"Il s'agit des moments les plus amusants que j'ai eu avec un jeu jusqu'ici cette année et il restera comme l'un des meilleurs jeu d'action à défilement vertical de tous les temps.
Évaluations des utilisateurs : Très positive (803 évaluation(s))
Date de parution: 11 sept 2012

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Acheter Intrusion 2


Recommandé par les curateurs

"30fps lock. Genre: Sidescrolling shooter"


"Il s'agit d'un point de rencontre entre la conception de jeu ancien et nouveau, avec d'autres moments ponctués par certaines des conceptions de niveaux et de boss des plus palpitantes, faisant honneur au genre. Aussi improbable que cela puisse paraître, ce jeu a été réalisé par un seul gars attaché aux classiques. Il est tout aussi bon qu'un Gunstar Heroes ou un Contra."
9/10 – Destructoid

"Si vous êtes un fan du genre, alors celui-ci est une évidence et bénéficie de notre soutien inconditionnel."
87/100 – IndieGameMag

"Je dois vous parler d'Intrusion 2, car il s'agit d'un jeu sortant tout droit de mes rêves stupides à propos de jeux qui ne pourraient par exister."

Steam Big Picture

À propos de ce jeu

Intrusion 2 est jeu d'action/plate-forme prenant place dans un environnement de science-fiction, sur une planète occupée par une association militaire hostile, menant des recherches en armement interdites. Intrusion 2 s'inspire de l'époque des jeux 16 bits classiques à défilement horizontal et se concentre sur une action dynamique classique, combinée à une physique et des animations modernes.

Caractéristiques :

  • 9 niveaux immenses bourrés d'action
  • Comportement ennemi basé sur la physique et les animations procédurales
  • Environnement hautement interactif
  • 3 combats de boss en plusieurs étapes
  • 3 modes de difficulté, avec davantage d'ennemis et de dangers en mode difficile

Configuration requise

SteamOS + Linux

    Minimum :

    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : 2 GHz
    • Mémoire vive : 1 Go de RAM
    • Affichage : Compatible DirecX 9
    • DirectX® : 9.0
    • Disque dur : 100 Mo d'espace disque disponible
    • Supplémentaire : supporte la manette XBox

    Recommandée :

    • Processeur : 2.4 GHz
    • Mémoire vive : 2 Go de RAM
    • Supplémentaire : supporte la manette XBox


    • Processor:2 GHz
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller
Évaluations intéressantes des utilisateurs
17 personne(s) sur 19 (89%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
11.9 heures en tout
Posté le : 15 mars
Intrusion 2 is a modern take on Contra/Metal Slug. And when I say modern, it is not an empty word!

However, let's start with what is familiar: Intrusion 2 is a 2D side-scroller with action and platforming, shooting soldiers and robots (some of which can be piloted) while occasionally negotiating some jumps. A lot of games have tried to ape the aforementioned classical games, but very few have come close to touch their greatness. Usually, they are dull with scarce enemies, repetitive levels and clunky controls.

The controls of Intrusion 2 are not beyond any criticism. There is some floatiness to the main character, but it does not make it clunky. It just feels weird, but it is still reactive and shooting is instant. One of the reasons for this feeling is that the characters are not sprites with all their animation frames pre-rendered. Every limb, every object in the game is actually controlled like a puppet by the physics engine. A modern spin that sets this game apart from its ancestors, in addition to the ability to shoot at 360°. The physics make the game feel both awkward and awesome at the same time, as robot legs fly around and kill soldiers in their fall. And there are mechas with grappling hooks battling by throwing rocks at each other when they are not flying around pulled by their ropes before a sword finish.

Sounds cool? Wait until you see the boss fights. I have rarely seen such amazing boss fights. They have tons of different stages and are hard while still being easy to learn, making them an entertaining challenge. They also look good, which helps making those fights memorable.

However, if the game keeps things fresh and cool during the first hour, once the novelty factor wears off the levels feel too lengthy and look-alike. There is very little variation in the settings and formula despite the promising snowboard chase at the start. The music is not especially interesting and too repetitive/annoying rather quickly. The robots have terrific art and animation, but the backgrounds look oddly photo-realistic and not very awe-inspiring. Since I am tackling the negative points, the difficulty associated with whimsical physics might frustrate quite a number of players. If you are not a good player, set the game on easy and enjoy the awesome beginning. If you like a good challenge with still more leeway than a very demanding game like Contra, you will no doubt pull through the short campaign and have a good time despite the less entertaining later levels.

A concession to make to the physics engine is that the game runs slowly. The framerate does not go higher than 30 frames per second, and some slow-downs can be experienced even on a good machine. This is most likely due to the fact that the game was coded in Flash, just like the original Binding of Isaac. Surprisingly, despite the intensive use of physics, there are very few bugs and issues. The controls are well tuned so that the player can instinctively achieve any action without pestering, such as grabbing cords or moving over physics-bound objects.

As a conclusion, this game is not perfect but an impressive example of what a modern Metal Slug/Contra would be. There are a lot of very cool stuff in here, so I definitively recommend trying out this game. Especially for the battles against larger enemies and the boss fights. The game feels like it is great and could almost be placed up there with Metal Slug/Contra, but it is dragged down by a few negative aspects and lack of variety once the beginning is behind.

Good news, most if not all of my gripes appear to have been corrected in the next game from the same developer: Jetpack Squad. This is something very promising that I am definitively looking forward to, and hopefully Intrusion 2 was the stepping stone to a masterpiece!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
4.7 heures en tout
Posté le : 6 avril
Action packed and over the top, if you’re looking for an arcade shooter in the spirit of games like contra then Intrusion 2 is a perfect grab.
It looks like a flash game, but in the best way possible. The bosses are absolute monstrosities and are brutally evil to fight. There are a handful of mounts/vehicles you get to use and none of them make you overpowered, nor do they die immediately and feel like a waste. Pickups are interesting and each gun has a purpose while also sequentially increasing in power. If there is one thing to complain about it’s the characters movement. I’m not sure if the planet is supposed to be low gravity, but you practically float through the levels. If it’s intentional then I’m sure it’s well implemented, but I find the lack of fine control to be very irritating.
Overall if you’re into the game type, Intrusion 2 is pretty awesome for what it is.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.8 heures en tout
Posté le : 20 juin
LOOK AT THESE EXPLOSIONS. Fun visual style, and the game plays well. It turns it up to 11, but ♥♥♥♥♥♥♥ is that final boss hard.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
10.2 heures en tout
Posté le : 26 mai
Do you like salt?
If not and you have this game, too bad.

It's beautifully made and designed, nice graphics and decently simple when it comes to gameplay.
Good 'ol WASD and mouse clicks.
The first boss was nice and refreshing to the typical.
The second one was a nice 'up in difficulty and intensity.
The final was the saltiest thing I've ever done.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.6 heures en tout
Posté le : 2 août
What are you doing right now?

Are you:
-Riding a Wolf?
-Killing Everything?
-Fighting Giant Robots?
-Shooting a Laser Gun?
-Wearing a Badass Red Scarf and Goggles?

Buy this game.
You will not regret it.

10/10 butt-clenching levels of action at all times
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante