Starbound is an extraterrestrial sandbox adventure game! You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite...
User reviews:
Very Positive (856 reviews) - 85% of the 856 user reviews in the last 30 days are positive.
Very Positive (57,028 reviews) - 89% of the 57,028 user reviews for this game are positive.
Release Date: Jul 22, 2016

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Recent updates View all (49)

September 19

v1.1.1 - Changelog

Morning everyone!

We've released a small update this morning that should take care of some collection-related issues introduced in 1.1, plus a few other little things! Click through to read the patch notes. :)

Starbound v1.1.1 Changelog
  • Make previously captured monsters and previously completed fossils unlock their relevant collectible entries
    • Pets and fossils will need to be dropped and picked back up as item drops in order to register as collectables
  • Better handling of status effects applied by weather, e.g. acid rain
  • Fix bug with Snuffish and Gosmet not being properly added to monster collection
  • Fix swapped collection entries for Avian and Apex skeleton fossils
  • Prevent critters captured in previous versions from also being relocatable
  • Add a few missing recipe unlocks for cooking recipes to relevant items
  • Add missing documentation for a few new Lua functions

273 comments Read more

September 8

Starbound v1.1 - Changelog

Hey, everyone! It's patch day!

Version 1.1 is our first content patch since the full release of Starbound -- we've added a fishing game, item collections, Novakid villages and more! Check the changelog below for a list of major/minor changes and bug fixes, and then go relocate some Fluffalo!

Major Changes

  • Fishing
    • Two tiers of fishing rods are now craftable from the Foraging Table and can be used to fish on ocean planets (including arctic, toxic and magma oceans)
    • Added 48 unique fish types to catch
    • Rare fish can give valuable rewards, including reel and lure upgrades to enhance your fishing rod
  • Collections
    • New Collections interface tracks various kinds of collectables including captured pets, figurines, fish, cooking recipes, fossils, and bugs

  • Added the Relocator tool, which allows non-hostile creatures such as critters, fish, bugs, and farm animals to be moved

  • Added friendly Novakid villages including a variety of new Novakid-themed furniture and objects

Minor Changes & Bug Fixes
  • Saloon furniture previously sold at Frogg Furnishings is now available in Novakid villages, and has been replaced with the Pastel set (which has its own unique tenant)
  • Novakids can now be generic tenants or guards
  • Added Novakid NPC dialogue
  • Implemented party chat and local (planet) chat
  • Acid rain now applies poison instead of direct damage
  • Console objects are now available as themed tenant rewards
  • Added option for “borderless window” style fullscreen mode
  • Improved sound effects for Staff abilities
  • Improved sound effects for several unique boss weapons
  • Adjusted which bugs appear in Midnight, Mutated and Giant Flower biomes
  • Shockhopper Mk I and Dreadwing now have a chance to drop their respective action figures
  • Mother Poptops on starter worlds now drop enough Core Fragments to complete the initial gate quest
  • Added chance for Snuffish to appear in ocean biomes
  • Kelp now unlocks the Rice Cake cooking recipe when picked up
  • Reduced moon threat level from 10 to 1
  • Fixed a bug causing merchants to offer material items for free (which made them impossible to purchase)
  • Fixed several armor descriptions that didn’t fit within their tooltips
  • Fixed a bug causing fireworks to deal large amounts of damage
  • Fixed birds and other monsters spawning in the atmosphere and asteroid layers of moons
  • Made several NPC-like monsters uncapturable
  • Fixed monsters getting stuck outside arena in final arena side quest
  • Fixed friendly NPCs and monsters being damaged by environmental effects such as traps
  • Fixed a few edge cases in pathfinding
  • Fixed several items displaying erroneous recipe unlocks when obtained
  • Fixed a bug causing underwater audio filters to continue after quitting to title
  • Fixed several cases of incorrect cursors displaying over GUI elements
  • Fixed a bug in LoS calculation determining whether the player can reach objects
  • Fixed a bug causing Dreadwing’s UFO to visually flip
  • Fixed a bug causing boats to oscillate at the surface of water
  • Fixed a bug causing physics AoE effects to move projectiles
  • Wire Mode overlay is now hidden on protected tiles
  • Lots of typographical/grammatical text fixes

411 comments Read more


“Each time I beamed down from my personal starship into the 2D sidescrolling craft-em-up that is Starbound, I found an experience that shoots for the stars and lands squarely among them.”
9.1/10 – IGN

“The game had a fairly rocky "early access" journey but after spending some time with the final build, but it looks like it has finally become the game we were promised all those years ago.”
4/5 – The Escapist

“A charming space sandbox that will keep you busy and entertained for hours.”
84/100 – PC Gamer

About This Game

You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.

Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.

  • Choose from one of 7 playable races and customize your character
  • Save the universe in a story campaign featuring unique characters, bosses, dungeons and quests!
  • You're the captain of your very own starship! Decorate it, expand it and use it to explore a procedurally generated universe
  • Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
  • Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
  • Craft thousands of objects - building materials, armor, weapons, furniture and more
  • Capture unique monsters to fight alongside you
  • All content is available in online drop-in/drop-out co-op
  • Built from the ground up to be easily moddable. You have the tools to make the universe your own - add new races, biomes, dungeons, and quests

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Os X 10.9 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Os X 10.9 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (856 reviews)
Very Positive (57,028 reviews)
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38,349 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
20 of 23 people (87%) found this review helpful
15 people found this review funny
71.6 hrs on record
Posted: October 21
Base Game = Ok Game pretty Fun.
Base Game + Multiplayer = The best its gonna get.
Base Game + Mods = Very very Fun.
Base Game + Mods + Multiplayer = Prepare to become StarLord as you adventure across the cosmos doing "a bit of both".
Base Game + Mods + Multiplayer + Free Time = Police being called to investate why you have disappeared and havent shown up to work in two weeks.

10/10 Would be a suspected kidnap victim again
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17 of 20 people (85%) found this review helpful
2 people found this review funny
105.2 hrs on record
Posted: October 6
I am not really sure what to make of the final version of Starbound. I bought this in it's early stages of development, and I have to say first off that I think it was a real mistake to release the game so early. It was literally years away from completion when it was first released. Way, way too early. Anyway, on to the final version, and I think I prefer the earlier version!!! The earlier version was more of a sandbox idea, you could just wander about and build things. The final version, though, I really find the alien creatures very annoying. They always attack you and seem able to kill you with just a few hits. When you are trying to learn the game, and more to the point when you are more interested in exploration and building rather than fighting, their constant presence of atacking creatures is very tiring. And I also have some objection to the fact that most alien cratures would be unfriendly. It would have completely changed the feeling of the game had they mostly been friendly instead. There really should be an option to disable or at least reduce the numbers of them. They are literally every ten feet in the game. So I guess whether you like Starbound very much depends on what you expect from the game. Recommended? Well, like I said, depends what you expect from the game. I will say yes, but like me you may find it a bit annoying.
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25 of 39 people (64%) found this review helpful
2 people found this review funny
Not Recommended
158.2 hrs on record
Posted: September 25
Starbound before release: I want to go to a snow planet, but it's too cold there. I'll have to find and craft some snow survival gear so I can travel there. If there's a snowstorm, I'll have to prepare an igloo and go underground for warmth until the storm is over.

After release: You will die on the snow planet unless you do a quest to get a suit upgrade so you can become invincible to the cold. The snow protection gear is no longer craftable, you have to quest for it... and it's useless.

Why did you replace the open world with more quests? I liked when the quests were optional, when you wanted to upgrade your ship. Now it's linear? I don't want to grind on my starting planet so I can even go to the next planet.

It used to be: Whatever planet you started on would be cool. But to get to any other planet, you'll have to fix your ship.

Now: You have to stay on this planet and do this quest. Go underground and do all this linear stuff, then go back up to your ship and keep questing until you finally get to be able to play the dunegon you HAVE to do to get your ship fixed. If you don't have good gear, you will not be able to beat the dungeon.

The solution: Go into godmode, beat the dungeon, grind the quests, and finally you're able to actually play the game.

Can we have an option for a rollback please?
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20 of 33 people (61%) found this review helpful
7 people found this review funny
107.1 hrs on record
Posted: September 25
To give a good discription of why this game is good, I only need to say a few words.

It's Terraria with space travel and a story. Also, it's no man's sky with content besides geology simulator.

Now, that's just the surface of this glorious experience. You can be a human, bird, space gorrila, a tribal plant thing, a japanese fish, or a person that was a star. Oh, and I forgot to mention the feudal robots.

There are space alpacas, penguins that are criminals, frogs, space nazis, space hitler, tentacle planet, (formerly known as earth), Giant spiders, giant holographic ape heads that shoot lazer fists at you, bird robot, proceduraly generated monsters, and worlds.

Now, there's one more thing about this game, that can eighter; make it better, or make it much, much, oh so much worse. Mods. If you're going to mod this game, stick to the workshop. It has the quality mods, made by people who arn't bronies or furries. You'll get ship, weapon, meme, and cosmetic mods, with a few race extenders and races. There are some S.A.I.L replacements here too. But, besides the workshop, DO NOT, AND I REPEAT DO NOT INSTALL ANY MODS THAT ARE NOT FROM STEAM. From nexus, you'll get porn and fetish mods, and anywhere else, it's much the same. One more risk from instaling mods, workshop or not, you have the chance of completely bricking a save, because you installed it incorrectly, or you removed it. (ship mods are the worst in this regard.)

In short, there's lots to do and see in this game, and if you ignore the existance of 75% of the mods for this game, you'll have a great time probably. Or your computer will just refuse to run it at a decent frame rate. That's a problem too.
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16 of 26 people (62%) found this review helpful
2 people found this review funny
Not Recommended
51.4 hrs on record
Posted: September 30
So... I've played this game before it was fully realeased. It was... alright, to say the least. Now it is... alright yet again, just a bit better.
The thing that made me buy it was space, and the fact it has exploration and sandbox features. I always wanted to have a sandbox game where I can do whatever the hell I want in the infinite universe, and Starbound is that game.

"Then why do you give this game a negative review?" You might ask.

Let me first tell you what's great about this game:
1. You have your own spaceship where you can travel wherever you want;
2. There is some nice variety in planets, monsters, biomes, weapons etc.;
3. There's the story, which isn't really deep or complex in quests, but it's good IMO;
4. Each race has history and culture... except for Novakids but that's because they don't care about history;
5. There is a lot of stuff to upgrade, collect, buy etc.;
6. You can play on instruments and form a band;
7. A lot of other things I don't remember...

Now with the issue that just makes me get bored in this game really quickly:


I honestly don't know. I just don't want to build anything. Just a thought of it demotivates me from playing, so does collecting stuff because I know that stuff like fish or cooking collections will just end up being a chore.
I didn't even get myself to decorate my ship. All I did was to upgrade it to maximum size and then just left it half empty...
I keep trying to guess what deters me from building in this game. Maybe the game is too small? Maybe there are too much furniture to pick from? I don't know... And I have the similar issue with Terraria, though there I also have issue with how it is unfriendly towards newbies (more on that in my Terraria review).

Now, it was a hard choice between recommending the game or not. My personal experience is just slightly more towards no, but that's just me.
If you had similar issues in Terraria, then you will only have fun doing main quests, you'll get bored after that. If you play Terraria a lot though then by all means buy it, you won't regret it.
Now for those non-Terraria players. If you like space and exploration, then I guess you'll like this game. If you are also creative and like building, then you should give it a try.

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8 of 11 people (73%) found this review helpful
114.1 hrs on record
Posted: October 4
Great game with lots of fun to be had. If you enjoy building and exploring with some decent boss fights thrown in, I would jump on this without question.
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4 of 4 people (100%) found this review helpful
312.5 hrs on record
Posted: October 11
[h]I am a beta player.[/h1]
Since the laster few updates for starbound after launch, it seems like the game has
a bigger sense of adventure but without all the troubles of finding things now.
Like the one sign mission beta... But, of course this game has now finally up to the end of the game.
There is a lot of mods to choose from, from music to weapons and races even.
The community has much potentional for this game, and hopefully chucklefish can support the modding community.

I'd like to give this game a big 10/10 for everything it has.
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4 of 4 people (100%) found this review helpful
30.8 hrs on record
Posted: October 11
Freaking. Awesome. An amazing game, Terraria on crack with hints of what No Man's Sky could've been. Game is challenging and enticing, really draws you in. Exploration is amazingly fun. Definitely a great game.
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6 of 8 people (75%) found this review helpful
2 people found this review funny
Not Recommended
146.8 hrs on record
Posted: October 4
Before the 1.0 Update, my review would've been positive.
Allow me to elaborate.
The last update before 1.0 would've been great to add all of this 1.0 stuff to. Not take away some of the other content, although maybe they kept some content in, but I just got so bored looking for villages to scan some items in that would lead to some sort of door key somehow. I haven't beaten it since.
My point is, the game isn't the same as it once was, and I just haven't gotten used to it, and i don't think I will.
Sorry Chucklefish, but you sort of dropped the ball just as you got it spinning of your finger.
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4 of 5 people (80%) found this review helpful
2 people found this review funny
Not Recommended
52.6 hrs on record
Posted: September 29
To be perfectly honest I had a great time for 30 hours, then I was extremely bored for the rest of my time. For comparison, after around 250 hours in Terraria, I can still go back to it and have fun. Starbound does not have that quality. And just like I would compare Mortal Kombat to Street Fighter, I will compare Starbound to Terraria. It's only fair. Now moving on.

Starbound's development has been like a team building a beautiful house over 3 years, but planning to put the roof on last. You almost made it to that final step, but then early access ended and it started raining hard, every day, nonstop. Now all the work you did inside is getting water damage, and that damage is advancing throughout the entire structure day by day. Eventually it will stop raining, but you are going to have water damage all over the place, and the home's value is going to go down, and unfortunately, the city wont condemn and demolish it. But they really should because your team has the decision-making skills of a mother who lets her children fall into gorilla exhibits at zoos. Yeah, I really do feel this cheated. I actually had a noble plan of only reviewing games I like, then I met you.
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Recently Posted
﴾Lil'Demon﴿ Screw You EA
107.7 hrs
Posted: October 25
10/10 Would Re-install All Workshop Mods Again :D... No...Seriously...I've Done It Twice...
Helpful? Yes No Funny
Ω Legible Panda Ω
49.8 hrs
Posted: October 25
Great game
Helpful? Yes No Funny
Value of Life?
117.9 hrs
Posted: October 25
Honestly, this is the best game of the 2D genre in my opinion. Are you able to make an orchestra with a huge amount of musical tools in any other game?

1. A ridiculous amount of planets to explore.
2. Musical tools. They are absolutely amusing. And there is so much of them!
3. The crafting system is amazing, so much different stuff to craft. And as you craft something, you get to craft even more! In addition to a huge crafting system, you can find blueprints in chests and learn some new craftings!
4. The planets aren't as big as I would like them to be, but they are still huge. You run around planets and you find buildings, ruins and stuff like that. It is so interesting to explore them!
5. There are side quests. You find a village on one of the planets and the NPCs can give you quests, and they reward you with a bag with random stuff! In addition to that, you have a chance to recruit them!
6. Different types of items. By that I mean common, uncommon, rare and legendary. Not sure if there is something between rare and legendary, but it makes the game so much fun for grinding.
7. Fishing. You have a chance to catch each fish, from common to legendary. You can craft only two fishing poles, and that's a bit lame, but they might add it in the future. You have some upgrades to the fishing poles, but you can't craft them, only catch them from uncommon fish and higher. With a chance of course. Which again, pretty lame, but at least they have a fishing system that looks absolutely sweet!
8. Vehicles. There is like, 4 "cars" and one boat, that you can purchase with pixels, but they look very cool.

1. The main quest is the worst thing in the game. You need to explore planets and scan random stuff to get points, and after like 50 points you complete the quest. You return - get a quest to beat a boss - you beat the boss - you get the same quest but for another race. Pretty lame I have to say.
2. Not hardcore. Why do I say "not hardcore"? Because I've completed like two main-story bosses and went grinding for the best equipment (second to best), got some legendary weapons, and then completed all of the following bosses without having a challenge at all. Even the last boss wasn't that hard. I did not die to any boss, except one time that I fell into a trap and died. Basically, what am I trying to say is that the main story bosses got no effect on your gameplay. It's just, text that you read, go defeat a boss, finish the quest. The design of the bosses and the mechanics are pretty cool though. It's a bit hard to explain, but they are like... Simple mobs that you have to kill from a side quest, but they have more hp and the reward is better. In Terraria we had a lot more challenge defeating the bosses, even with two players.

Overall, the game is amazing. If you exclude the main quests, and look at the game without it, you can see a game that is better than Terraria by its degisn. 9/10.
Helpful? Yes No Funny
2.7 hrs
Posted: October 24
More content than no mans sky XD
Helpful? Yes No Funny
4.0 hrs
Posted: October 24
its pretty good
Helpful? Yes No Funny
Mohamed Mohamed
80.0 hrs
Posted: October 24
A truly fun game With a nice story that holds everything up nicely plus with the story there are missions that add even more fun however it slowly became dry.

The generated biomes,villages,npcs and mobs start to be repetitive thankfully Starbound supports mods that allow for different experiences such as Fracking universe that adds many more biomes,crafting recipes,dungeons and even some more missions.

One thing i dislike about starbound is death when you die you lose everything except tools and weapons so when you die it's a rush to get you items back and if you die in a cave well i hope you enjoy running past mob is a mad dash to get those ores.
Helpful? Yes No Funny
Andy D'Gold
146.3 hrs
Posted: October 24
worth it 👍
Helpful? Yes No Funny
[#NRV]El Bañador
74.9 hrs
Posted: October 24
Terraria > Starbound
Starbound : Good 6/10
Helpful? Yes No Funny
30.9 hrs
Pre-Release Review
Posted: October 24
真心喜欢这款游戏,就是超级希望能官方出中文,或者能支持中文mod,we need Chinese language!!!!!
Helpful? Yes No Funny
43.9 hrs
Posted: October 24
5/5 would space again.
Helpful? Yes No Funny