"This is some of the most fun I've had with a game so far this year, and it will go down as one of the best side-scrolling shooters of all time.
Análises de usuários: Muito positivas (867 análises) - 82% das 867 análises de usuários deste jogo são positivas.
Data de lançamento: 11/set/2012

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Comprar Intrusion 2

 

Análises

“It is a meeting point between old game design and new, with every other moment punctuated with some of the most thrilling level and boss design to grace the genre. As improbable as it may sound, this game made by one guy not only stands up to the classics, it is every bit as good as Gunstar Heroes and Contra.”
9/10 – Destructoid

“If you’re a fan of the genre, then this one is a no-brainer, and a wholehearted recommendation.”
87/100 – IndieGameMag

“I have to tell you about Intrusion 2, because it’s like a game from my stupid dreams about games that couldn’t exist.”
PCGamer

Steam Big Picture

Sobre este jogo

Intrusion 2 is an action platformer set in a sci-fi environment on a reserve planet occupied by a hostile military corporation conducting forbidden weapon research. Intrusion 2 is inspired by classic 16bit era sidescrollers and focuses on classic fast-paced action combined with modern physics and animation.

Key features:

  • 9 huge action-packed levels
  • Enemy behavior based on physics and procedural animation
  • High interactive environment
  • 3 multistage boss battles
  • 3 difficulty modes, with more enemies and dangers on hard mode

Requisitos de sistema

Windows
SteamOS + Linux

    Minimum:

    • OS:Windows XP, Vista, Windows 7
    • Processor:2 GHz
    • Memory:1 GB RAM
    • Graphics:DirecX 9 compatible
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller

    Recommended:

    • Processor:2.4 GHz
    • Memory:2 GB RAM
    • Additional:supports XBox Controller

    Minimum:

    • Processor:2 GHz
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller
Análises úteis de usuários
9 de 13 pessoas (69%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
3.1 hrs registradas
Publicada: 31 de agosto de 2015
Incredibly good game.

Tight gameplay, awesome pace, vibrating boss fights...

Totally recommended!
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7 de 11 pessoas (64%) acharam esta análise útil
8.3 hrs registradas
Publicada: 27 de setembro de 2015
Very enjoyable. This game is amazing in your first run through the game (which is very short) but gets old, as does the music. My only problem with it is about how short it is.
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3 de 4 pessoas (75%) acharam esta análise útil
1.1 hrs registradas
Publicada: 8 de fevereiro
I still remember when Flash games blew up on sites like Newgrounds, opening the doors to all kinds of small-scale platformers, puzzlers, and more. The most popular ones were always those that took the animation system to its limits, creating smooth, detailed movements out of roughly-pixellated limbs and parts. Intrusion 2 is very much a game in that vein, with a lot of attention paid to its look, and not a lot paid to its balance.

You play some Strider-looking fellow on an unarticulated crusade to kill lots and lots of of dudes on some snowy mountain. The controls are the common WASD to move and mouse to aim your hilariously flexible arms, but there's solid controller support here that I found to work much better. You start with but a pistol but soon come across weapons like an SMG, beam cannon, and grenade launcher. You'll need them, too, because the soldiers and robots of Intrusionland can take a lot of punishment.

What complicates this otherwise simple setup is the physics. Everything that isn't part of the landscape is affected by physics, including crates, boulders, weapons, enemies, and you. Killing soldiers ragdolls them, sometimes in really funny ways like when jetpack guys limply careen off into space. Blowing up robots or crates leaves debris you can kick around or stack. And of course, there are heavy rocks and such to push onto your foes. Areas can be pretty dense with objects, leading to literal piles of corpses or mountains of scrap metal.

I bet that sounds like fun, but sadly Intrusion 2 is not designed to make the most of the chaos you can sow. The physics system is one of the older, twitchier ones that can make objects explode off of each other just by intersecting the wrong way. While that can be funny, it isn't when they trap you between crates, or launch you into tough enemies, or fail to work as platforms when crossing pirhana-infested waters. Enemies can do tons of damage very quickly since there are no invincibility frames, and checkpoints are entirely too far apart. I had to repeat one section almost half a dozen times because I kept getting glitched into boulders or knocked into guys with machine guns who just lay on the triggers.

There's so much cool stuff in here like riding wolves and fighting helicopters with arms, but the shoddy design of the encounters and the unpredictable physics make them more frustrating than anything. Your wolf, for example, is fully articulated which makes it look amazing in motion. However, its stride is dependant on its animation, so it can get stuck in platforms or take like eight tries to scale a wall because the limbs just aren't hitting the right places. And enemies are more than happy to blow you clean off of it with rapid-fire or hitscan weapons if you get hung up on anything.

It's a game built on precision that doesn't give you the control to be precise when you need it. Shootouts can be intense and rewarding, until you slip on a loose crate and your foes get a dozen free shots on you. Bosses are infuriating, with tight patterns that must be followed on top of whatever debris that has accumulated. I made it about halfway through the game before giving up, getting one-shotted by an unseen enemy with a grenade launcher after passing a platforming section over floating barrels that took me multiple tries. Intrusion 2 might look great but it feels terrible to play, and as we all know, looks only get you so far.
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8 de 9 pessoas (89%) acharam esta análise útil
4.6 hrs registradas
Publicada: 27 de fevereiro de 2014
Joguei o jogo sem muita pretenção, e foi uma grata surpresa. A física do jogo é uma de suas mecânicas, e é bem interessante como ela funciona em relação as fases ou chefes, que se aproveitam muito bem disso. O jogo possui uma pequena variedade de armas, mas são diferentes e se complementam. As Boss Battles são bem bacanas, são fases divididas em etapas onde você deve derrotar o chefe. O game possui diferentes "veículos" para serem usados, e cada um deles funciona de uma maneira diferente. A dificuldade do jogo é alta, muitas vezes a paciência será testada. Vale muita a pena dar uma conferida.
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4 de 4 pessoas (100%) acharam esta análise útil
0.5 hrs registradas
Publicada: 22 de junho de 2015
Conheci a demo desse jogo quando eu era pivete lá no click jogos, sempre gostei de jogos de tiro 2D estilo Contra ou Metal Slug, esse jogo é muito divertido, vale a pena jogar e zerar varias vezes só pela diversão
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