Home est un jeu d'aventure et d'horreur prenant place dans un monde de pixels magnifiquement réalisé. C'est une histoire mystérieuse de meurtre avec un retournement — parce qu'en fin de compte, c'est vous qui décidez de ce qui arrive.
Évaluations des utilisateurs : variables (1,289 évaluation(s)) - 69% des 1,289 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 1 juin 2012

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Home

LUNAR NEW YEAR SALE! Offer ends 12 février

-67%
$2.99
$0.98
 

Mises à jour récentes Tout voir (8)

4 février

v1.5.2 should fix Windows launch issues

So sorry to everyone who experienced this nasty bug!

Installing the 1.5.2 update on Windows should solve the issue where the game crashed on launch.

Please note that there is an issue with Windows 10 throwing up an error when you quit the game. Nothing is lost, and everything quits fine -- we're trying to track down why this error appears, and will get another update out ASAP.

-B

1 commentaires Lire la suite

6 novembre 2015

Home v1.5.1 brings Steam Achievements (finally!)

I know it's been a (much too) long time coming, but Home for Steam finally gets achievements today.

These are available on both PC and Mac, and should give you some fun incentive to explore some alternate routes throughout the game.

As well, v1.5.1 delivers:

- improved windowed mode support on PC
- working windowed mode for Windows 10
- a few GUI tweaks here and there

Thanks for continuing to play the game. :-)

B.

5 commentaires Lire la suite

Articles

“Une expérimentation narrative sophistiquée et horrifiante.”
8/10 – The Verge

“[Home] sert comme rappel de que les jeux plus vieux nous ont appris.”
Joystiq

“Un développeur créatif démontre combien de force atmosphèrique peut être mise dans un pixel.”
82/100 – http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/32827/77697/0/Home.html

À propos de ce jeu

Home est un jeu d'aventure et d'horreur prenant place dans un monde de pixels magnifiquement réalisé. C'est une histoire mystérieuse de meurtre avec un retournement — parce qu'en fin de compte, c'est vous qui décidez de ce qui arrive.

Réveillé par une tempête en approche, vous ouvrez vos yeux pour découvrir que vous êtes dans une pièce étrange et sombre — nichée dans une maison qui n'est pas la vôtre.

Au fur et à mesure que vous jouez au jeu, il change — subtilement, presque imperceptiblement — pour refléter votre perspective. C'est un jeu d'horreur sans commune mesure et comme vous le découvrirez, ses vérités sont totalement subjectives.

Configuration requise

Windows
Mac OS X
    Minimum :
    • Système d'exploitation : Windows XP
    • Processeur : Core 2 Duo
    • Mémoire vive : 2 Go de RAM
    • Affichage : Carte vidéo comportant 256 Mo de mémoire vidéo
    • Disque dur : 100 Mo d'espace disque disponible
    • Son : Carte son Soundblaster ou équivalent
    Recommandée :
    • Système d'exploitation : Windows 7
    • Processeur : Core 2 Duo ou meilleur
    • Mémoire vive : 4 Go de RAM
    • Affichage : Carte vidéo comportant 512 Mo de mémoire vidéo
    • Disque dur : 300 Mo d'espace disque disponible
    • Son : Carte son Soundblaster ou équivalent
    Minimum:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    Recommended:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
Évaluations intéressantes des utilisateurs
25 personne(s) sur 32 (78%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
1.8 heures en tout
Posté le : 12 septembre 2015
I think anyone who's ever played a video game has wished at some point to have some real impact on the story. That's why we make such big deals about morality systems and multiple endings, to feel like we actually have some agency in our pre-programmed experience. Home offers just that, the ability to shape the story through your actions, and decide the outcome.

It's just so boring you won't even care.

I don't want to get into too much detail about the gameplay because honestly, if you know nothing about the game and can immerse yourself in the experience, it's pretty effective the first time. The atmosphere is appropriately mysterious and oppressive, and there are a number of unsettling things to uncover. And there are a few scares to be had, but they're all just loud noise jumpscares that the game does not earn in the least. Aside from that, it's really just a low-res walking simulator. You walk right, you walk left, you go through doors and holes in fences and up stairs and down stairs, and you look at things. There's a lot of reading. A LOT.

The variable elements of the story are based on what points of interest you actually examine during the game, and your responses to several Y/N choices upon finding certain things. At the very end there's a final sequence of Y/N questions that, unfortunately, kind of blows the entire premise. The first one has a right and wrong answer, and the wrong answer gets you a super ♥♥♥♥♥♥ "I have no idea" ending. The questions after that affect your own fate, but in terms of the overall story just give you a super vague rundown of how certain characters might be involved. I've played through a couple times, and if there's a way to get a more satisfying ending out of it I haven't found it.

If you've got it in your backlog you might as well give it a chance, but outside of the decent atmosphere it falls pretty flat as both a game and an experience.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.2 heures en tout
Posté le : 8 novembre 2015
It's a bit hard for me to form a certain opinion on Home, while certainly being a very interesting adventure, there's flaws that I can't seem to ignore.

You wake up in someplace, and all you find is a flashlight. From here it's up to you to find out what happened. This is the first problem, I surely like games that based themselves in mystery and even those that leave some of the story open to interpretation, but Home relies HEAVILY on that certain aspect. While some people may like that, it sort of irritates me that I cannot find the true explanation of this game. There's 2 ways the story can go, it all depends on what you decide in the basement part of the game, but you have the same 3 endings if you choose one or another because in the end, they're both tragic as hell.

The graphical setting of this game, while not being my favorite, it fits Home very well. What I liked about Home is that is relies a lot in describing what's happening with accurate words like when you're reading a book, and that really helps to set the seriously dark atmosphere of the game. And oh boy, what an atmosphere it is! The sounds are great overall (whose may scare if you if you're not expecting them!) and the music is almost non-existant but in the last sections it is creepy as hell, which fits the whole situation.

Don't play Home if you're expecting the typical jump scares that seem to be what everyone cares about these days. Home's horror is entirely psychological, with a loud sound here and there but that's it. It's more about exploration than horror really, I wasn't playing this for the horror, but to reveal the truth in the whole plot. This is what led me to be a bit disappointed towards the end, because while being a very good story and all, it doesn't have a real ending. You're the one who makes up the ending, and I'm terrible at that to be honest. Now there is something that I think it MAY reveal which of the "ways" the game goes for the endings is the real one, based on the letter that is inside the safe located in the character's house. Again, it's really hard to talk about this without any spoilers so... moving on...

Yes, I was going I bit off-topic with the whole non-conclusive story, Home offers a great hour and a half of mystery and lots of blood and death. It may be worth the price of 2 euro, I'd say yes if you're gonna hunt the achievements (they help you discover the ways the story may go, which I missed on my very first playthrough since there were no 'guidelines').

Although being very good, it's lacking some things, maybe a bit more story development, and not being so vague about it. Again I do say, it's one of those 'games', there's not much to it than walking around, inspecting objects and saying Yes / No to certain things, some people hate that, but I like it when a game is interesting enough, in whice Home did not fail me at all.

Final Rating: 7/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.0 heures en tout
Posté le : 1 novembre 2015
This game was ... interesting. The premise of this game is that you decide, via your actions, the plot of the story. However, the main issue with idea is that nothing get's resolved. Regardless of your choices, you will still be left with a story with multiple interpretations, where none of them giving a solid answer to the main question of what actually happened. So, while it is an interesting concept, the whole affair just leaves you there scratching your head about what you were doing for the past hour as it dumps a large amount of exposition that relates to your actions during the game.

With a solid atmosphere, sound design and art style that had me on edge at times I can only give this a tentative recommendation. If you happen to have a spare hour and want to see what you can make of this game, then give it a go. Otherwise, you can safely pass on this game and miss nothing.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
21 personne(s) sur 34 (62%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
0.9 heures en tout
Posté le : 20 novembre 2015
My opinion about this game; "It is horror game i need to volume down and play sneaky." but this game not horror game.

Kind a walking simulator story.But at the and you can decide what gonna do.

Good but not enough.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.9 heures en tout
Posté le : 29 novembre 2015
When I played Home for the first time, I was intrigued by this little game where you have no memory of the hours that preceded your waking up and where you're trying to recontitue the story. In the end, depending on what you uncovered, your character recalled all your path. Between several bodies, an apparent serial killer lurking around and strolls through sewers, cave, forest or the plant where you worked, Home was made to experience several stories in an atmosphere of horror.

Indeed, the goal isn't really to scare the player (though some sounds are unexpected) but to let him imagine the worst and to wait for something or someone appearing suddenly. It's kinda psychological: will you look under rags and decide if it's your wife or not? Do you want to see the reality or not?

Home is mainly going from a room to another to collect things (or not if you don't want to include some parts in the story). You can also jump down or find another way around: in that case, you will advance at the same speed than with a leg that hurts. There are some occasional puzzles: find a switch to open a door, turn valves or restablish some power for example.

The game is made to look like a retro one, which is something that I like because it's giving also a particular ambiance and less scary than 3D stuff. The soundtrack is composed of only ambient sounds: winds, cave echoes, doors, etc... It is sufficient.

Why did I play it again so as I've played it in 2014? When I was looking at my library, I kinda thought that I didn't play it. I saw achievements not unlocked with 79 minutes of playing and looked at the news. They were added the 6th november 2015. Well, it's a nice discovering, prompting me to reinstall the game and to play it again.... with the controller too. The commands are smooth with it....

In the end, Home gained a new interest with achievements, even if I reviewed it earlier, it would have still been a thumb up. If you like games like that (not many scares, ambiance leading you to ask if your character is sane, retro graphics), go for it. It's really a little gem.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante