Starbound is an extraterrestrial sandbox adventure game! You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite...
User reviews:
Very Positive (52,257 reviews) - 89% of the 52,257 user reviews for this game are positive.
Release Date: Jul 22, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Starbound

Buy Starbound Four Pack

Includes four copies of Starbound - Send the extra copies to your friends!

Downloadable Content For This Game


Recent updates View all (45)

July 22

Starbound 1.0 is available now!
Hey everyone!

As you may have noticed, Starbound is out!
It's been a long time coming, but it's finally here!

"Starbound won't launch! What do I do?"
If you find that you can't launch Starbound after the update, please try deleting your Starbound directory and reinstalling.

Thanks everyone!


Change log

838 comments Read more

July 8

Starbound 1.0 is Leaving Orbit on 22 July 2016!

In case you missed it, Starbound is coming out of Early Access on 22 July, 2016.

After ~5 years, the game we set out to make finally exists, and to say that it all feels a bit surreal would be a massive understatement!

While Starbound will be finished in two weeks, this isn’t the end. We will continue to update and support Starbound for as long as we can. We’ve got loads of cool ideas we couldn’t fit into 1.0 but hope to put into future updates.

Thanks again for all your support over the years! You’ve stuck with us, and it means so much.

Look out for more info over the next couple of weeks!



(original post)

910 comments Read more


“Starbound is one of the most impressive never-ending games I've ever played.”
9/10 – Polygon

“The game had a fairly rocky "early access" journey but after spending some time with the final build, but it looks like it has finally become the game we were promised all those years ago.”
4/5 – The Escapist

“I find it difficult to picture the person who wouldn’t enjoy Starbound. Parts, sure, but the whole is this sincere, incredibly ambitious sandbox that’s as full of charm, and space-faring pirate penguins, as it is stuff to build and places to explore.”
Rock Paper Shotgun

About This Game

You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.

Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.

  • Choose from one of 7 playable races and customize your character
  • Save the universe in a story campaign featuring unique characters, bosses, dungeons and quests!
  • You're the captain of your very own starship! Decorate it, expand it and use it to explore a procedurally generated universe
  • Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
  • Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
  • Craft thousands of objects - building materials, armor, weapons, furniture and more
  • Capture unique monsters to fight alongside you
  • All content is available in online drop-in/drop-out co-op
  • Built from the ground up to be easily moddable. You have the tools to make the universe your own - add new races, biomes, dungeons, and quests

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Very Positive (52,257 reviews)
Recently Posted
Bridget & Daniel
( 33.1 hrs on record )
Posted: July 24
Ignore the fools who continually talk smack about the game because of a basic wipe, for the price you'll get your fair amount of game play which is more than what I can say compared to other AAA games.

The customization, the mods, the depth and travel of this game and more are all that contributes to making this game have a long game playing life. It's a bit of a drag at the start but it definetly gets better and much faster, I don't reccomend many games and graphics usually deter me but this game has definetly won me over.

Ignore the huge FPS drops people talk about because I don't get that at all and it must be due to their system specs?
I'm only writing this review because I want this game to grow larger and more in depth and to encourage the developers to never give up on this game but expand on their ideas, I support this game and only wish it the best because as we all know daamn their are a lot of shifty ones out there and when you find a good one we got to make sure we give them the respect they need to continue.
Helpful? Yes No Funny
Taco FlashLight
( 12.1 hrs on record )
Posted: July 24
It was a long wait, but it was worth it. If you like 2D sandbox games, this game is a must have. This game is a gem, and it is only going to get better from here on, thanks to the developers and the modding community.
Helpful? Yes No Funny
( 221.3 hrs on record )
Posted: July 24
It's finally there.
Time to explore the planets. :D

I like how the Multiplayer works with friends and i played this game from the early acces.
It is nice to see how it has changed and evolved.
Helpful? Yes No Funny
( 143.8 hrs on record )
Posted: July 24
First of all, if you read any of the complaining reviews - neglect them. Half of them are complaints from 'unstable', the other half are people complaining because they are one of those, "this game is too hard" type of people. However, this game does have its fair share of launch bugs, none of which are really that bad.

First and foremost i have been following this game since the very first day it was kick started, so i've witnessed most of the changes and do have my fair share of view(s).

Starbound was created by Tiy - the lead sprite maker of Terraria... which is why you see a lot of resemblance to the game. On the contrary, this game is not what'd you'd expect... and definitely not a Terraria clone as some people put it.

This game has a focal point on exploration more than anything else. As most of the depth goes more towards exploring than the actual story content. Its very linear in the beginning, but it picks up towards the middle where you finally build and own your very own ship.

Terraria had its formula:
get x set of armor/upgrade to y

Starbound's is:
get x set of armor/upgrade to y = pixels
farm and get x/sell and get y pixels
explore and get x pixels

So in terms of actual main content, its no where near the same - but more diverse in terms of branching into different directions. Right now, each and every aspect you want to do is still a bit underwhelming... as there's enough content to last you 10-15 hours before you realize that its starting to get repetitive. This game is new, but it goes to show it isn't perfect.

The combat has more depth than you might thing, and it isn't how you play the combat - its what you want to do with what you have. The weapons are the base of combat in this game. What Chucklefish really spent their time on is the type of abilities each weapon has. So if you're ever afraid that there isn't a lot you can get, trust me - there is a weapon for everyone's playstyle.

Exploration is quite simple. Explore planet, get fuel by mining erichius (from a moon/asteroid), move to next planet. But its much more than that. Unlike certain 'exploration games', 50% of it is on the surface, while the other half is underground. You're going to need different modules and gadgets to go to different planets and sectors. For an example, you'll need a breathing apparatus to go onto a moon, where there is no breatheable atmosphere. Difficulty ranges from planet to planet, and trust me - theres bountiful different, yet distinct planets you can explore. Might i talk more about this subject, i'll leave you to discover some of the game's wonders - something on the terms of 'city planets'.

This game has a lot more than what one could expect reading over and over how 'laggy' and 'i played the game in alpha and not much has changed' type of reviews. Check it out for yourself, if you were thinking about buying this game, i 100% recommend this to you.


pro: exploration, diversity
con: not enough content in its entirety

Helpful? Yes No Funny
( 5.3 hrs on record )
Posted: July 24
Not the first game to try this. This whole terraria esc (still WAY diffrent then terraria keep in mind ;D) si-fi survival sandbox game, although, this is the only one to SUCEED, and make an awesome, actully GOOD game!

P.S- Shout out the Chuckle fish for being Amazing devs! Keep making the great games like Starbound and Stardew valley, both wich I played and loved!
Helpful? Yes No Funny
( 283.5 hrs on record )
Posted: July 24
This, is a game where you can explore vast environments and although it may have some lag and bugs, it is still one of my favorite games by far. you can play as 6 species and if you can, eventually you get hooked into the story. and even if I still can't get past the erchius boss because his second phase crashes my game, I can still tell there is much more to this game than just what it looks like on the surface. you can build homes, colinise, and it isnt even like your average game, you can play it like minecraft. it is a infinite world, and your going to go and explore it to its fullest. and while you do, you can get caught up in several missions, and solve a great mystery alongside a long lost protectorate. this game deserves any praise it can receive, and even if it may lag on my pc, I don't care. this is a great game and anyone looking for the adventure and thrill of it, they can go buy it. and even with this game's flaws, it's great and rich story and features outweigh the flaws. If this game were a movie I would rate it every star it could get.
Helpful? Yes No Funny
( 175.8 hrs on record )
Posted: July 24
+Penguins carry guns
+Penguins speak
+So do Alpacas
+You can literally sell temples just so you can buy a hoverbike

-Penguins aren't a playable race
-I'm sorry, I just can't find any.
Helpful? Yes No Funny
the crusades pt. 4
( 182.5 hrs on record )
Posted: July 24
Starbound got an update, everyone panic

Starbound is infamous for staying docile for a long, long time, but with the 1.0 update bringing promising content, I think it's a solid time to renew our reviews, and cover Starbound at its current state. Keep in mind this is covering content up to major content update 1.0.


Gameplay has you moving across the galaxy in your little ship, exploring new planets with a variety of strange creatures and flora to discover. Starbound's impressive and large starmap allows players to find all kinds of randomly-generated planets which they can explore to the fullest extent. Jumping on to the planets, players find themselves in a side scrolling game, mixing in the qualities of adventure as you find NPCs and ancient dungeons, and throwing in the aspects of mining and resource gathering from the undergrounds. The amount of content is fairly massive, with NPCs giving you side quests, to much more large scale platformer-esque dungeons that you navigate through for loot. You feel rewarded for exploring, and you find yourself getting lost in the vast expanses of the galaxy, something that I personally, absolutely love. New weapons, gear, and ores are given at a steady pace and you never feel like you're underequipped unless you deliberately rush the game, something you really shouldn't do. This is what Starbound excels at doing. Giving the player a great experience with exploration.

Unfortunately, Starbound suffers from floaty, almost slippery controls that make you wanna jam your keyboard into your ear. It's very difficult to manuever on particularly precise platforms and you'll find yourself taking fall damage a lot. There are upgrades for your character that are somewhat early-game that allow you to double jump and nulify the awfulness of the controls but even then, it hurts to do anything with accuracy.

Building and combat are both very hit-or-miss things. Combat is interesting, I suppose, with the multitude of weaponry that you'll be able to find, but can get boring unless you're fighting one of few bosses that are strewn out your quest line. Similarly, building can be a lot of fun with how many blocks and furniture items you can find, but do require you to find those items first, something that requires a lot of searching since certain planets with certain conditions house certain dungeons with certain items.

Overall, the gameplay is more then palpable, but does require a lot of getting used to and are finicky.


I should probably cover progression in this game since, for a sandbox game, a quest line of any kind seems like some kind of disgusting heresy. The progression in this game comes in the form of quests that you can do at any time. You're not really forced to do any of the story line quests, since they don't really lock out anything in particular, but they are encouraged. The quests themselves are fairly open, but get pretty linear at times, which might displease some of the more open-minded players. It's certainly not bad, but a bit strangely designed.


Most definitely a beautiful game. From the stellar treetops of a jungle planet to the vast beauty of the ocean seafloor, Starbound is able to deliver you an excellently sprited game experience that features color and variety. It's honestly what makes the Starbound experience so wonderful.


...Unfortunately those beautiful graphics also lead into the performance issues that seem to plague players. I can, personally, run this game at a solid 60 FPS at all times, but many of the less fortunate players find themselves getting lag spikes and painful framerate drops. This isn't helped by the less then stellar options menu which doesn't really help you much on keeping the performance issues down. Be wary of this, it can be unplayable due to the lack of optimization.


This is something that is almost necessary to speak out on for an Early Access game, especially one like Starbound. I love Starbound's atmosphere and concept, and the developers are certainly working with that to make a wonderful game. However, the gameplay mechanics themselves are less then stellar. With that being said, the game is still a lot of fun. I see a lot of potential in it, not from just the developers, but from the game's heart itself. If the devs continue working on it as they've been doing, it might just have a chance of really becoming something special.


At it's current state and price, Starbound is worth it. It's a fun adventure game that combines the magic of discovering something new, with the enjoyment of progressing through a variety of worlds with unique weapons and items. Build, kill, do whatever. The galaxy is yours in Starbound. Buy it, preferably with friends (It even has the four pack option!).

Hope to see more players bound for the stars.

See you space cowboy.
Helpful? Yes No Funny
Mr. Deviant
( 24.2 hrs on record )
Posted: July 24
It is boring.

It has some nice weather effects...yay, rain.
Helpful? Yes No Funny
Most Helpful Reviews  In the past day
255 of 337 people (76%) found this review helpful
13 people found this review funny
116.5 hrs on record
Posted: July 22
If you're some filthy casual like me looking for some virtual exploration, then this is one of the better titles you're gonna find out there. the visuals are nice and getting your hands on every furniture, building block, crafting material, stylish/strange costume and piece of sweet loot could entertain collectors for a long time, and for builders, even longer.

  • cool art style
  • endless universe of randomized planets
  • a whole bunch of structures to find
  • great OST
  • Steam intergrated multiplayer
  • Steam Workshop
  • seven playable in-game races, alongside four or so others for you to find
  • story is decent, but light enough to make it not seem like the game is over when the story ends

Cons (at the time of me typing this):
  • bad framerate on older computers, as well as lag spikes, due to 1.0 being a bit a little really rushed
  • community is being torn apart due to 1.0, so it's completely toxic right now
  • story is decent, sure, but it meets quite the abrupt end. Don't know what I was expecting from a sandbox game, though.

Would I get it right now? Not really...

If you already have it, then go ahead and play all you wish, but for newer buyers, wait for the game and its community to marinate for a bit to sort out their feelings and for the game to be optimized a bit. Until then, follow the game, but keep your distance. Unless you just don't care, in which case go ahead.
Was this review helpful? Yes No Funny
125 of 168 people (74%) found this review helpful
15 people found this review funny
381.6 hrs on record
Posted: July 22
I've clocked 380+ hours in game. I've played vanilla and modded versions. I've played through every mission the developers put in the game, and all of the missions from Frackin' Universe. And yet I keep coming back. I keep putting time into this. I have spent hours and hours amassing materials and creating multi-tier gardens with glowing glass walls, so I could plant and harvest day and night. I've fought cultists and abominations, post-apocalyptic survivalists and primatives, and every other thing inbetween. I've committed village massacres and protected stoic swamp-dwelling frogmen. I've sailed seas of acid and alien juice, and drifted to the bottom of oceans of liquid nitrogen.

And I'll do it all over again, in 1.0. Just to see what's new. And to start my dream of settling planets and creating thriving civilizations on them.

The haunting piano score calls to me. If you want to know where I am, I'm in-game, "Protecting the Universe".
Was this review helpful? Yes No Funny
258 of 419 people (62%) found this review helpful
18 people found this review funny
Not Recommended
1,645.9 hrs on record
Posted: July 23
I'll be honest here, if you've never heard of starbound before, and you like the idea of a sci-fi sandbox survival-ish game, then you'll probably enjoy starbound. I however am giving this a thumbs down, for reasons I shall go into.

Long ago, in the early access days of starbound, players glimpsed what was a relatively complete game that was clearly a framework for something greater. Something complex. Hidden behind it's grid-based construction/mining engine was a surprisingly complex universe, complete with six unique races all of which had their own history, adversities, asthetic style and personality. For once it seemed like the character's species was actually going to matter, with even the descriptions of food items hinting that different species would have to eat different food, which is a very cool idea in a survival game. This type of complexity was, for me, what set starbound apart from other games in the genre, it wasn't just a sandbox, it was it's own world with conflicting cultures and people.

The earliest sign was that racial bonuses (abilities unique to what species your character was) was planned to be in the next update. These bonuses were later changed to be tied to the race's armoursets, where wearing the full set (head, torso, leggings) of a race's armour would confer it's bonus. This was apparently done for the sake of balance, and keeping each of the races equal. Sure, I thought, but to this day racial bonuses are still not part of the game.

Starbound's development has been slow. Very, very slow. I was ok with this, as it was the developer's first game, and after dabbling in game dev myself I am aware that it can be a very difficult thing to do. Things were fine at first, a slow creep of new assets and features, adding more content to the world's random-gen system, etc. Everything you'd expect from an early access title.

However, somewhere during development, something changed.

Everyone was hype for the next big update (as updates were incredibly rare) and it'd hit, sure there was all this cool new stuff they'd shown off in screenshots, but they would always come with a number of game-breaking bugs that would severely impact gameplay, and would sometimes take months to be fixed. But the most bizarre part to me was that CF would often just cut assets entirely from the game. Items, furniture, gone. no explanation given. Just gone, and for a game about exploration, collection and building, this seemed like a very odd move.

The last few updates leading up to 1.0 were the worst offenders at this. The previous diversity and characterisation of the game's six races were severely stripped away, racial weapons, and ship AI were removed for seemingly no reason, which is very strange considering the racial AI often featured in the game's devblog. This, along with the removal/altercation of several other features (the game's UI being one of them) pushed things over the line for me. I had hope, I had patience, but I look upon the finished product that is the 1.0 build currently on sale here and can't help but feel utterly disappointed.

In summary, what first appeared to be a surprisingly complex twist on the survival sandbox genre was dumbed down to rush it for release. Also, the game costs $5 less now. It's nice I paid extra to experience this disappointment.

There are actually a number of other issues I could go into as to why I'm giving this a thumbs down, from kickstarter spending to the developer's reaction to criticism, but this review is already long enough.
Was this review helpful? Yes No Funny
46 of 63 people (73%) found this review helpful
27.2 hrs on record
Posted: July 23
So I see a lot of bad reviews since the new 1.0 patch. I get people are upset that things got wiped and things have changed. People must also remember that these games go through massive changes to make the game more polished and run/ work better. With that being said here is my review as a new player so far.

I love everything this game has offered since the splash screen. My friend and I have completely lost all sense of time and direction while playing this(both of us came from terraria). Amazing soundtrack, gameplay, art style(yes I know it's old school but it's still pretty), crafting system(huge and tons of variation), weapons, clothing/armor. I could go on about all the great things we have seen in just the few hours we have played. I highly recommend this for anyone who is a fan of Terraria. I fought a penguin flying an UFO. Soooo yea play it and I promise you won't be let down if you are new to the title. A lot of the older players from early access(or w/e it's called) don't like some of the changes but coming in new you won't know those changes and it won't matter purely because the game is fresh to you. Do yourself a favor and try it.
Was this review helpful? Yes No Funny
34 of 49 people (69%) found this review helpful
3 people found this review funny
77.7 hrs on record
Posted: July 23
Starbound holds a special place in my heart. I've had the game since 0.1, and on multiple steam accounts. The game has always had the best oppurtunities to become one of the greatest games around, but it never QUITE made it.

All of that changed with the recent 1.0 update, marking the full release of the game.

You know have a fully pledged story, with interesting and deep characters, insane ammounts of lore and backstory and over 8+ bosses.
Talking about bosses, they range from everything between a spider made of flesh, to a penguin in a futuristic war machine. Every boss is very unique, and their attacks never cease to suprise me.

There are 6 classes to choose from; A robot, A fish, A plant, A collection of gas, An ape and of course human. This sounds very bazare, but as soon as you create your character, you can already read a simple recap of the races backstory.

Starbound is a sandbox gme, and it is a prime example of what a sandbox game should be. You can choose to never mine a single peice of ore, never craft a single peice of armor and wether you want to live on your ship, or on one of the unique procedurally generated worlds. There is thousands and thousands of different blocks and furniture, which comes in great use with the colony system.

The colony system consists of you creating a house, and putting a colony deed inside. The colony deeds cost 750 pixels (the ingame currency). You can choose who will live in the house by either decorating it with old chandeliers and bookshelves, or weapons and armor. You can get everything from a merchant to a guard, and they all come together with the procedural quest system.

Quests (That arent outpost or story related) are always procedually generated, yet they're still all very unique and fun to do. The people who will give them to you are either random NPC's or inhabitants of your colony.

If you so happen to complete a lot of quests for a specific NPC, will he request to join you on your adventure, as a companion. It is only possible to have to companions with you at all times, but it can range verything from a penguin to one of the many races of starbound. The sandbox aspect comes in very real here aswell, as you can either get companions by making colonies, ore buying your way to illegal penguin mecenaries.

If you get enough companions on your ship (You can have as many as you want, just only two with you) your ship will get bigger, leaving you with more room.

There is an infinite universe to explore with many weird and funny biomes, and deep and interesting dungeons.

The weapons of Starbound; The weapons come in many shapes and forms, some silly and some deadly. They, like so much else in this game, have prodcedurally generated stats and looks, which means you will find something cool about almost every weapon you find.

If you want a game with litterally endless things to do and create, and many unique enemies and weapons, you're at the right place. Starbound is huge, and for the gamer that likes to read, there is huge amounts of lore to dive in to. There are plenty of easter eggs and references scattered around the massive diverse planets, just waiting for you to find them.

Was this review helpful? Yes No Funny
28 of 39 people (72%) found this review helpful
34.4 hrs on record
Posted: July 23
I have this game from long ago, I have been waiting for 1.0 so that I can follow a formal story... and is amazing, I love exploring, building, growing a farm, searching for better weapons, cooking, doing quests... I have played Terraria, Junk Jack and Starbound, I love the 3 of them, each one is different. I could say starbound has lot of depth, love it!

I always play with someone, I use the Linux versio and she the windows one, both work fine.

Was this review helpful? Yes No Funny
37 of 58 people (64%) found this review helpful
5 people found this review funny
Not Recommended
88.1 hrs on record
Posted: July 24
Game is finally out... but it seems to be rushed and incomplete.

version 1.0 is extremely poorly optimized. Game drops to 15 fps and fluctuates wildly depending on your environment. An RX480 is just as good as a laptop GPU.

Crafting wise, it seems to have a lot of ornamental things, but actual useful items... not that many. In some 12-15 hours you can upgrade everything you need, leaving you only to follow the main quest.

NPC sidequests are rather stupid, take note/resources to some other NPC nearby (if you're lucky) or go to some area in the world and get some NPC back to town. Not sure why they thought ♥♥♥♥♥♥ MMO type quests will be fun.

Given how long it took for the developers to actually release the game, justifying it as "we don't want to rush it, we want the game to be great, we don't want to offer a half baked experience", I can't help but think that chuckle when the game starts is a sort of " you idiots paid us 3 years ago for this game, bet you feel smart now".

Very disappointed by what the game delivered vs what it promised (to be honest, I might have gone past the content if the game wasn't performing so awful).
Was this review helpful? Yes No Funny
17 of 24 people (71%) found this review helpful
1 person found this review funny
36.0 hrs on record
Posted: July 23
After playing starbound for a while before 1.0, I ended up leaving starbound, waiting for the inevitable 1.0 which was always 'coming soon!'. As time went on I became increasingly skeptical of both when 1.0 would come and how much of a difference it would make. Well I can safely say 1.0 ended up being a significant game changer.

There is a complete story, crafting is far less strenuous, farming is more viable, the game in general is bigger than I ever remember it being... on top of all that they added steam saves, steam integrated multiplayer and achievements! now is a great time to get back into/buy starbound. Better than its ever been.


(starbound 1.0 specific)*multiplayer is streamlined
(Starbound 1.0 specific)*steam cloud saves
(Starbound 1.0 specific)*Items automatically crafted, now with a button to stop the auto crafting
*fully featured story and cutscene
*easily hundreds of hours of content
*tons of items
*excellent infinite sandbox
*fun unique bosses
*interesting locations


*some technical glitches and performance issues still present
*story is pretty cliche(intentional?)
*new objective system makes the journal less useful than it was before

Also on a side note:

Was this review helpful? Yes No Funny
32 of 53 people (60%) found this review helpful
11 people found this review funny
Not Recommended
75.8 hrs on record
Posted: July 23
This game is profoundly souless and dull. If you held a mirror up to it it would not have a reflection. It does not trigger automatic doors at the supermarket. Dogs feel sad and fall eerily quite when they make eye contact.

Case in point.

Every species you can play is identical. The only difference between them is their character cosmetics, their ship cosmetics, their useless cosmetic pet and their armours. Only their armours are actually identical except for cosmetics :/

The items you find and craft through the game are almost all largely identical to prior tiers only slightly better numbers, there are very very very few very very very rare items that are in anyway unique in their actual function.

Oh yeah and it still has serious bugs and performance issues at release despite a custom engine and years in development hell.

This is a game made by boring people for boring people and yet is likely to bore even those people, and maybe occasionally make them angry and sad.
Was this review helpful? Yes No Funny
44 of 76 people (58%) found this review helpful
3 people found this review funny
Not Recommended
447.4 hrs on record
Posted: July 23
Worth the wait?

Promised to be released all the way back in 2013, Starbound was a prime example of "how you DON'T do early access" for a long time. Did it change with the release?

Now, don't get me wrong. It isn't a bad game - would you expect someone to play bad game for >400 hours? But it's... shallow. It doesn't have a decent amount of content that it had, but that was cut just for the sake of cutting.

Example: tech system. Bubble field that negates fall damage and lets you bounce off the surfaces; badass rocket boots; on-demand teleportation to another point of the screen; health and energy regenerators; friggin power mech suits! Sounds sweet, right? Well, if you liked this assortment of power-ups then sucks to be you: all of that was in the game, it IS in the game's files even now - but it was cut right before the 1.0. Current available tech system consists of "lower-your-size" skill with some variations, "jump-higher" skill with some variations, and "run faster" skill with some variations. That's all. Before i could fly from the ground all the way to the board of Avian Airship with rocket boots alone, but now? None of these new techs will give you anything similar.

That applies not only to techs - there are various codex entries, weapons and entire biomes traces of which still exist in the files, but you'll never find them - unless they're reimplemented with the later update, but then you'll wonder - what's the point of "1.0 version" anyway?

(By the way, if anyone can confirm that Uzis, Tesla Spears and Lightning Coils still can be found legitimately, i would greatly appreciate that - those were my weapons of choice for the most part of my Starbound playtime)

Next point is, they promise you "7 playable races", That's a lie. Game has 6 playable races and 1 playable character. If you play as any of the 6 vanilla species, you'll meet a lot of towns, camps and just stray folks of your kind while exploring stars, as well as some written pieces of history. That is not the case if you are to choose Novakid. I just want to point out that saying "they are nomad race so they don't have any settlements and/or recorded history" ISN'T the same as making them "fully integrated into the lore!" and it ISN'T a valid reasoning to the fact that player's character is literally one and only Novakid in the entire universe.

And at the same time, developers really don't like to give players a choice in small things. Not always, yes, but when it happens, it is on the edge of stupidity. Community didn't like the hotbar change to less intuitive version? Well, we will implement new one anyway, although it could be easily selectable in settings. People liked need to warm them up through fire and clothes to survive on cold planets? Aw shucks, let's have this "craft once and forget" system. Don't like the onboard pet that just sits here, doing absolutely nothing? Too bad, beause you HAVE to hold this useless pile of pixels on your ship instead of acquiring one if you want to. And god forbid you to build a colony without taking into account the fact that NPCs can't close the doors after walking through them - one stray monster, and entire settlement could be wiped out. It could be easily changed with a few adjustments to the script. But it isn't. Why? Beause reasons.

Honestly, after looking at main features of release version (storyline, fossils, backers' items) i can't help but think that the main vector of work for 1.0 was "Finally put in all stretch goals and be done with it already". I may be wrong, I WANT to be wrong, but simply can't shake the feeling.

Also, some of those cut codex entries implied that storyline will be something more than "find six keys and kill a monster". This and Novakids' "implementation" busts immersion in the game's world for me REALLY hard.

But if you have some friends to fool around with, or want to roleplay as your character with complete disregard to intended atmosphere of the game, then grab Starbound. Despite all negative parts, it is still a real deal for its price/content ratio. As to me, i'll wait until there's enough mods to restore and fix what was cut and broken.
Was this review helpful? Yes No Funny