Join an all-out planetary war, where thousands of players battle as one in strategic, targeted missions against opposing empires. Utilize infantry, air and ground vehicles to destroy your enemies in this revolutionary, massive scale, first-person shooter.
User reviews:
Mostly Positive (517 reviews) - 74% of the 517 user reviews in the last 30 days are positive.
Very Positive (36,580 reviews) - 83% of the 36,580 user reviews for this game are positive.
Release Date: Nov 20, 2012

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Play PlanetSide 2

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Recent updates View all (22)

April 25

Game Update April 20th

The Nanite Systems export division is proud to announce the newest addition to its family of weaponry, the NSX Yumi. After a short firing delay, the Yumi will unleash an accurate five-round burst, allowing for quick and efficient mid-range takedowns. Yumi also has access to a large selection of attachments, including Underbarrel Smoke and Grenade launchers, extended magazines, optional ammo types, and more.


  • The "Stop Killing Yourself" decal is now available in the Depot.
  • Doku’s Nomad armor set is now available to New Conglomerate soldiers, and may be found on the depot.

Misc. Adjustments and Additions

Ammo Printer
  • Necessary proximity to vehicle to restock ammo from 15m to 50m (Dev note: This change was necessary to allow fast-moving air vehicles to restock ammunition.)
  • Made adjustments to ammo printer so that it is more consistent
  • Changed implant description
Infiltrator Cloak
  • Ammo Printer now resupplies cloaked Infiltrators.
  • Ammo boxes now resupply cloaked Infiltrators.

Bug Fixes

  • Fixed typo in Valkyrie’s Scout Radar tooltip.
  • Corrected typo on Harasser Nanite Systems cosmetic kit.
  • You can now correctly enter the Valkyrie from the top of the vehicle.
  • Fixed faction color on infantry terminals inside constructed bunkers.
  • Target Focus implant now shows the correct description in the skill line.
  • Fixed missing texture on Sunderer Riot Armor.
  • Catlike Rank 4 now correctly uses Rank 4 benefits.
  • Fixed missing icons for Counter-Intelligence in the loadout screen.
  • Fix for impact effects not appearing on certain Hossin mud tiles.
  • Using the Deconstruction Tool on a constructed Bunker will now also deconstruct the terminal inside.
  • Fixed a bug with Orbital Strikes not correctly verifying strike zones.
  • Fixed a bug with nanites incorrectly resupplying.
  • Reduced the overlap of Hossin's moon over terrain during certain times of day.

62 comments Read more

March 31

The Orbital Strikes Back!

Hello again! For those who haven’t seen me, I’m Nick Silva, Producer on Planetside 2. First I would like to thank all of you for your continued support of the game. The team has been working very hard on this patch and we are excited to deliver both the Orbital Strike and our new and improved Implant system. Both of these features have been in development for a long time and it feels great to deliver them to our Live environment for everyone to see.

We believe Orbital Strike adds a vital element to the construction system and are excited to see how players will change their construction play. We have also based on your feedback made changes to prevent players from placing construction objects in areas not in the spirit of how the game is meant to be played.

For the new Implant system we hope you find them more interesting and compelling to interact and experiment with. Remember that your old implants will be automatically broken down into the new ISO4 currency used for upgrading your new ones. For PS2 players that have supported the game by purchasing implants with DBC in the old system, they will be receiving free new Implant Packs for the new system. Please give us some time to arrange all of those free packs on our end, it could take a week or two.

We hope that you enjoy all of the improvements made with this patch and look forward to hearing your feedback.


Orbital Strike

Attention all units planetside, incoming Orbital Strike to your Live servers. Players can unlock the Orbital Strike Uplink from the Depot and spawn it with the Construction System. Once charged, players can grab the targeting device from the Uplink and call in a devastating Orbital Strike on the target location.


New and Improved Implants System

  • The Implants System has been completely overhauled to be more engaging and rewarding, while also alleviating the frustrations caused by the old system.
  • Energy has been removed, and a new currency called ISO-4 will now upgrade implants directly.
  • Old implants have been converted into ISO-4, and duplicate implants can be broken down into additional ISO-4.
  • All players receive Tier 1 Safeguard and Tier 1 Target Focus implants for free.
  • Additional implant bundles can be purchased for Certs or Daybreak Cash in the Depot.

New Implants Available
  • Target Focus - Reveals spotted targets' health bars and increases how long you can hold your breath.
  • Safeguard - Upon being revived, reduces damage taken for a short duration.
  • Ammo Printer - Periodically restocks ammunition for you and your vehicle.
  • Assimilate - Headshot kills restore shield health.
  • Battle Hardened - Reduces screen shake and flinch caused from damage and explosives.
  • Vampire - Restores health upon killing an enemy with a melee weapon.
  • Catlike - Reduces the movement speed penalty for crouching.
  • Sweeper HUD - Relays target distance information, and automatically spots nearby explosives.
  • Safe Fall - Reduces damage from falling.
  • Regeneration - Restores health while out of combat.
  • Counter-Intelligence - Automatically spots targets who damage you, and provides HUD notifications when spotted by an enemy.
  • Minor Cloak - Remaining stationary for a time will cloak you.

Hardlight Barrier
  • Engineers can now unlock and equip a Hardlight Barrier which, once deployed, provides chest-high cover from incoming attacks.
  • “Draw Fire” experience and ribbons have been added; triggering when targets who damage your Hardlight Barrier are killed.
  • A Draw Fire directive has also been added to the Engineer’s Directive Tree.

Spartan Armor
  • New Player Studio NC armor bundle available in the marketplace. Created by fuzzbuket. Check it out.
Known Issues:
We plan on fixing these issues in the next hotfix.
  • Designator tools for the orbital strike and Glaive ION cannon aren’t playing nicely with each other. If you have one in your loadout, then go pick up the other one, you’ll be unable to fire that new designator successfully. There is a quick workaround for this if you run into it - if you cycle to any other tool or weapon in your loadout, then back to the problem designator, it should function properly from there out.
  • Minor cloak activate timer can fire shortly after beginning to fire your weapon, you will cease firing and be unable to continue firing until you disengage minor cloak.
  • Infantry terminals inside the updated constructed bunkers display only VS graphics/color no matter what faction you are.
    • These terminal will work correctly despite the fact they are showing VS graphics/color.
  • Faction continent population imbalance threshold from 15% to 10%.
  • Made adjustments to the Reinforcements Needed system to select more ideal spawn locations, and increased the maximum number of available spawns from 2 to 3.
  • Eastern and Western AV Turrets at The Crown are now Anti-Infantry Turrets
  • A lattice link from Rime Analytics to Eisa Mountain Pass has been added.
  • Additional sockets have been added to Construction items to reduce exploitable placements.
  • Bunkers now contain an Infantry terminal within them, and are powered by an active Silo.
  • Deployable Decon Tool renamed "Deconstruction Tool"
  • Various string adjustments.
  • Added Faction Banners to the Decorations tab of the Construction screen.

AI Phalanx Turret

Dev Note: AI controlled anti-infantry turret effectiveness is being toned down; these changes only affect the turret while it is unmanned and automated.
  • Cone of Fire from 1.45 to 2
  • Damage from 200@10m-167@85m to 125@10m-75@50m
  • Knives have received new wield animations.


Dev Note: These adjustments should increase the range and accuracy on the 2x burst, and further separate it from the 3x burst.
  • Tooltip no longer mentions single-fire mode.
  • 2x burst horizontal tolerance from 0.4375 to 0.15
  • 2x burst ADS bloom from 0.07 to 0.06
  • 2x burst Hipfire bloom from 0.14 to 0.12
Misc. Adjustments
  • C-4 can now be deconstructed by Engineer Repair Tools
  • AVA armor may now be purchased per class, in addition to the armor bundle.
  • Removed all weapon cert lines from the certs list page. Dev Note: The overhead to maintain this list had left it in an undesirable state. We can look at returning the feature once we find a better way to maintain it.
Bug Fixes
  • Polish to NSX Kabuto.
  • Explosive damage should once again award assist experience.
  • Various fixes to exploitable Construction areas.
  • Made solid some base banners that were acting like one-way shields.
  • Tawrich Tower should no longer spawn aircraft on a collision course for the cliff.
  • Fixes to broken decals.
  • Fix for VS Munitions Pouch rank 1 not providing ammo
  • Repairing Harassers no longer connects the repair beam to the sky.
  • Air Pads at the Indar Northern Warp Gate should now resupply ammo.
  • Fixed skinning on Female Darkstar shoulders.
  • Adjustments to VS HA arms in first person.
  • Fixed broken UI strings for remote vehicle spawning.

73 comments Read more


“Audacious. Sony Online built a multi-continental world wide enough for thousands of players on three factions to fight in the air, on the ground, and inside bases, and released it for free.”
PC Gamer

“Technically astounding mass-scale warfare that spews out gaming fantasy fulfillment.”
90/100 – PC Gamer

“With versatile classes, deep progression systems and various styles of air and ground vehicles, there’s no shortage of ways to contribute to a fight, and on a coordinated team in PlanetSide 2’s open environments, Sony Online Entertainment’s game of nonstop war can be a truly incredible competitive experience.”
9/10 – IGN

About This Game

PlanetSide 2 is a free-to-play, massively multiplayer online first person shooter (MMOFPS). Empires fight on a massive scale where soldiers battle in an all-out planetary war on a scale never before seen in stunning, breathtaking detail. PlanetSide 2 battles persist when thousands of players align in this game that challenges the skill and grit through intense land, air and vehicle gameplay.

Across four huge maps, players come together in enormous battles to win control of critical territories and key resources for their Empire. With an extensive skill tree and free-form class-based system, players customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or Empire. The world of PlanetSide 2 is massive and persistent with every soldier capable of making a difference.

Key Features:
  • THREE WARING EMPIRES: Players will choose to align with one of three unique Empires – the militaristic, authoritarian Terran Republic, the rebellious, freedom-fighter faction New Conglomerate, or the technocratic, alien-influenced Empire Vanu Sovereignty. Each Empire has access to unique weapons, attachments, vehicles, abilities, and more.
  • MASSIVE WARFARE: Battles take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Each battleground holds valuable resources and key positions, and the Empire that can conquer (and manage to hold) these territories are rewarded with tech bonuses, greater access to equipment, and more.
  • ENORMOUS MAPS: PlanetSide 2 features four incredible and diverse continent maps with dozens of square kilometers of seamless gameplay space; every inch of which is hand-crafted, contestable space. Whether in open fields, tightly-packed urban centers or enormous outposts, victory requires calculated teamwork and a quick trigger finger to survive the massive battles.
  • PERSISTENCE THAT PAYS: In PlanetSide 2 the war isn’t won by a single base capture. The core gameplay of PlanetSide 2 is about holding crucial territories and controlling resources. Working strategically as a team to secure tactical positions, such as power plants and ammo depots, has long-lasting effects that can shift the tide of battle and provide key rewards and bonuses.
  • CLASS-BASED COMBAT: Players can build their soldier to match their play-style, as well as the needs of their squad, outfit or Empire. With six distinct classes to explore, each combat role, vehicle and weapon has extensive skill trees that will allow players to grow characters laterally, unlocking hundreds of weapons, attachments, equipment, specialized skills, vehicles, and more. Play as one of six distinct classes:

    - Heavy Assault – Rush into the battle ahead, guns blazing. You are the dedicated foot soldier of Auraxis.
    - Light Assault – Go where the Heavies can’t with your short-burst jetpack. Pick a high spot, throw a grenade and surprise your foes!
    - Combat Medic – Keep your fellow soldiers healed- it’s your job to revive fallen comrades.
    - Infiltrator – Stealthy and silent, you are death from the shadows. Whether you choose a knife from behind or a single shot from sniper’s nest, you are the enemy’s greatest fear.
    - Engineer – A crucial support class with the ability to repair important gear including vehicles, terminals, and turrets. Engineers can drop their own shielded turret and mow down advancing troops.
    - MAX – Heavily armored, cannons for hands, and a disposition to match, you are the ruler of the battlefield and a walking mass of armored death.

  • OUTFIT TEAMWORK: Outfits play a very important role in each and every battle. From a small group of specialized soldiers or rapid response team, to a huge clan that can field multiple platoons of hundreds of players, outfits have access to unique customizations– allowing them to create their own identity and manage their reputation and overall role in the ongoing war.
  • VEHICLES & WEAPONS: Players are able to access a huge array of weapons and vehicles which can be extensively customized for player preference or purposed with unique attachments and add-ons earned in game to fit each player’s style.
  • PLAY FOR FREE: PlanetSide 2 is Free-To-Play with an additional in-game RMT marketplace with items that range from cosmetic camouflage patterns and armor paint jobs, to XP accelerators. Items that affect gameplay, such as weapon side-grades will be purchasable via resources earned in-game through gameplay and achievements.
  • VOICE INTEGRATION: Players are able to communicate with their squads both through keyboard and voice chat.

System Requirements

    • OS: 64-bit Windows 7 or later
    • CPU: Core i5-760 or better / AMD Phenom II X4 or better [Quad-core CPU]
    • Memory: 6 GB RAM (64-bit)
    • Hard Drive: 20 GB free
    • Video Card: nVidia GeForce GTX 260 or better / Radeon HD 4850 or better
    • OS:64-bit Windows 7 or later
    • Processor:Intel i7 processor or higher / AMD Phenom II X6 or higher
    • Memory:6 GB RAM
    • Graphics:nVidia GeForce 560 or higher / AMD HD 6870 or higher
    • DirectX®:9.0
    • Hard Drive:20 GB HD space
    • Sound:DirectX compatible Sound Card
    • Other Requirements:Broadband Internet connection
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