RaceRoom is the premier free-to-play racing simulation on PC and home to official race series like DTM, WTCC, and ADAC GT Masters. Enter RaceRoom and enter the world of a professional race car driver.
Análises de usuários:
Todas:
Neutras (5,167 análises) - 54% das 5,167 análises de usuários deste jogo são positivas.
Data de lançamento: 12/fev/2013

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Atualizações recentes Ver todos (76)

26 de abril

26-04-2016 RaceRoom has been updated

26-04-2016

We understand that some of our players are experiencing crashes when loading into or during game session in Nordschleife. While we have made some optimizations it is still possible that you may experience crashes due to memory allocation failure. If this occurs, you can try the following to reduce the overall memory usage.
- Disable replay recording. This is done by adding -disableReplay to Steam Launch Options.
- Turn Opponent cockpit off in Video Settings.
- Reduce Track and Car Texture Quality in Video Settings.
- Reduce Shader and Car Reflection Quality in Video Settings.

Some users have reported that loading a car with a custom car setup after a physics update was deployed would sometimes result in a broken car behavior. We recommend to Reset your car setup to the new default values to prevent any such issue.

Update Highlights:
- Fixed the join lag in multiplayer
- Unlocked bigger grids for everyone in dedicated servers
- Chat messages in MP are now yellow and allow 156 characters
- Group 5 class physics update
- Ford Mustang GT3 moved to GTR3 class


Game:
- Fixed an issue with game finding wrong camera in pitlane.
- Fixed so game gets properly paused in singleplayer race monitor if the user opens the steam overlay.
- Fixed a crash that could occur during loading.
- Reduced memory usage when loading into a level.
- Fixed an issue in Garage menu where FFB remained active
- Fixed an exploit that allowed players to use lower fuel quantities in Leaderboard Challenges and Competitions.
Due to this exploit we will soon remove entries that were created since the exploit was introduced.
- Fixed an issue in pitstops where it would take extra 3-4 seconds after confirming 0L fuel or if the pit stop preset had no fuel needed. The game now it checks if fuel will be added, if not it cancels that action. If it was the only action, whole pitstop is cancelled.
- Fixed cars full throttling at pitstops.
- Fixed an issue where players were getting cut track penalties at pit entry.
- Added missing fallback pages for DTM 2015 that was causing infinite black screen at launch for players when they failed to get the online loading screen.
- Fixed issue with compact data display being positioned incorrectly on different aspect ratios.
- Added default profiles and wheel ranges for Thrustmaster 150 and TMX wheels.
- Added proper filtering to car setup load/save system.
- Restyled the car setup a little.
- Fixed an issue that was causing a crash at launch if the player had an older version of graphics.xml
- Fixed header formatting for certain system backend requests that might reduce certain timeouts.


Multiplayer:
- Fixed the severe freeze that occurred in MP when another player joins.
- Added Bigger grids to player dedicated servers.
Please note the max opponent allowed depends on your track rotation. E.g. If you have a track that only has 24 slots in your rotation, that will be your max opponent allowed overall, despite having a track that goes up to 100. This is to ensure no one gets kicked out/disconnects when they choose to continue to next track. If you want 100 cars you have to make sure not to include a track with less grid slots available.
Please also note that the game becomes quite laggy after 40. While we will look into optimizing things, you should avoid setting a track with more than 35-40 opponents.

- Fixed so the player is put on the Garage menu after pressing and holding ESC instead of having to press and hold ESC twice
- Increased chat message max length to 156.
- Changed message area/box text color to yellow so it’s more readable if background is white.


Sounds, Cameras, Physics & AI:

- Group 5 class : Physics update, sounds adjusted. Due to the physics update the leaderboards of these cars are wiped.
- WTCC 2015 class : BOP adjustment in preparation of TCOne, AI tweaks
- Ford Mustang GT3 : Moved to GTR3 class, physics & sound update
- GTO Classics Class : AI tweaks, improved fuel estimates
- Audi 90Q : Fixed cases where the car would fail to park into the pit spot.
- Audi R18 P1 : Removed the flame on backfires (Diesel…) and fixed a case where the suspension arms would break on front wheels when applying a high amount of steering
- Mistral 530 and DMD P20 : Fixed suspension arms breaking under high steering
- P4/5 Competizione : Added Downshift Prevention beep
- Hockenheim : Camera sets added
- Suzuka : Fixed incorrect spawn positions when using high amount of opponents
- Nordschleife - 24H layout : AI tweaks
- Shanghai : Fixed AI going too fast into the hairpin

Art:
- Bentley Continental GT3 : Approvals tweaks
- Group 5 class: Fixed holes in shadows
- Chevrolet Dekon Monza : Fixed some cockpit gauges
- Nissan Skyline 2000RS : Fixed tacho dial
- Ford GT GT3 : Fixed some blurps of pixels on the side mirrors
- Ford Mustang GT3 : Improved some old looking textures on the tail lights
- BMW M3 E30 : Wheels were not perfectly round, causing weird FFB signals
- Brands Hatch : Fixed a hole in the ground
- Hockenheim : Fixed a hole in the ground on the inside of Sachskurve
- Norisring : Fixed some normals on pitbuilding, tuned IGA banners for a better visual fit, tweaks to generics and props
- Salzburgring : Reduced grip, Moved tyre stacks a bit further away from the apex
- Zandvoort : Upped the maximum opponents to 32


Portal:
Fixed an issue where players would get different total price depending on the order of packs in cart. Portal now always ensures player gets the highest discount regardless of order.

9 comentários Leia mais

26 de abril

26-04-2016 RaceRoom has been updated

26-04-2016

We understand that some of our players are experiencing crashes when loading into or during game session in Nordschleife. While we have made some optimizations it is still possible that you may experience crashes due to memory allocation failure. If this occurs, you can try the following to reduce the overall memory usage.
- Disable replay recording. This is done by adding -disableReplay to Steam Launch Options.
- Turn Opponent cockpit off in Video Settings.
- Reduce Track and Car Texture Quality in Video Settings.
- Reduce Shader and Car Reflection Quality in Video Settings.

Some users have reported that loading a car with a custom car setup after a physics update was deployed would sometimes result in a broken car behavior. We recommend to Reset your car setup to the new default values to prevent any such issue.

Update Highlights:
- Fixed the join lag in multiplayer
- Unlocked bigger grids for everyone in dedicated servers
- Chat messages in MP are now yellow and allow 156 characters
- Group 5 class physics update
- Ford Mustang GT3 moved to GTR3 class


Game:
- Fixed an issue with game finding wrong camera in pitlane.
- Fixed so game gets properly paused in singleplayer race monitor if the user opens the steam overlay.
- Fixed a crash that could occur during loading.
- Reduced memory usage when loading into a level.
- Fixed an issue in Garage menu where FFB remained active
- Fixed an exploit that allowed players to use lower fuel quantities in Leaderboard Challenges and Competitions.
Due to this exploit we will soon remove entries that were created since the exploit was introduced.
- Fixed an issue in pitstops where it would take extra 3-4 seconds after confirming 0L fuel or if the pit stop preset had no fuel needed. The game now it checks if fuel will be added, if not it cancels that action. If it was the only action, whole pitstop is cancelled.
- Fixed cars full throttling at pitstops.
- Fixed an issue where players were getting cut track penalties at pit entry.
- Added missing fallback pages for DTM 2015 that was causing infinite black screen at launch for players when they failed to get the online loading screen.
- Fixed issue with compact data display being positioned incorrectly on different aspect ratios.
- Added default profiles and wheel ranges for Thrustmaster 150 and TMX wheels.
- Added proper filtering to car setup load/save system.
- Restyled the car setup a little.
- Fixed an issue that was causing a crash at launch if the player had an older version of graphics.xml
- Fixed header formatting for certain system backend requests that might reduce certain timeouts.


Multiplayer:
- Fixed the severe freeze that occurred in MP when another player joins.
- Added Bigger grids to player dedicated servers.
Please note the max opponent allowed depends on your track rotation. E.g. If you have a track that only has 24 slots in your rotation, that will be your max opponent allowed overall, despite having a track that goes up to 100. This is to ensure no one gets kicked out/disconnects when they choose to continue to next track. If you want 100 cars you have to make sure not to include a track with less grid slots available.
Please also note that the game becomes quite laggy after 40. While we will look into optimizing things, you should avoid setting a track with more than 35-40 opponents.

- Fixed so the player is put on the Garage menu after pressing and holding ESC instead of having to press and hold ESC twice
- Increased chat message max length to 156.
- Changed message area/box text color to yellow so it’s more readable if background is white.


Sounds, Cameras, Physics & AI:

- Group 5 class : Physics update, sounds adjusted. Due to the physics update the leaderboards of these cars are wiped.
- WTCC 2015 class : BOP adjustment in preparation of TCOne, AI tweaks
- Ford Mustang GT3 : Moved to GTR3 class, physics & sound update
- GTO Classics Class : AI tweaks, improved fuel estimates
- Audi 90Q : Fixed cases where the car would fail to park into the pit spot.
- Audi R18 P1 : Removed the flame on backfires (Diesel…) and fixed a case where the suspension arms would break on front wheels when applying a high amount of steering
- Mistral 530 and DMD P20 : Fixed suspension arms breaking under high steering
- P4/5 Competizione : Added Downshift Prevention beep
- Hockenheim : Camera sets added
- Suzuka : Fixed incorrect spawn positions when using high amount of opponents
- Nordschleife - 24H layout : AI tweaks
- Shanghai : Fixed AI going too fast into the hairpin

Art:
- Bentley Continental GT3 : Approvals tweaks
- Group 5 class: Fixed holes in shadows
- Chevrolet Dekon Monza : Fixed some cockpit gauges
- Nissan Skyline 2000RS : Fixed tacho dial
- Ford GT GT3 : Fixed some blurps of pixels on the side mirrors
- Ford Mustang GT3 : Improved some old looking textures on the tail lights
- BMW M3 E30 : Wheels were not perfectly round, causing weird FFB signals
- Brands Hatch : Fixed a hole in the ground
- Hockenheim : Fixed a hole in the ground on the inside of Sachskurve
- Norisring : Fixed some normals on pitbuilding, tuned IGA banners for a better visual fit, tweaks to generics and props
- Salzburgring : Reduced grip, Moved tyre stacks a bit further away from the apex
- Zandvoort : Upped the maximum opponents to 32


Portal:
Fixed an issue where players would get different total price depending on the order of packs in cart. Portal now always ensures player gets the highest discount regardless of order.

4 comentários Leia mais

Análises

“There's the accessibility, and the way it's just as satisfying to play on a cheap pad as it is on an expensive wheel set-up; how the handling is translated sublimely through both. And what handling it is, spread out across a delicious range of thoroughbred racing cars: there are the DTM cars, with their downforce and low-slung lines, that only seem one step removed from the hi-tech of F1, or their WTCC cousins that bounce over kerbs with the kiddish enthusiasm of a go-kart.”
EUROGAMER

“The sounds, the looks, the feel, it all comes together to form something that is simply a high quality product. Whether you play only the free content, or you buy it all, there is no question that this sim is worth the download.”
RACE DEPARTMENT

Sobre este jogo

RaceRoom is the premier free-to-play racing simulation on PC and home to official race series like DTM, WTCC, and ADAC GT Masters. Enter RaceRoom and enter the world of a professional race car driver.

A selection of free-to-play race cars and tracks are yours to drive with unlimited wheel time in multiplayer and single player games modes. Sponsored competitions and other free-to-play events allow you to enjoy premium game content at no cost.

Additional cars, tracks, and liveries can be bought individually or as packs inside the game store using an in-game currency called vRP, which is purchased using your Steam Wallet.

Key Features


  • Free to play - Eat, Sleep, Race, Repeat
    A premium racing simulator is yours free-to-play on the PC. Race endlessly alongside the world’s most talented drivers in online multiplayer and single player game modes.

  • Your dream car is here - Grab your pick
    BMW, Mercedes-Benz, Audi, Chevrolet, Ford, McLaren, Pagani, RUF, Radical, Volvo, Saleen, and more to come. These manufacturers bring the best minds in racing together to dominate the world of motorsport and the machines they create are precision instruments of power, perfection, and speed. We are proud to present them in the digital form for your enjoyment.

  • Speed is a universal language - Hit the road
    Going fast is a worldwide pastime and many of the most beautiful points on the globe are home to miles of thrilling blacktop. Start racing and conquer these places for yourself.

  • Up Close and Personal - Stand among the giants of racing
    No game gets you closer to professional racing and the drivers that make a racing series great. RaceRoom is home to WTCC, DTM, and ADAC GT Masters, with more to come.

  • Realism - Every sense touched
    You will see, hear, and feel what a race car driver does behind the wheel. You’ll grow smelly from intense focus and the resulting perspiration, and all you control is the taste at the end of the race. Will it be that of sweet victory... or bitter defeat? The experience of racing is yours and it’s unforgettable.

  • Accessibility - Racing is a family sport
    Novice, Amateur, and Get Real game modes cater to drivers of all ability. This game is fit for the entire family, so start driving today with your Steering wheel, keyboard, or gamepad.

  • The pursuit of perfection - Single Player
    Refine your skills against intelligent and challenging computer driven opponents. Use the Adaptive A.I., which automatically adjusts opponent difficulty based on your performance, or customize opponent difficulty to your liking.

  • Defeat the competition - Online Multiplayer
    Line up with a grid of twenty-four players as you battle new friends and rivals in online multiplayer races.

  • Competitions - Capture glory
    Compete against the world’s greatest drivers in sponsored competitions from Mercedes-Benz, EURONICS, DTM, ADAC GT Masters, and more. These competitions also allow free players access to premium content throughout the duration of most events.

  • Fast paced gameplay
    Be ready to break a sweat! Racing is the ultimate in twitch gameplay. No time for breaks, no room for mistakes. You are on point or you are into the weeds. Push harder, go faster, and reap the rewards of an adrenalin induced smile.

    Important Info/DLC Purchasing Policy


    R3E user accounts are associated with the user’s Steam account for security and transactions through Steam Wallet. A Steam account can use multiple R3E accounts by using the ‘switch accounts’ function in the R3E Account Settings.

    Upon purchasing an R3E DLC via the Steam Store, an R3E user account will be permanently associated with that Steam account and it will no longer be possible to switch accounts. The option to switch accounts will be permanently removed from the R3E Account Settings.

Requisitos de sistema

    Minimum:
    • OS:Microsoft Windows Vista / 7 / 8 / 10
    • Processor:Dual core at 2.4 GHz or AMD equivalent
    • Memory:4 GB
    • Graphics:NVIDIA GeForce GTX 460 or AMD equivalent
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX compatible
    • Other Requirements:Broadband Internet connection
    Recommended:
    • Processor:Quad-core AMD or Intel at 2.4 GHz
    • Memory:8 GB
    • Graphics:NVIDIA GeForce GTX 760 2.0 GB Video Card or AMD equivalent
Análises úteis de usuários
28 de 28 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
548.5 horas registradas
Publicada: 19 de novembro de 2015
Prós:
* Sons excelentes, sem aquele apelo "digitalizado" existentes em outros games;
* Melhor experiência de FFB dentre todos os games que já testei;
* Física excelente. Sente-se de cara o quanto o carro é duro e como responde aos bumps, zebras e toques com outros carros;
* Bom nível de detalhes de pistas e carros;
* Não sei se dei sorte, mas a maioria das corrida online que fiz não se via aquele caos de gente dando ♥♥♥♥♥da para todo lado, tratando o jogo como um UFC de carros;


Contras:
* Não chega a ser um "contra", mas os gráficos não são top, mas nada que atrapalhe a imersão;
* Conteúdo adicional (DLC) tende a ser caro quando não está em promoção;
* Loading de pistas para corridas online ou single player são um pouco demorados;

Resumindo (mal e porcamente)
Um excelente game/simulador que proporciona uma ótima imersão e muita diversão.
Você achou esta análise útil? Sim Não Engraçada
21 de 21 pessoas (100%) acharam esta análise útil
107.0 horas registradas
Publicada: 25 de dezembro de 2015
Como fã incondicional de simuladores - rfactor1/2, iracing, GSC, Assetto Corsa - e de longa data, me sinto a vontade para dizer que esse é um dos melhores e o mais subestimado dos simuladores atualmente. Eu mesmo já havia testado antes e tido uma impressão ruim, que agora sei, deveu-se a configuração padrão bem deficitária que o jogo disponibiliza para G27.

As pistas, os sons, os carros, tudo muito bem feito e com um senso de realidade incrível. Ainda há muitas deficiências, como a impossibilidade de mexer nos pneus quando se trabalha no setup ou a falta da opção de salvá-los, mas o simulador tem claramente o potencial para se tornar o melhor.

Outra característica que me chamou a atenção foi o senso de velocidade que o simulador proporciona, que é para mim imbatível. As corridas multiplayer são ótimas, apesar de que nas de conteúdo free tem muita gente pensando que está andando de mario kart ou nfs.

Quanto aos preços do conteúdo pago, sai bem mais barato que um iracing, por exemplo.

Por último, dois recados que gostaria de deixar:
1) você que negativou o game, dê uma chance real para ele, porque aposto que grande parte das análises negativas foram de pessoas que o testaram superficialmente ou há muito tempo.
2) Você fã de simuladores, experimente!
Você achou esta análise útil? Sim Não Engraçada
11 de 11 pessoas (100%) acharam esta análise útil
112.7 horas registradas
Publicada: 18 de fevereiro
Raceroom Racing Experience é um simulador novo que carece de algumas opções porem a cada atualização recebe melhorias e novos conteudos. A produtora Sector3 faz um excelente trabalho nesse titulo nos aspectos de fisica, visual e audio que são muito bem feitos este ultimo alias talvez seja uma das melhores imersões acústica ja feitas. Como falei anteriormente o jogo carece de alguns aspectos como por exemplo ciclo dia noite não existente, oque existe são horas do dia programadas bastando assim escolher dentre as disponiveis, emborrachamento da pista inexistente, clima dinamico tambem é algo não presente, SafetyCar ausente entretanto sistema de PitStop muito similar ao do rFactor 2 e derivados ou seja simples, pratico e eficiente. Física interessante bem feita sente-se a diferença de carro para carro bem como os bumps de cada pistas aliado a isso um FFB consistente e uma vasta gama de suporte a Volantes e controles. Parte grafica é algo que chama atenção, é muito bem feita melhor que varios titulos e ainda assim consegue ser leve, texturas, iluminação objetos fora da pista tem um nivel de detalhe alto como por exemplo nas arquibancadas onde se ve flash de cameras e bandeiras tremulando, bem como coisas mais sutis como os freios incandescentes em uma freiada mais forte. Parte sonora como ja mencionado é muito boa talvez a melhor não somente pelo som dos motores que para mim ele e Assetto estão um passo a frente nesse quesito mas tambem por pequenos detalhes como som do turbo, derrapagens, zebras, som ambiente, entre outros. No modo Singleplayer encontra-se talvez a melhor IA dentre todos melhor até que a do rFactor 2, aqui eles são bons em todas as pistas dão trabalho e tentam te passar alem de não te ignorarem na pista. Modo Multiplayer ainda esta em fase de desenvolvimento mas ja esta ativo e é aceitavel com uma fluidez muito boa com lags rarissimos. Sobre o conteudo oque dizer, tudo sem excessão é bem feito desde a modelagem dos carros e pistas (que alias são varias) como a parte física e sonora de cada, o conteudo base é pequeno mas suficiente pra se ter uma ideia do real poder que o conteudo pago tem, as categorias que voce compra a parte são bem feitas e valem o preço pois alem de virem com os carros vem as pistas da mesma, se por um lado voce paga pra se ter oque deseja por outro esse metodo faz com que voce o deixe do jeito que voce quer sem categorias que não gosta ou não ira utilizar, destaque para os pacotes da DTM, WTCC e ADAC GT3 bem como outros que só são encontrados pela loja interna dele. Eu o recomendo mesmo não tendo opções como num GSCE ou rFactor 2 mas é um SIM promissor vale ficar de olho nele.
Você achou esta análise útil? Sim Não Engraçada
5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.1 horas registradas
Publicada: 21 de novembro de 2015
muito bom jogo pra quem gosta de correr sistema fechado de corridas
Você achou esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
227.1 horas registradas
Publicada: 5 de janeiro
Muito bom melhor jogo de simulador de corrida que tem no momento o melhor esta é minha opinião
Você achou esta análise útil? Sim Não Engraçada