"This is some of the most fun I've had with a game so far this year, and it will go down as one of the best side-scrolling shooters of all time.
Análises de usuários: Muito positivas (748 análises)
Data de lançamento: 11/set/2012

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Recomendado por curadores

"The original Intrusion was published to Newgrounds in 2008. This 2012 follow-up is a must-have for run 'n gun fans!"

Análises

“It is a meeting point between old game design and new, with every other moment punctuated with some of the most thrilling level and boss design to grace the genre. As improbable as it may sound, this game made by one guy not only stands up to the classics, it is every bit as good as Gunstar Heroes and Contra.”
9/10 – Destructoid

“If you’re a fan of the genre, then this one is a no-brainer, and a wholehearted recommendation.”
87/100 – IndieGameMag

“I have to tell you about Intrusion 2, because it’s like a game from my stupid dreams about games that couldn’t exist.”
PCGamer

Steam Big Picture

Sobre este jogo

Intrusion 2 is an action platformer set in a sci-fi environment on a reserve planet occupied by a hostile military corporation conducting forbidden weapon research. Intrusion 2 is inspired by classic 16bit era sidescrollers and focuses on classic fast-paced action combined with modern physics and animation.

Key features:

  • 9 huge action-packed levels
  • Enemy behavior based on physics and procedural animation
  • High interactive environment
  • 3 multistage boss battles
  • 3 difficulty modes, with more enemies and dangers on hard mode

Requisitos de sistema

Windows
SteamOS + Linux

    Minimum:

    • OS:Windows XP, Vista, Windows 7
    • Processor:2 GHz
    • Memory:1 GB RAM
    • Graphics:DirecX 9 compatible
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller

    Recommended:

    • Processor:2.4 GHz
    • Memory:2 GB RAM
    • Additional:supports XBox Controller

    Minimum:

    • Processor:2 GHz
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller
Análises úteis de usuários
2 de 3 pessoas (67%) acharam esta análise útil
0.3 hrs registradas
Publicada: 27 de janeiro
Jogo de plataforma/ação simples, rápido e que diverte, feito para fãs de Contra e orfã de jogos sidescroller com boa jogabilidade, mas não espere mais do que isso, vale a pena se estiver em promoção.
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8 de 9 pessoas (89%) acharam esta análise útil
1 pessoa achou esta análise engraçada
11.9 hrs registradas
Publicada: 15 de março
Intrusion 2 is a modern take on Contra/Metal Slug. And when I say modern, it is not an empty word!

However, let's start with what is familiar: Intrusion 2 is a 2D side-scroller with action and platforming, shooting soldiers and robots (some of which can be piloted) while occasionally negotiating some jumps. A lot of games have tried to ape the aforementioned classical games, but very few have come close to touch their greatness. Usually, they are dull with scarce enemies, repetitive levels and clunky controls.

The controls of Intrusion 2 are not beyond any criticism. There is some floatiness to the main character, but it does not make it clunky. It just feels weird, but it is still reactive and shooting is instant. One of the reasons for this feeling is that the characters are not sprites with all their animation frames pre-rendered. Every limb, every object in the game is actually controlled like a puppet by the physics engine. A modern spin that sets this game apart from its ancestors, in addition to the ability to shoot at 360°. The physics make the game feel both awkward and awesome at the same time, as robot legs fly around and kill soldiers with their fall. And there are mechas with grappling hooks battling by throwing rocks at each other when they are not flying around pulled by their ropes before a sword finish.

Sounds cool? Wait until you see the boss fights. I have rarely seen such amazing boss fights. They have tons of different stages and are hard while still being easy to learn, making them an entertaining challenge. They also look good, which helps making those fights memorable.

However, if the game keeps things fresh and cool during the first hour, once the novelty factor wears off the levels feel too lengthy and look-alike. There is very little variation in the settings and formula despite the promising snowboard chase at the start. The music is not especially interesting and too repetitive/annoying rather quickly. The robots have terrific art and animation, but the backgrounds look oddly photo-realistic and not very awe-inspiring. Since I am tackling the negative points, the difficulty associated with whimsical physics might frustrate quite a number of players. If you are not a good player, set the game on easy and enjoy the awesome beginning. If you like a good challenge with still more leeway than a very demanding game like Contra, you will no doubt pull through the short campaign and have a good time despite the less entertaining later levels.

A concession to make to the physics engine is that the game runs slowly. The framerate does not go higher than 30 frames per second, and some slow-downs can be experienced even on a good machine. This is most likely due to the fact that the game was coded in Flash, just like the original Binding of Isaac. Surprisingly, despite the intensive use of physics, there are very few bugs and issues. The controls are well tuned so that the player can instinctively achieve any action without pestering, such as grabbing cords or moving over physics-bound objects.

As a conclusion, this game is not perfect but an impressive example of what a modern Metal Slug/Contra would be. There are a lot of very cool stuff in here, so I definitively recommend trying out this game. Especially for the battles against larger enemies and the boss fights. The game feels like it is great and could almost be placed up there with Metal Slug/Contra, but it is dragged down by a few negative aspects and lack of variety once the beginning is behind.

Good news, most if not all of my gripes appear to have been corrected in the next game from the same developer: Jetpack Squad. This is something very promising that I am definitively looking forward to, and hopefully Intrusion 2 was the stepping stone to a masterpiece!
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4 de 5 pessoas (80%) acharam esta análise útil
7.1 hrs registradas
Publicada: 26 de janeiro
QUICK TIP: If you're having trouble downloading this game, try rebooting your computer in "safe mode with network capabilities" and then downloading it. It worked for me, and you can very easily Google how to do that. Once fully downloaded and installed you can just do a regular reboot again and it'll work fine.

This is without a doubt my favorite side-scrolling shooter ever, and it should come highly recommended to anybody who likes games that can deliver both incredible spectacle and intense difficulty. And when I say spectacle, I do mean it: if anybody ever tells you indie games just cannot deliver the same kind of epic setpieces as AAA-titles, point them towards this game and then smile as they go, "What?! WHAT?!! WHAAAAAATT??!!!1!" Hell, stick a facecam on 'em & upload it to YouTube, and you'll probably get a couple thousand views.

The more difficult the level, the more awesomely ridiculous the setpieces: from fist-pumping gunships, to wielding grenade-launchers off the backs of giant wolves, to a gun that is also a Tron-bike. And that's not even getting into the final boss, who I won't spoil here. So yeah, the presentation: awesome. The graphics are pixelly but more than detailed enough to convey the awesome action-scenes, and the soundtrack does an excellent job backing it all up. It's exactly the kind of fist-pumping hard rock you want out of a title like this, and it gets absolutely zero complaints from me.

But I also mentioned difficulty, didn't I? Oh boy, the difficulty in this game... Okay, for the record: *yes* there is an Easy option, and it should at least let you get as far as the first boss fight. But this is not the kind of game where people who're just interested in the story can just coast along on Easy without having to worry about dying. This is a game where you pay attention, or you die. Literally, since the boss fights are all about memorizing their attack patterns and figuring out how to dodge them. And you won't do that on your first go. Or your second. Or third.

Or tenth.

But for as challenging as they are, these fights are not hard because it's unclear what to do. All the attacks make it pretty clear how to go about dodging them; it's just that the bosses have so much health that it's hard to perfectly remember and dodge those attacks so many times over the course of a fight. You *will* take damage: the trick is just doing more damage to them first.

If you're the kind of person who saw this game or saw a Let's Play and thought, "Man I wanna try that." then you'll probably make it to the final boss on Easy. But if you're thinking of recommending this to someone as a casual indie title, forget it. This is not something you play on the bus home from work: this is something you play til 1 in the morning, when you finally beat that boss after 2 hours of trying & failing and you unironically shout, "IN YOUR FACE!" at your monitor. That's a damn good feeling, but only if it's actually what you're looking for in a game.

That's the Easy setting. As for Medium, it is exclusively the domain of hardcore fans or shooter veterans. Nobody else need apply. The Hard setting is for masochists who think Metal Gear Solid 2 at European Extreme just isn't challenging enough (yes I'm serious). However it is worth noting that despite those insane challenges, the game *does* actually have an initial difficulty curve. You won't get blown away in the first 10 minutes, if that's what worries you.

If there are any downsides to the game, it's that (A) all that great challenging gameplay doesn't really have a narrative to go with it, and (B) the developer seems sadly reluctant to fix the downloading issue mentioned above (or tell people how to circumvent it: I spent a good hour finding out that tip I put at the start). The narrative is... barely there, to be honest. There's so little of it that you can't really call it bad or distracting: it certainly doesn't detract from the experience. It's just kind of a missed opportunity for the game to show that all your hard work actually has in-universe consequences.

The downloading issue is annoying yes, but to be fair: when the game was originally released it wasn't there. It appeared after a patch and was never fixed. So I'm counting that as a mark against the dev, not the game itself. And again, the tip up top should work.

Who would like this?
- People who like side-scrolling shooters.
- People who like spectacle in their action games.
- People who like seriously challenging/punishing difficulty.
- People who like cheap indie games that are nonetheless stuffed with content.

If you fall into any of those categories, the game is definitely worth its retail price and *ABSOLUTELY* worth picking up if it's on sale.

Who wouldn't like this?
- People who play games mainly for the story or characters.
- People who don't like great challenge that's based on pattern-recognition.
- People who don't like side-scrolling shooters.
- People who don't like fist-pumping gunships.

Those people should stay far away from this title. It will not float their boat, or any other flotation device for that matter.

Aside from the download issue, the game is actually a technical marvel. It runs entirely in Flash, believe it or not, and it runs smooooooooooooth. Like, we're talking Barry-White-pouring-a-Colt-45-over-buttery-velvet smooth here. It never lags or stutters, the install file is small and it doesn't eat up too much processing power. It's also surprisingly long (factoring in how often you'll die) so if you buy it then at least you'll get your money's worth.

This game is the perfectly distilled essence of Side-Scrolling Shooter. What that means for you is your call. But for me, it means a 9/10.

(Oh, and the final boss is Top 3 material. I'm not even kidding.)
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4 de 5 pessoas (80%) acharam esta análise útil
0.4 hrs registradas
Publicada: 28 de fevereiro
Fans of 2D shooters like Metal Slug should enjoy this. It could use a bit more variety with enemies and music but Intrusion 2 is a lot of fun.
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3 de 4 pessoas (75%) acharam esta análise útil
29.7 hrs registradas
Publicada: 1 de janeiro
Intrusion 2 is a sci-fi sidescrolling 2D shooter/platform with progressive difficulty and a surprisingly good mechanical (mecha) design for bosses and vehicles.
It shares a lot of elements from Gunstar Heroes or other games from Treasure soft.(with the exception of combining weapons) for the intense action and creativity with the environment and boss encounters which are few, but hellish.
Could be enjoyed with a gamepad, in that case it uses the 2nd lever to command the shooting direction.
Otherwise it's done with the mouse.

On the net there're a lot of quoting Metal Slug as similar to this game.
Mostly wrong, the game plays very differently from the almost carefree action of the Neo Geo serie, don't get this game right away thinking it's M.S., accept that's different or you'll get a wrong opinion and get disappointed.

This is a GREAT and original game not a clone of anything.

In I2 the use of vehicles like mechs is possible, but only for few occasions, the rest of the action relies on this man/cyborg and the arsenal of weapons found during the mission.
There're no power ups, only ammo available from crates or weapons dropped by enemies and health capsules of various refill capacity.
No lives, only a health bar and free re-trials from checkpoints.
It's not divided in stages, anyway it's possible to try several times portions of the game using checkpoints or/and loading from the pause menu.
It's possible on a few situations to ride/use the following:
A giant wolf
Gunner Mech
Sword Mech
Grapple Mech

Gameplay:
The controls are not so easy to master, especially it requires a lot of practice dodging while shooting. It's available the remapping option and regardless its limit, helps many different playstyles.
It's not a senseless action what this game gives: it's a challenge. In some parts of the game there's a slight difficult peak if no ammo has been saved previously. And the unique in-game physics it's a constant part of both trouble and an additional weapon for the player: while a bit strange or awkward used correctly you could use boulders, crates, even dropped weapons to kill enemies. And not only using the Grapple Mech, since each different weapon has has a different knockback power.

Graphics:
Great mecha design, bosses are unforgettable (and unforgiving), wonderful backgrounds. Soldiers and wolfs are affected by the physics so animation seems strange and not quite natural.

Storyline:
If played without interruptions is quite clear that the "intrusion" in enemy territory is a wonder spawned from an action movie. Looking on some sequences is far from being without sense.
It's a shame that even if it's structured as a single mission no hints are given on who's and why the main protagonist have to battle his way to the final boss. There's an android in the game, maybe the main chara is a cyborg? Only pure personal speculation.


Music:
Maybe the worst part. A bit repetitive even for the techno-addicted, anyway works well with the hardboiled action of some parts of the game.

Overall:
For the low price this game offers a lot of challenge, and some replayability for that reason. It's worth for the ending boss encounter alone.
One of the worst for difficult and best for what it does/looks like/challenge.
Surely would love a Intrusion 3 for more mechs and crazy bosses.
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3 de 5 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.9 hrs registradas
Publicada: 10 de janeiro
Final boss is a giant Pacific Rim-esqe robot that rattles you around in a building and shoots everything imaginable at you
10/10 the clench is real
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1 de 2 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.9 hrs registradas
Publicada: 7 de janeiro
The final boss is great if YOU HATE YOURSELF (I still haven't beaten it)


Update: I have beaten it, rendering that top sentence COMPLETELY USELESS
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1 de 2 pessoas (50%) acharam esta análise útil
7.4 hrs registradas
Publicada: 30 de dezembro de 2014
Micheal bay, guns, action, little bit of puzzles, very hard yet fair bosses after you learn their moves ALL INTO ONE FRACKING GAME....BEST...GAME....EVER
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1 de 2 pessoas (50%) acharam esta análise útil
0.8 hrs registradas
Publicada: 11 de janeiro
Awesome game. Heavily recommended.

Cruel, but rewarding.
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1 de 2 pessoas (50%) acharam esta análise útil
13.9 hrs registradas
Publicada: 24 de fevereiro
500/10 love to crush people by jumping on them. Wish they would make another.
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1 de 2 pessoas (50%) acharam esta análise útil
1.7 hrs registradas
Publicada: 25 de maio
Intrusion 2 is, in my opinion, an awful game. It's a game that shows complete disrespect for basic game design. Instead of making a functional side scrolling 2D shooter, the developers instead tried to go with what looked cool. I'll give them credit, Intrusion 2 does look very cool. But it doesn't function well as a game at all. The physics objects (why the hell would you include stuff like this in your 2D shooter) are constantly getting in the way of you AND the enemies' shots. This wouldn't have been too bad if the developers didn't purposefully clutter every single area with boxes and barrels. And the barrels and boxes aren't the only ones that use physics. Pretty much everything that isn't nailed to the ground has these stupid physics. Including the ragdolls of those you kill. This makes moving around a PAIN. Oh yeah, lets talk about that for a moment. You move very sluggishly. This makes any sort of dodging hard as you usually won't be able to jump in time to get out of the way. At least you're bullets move fast right? Nope. The speed of the bullets is about a centimeter per second. Most bullets anyway. Because of the lack of velocity with the bullets, you're going to be missing a lot, because by the time they've arrived at their target, he's already 50 feet away in the air. Intrusion 2, as I stated previously, is a game whose developers have shown utter disrespect to the laws of game design. They could have made a really fun game, the core mechanics of Intrusion 2 are actually quite good. But they had to completely ruin it because they wanted to look cool. The game tries WAY too hard to be "cool". Oh look you can ride on a wolf oh look you're fighting a huge mech serpent after snowboarding down a mountain avoiding a grenadier's bombs LOOK HOW COOL THIS GAME IS!!!!11! When in reality no one cares. If your game is not fun because of it's mechanics people aren't going to care how good you make it look or how hard you try to be cool. Now if you want a game that's like Intrusion 2 but actually tries to... well.. be a GAME look at Capsized. Capsized is Intrusion 2 with infinitely better execution. Heck, it even looks cooler and doesn't need to throw it in your face constantly like Intrusion 2.
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8 de 9 pessoas (89%) acharam esta análise útil
4.6 hrs registradas
Publicada: 27 de fevereiro de 2014
Joguei o jogo sem muita pretenção, e foi uma grata surpresa. A física do jogo é uma de suas mecânicas, e é bem interessante como ela funciona em relação as fases ou chefes, que se aproveitam muito bem disso. O jogo possui uma pequena variedade de armas, mas são diferentes e se complementam. As Boss Battles são bem bacanas, são fases divididas em etapas onde você deve derrotar o chefe. O game possui diferentes "veículos" para serem usados, e cada um deles funciona de uma maneira diferente. A dificuldade do jogo é alta, muitas vezes a paciência será testada. Vale muita a pena dar uma conferida.
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1 de 2 pessoas (50%) acharam esta análise útil
2.7 hrs registradas
Publicada: 9 de julho de 2013
Ótimo jogo de ação do estilo Metal Slug. Além das várias armas, você também tem acesso a veículos/robôs. Mesmo na dificuldade mais baixa, o jogo oferece um ótimo desafio, principalmente nas lutas de chefe.
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1 de 3 pessoas (33%) acharam esta análise útil
3.7 hrs registradas
Publicada: 22 de novembro de 2012
Razoavel, joguem a demo paa uma melhor avaliação
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1 de 6 pessoas (17%) acharam esta análise útil
4.2 hrs registradas
Publicada: 18 de outubro de 2014
Lixo! Jogo mediocre, feito em flash péssimo controle e caixas indestrutiveis e os corpos dos inimigos ( depois de derrotados ) impeden de você de pegar os itens de munição e recuperação de energia. Teste por sua conta e risco.
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0 de 25 pessoas (0%) acharam esta análise útil
0.1 hrs registradas
Publicada: 4 de abril de 2014
Tosco.
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61 de 75 pessoas (81%) acharam esta análise útil
13.8 hrs registradas
Publicada: 21 de dezembro de 2013
There's a section of the game where you're snowboarding down an avalanche on part of a dropship which you just destroyed fighting cyborg ninjas with rocket launchers who also fire ballistic missiles with giant mecha-snakes inside of them at you.

10/10 game would recommend
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38 de 43 pessoas (88%) acharam esta análise útil
1 pessoa achou esta análise engraçada
8.0 hrs registradas
Publicada: 6 de novembro de 2014
This game... changes you. I was never the same after shooting lasers at ninjas and robo-snakes while snowboarding down a mountain after defeating a fist-pumping helicopter. It's as if your 6 year old brain mashed together every idea of robots, guns, and explosions it ever had.
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28 de 31 pessoas (90%) acharam esta análise útil
3.8 hrs registradas
Publicada: 29 de junho de 2014
Rating: 9/10
Status: Fantastic 2d Action game

The Good:

+ Great sense of action especially the first few levels. Game holds nothing back.
+Great variety of weapons
+ 3 different mechs to pilot
+ AMAZING Last Boss fight. Really surprised me how good it was. Definitly the highlight of the game for me
+ Nice length, does not wear itself out
+ Interesting physics however it can get annoying at times (objects get in your way)

The Bad:

-Controls may be a slight issue, one of the few 2d games where k/m was better than the controller.
-Because of the physics some boss battles may be more reliant on luck than skill
-Can be a bit frustrating at times.

Conclusion:
If your looking for a solid 2d action game than this is for you.
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29 de 34 pessoas (85%) acharam esta análise útil
9.6 hrs registradas
Publicada: 4 de dezembro de 2013
I got this game with a Humble Bundle a while ago and thought it was pretty mediocre after playing the first level. I must've seen some spark of greatness in it though, because I kept it in my "Currently Playing" folder instead of moving it to my Steam Graveyard of games I am finished with or don't care about. Boy am I glad I did. I booted it up and after another slightly less mediocre first part to the second level, I got to ride on a wolf mount. It was a little awkward to control, but I felt powerful and had a lot of fun.

From there it only got better. Epic boss fights, a few fun guns (laser and grenade launcher), three different pilotable mech suits, and non-stop action. If you like Metal Slug, Contra, and sometimes frustrating physics, this game is for you! And for any achievement hunters out there, it's not too difficult to 100%.
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