cheers,
Furai

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27 de mayo

Build 1500

Hey everyone!

1500 days since we started KAG, who knew? A medium-size patch today, more mechanisms/TDM stuff but we're sorry to say that building them is gonna have to wait until next time. There's lots of fixes and tweaks inbound and a couple of things for modders to watch out for, so let's get cracking!


Lots more dastardly contraptions await!

More TDM maps!

There are quite a few more maps in the TDM pool, often utilising the new mechanisms stuff. If you haven't already, give TDM another go, it's quite a fresh mode now and the mechanisms help avoid maps becoming samey too fast.

New TDM Scoreboard!

There's a new TDM Scoreboard as an example of the new scoreboard override functionality! Let us know if there's any issues with it and see the script TDM_Interface for a code example - be sure to set showscoreboard to false in the corresponding gamemode.cfg if you do anything with it!

Various Mechanisms Bugs Fixed

A few of the new maps and some of the old ones brought out bugs in the mechanisms we hadn't seen before, these have been fixed this time around. Keep the reports coming if you see anything fishy!

Boulders Fixed

Boulders have had this a long time coming and you know it. Boulder-fu is still possible, but significantly less insta-kill. They also bounce off a bit which makes it much harder to chain, and a lot funnier to look at.

Slash Cancelling Bug Fixed

Only a few people knew about this, thankfully, but it's been removed. It won't be re-added if we can help it.

Buttons Fixed!

A long standing issue with the activate buttons has been found and fixed, which was a combined effort between myself and Skinney; they are now activated based on world distance and blob position, not screen distance, which means that zooming in and out isn't necessary for very small buttons to work any more!
A heads up to modders: this will break the positioning of anything that uses the activate buttons! Please revisit your mods and adjust the offset vectors, they're now in world space.

There are quite a few other minor bugs fixed as well, check the full changelog for those.

Have Fun!

Max/Geti

Full Changelog:
[updated] engine with fix for CButton stuff
needs checking all instances of the interaction buttons
[fixed][test] slash cancelling
need opinions on if knights damaging stuff while using menus is a real issue
[added] arrowdown.png - not sure why it went missing
[added] new TDM scoreboard with kills, deaths, kdr, spectator list, and sorted by kdr :)
[fixed] shop default button position
[fixed] CTF shop button positions
[fixed] trading shop button position
[fixed] storage drop backpack and inventory button positions
[fixed] OneClassAvailable.as default button position
[fixed] CTF class button positions
[added] enable radius to shop, and class change buttons
(radius or mean of width and height, uses the larger of the two)
[removed] Storage.psd
[fixed] BasePNGColors.as alpha documentation example
[fixed] TDM_Ruins.as button position
[fixed] Warboat.as change class button position
[fixed] Ballista.as class change button position
[modified] Ballista.as conditions for creating class change button
now requires !isFlipped so buttons don't weirdly overlap
[fixed] PopWheelsOff.as immobilize button position
[fixed] VehicleCommon.as flip button position
[fixed] hall button positions
[fixed] crate buttons
[fixed] a few more hall buttons
[removed] 8x_Level2.png from TDM mapcycle
[removed] Torment.png from maps and TDM mapcycle
[added] new TDM map, RumbleGround.png
[added] new TDM map, RoyalTomb.png
[added] new TDM map, ForgottenHero.png
[added] new TDM map, BorgRuins.png
[added] new TDM map, RattleCage.png
[added] new TDM map, LonelyTreasure.png
[modified] TDM mapcycle to include new maps
[fixed] receiver not always being powered by emitters
[modified] receiver sprite
[modified] emitter sprite
[fixed] obstructor sound bug
[modified] increased emitter/receiver distance to 20
[fixed] boulders

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Críticas

“No other game allows you to build a castle, actively fight off invaders, and then jump onto a catapult to be flung over the walls of your rival’s castle to claim its inner sanctum as your own.”
4.5/5 – http://indiegamereviewer.com/review-king-arthurs-gold-build-destroy-and-storm-the-castle/

Acerca de este juego

If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.

  • Build Defenses With Freeform Building
  • Destroy the enemy castles with physics and explosives
  • Freedom to move by land, water, dig tunnels or fly in the air
  • Use the environment to burn or drown enemies
  • Interact with a living animal and plant world
  • Drive siege machines with your teammates
  • Fight with 32 unpredictable humans in multiplayer
  • Freely change to one of 3 distinct classes
  • Singleplayer, cooperative and competitive game modes
  • Customize with 60+ unique heads
  • Create your own adventure with community created mods & scripts

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: OS X Leopard
    • Processor: Intel Core 2 Duo 2.1GHz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: OS X Lion
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    Minimum:
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: 64MB Integrated
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Recommended:
    • Processor: Intel Core i5 2.1GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB Dedicated
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Análisis útiles de usuarios
A 9 de 10 personas (90%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
1.1 h registradas
Publicado: 28 de marzo
Juegazo donde los haya. No habreis visto juego igual, lo aseguro. Tiene una curva de dificultad pequeña pero no sencilla. Cuesta un poco hacerse con el juego al principio pero despues .... es un puñetero vicio: sangre, soldados volando, talando, minando, construyendo, arqueros, balistas, catapultas, ... Yo lo tenía desde que salió en Desura y le metí unas cuantas horas. No puedo hacer otra cosa que recomendarlo. Finalmente decir que este juego en oferta se puede conseguir por 2-3 euros.

Aquí dejo un gameplay, por si a alguien le pudiera interesar:
https://www.youtube.com/watch?v=MD_r7CyjVHY
¿Te ha sido útil este análisis? No Divertido
A 7 de 8 personas (88%) les ha sido útil este análisis
333.7 h registradas
Publicado: 30 de marzo
Perfecto!
El juego es algo asi de tf2,aoe,y terraria,Los 3 forman una mezcla revoltoza pero dejandola en manos apropiadas saben que hacer con el juego,El juego no tiene historia,pero fijandote en varios detalles no hace falta una historia para que este juego sea perfecto,no necesita historia,El multijugador lo conforma casi todo en el juego,cada servidor,cada escenario,cada jugador hace su historia,Su aventura,Ya sea saltando con bombas,Haciendo trampas O con una lluvia de flechas,cada clase tiene algo muy carismatico,Ni que hablar de los emoticones,Esas cosas amarillas con caras ponen la mayor parte de la risa,componen cada emocion:Tristeza,Odio,Amor,Y demas,Las graficas no cuentan para que el juego sea realista,Basta con mirar el entorno y la jugabilidad para saber que el juego es realista,Cada que aplastas a un enemigo,Cada que cae un castillo,cada que dejas caer una bomba,cada que una catapulta derrumba todo,Es fascinante ver esos pequeños detalles puestos con cariño por parte de los desarrolladores,Para que nuestra experiencia no sea repetitiva o aburrida.
Aveces es lindo ver un juego,que solo quiere ser un juego.
Asi que mi recomendacion es:
Jugabilidad 10/10
Multijugador 1010
Perfecto,Pedazo de juego que han creado.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
268.2 h registradas
Publicado: 17 de junio
Despues de mas de 250h, el juego me sigue pareciendo una de mis mejores compras y con amigos te lo pasas genial con tantas explosiones.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1.7 h registradas
Publicado: 2 de marzo
Es la caña
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A 2 de 2 personas (100%) les ha sido útil este análisis
19.2 h registradas
Publicado: 10 de marzo
buenisimo, una mezcla de chivalry y terraria con mucha sangre y explosiones :)
¿Te ha sido útil este análisis? No Divertido