Beyond Divinity is the follow-up to the award-winning Divine Divinity.
사용자 평가: 복합적 (평가 46 개)
출시 날짜: 2004년 4월 27일

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Beyond Divinity 구매

휴일 세일! 종료일: 2015년 1월 2일

이 게임이 포함된 패키지

Divinity Anthology 구매

3개 아이템 포함: Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut

휴일 세일! 종료일: 2015년 1월 2일

 

평가

“If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series”
90/100 – GameSpy

“If you have ever played Diablo, Dungeon Siege, or Baldur’s Gate, then this game will become second home to you.”
80/100 – GameZone

“Combines the best of fast-paced combat-oriented RPGs with a decent storyline and inventive questing.”
– IGN

게임에 대해

Beyond Divinity is the follow-up to the award-winning Divine Divinity. Soul-forged with a Death Knight, your fate is to spend the rest of eternity bonded to this creature of evil, unless you can undo his curse...prepare for your greatest adventure!

This new re-mastered version offers support for Windows 7 and higher resolutions.

Key Features:

  • An RPG of Epic Proportions: Experience an adventure that will last you over 60 hours, filled with tons of non-linear quests and offering an enormous world to explore, spread over 4 story acts. And if that’s not enough for you, you can always enter the Battlefields - a randomly generated universe filled with loot, enemies and new quests.
  • Classless Character Development: You decide what kind of character you want to be! An open, class-free character development system with over 30 character traits and 290 skills to learn, including advanced alchemy, craftsmanship, trap creation and many others.
  • Work together to emerge victorious: You can seamlessly switch control between your avatar and the Death Knight. In combat, you can pause the game at will and take your time to issue commands to each party member. Summoning dolls allows you to increase your party size even further.
  • Interaction Galore: Discover the enormous amount of objects that can be investigated, traded, used and combined. Found some empty flasks and picked up some colourful mushrooms? Create potions! Obtained some vile-smelling poison? Daub it on your blade or arrow tips: your foes won't know what hit 'em!
  • Award-winning Soundtrack Enjoy the dulcet melodies composed by Kirill Pokrovsky, the two-time winner of IGN’s "Outstanding Achievement in Music" award.

시스템 요구 사항

    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4 1.4 GHz
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible 3D card
    • DirectX®: 9.0c
    • Hard Drive: 2300 MB HD space
    • Sound: DirectX compatible
유용한 고객 평가
51명 중 29명(57%)이 이 평가를 유용하다고 평가했습니다.
35.2 시간 기록
게시 일시: 2014년 8월 18일
Beyond Divinity is mechanically better than it's predecessor.
The menus are better.
The loot is better.
The class system is more meaningful.
Your choice of skills is WAY better and more varied than before.
The setting is far more interesting than the "Medievial Western Europe" of the first game.

However, too much is wrong with it to justify a buy.
1. The loot system's coding is broken ("Rogues Rags Gloves Blue of the Magus", anyone?)
2. You can, at ANY TIME, teleport to a safe area to buy/sell/ID/Repair items.
3. 90% of the subquests, which do nothing to drive the plot, are MANDITORY. It's busy work.
4. The steam version does not come with a copy of the novella "Child of the Chaos" that was packaged with the game.
5. The last 1/4 of the game is a five-story maze where you do nothing but puzzles, read books, learn complex magic rituals and do a lot of extra backtracking. This KILLED the remainder of the game and by the time I got through to the end I just did not care.


TDLR: It's not bad mechanically speaking, but the manditory subquests and the last 1/4 of the game just kill the fun.
That, and the novella that's supposed to come with the game, "Child of the Chaos", does not come with the steam version. How else will you know what the heck is going on? (I hunted down a copy on Amazon since I run a youtube show "D&D Stories" to do reviews of stuff like this) I figured out the "ending twist" less than 1/4 of the way through the game. :(


RATING: 3/10
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4명 중 2명(50%)이 이 평가를 유용하다고 평가했습니다.
36.9 시간 기록
게시 일시: 2014년 11월 5일
Very pleased with the different types of skeletons, like the raanar's. I just wish I ran into more of them
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42명 중 36명(86%)이 이 평가를 유용하다고 평가했습니다.
36.9 시간 기록
게시 일시: 2013년 12월 9일
I have a confession - a lot of my enjoyment of this game was out of spite. To get more information about this game, I decided to look at a Let's Play (http://lparchive.org/Beyond-Divinity). Some information is good - for example, sneak is absolutely invaluable. Some I'm unsure of, like all the skills he calls useless. One thing I know for sure he's dead wrong about - magic. Magic is wonderful. Magic is incredible. Magic can break the game in half, especially with the wonders of Hammer. Summoning dolls I'm less sure about, but I think they're worth more exploration.

To me, this game really hearkens to Warcraft 2 - the music is really reminiscent of something you'd hear during the Orc missions and the cartoonish graphics are similarily familiar (maybe Warcraft 3). It's got RTS-lite gameplay where you control two party members, each with their own skills and stats, with the option to summon more temporarily. The comically bad voice acting is comparable in tone although not in quality.

I do have one big problem with it, though. If you click on the wildlife by accident, -all- wildlife of that type aggro you. There's a lot of wildlife. It gets tedious.

Overall, I'd say give it a whirl. It's a fun adventure and continuation of the Divinity plotline. I'd also recommend reading the included Novella, Child of Chaos - it's a short read that sets up the plot of the game and makes later events make a lot more sense.
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22명 중 18명(82%)이 이 평가를 유용하다고 평가했습니다.
44.1 시간 기록
게시 일시: 2014년 1월 23일
It's really rough around the edges and the voice acting is completely atrocious and the battlegrounds are a bit TOO repetitive, but the core game is pretty amusing at least. The ending threw me a curve ball that I never saw coming and I felt immense satisfaction from it that was made all the better from playing the first game. There is no reason to play this game without first playing divine divinity, however. So if you don't want to play divine then don't play this either.
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19명 중 15명(79%)이 이 평가를 유용하다고 평가했습니다.
59.0 시간 기록
게시 일시: 2013년 12월 2일
Worthy RPG, with a first chapter that takes a (humorous) stab at Planescape Torment.
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20명 중 13명(65%)이 이 평가를 유용하다고 평가했습니다.
6.8 시간 기록
게시 일시: 2014년 4월 7일
The tutorial/learning curve is the only hard part about this game. It is frustrating in the beginning and you die often. Here is my tip to get past it. save alot, and RUN if it seems impossible. At first, you need to click on top right icon to select and play as the death knight. Now near top right is option to "Select all" You can now fight and control both people at once. You can right click items to send to opposite character if it suits them better. Also click on potion symbol to access all the potions you have, but you have to click it for the corresponding character to heal them.

Also near top right is option to set your secondary skills. I set the human to lockpicking and skills can be upgraded via vendors to either add new skills, or in essence increase the max level your skills can get to. If you skip one of the imps, it may not let you get skills to +10 as the imp allows. (Thief skills like pickpocket, sneak, lockpick, etc) I would make sure to talk to him and get enough money for atleast lockpick 10)

The torture chamber master seems impossible. Just backtrack after getting some keys to the burning area that you started at where you first meet the death knight. There should be a small bow in top left area beyond previously locked gate. In battle press space much like dragonage origins, and make sure to click select all and then click enemy and unpause. I control the deathknight to hold aggro and have human archer stay back. Your bow will eventually break, but as soon as you can warp back to base camp from the key you can buy repair skill up to level 6, drag the basecamp key into your inventory and topright skill menu, you will see ability to warp to battlefield, which is an area with many shops but also areas to level up at. Skeletons won't level you up so skip the long dungeon full of them. Once you get a little further where you fight deathknights in chambers, you will soon find another battlegrounds upgrade to lvl 2.

You can now access new dungeons around lvl 7 area (Keep crossing bridges to the right of battlegrounds to reach these crystal staircase like places) You can only reach the new ones as you get higher level battleground keys.

Look for levers around, hold ALT to see items. Make sure to find a large key that allows you to travel to battlegrounds.

SEE ISN'T IT EASY TO FIGURE OUT_ OF COURSE IT IS! I recommend playing divine divinity first, i got to lv33 in divine divinity, and want to play through both of these before i get into divinity original sin further. Great game, but not as good as divine divinity, but it feels like an accomplishment to get into this game and overcome the learning curves, to get a new experience much like the previous game, but with gameplay that reminds me a bit of dragonage origins.
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5명 중 4명(80%)이 이 평가를 유용하다고 평가했습니다.
0.6 시간 기록
게시 일시: 2012년 12월 12일
While the gameplay can get iffy at times and has some serious lag issues in certain areas if you own more than 3 GB of RAM (there is the workaround of telling your OS to not see more than 3GB of RAM while playing), this game is a worthy successor to Divine Divinity, and a must-play if you want to understand the connection between Divine Divnity and Divnity 2. The plot is this game's strength, even if it may not be apparent at times. I suspect this game is what inspired Larian Studios to make the upcoming Divnity: Original Sin co-op compatible.
Beyond Divnity is probably the weakest link in the Divinity series, and it is still at the very least worthwhile.
Kirill Pokrovsky remains the composer of this game's music, and the additions to the collection of Divinity soundtracks it brings are between good to awesome. For me, the music really enhances the game's value, which is a very rare achievement for a non-japaneese game.

I wholeheartedly reccomend the whole Divninity series, this installment included.
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2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
1.1 시간 기록
게시 일시: 2013년 2월 9일
I really enjoy this game. If you like old school RPG's like baldurs gate, fallout 2 etc, then this game is definately for you! The price is extremely low too, for being such a big game.
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20명 중 11명(55%)이 이 평가를 유용하다고 평가했습니다.
0.7 시간 기록
게시 일시: 2013년 9월 9일
Я более чем уверен: если бы эта игра попалась мне в свое время, я бы с нее не слез до победного конца. К сожалению, эргономика игры в наше время оставляет желать лучшего, я просто засыпаю, играя в нее.
Рекомендуется олдскулерам и коллекционерам.
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5명 중 2명(40%)이 이 평가를 유용하다고 평가했습니다.
14.2 시간 기록
게시 일시: 2012년 12월 23일
Es macht echt laune :D
trotz des alters ist es immer noch ein tolles spiel
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10명 중 4명(40%)이 이 평가를 유용하다고 평가했습니다.
4.7 시간 기록
게시 일시: 2014년 10월 19일
Played for about 4 hours, gave it a fair shot. Here are my first few impressions before I decided to throw this game out the door. Might be some spoilers below

First, I loved DD, however BD at first glance looked like it was going to be fun. It didn't last too long though, some of the first few fights literally steers you away from the game. The DK party mechanics are so horrible, it makes you want to turn the game off. I felt like I was playing a poor mans version of starcraft micro managing 2 characters. So you would think ok, so build this DK tanky and be a wizard or a ranger. Assist your DK while he tanks, nope....its literally a cluster of healing, attacking, and healing some more while you try to kite in a circle.

The skills system is a complete mess, offering slash? crit? accuracy? to use your skill points on? Isn't that what your character points already do? not a fan...of this...not going to even go into the "how to obtain skills"

The worst part of the game for me? was the Dark Knight mechanics/party system. I mean this is game killer. Reloading the saved files 10x because your DK simply is not smart enough to do anything other than die. He stands two miles away while you are running away from the fight. Healing two characters at once (perhaps there's a better way to heal later in the game or I may not know of) from the drop potion icon.

My final thoughts? perhaps if you went a warrior/warrior combination it might be more enjoyable. I went wizard with a warrior DK. Some people on the forums mentions archerDK/warrior. I got it on sale, for a couple bucks, even at 5 bucks its not bad for a old school game if you are capable of dealing with bad mechanics
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7명 중 2명(29%)이 이 평가를 유용하다고 평가했습니다.
5.9 시간 기록
게시 일시: 2014년 8월 19일
Worst of the series, but pretty solid.
Graphics are terrible, and they WERE terrible since release. I warned you.
6/10
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14명 중 5명(36%)이 이 평가를 유용하다고 평가했습니다.
1.0 시간 기록
게시 일시: 2014년 1월 25일
The only thing it lacks is La-la-la-larian intro which Ego Draconis, etc had.

Great groundwork, much potential. Will satisfy most RPG fans. Not sure if 30fps lock is intentional, but hope that goes away.
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23명 중 8명(35%)이 이 평가를 유용하다고 평가했습니다.
9.8 시간 기록
게시 일시: 2013년 4월 28일
Not a bad game, but a few problems make it difficult to play. Basically this is like Fallout 1, but in realtime combat instead of action time points.

The humor is funny and the puzzles can feel good when you solve them. However the combat is clunky, hard to click on the target, and using items mid-combat is a hassle. I found myself yelling because I couldn't seem to click on a switch on the wall and my 2nd char kept dying.

I played about 10 hours and got about 50% the way through the game. I enjoyed my time up to that 10 hours, but once it was kind of an open area with lots of imp quests and being teleporrted around by a magiciain... I found myself wanting to play something else.

I could see this being a niche game that people discuss on forums and really dig into the details, but I found that 10 hours was about all I needed to satisify that old school RPG gameplay.
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37명 중 14명(38%)이 이 평가를 유용하다고 평가했습니다.
4.4 시간 기록
게시 일시: 2013년 12월 2일
I feel like they tried to improve on something that was already great and ended up ruining it. The skill system in particular was needlessly complicated. Why do I need 5 skills for one weapon type? 10 if you included carrying a shield. Maybe it wouldn't be so bad if you got more than 1-2 skill points per level. Leveling felt like I was barely inching forward.

I loved the first game but this one just failed to hook me.
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28명 중 9명(32%)이 이 평가를 유용하다고 평가했습니다.
24.2 시간 기록
게시 일시: 2014년 6월 28일
very interesting story, I advise!
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23명 중 6명(26%)이 이 평가를 유용하다고 평가했습니다.
0.4 시간 기록
게시 일시: 2014년 6월 23일
The original Divine Divinity was waaaaay better than this crap. This game is so screwed I can't even get out of the first dungeon! I don't know how the game rolls for hits but I always get killed by the first guard I see..even on Very Easy..because my character can't hit for ♥♥♥♥. Loading the game up for the first time you'll instantly feel that it's wrong..very wrong..like rushed wrong. You'll have a much better time playing the original than this poor excuse of a sequel.
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21명 중 5명(24%)이 이 평가를 유용하다고 평가했습니다.
5.5 시간 기록
게시 일시: 2014년 8월 14일
This is a sequel to Divine Divinity, so you'll need to check that out for a starting point first. Basically it's the same except the characters are 3D, you control a party of two characters (plus possible summons), and the skill functionality has been reworked into a needlessly bloated gimmicky FUBAR system. The writing is as stupid as DD was, and voice acting is bad.

Fans of DD seem to mostly either outright dislike BD or consider it meh. I was not too impressed with DD either and I'd say this would pass your time if you liked DD enough to want a bunch of similiar (if not exactly the same) gameplay in that setting.
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19명 중 4명(21%)이 이 평가를 유용하다고 평가했습니다.
0.1 시간 기록
게시 일시: 2014년 6월 26일
I loved Divine Divinity, so I tried this one, too. And for a short moment it felt good: the story, the idea, the background - all of it is well done. So where's the catch in my case?
Poor optimalization. And by poor I mean terrible. No way this game could run on minimal required system. 256 MB RAM? Like hell! Got Dual core and 2 GB RAM and the game is (barely) running at 800×600! The main character's running feels like watching slow-mo impalas on Discovery channel O.o
From the little I've managed to experience by now, the controls (character selection, switching inventories) are not really clever, too. The strength of DD was in its single character mode. BD tries to get as near to Baldur's-Gate-type games as possible - but it simply doesn't work with the engine and all. It's broken.
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17명 중 2명(12%)이 이 평가를 유용하다고 평가했습니다.
0.3 시간 기록
게시 일시: 2014년 8월 7일
Wow. Definitely one of the worst games I have every played. The voice acting is bad, I mean, really really awful. You also get basically chained to an annoying death knight npc because you and he share souls. You can't be apart and niether of you can die, so you have to babysit both characters. It's pain to micromanage them effectively, because added on to all of that everything about the game (including attacks, enemies. damage, etc) moves ridiculously fast.

Another thing is that this game is stupidly hard. I died about 5 times in the first few minutes of the game. This is because my first guy was a wizard, but for some reason you don't start with any spells. My second was a thief but apparently stealth is useless because enemies automatically see you if you get to close. Basically, I got beat to death in a few seconds.

It's possible to keep your main guy seperate, so I probably could've beaten the first dungeon, but that means you cannot use the "select all" button, meaning you have to switch back and forth to move both characters over and over, which is so tedious. Also, the death knight will just get beat to death if you try to send him in as a tank, so it doesn't solve the problem.

This game just gives me a headache, so I decided to forget it. It isn't worth the meager payoff.
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